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authorShauren <shauren.trinity@gmail.com>2024-10-30 14:40:36 +0100
committerOvahlord <dreadkiller@gmx.de>2025-04-05 00:55:05 +0200
commitab54b2d821c5c8ca3583d37692d34aa8fa05fdf2 (patch)
treeebd22881f5120ad728e5e22d927f6e92cdd8220a
parenta54754caa72f3413bd0b552efeb1d583c0a08f3f (diff)
Core/PacketIO: ported opcode size changes from ac7a95b45ca239d91b3daa8e2f77376382b092d2
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp33
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h86
-rw-r--r--src/server/game/Server/Protocol/PacketLog.cpp4
-rw-r--r--src/server/game/Server/WorldSession.cpp4
-rw-r--r--src/server/game/Server/WorldSession.h4
-rw-r--r--src/server/game/Server/WorldSocket.cpp16
-rw-r--r--src/server/game/Server/WorldSocket.h4
10 files changed, 109 insertions, 48 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index a0c8d2c0483..63130b64ee6 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -25872,7 +25872,7 @@ void Player::RemoveGlyph(uint8 index)
SendTalentsInfoData();
}
-void Player::UpdateFallInformationIfNeed(MovementInfo const& minfo, uint16 opcode)
+void Player::UpdateFallInformationIfNeed(MovementInfo const& minfo, uint32 opcode)
{
if (m_lastFallTime >= minfo.jump.fallTime || m_lastFallZ <= minfo.pos.GetPositionZ() || opcode == CMSG_MOVE_FALL_LAND)
SetFallInformation(minfo.jump.fallTime, minfo.pos.GetPositionZ());
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 4ddb5fc2228..bdb9d6295d2 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -2429,7 +2429,7 @@ class TC_GAME_API Player final : public Unit, public GridObject<Player>
/*********************************************************/
/*** VARIOUS SYSTEMS ***/
/*********************************************************/
- void UpdateFallInformationIfNeed(MovementInfo const& minfo, uint16 opcode);
+ void UpdateFallInformationIfNeed(MovementInfo const& minfo, uint32 opcode);
// only changed for direct client control (possess, vehicle etc.), not stuff you control using pet commands
WorldObject* m_seer;
void SetFallInformation(uint32 time, float z);
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp
index b92384d3919..32f0ad8b7b2 100644
--- a/src/server/game/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Handlers/CharacterHandler.cpp
@@ -1064,6 +1064,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder const& holder)
pCurrChar->SetGuildLevel(0);
}
+ SendAuctionFavoriteList();
+
pCurrChar->GetSession()->GetBattlePetMgr()->SendJournalLockStatus();
pCurrChar->SendInitialPacketsBeforeAddToMap();
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 29118270a17..7e04f22050f 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -57,15 +57,16 @@ bool OpcodeTable::ValidateClientOpcode(OpcodeClient opcode, char const* name) co
return false;
}
- if (opcode < MIN_CMSG_OPCODE_NUMBER || opcode > MAX_CMSG_OPCODE_NUMBER)
+ std::ptrdiff_t index = GetOpcodeArrayIndex(opcode);
+ if (index < 0 || index >= std::ptrdiff_t(NUM_CMSG_OPCODES))
{
TC_LOG_ERROR("network", "Tried to set handler for an invalid opcode {}", opcode);
return false;
}
- if ((*this)[opcode] != nullptr)
+ if (_internalTableClient[index] != nullptr)
{
- TC_LOG_ERROR("network", "Tried to override client handler of {} with {} (opcode {})", (*this)[opcode]->Name, name, opcode);
+ TC_LOG_ERROR("network", "Tried to override client handler of {} with {} (opcode {})", _internalTableClient[index]->Name, name, opcode);
return false;
}
