diff options
| author | megamage <none@none> | 2009-05-28 12:35:41 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-28 12:35:41 -0500 |
| commit | aaac715b073a4fbf21e4eed84936951f72e4d4a7 (patch) | |
| tree | 0e21e12c8db8fd899682d498f58c9d16810a21df | |
| parent | 9be8d8ee8876c88d8f6ec412ffe160f1a33a6f4b (diff) | |
*Fix broken outdoor pvp capture points.
--HG--
branch : trunk
| -rw-r--r-- | src/game/OutdoorPvP.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/OutdoorPvP.cpp b/src/game/OutdoorPvP.cpp index c4139d008d0..e75641307b8 100644 --- a/src/game/OutdoorPvP.cpp +++ b/src/game/OutdoorPvP.cpp @@ -217,6 +217,7 @@ bool OutdoorPvPObjective::AddCapturePoint(uint32 entry, uint32 map, float x, flo cdata.is_dead = false; cdata.movementType = cinfo->MovementType; cdata.spawnMask = 1; + cdata.phaseMask = PHASEMASK_NORMAL; objmgr.AddCreatureToGrid(creature_guid, &cdata); m_CapturePointCreature = MAKE_NEW_GUID(creature_guid, OPVP_TRIGGER_CREATURE_ENTRY, HIGHGUID_UNIT); @@ -240,6 +241,7 @@ bool OutdoorPvPObjective::AddCapturePoint(uint32 entry, uint32 map, float x, flo data.animprogress = 100; data.spawnMask = 1; data.go_state = GO_STATE_READY; + data.phaseMask = PHASEMASK_NORMAL; objmgr.AddGameobjectToGrid(guid, &data); |
