diff options
author | Keader <keader.android@gmail.com> | 2017-06-03 20:01:57 -0300 |
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committer | Keader <keader.android@gmail.com> | 2017-06-03 20:01:57 -0300 |
commit | abc749034eb71b8a7c499541c10c71987c558e4a (patch) | |
tree | 3639f0b1af48219ed61d343b99abc7e5458e57b0 | |
parent | 2984def452b2106fc3409ccdcc411028efaceb01 (diff) |
Core/Spells: Allows Dispersion and Barkskin to be used under death coil
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 13 |
1 files changed, 12 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index ac85052a49e..fe0dbc3f322 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2822,7 +2822,18 @@ void SpellInfo::_LoadImmunityInfo() _allowedMechanicMask |= (1 << MECHANIC_DISORIENTED); if (HasAttribute(SPELL_ATTR5_USABLE_WHILE_FEARED)) - _allowedMechanicMask |= (1 << MECHANIC_FEAR); + { + switch (Id) + { + case 47585: // Dispersion + case 22812: // Barkskin + _allowedMechanicMask |= (1 << MECHANIC_FEAR) | (1 << MECHANIC_HORROR); + break; + default: + _allowedMechanicMask |= (1 << MECHANIC_FEAR); + break; + } + } } void SpellInfo::ApplyAllSpellImmunitiesTo(Unit* target, uint8 effIndex, bool apply) const |