@@ -77,7 +78,7 @@ void OpcodeTable::ValidateAndSetClientOpcode(OpcodeClient opcode, char const* na
if (!ValidateClientOpcode(opcode, name))
return;
- _internalTableClient[opcode - MIN_CMSG_OPCODE_NUMBER].reset(new ClientOpcodeHandler{
+ _internalTableClient[GetOpcodeArrayIndex(opcode)].reset(new ClientOpcodeHandler{
.Name = name,
.Status = status,
.Call = call,
@@ -93,7 +94,8 @@ bool OpcodeTable::ValidateServerOpcode(OpcodeServer opcode, char const* name, Co
return false;
}
- if (opcode < MIN_SMSG_OPCODE_NUMBER || opcode > MAX_SMSG_OPCODE_NUMBER)
+ std::ptrdiff_t index = GetOpcodeArrayIndex(opcode);
+ if (index < 0 || index >= std::ptrdiff_t(NUM_SMSG_OPCODES))
{
TC_LOG_ERROR("network", "Tried to set handler for an invalid opcode {}", opcode);
return false;
@@ -111,9 +113,9 @@ bool OpcodeTable::ValidateServerOpcode(OpcodeServer opcode, char const* name, Co
return false;
}
- if ((*this)[opcode] != nullptr)
+ if (_internalTableServer[index] != nullptr)
{
- TC_LOG_ERROR("network", "Tried to override server handler of {} with {} (opcode {})", (*this)[opcode]->Name, name, opcode);
+ TC_LOG_ERROR("network", "Tried to override server handler of {} with {} (opcode {})", _internalTableServer[index]->Name, name, opcode);
return false;
}
@@ -125,7 +127,7 @@ void OpcodeTable::ValidateAndSetServerOpcode(OpcodeServer opcode, char const* na
if (!ValidateServerOpcode(opcode, name, conIdx))
return;
- _internalTableServer[opcode - MIN_SMSG_OPCODE_NUMBER].reset(new ServerOpcodeHandler{ .Name = name, .Status = status, .ConnectionIndex = conIdx });
+ _internalTableServer[GetOpcodeArrayIndex(opcode)].reset(new ServerOpcodeHandler{ .Name = name, .Status = status, .ConnectionIndex = conIdx });
}
/// Correspondence between opcodes and their names
@@ -1943,15 +1945,16 @@ void OpcodeTable::InitializeServerOpcodes()
#undef DEFINE_SERVER_OPCODE_HANDLER
}
-template<std::size_t MIN_OPCODE, std::size_t MAX_OPCODE, typename T>
-inline std::string GetOpcodeNameForLoggingImpl(T id)
+template<typename OpcodeDefinition, std::size_t N, typename T>
+inline std::string GetOpcodeNameForLoggingImpl(std::array<OpcodeDefinition, N> const& definitions, T id)
{
uint32 opcode = uint32(id);
char const* name = nullptr;
- if (opcode >= MIN_OPCODE && opcode <= MAX_OPCODE)
+ std::ptrdiff_t index = GetOpcodeArrayIndex(id);
+ if (index >= 0 && index < std::ssize(definitions))
{
- if (auto const* handler = opcodeTable[id])
+ if (auto const* handler = definitions[index].get())
name = handler->Name;
else
name = "UNKNOWN OPCODE";
@@ -1959,15 +1962,15 @@ inline std::string GetOpcodeNameForLoggingImpl(T id)
else
name = "INVALID OPCODE";
- return Trinity::StringFormat("[{0} 0x{1:04X} ({1})]", name, opcode);
+ return Trinity::StringFormat("[{0} 0x{1:06X} ({1})]", name, opcode);
}
std::string GetOpcodeNameForLogging(OpcodeClient opcode)
{
- return GetOpcodeNameForLoggingImpl<MIN_CMSG_OPCODE_NUMBER, MAX_CMSG_OPCODE_NUMBER>(opcode);
+ return GetOpcodeNameForLoggingImpl(opcodeTable._internalTableClient, opcode);
}
std::string GetOpcodeNameForLogging(OpcodeServer opcode)
{
- return GetOpcodeNameForLoggingImpl<MIN_SMSG_OPCODE_NUMBER, MAX_SMSG_OPCODE_NUMBER>(opcode);
+ return GetOpcodeNameForLoggingImpl(opcodeTable._internalTableServer, opcode);
}
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 9e041978c99..2666c3682b5 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -36,17 +36,9 @@ enum ConnectionType : int8
CONNECTION_TYPE_DEFAULT = -1
};
-constexpr std::size_t MIN_CMSG_OPCODE_NUMBER = 0x3126;
-constexpr std::size_t MAX_CMSG_OPCODE_NUMBER = 0x5034;
