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authorMalcrom <malcromdev@gmail.com>2014-09-27 23:17:29 -0230
committerMalcrom <malcromdev@gmail.com>2014-09-27 23:17:29 -0230
commitad336996eef7a30a82c9bcb3da2997fd9bd04e67 (patch)
treea5575b012c6ade7027be54580f0a353229a1c600
parent8a7f06fe43f5d1cd4bbcc4c2ef4c4bd8efd2d15e (diff)
Core/LootMgr: Forgot to change this. Found by Vincent Micheal
-rw-r--r--src/server/game/Loot/LootMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index fe66a4c98ed..fd9a91ebb6a 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -151,7 +151,7 @@ uint32 LootStore::LoadLootTable()
bool needsquest = fields[4].GetBool();
uint16 lootmode = fields[5].GetUInt16();
uint8 groupid = fields[6].GetUInt8();
- int32 mincount = fields[7].GetInt32();
+ int32 mincount = fields[7].GetUInt8();
int32 maxcount = fields[8].GetUInt8();
if (maxcount > std::numeric_limits<uint8>::max())