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author | ariel- <ariel-@users.noreply.github.com> | 2017-04-04 17:24:34 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-04-04 17:24:34 -0300 |
commit | ab5920fc1cd490b0c4fce46d66afc3e32c955d9a (patch) | |
tree | 610d1fd4bc2f4fc385d1069cefb8f248542f61cd | |
parent | 8cc140d17b25207455a73da8e4e1c9f89bf0b172 (diff) |
Core/GameObject: fix unitialized member on GameObjectData
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index d93cc5a2644..cdc2dcf36b1 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -640,7 +640,7 @@ enum GOState struct GameObjectData { explicit GameObjectData() : id(0), mapid(0), phaseMask(0), posX(0.0f), posY(0.0f), posZ(0.0f), orientation(0.0f), spawntimesecs(0), - animprogress(0), go_state(GO_STATE_ACTIVE), spawnMask(0), artKit(0), dbData(true) { } + animprogress(0), go_state(GO_STATE_ACTIVE), spawnMask(0), artKit(0), ScriptId(0), dbData(true) { } uint32 id; // entry in gamobject_template uint16 mapid; uint32 phaseMask; |