-constexpr std::size_t NUM_CMSG_OPCODES = MAX_CMSG_OPCODE_NUMBER - MIN_CMSG_OPCODE_NUMBER + 1;
-
-constexpr std::size_t MIN_SMSG_OPCODE_NUMBER = 0x256C;
-constexpr std::size_t MAX_SMSG_OPCODE_NUMBER = 0x3052;
-constexpr std::size_t NUM_SMSG_OPCODES = MAX_SMSG_OPCODE_NUMBER - MIN_SMSG_OPCODE_NUMBER + 1;
-
constexpr uint16 UNKNOWN_OPCODE = 0xBADD; // special marker value for uninitialized WorldPackets
-enum OpcodeClient : uint16
+enum OpcodeClient : uint32
{
CMSG_ACCEPT_GUILD_INVITE = 0x35FD,
CMSG_ACCEPT_SOCIAL_CONTRACT = 0x374B,
@@ -735,6 +727,27 @@ enum OpcodeClient : uint16
CMSG_WRAP_ITEM = 0x3994,
};
+inline constexpr std::size_t NUM_CMSG_OPCODES = 1699;
+
+inline constexpr std::ptrdiff_t GetOpcodeArrayIndex(OpcodeClient opcode)
+{
+ uint32 idInGroup = opcode & 0xFFFF;
+ switch (opcode >> 16)
+ {
+ case 0x2A: return idInGroup < 26 ? idInGroup + 0 : -1;
+ case 0x2C: return idInGroup < 47 ? idInGroup + 26 : -1;
+ case 0x2D: return idInGroup < 3 ? idInGroup + 73 : -1;
+ case 0x2E: return idInGroup < 33 ? idInGroup + 76 : -1;
+ case 0x30: return idInGroup < 739 ? idInGroup + 109 : -1;
+ case 0x31: return idInGroup < 298 ? idInGroup + 848 : -1;
+ case 0x32: return idInGroup < 12 ? idInGroup + 1146 : -1;
+ case 0x33: return idInGroup < 130 ? idInGroup + 1158 : -1;
+ case 0x35: return idInGroup < 396 ? idInGroup + 1288 : -1;
+ case 0x36: return idInGroup < 15 ? idInGroup + 1684 : -1;
+ default: return -1;
+ }
+}
+
enum OpcodeServer : uint16
{
SMSG_ABORT_NEW_WORLD = 0x259C,
@@ -1884,6 +1897,34 @@ enum OpcodeServer : uint16
SMSG_XP_AWARDED_FROM_CURRENCY = UNKNOWN_OPCODE,
};
+inline constexpr std::size_t NUM_SMSG_OPCODES = 1445;
+
+inline constexpr std::ptrdiff_t GetOpcodeArrayIndex(OpcodeServer opcode)
+{
+ uint32 idInGroup = opcode & 0xFFFF;
+ switch (opcode >> 16)
+ {
+ case 0x37: return idInGroup < 831 ? idInGroup + 0 : -1;
+ case 0x38: return idInGroup < 10 ? idInGroup + 831 : -1;
+ case 0x3B: return idInGroup < 18 ? idInGroup + 841 : -1;
+ case 0x3C: return idInGroup < 33 ? idInGroup + 859 : -1;
+ case 0x3D: return idInGroup < 49 ? idInGroup + 892 : -1;
+ case 0x3E: return idInGroup < 11 ? idInGroup + 941 : -1;
+ case 0x3F: return idInGroup < 12 ? idInGroup + 952 : -1;
+ case 0x41: return idInGroup < 82 ? idInGroup + 964 : -1;
+ case 0x43: return idInGroup < 67 ? idInGroup + 1046 : -1;
+ case 0x45: return idInGroup < 32 ? idInGroup + 1113 : -1;
+ case 0x47: return idInGroup < 1 ? idInGroup + 1145 : -1;
+ case 0x48: return idInGroup < 118 ? idInGroup + 1146 : -1;
+ case 0x4A: return idInGroup < 46 ? idInGroup + 1264 : -1;
+ case 0x4B: return idInGroup < 41 ? idInGroup + 1310 : -1;
+ case 0x4D: return idInGroup < 85 ? idInGroup + 1351 : -1;
+ case 0x4E: return idInGroup < 8 ? idInGroup + 1436 : -1;
+ case 0x50: return idInGroup < 1 ? idInGroup + 1444 : -1;
+ default: return -1;
+ }
+}
+
constexpr bool IsInstanceOnlyOpcode(uint32 opcode)
{
switch (opcode)
@@ -1942,6 +1983,10 @@ struct ServerOpcodeHandler final
ConnectionType ConnectionIndex;
};
+/// Lookup opcode name for human understandable logging
+std::string GetOpcodeNameForLogging(OpcodeClient opcode);
+std::string GetOpcodeNameForLogging(OpcodeServer opcode);
+
class OpcodeTable
{
public:
@@ -1950,14 +1995,26 @@ public:
void Initialize();
+ bool IsValid(OpcodeClient index) const
+ {
+ std::ptrdiff_t opcodeArrayIndex = GetOpcodeArrayIndex(index);
+ return opcodeArrayIndex >= 0 && opcodeArrayIndex < std::ssize(_internalTableClient);
+ }
+
+ bool IsValid(OpcodeServer index) const
