diff options
| author | P-Kito <kito@vortexirc.com> | 2015-07-09 07:15:50 +0200 |
|---|---|---|
| committer | tkrokli <tkrokli@hotmail.com> | 2015-07-14 10:56:51 +0200 |
| commit | a80501a30e72a9f6038b0b6034b390fdb311ebc0 (patch) | |
| tree | 6e859eb239c2e5c971e5197afe4d5c8abdd1f972 | |
| parent | 5bbd7cff4c98b59673d03416e6fff83d7db4d950 (diff) | |
Core/Spells: remove incorrect PvP combat state
by @P-Kito; retrieved from #15027
Neither Vampiric Embrace nor Wandering Plague
should keep PvP players in combat state.
Players can't drink for extended periods of time in arena
debuffed with Death Knight's Wandering Plague + diseases
or when the counterpart is buffed with Vampiric Embrace.
Every tick keeps them in combat. This PR should fix the issue.
| -rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 53b44fdd5cc..b63f0571ac5 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3235,6 +3235,9 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->Effects[EFFECT_1].BasePoints = -6; // -5% break; case 50526: // Wandering Plague + case 15290: // Vampiric Embrace + spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO; + break; case 63675: // Improved Devouring Plague spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS; break; |