+ {
+ std::ptrdiff_t opcodeArrayIndex = GetOpcodeArrayIndex(index);
+ return opcodeArrayIndex >= 0 && opcodeArrayIndex < std::ssize(_internalTableServer);
+ }
+
ClientOpcodeHandler const* operator[](OpcodeClient index) const
{
- return _internalTableClient[index - MIN_CMSG_OPCODE_NUMBER].get();
+ return _internalTableClient[GetOpcodeArrayIndex(index)].get();
}
ServerOpcodeHandler const* operator[](OpcodeServer index) const
{
- return _internalTableServer[index - MIN_SMSG_OPCODE_NUMBER].get();
+ return _internalTableServer[GetOpcodeArrayIndex(index)].get();
}
private:
@@ -1972,13 +2029,12 @@ private:
std::array<std::unique_ptr<ClientOpcodeHandler>, NUM_CMSG_OPCODES> _internalTableClient;
std::array<std::unique_ptr<ServerOpcodeHandler>, NUM_SMSG_OPCODES> _internalTableServer;
+
+ friend std::string GetOpcodeNameForLogging(OpcodeClient opcode);
+ friend std::string GetOpcodeNameForLogging(OpcodeServer opcode);
};
extern OpcodeTable opcodeTable;
-/// Lookup opcode name for human understandable logging
-std::string GetOpcodeNameForLogging(OpcodeClient opcode);
-std::string GetOpcodeNameForLogging(OpcodeServer opcode);
-
#endif
/// @}
diff --git a/src/server/game/Server/Protocol/PacketLog.cpp b/src/server/game/Server/Protocol/PacketLog.cpp
index c912114849d..9c7c8a73f71 100644
--- a/src/server/game/Server/Protocol/PacketLog.cpp
+++ b/src/server/game/Server/Protocol/PacketLog.cpp
@@ -137,7 +137,7 @@ void PacketLog::LogPacket(WorldPacket const& packet, Direction direction, boost:
header.OptionalData.SocketPort = port;
std::size_t size = packet.size();
if (direction == CLIENT_TO_SERVER)
- size -= 2;
+ size -= 4;
header.Length = size + sizeof(header.Opcode);
header.Opcode = packet.GetOpcode();
@@ -147,7 +147,7 @@ void PacketLog::LogPacket(WorldPacket const& packet, Direction direction, boost:
{
uint8 const* data = packet.contents();
if (direction == CLIENT_TO_SERVER)
- data += 2;
+ data += 4;
fwrite(data, 1, size, _file);
}
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index f308f1833f0..dedb76379ed 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -212,7 +212,7 @@ std::string WorldSession::GetPlayerInfo() const
/// Send a packet to the client
void WorldSession::SendPacket(WorldPacket const* packet, bool forced /*= false*/)
{
- if (packet->GetOpcode() < MIN_SMSG_OPCODE_NUMBER || packet->GetOpcode() > MAX_SMSG_OPCODE_NUMBER)
+ if (!opcodeTable.IsValid(static_cast<OpcodeServer>(packet->GetOpcode())))
{
char const* specialName = packet->GetOpcode() == UNKNOWN_OPCODE ? "UNKNOWN_OPCODE" : "INVALID_OPCODE";
TC_LOG_ERROR("network.opcode", "Prevented sending of {} (0x{:04X}) to {}", specialName, packet->GetOpcode(), GetPlayerInfo());
@@ -1312,7 +1312,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co
}
}
-uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) const
+uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint32 opcode) const
{
uint32 maxPacketCounterAllowed;
switch (opcode)
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 27373327b9a..7a3ef59d131 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -1740,13 +1740,13 @@ class TC_GAME_API WorldSession
POLICY_BAN,
};
- uint32 GetMaxPacketCounterAllowed(uint16 opcode) const;
+ uint32 GetMaxPacketCounterAllowed(uint32 opcode) const;
WorldSession* Session;
private:
Policy _policy;
- typedef std::unordered_map<uint16, PacketCounter> PacketThrottlingMap;
+ typedef std::unordered_map<uint32, PacketCounter> PacketThrottlingMap;
// mark this member as "mutable" so it can be modified even in const functions
mutable PacketThrottlingMap _PacketThrottlingMap;
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index a34477b8100..4cf8ba07c94 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -329,7 +329,7 @@ bool WorldSocket::ReadHeaderHandler()
ASSERT(_headerBuffer.GetActiveSize() == sizeof(IncomingPacketHeader), "Header size " SZFMTD " different than expected " SZFMTD, _headerBuffer.GetActiveSize(), sizeof(IncomingPacketHeader));
IncomingPacketHeader* header = reinterpret_cast<IncomingPacketHeader*>(_headerBuffer.GetReadPointer());
- uint16 encryptedOpcode = header->EncryptedOpcode;
+ uint32 encryptedOpcode = header->EncryptedOpcode;
if (!header->IsValidSize())
{
@@ -362,7 +362,7 @@ WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler()
WorldPacket packet(std::move(_packetBuffer), GetConnectionType());
OpcodeClient opcode = packet.read<OpcodeClient>();
- if (opcode < MIN_CMSG_OPCODE_NUMBER || opcode > MAX_CMSG_OPCODE_NUMBER)
+ if (!opcodeTable.IsValid(opcode))
{
TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client {} sent wrong opcode (opcode: {})",
GetRemoteIpAddress().to_string(), uint32(opcode));
@@ -536,7 +536,7 @@ void WorldSocket::SendPacket(WorldPacket const& packet)
void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBuffer& buffer)
{
- uint16 opcode = packet.GetOpcode();
+ uint32 opcode = packet.GetOpcode();
uint32 packetSize = packet.size();
// Reserve space for buffer
@@ -548,8 +548,8 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu
if (packetSize > MinSizeForCompression && packet.NeedsEncryption())
{
CompressedWorldPacket cmp;
- cmp.UncompressedSize = packetSize + 2;
- cmp.UncompressedAdler = adler32(adler32(0x9827D8F1, (Bytef*)&opcode, 2), packet.contents(), packetSize);
+ cmp.UncompressedSize = packetSize + sizeof(opcode);
+ cmp.UncompressedAdler = adler32(adler32(0x9827D8F1, (Bytef*)&opcode, sizeof(opcode)), packet.contents(), packetSize);
// Reserve space for compression info - uncompressed size and checksums
uint8* compressionInfo = buffer.GetWritePointer();
@@ -569,7 +569,7 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu
buffer.Write(packet.contents(), packet.size());
memcpy(dataPos, &opcode, sizeof(opcode));
- packetSize += 2 /*opcode*/;
+ packetSize += sizeof(opcode);
PacketHeader header;
header.Size = packetSize;
@@ -581,12 +581,12 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu
uint32 WorldSocket::CompressPacket(uint8* buffer, WorldPacket const& packet)
{
uint32 opcode = packet.GetOpcode();
- uint32 bufferSize = deflateBound(_compressionStream, packet.size() + sizeof(uint16));
+ uint32 bufferSize = deflateBound(_compressionStream, packet.size() + sizeof(opcode));
_compressionStream->next_out = buffer;
_compressionStream->avail_out = bufferSize;
_compressionStream->next_in = (Bytef*)&opcode;
- _compressionStream->avail_in = sizeof(uint16);
+ _compressionStream->avail_in = sizeof(opcode);
int32 z_res = deflate(_compressionStream, Z_NO_FLUSH);
if (z_res != Z_OK)
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index 35f58161b53..03fb9d87542 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -40,7 +40,7 @@ class EncryptablePacket;
class WorldPacket;
class WorldSession;
enum ConnectionType : int8;
-enum OpcodeClient : uint16;
+enum OpcodeClient : uint32;
class EncryptablePacket : public WorldPacket
{
@@ -82,7 +82,7 @@ struct PacketHeader
struct IncomingPacketHeader : PacketHeader
{
- uint16 EncryptedOpcode;
+ uint32 EncryptedOpcode;
};
#pragma pack(pop)