diff options
author | Shauren <krzysiek.7.5.4@gmail.com> | 2010-06-08 17:19:36 +0200 |
---|---|---|
committer | Shauren <krzysiek.7.5.4@gmail.com> | 2010-06-08 17:19:36 +0200 |
commit | ae2f8d70a04e2520e0863a2fbeb4079073ba93da (patch) | |
tree | 36fe79042cb374e9997c891cb9c32c3e9ce2e05d | |
parent | e5aa4f7be97ca7c03cf9d8f5f3547f01b8c9cd3e (diff) |
Added support for reloading creature_onkill_reputation table
Commented ace in externals/CmakeLists.txt and moved zlib before g3dlite, requested by click
--HG--
branch : trunk
-rw-r--r-- | externals/CMakeLists.txt | 4 | ||||
-rw-r--r-- | sql/updates/8512_world_command.sql | 3 | ||||
-rw-r--r-- | sql/world_database.sql | 1 | ||||
-rw-r--r-- | src/server/game/Chat/Chat.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Chat/Chat.h | 1 | ||||
-rw-r--r-- | src/server/game/Chat/Commands/Level3.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 9 |
7 files changed, 22 insertions, 5 deletions
diff --git a/externals/CMakeLists.txt b/externals/CMakeLists.txt index f74c476ac4c..320a40c7377 100644 --- a/externals/CMakeLists.txt +++ b/externals/CMakeLists.txt @@ -1,7 +1,7 @@ -add_subdirectory(ace) +#add_subdirectory(ace) #add_subdirectory(bzip2) +add_subdirectory(zlib) add_subdirectory(g3dlite) add_subdirectory(jemalloc) #add_subdirectory(libmpq) add_subdirectory(sockets) -add_subdirectory(zlib) diff --git a/sql/updates/8512_world_command.sql b/sql/updates/8512_world_command.sql new file mode 100644 index 00000000000..6293503d492 --- /dev/null +++ b/sql/updates/8512_world_command.sql @@ -0,0 +1,3 @@ +DELETE FROM `command` WHERE `name`='reload creature_onkill_reputation'; +INSERT INTO `command` VALUES +('reload creature_onkill_reputation','3','Syntax: .reload creature_onkill_reputation\r\nReload creature_onkill_reputation table.'); diff --git a/sql/world_database.sql b/sql/world_database.sql index b589f3b1b0f..9d808f9926e 100644 --- a/sql/world_database.sql +++ b/sql/world_database.sql @@ -571,6 +571,7 @@ INSERT INTO `command` VALUES ('reload creature_involvedrelation',3,'Syntax: .reload creature_involvedrelation\nReload creature_involvedrelation table.'), ('reload creature_linked_respawn',2,'Syntax: .reload creature_linked_respawn\r\nReload creature_linked_respawn table.'), ('reload creature_loot_template',3,'Syntax: .reload creature_loot_template\nReload creature_loot_template table.'), +('reload creature_onkill_reputation','3','Syntax: .reload creature_onkill_reputation\r\nReload creature_onkill_reputation table.'), ('reload creature_questrelation',3,'Syntax: .reload creature_questrelation\nReload creature_questrelation table.'), ('reload disenchant_loot_template',3,'Syntax: .reload disenchant_loot_template\nReload disenchant_loot_template table.'), ('reload event_scripts',3,'Syntax: .reload event_scripts\nReload event_scripts table.'), diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 0d9f1485d20..66d867e4a69 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -460,6 +460,7 @@ ChatCommand * ChatHandler::getCommandTable() { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestInvRelationsCommand,"",NULL }, { "creature_linked_respawn", SEC_GAMEMASTER, true, &ChatHandler::HandleReloadCreatureLinkedRespawnCommand, "", NULL }, { "creature_loot_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadLootTemplatesCreatureCommand, "", NULL }, + { "creature_onkill_reputation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadOnKillReputationCommand, "", NULL }, { "creature_questrelation", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureQuestRelationsCommand, "", NULL }, { "creature_template", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCreatureTemplateCommand, "", NULL }, //{ "db_script_string", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadDbScriptStringCommand, "", NULL }, diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h index 6aa42995663..8da2979ae82 100644 --- a/src/server/game/Chat/Chat.h +++ b/src/server/game/Chat/Chat.h @@ -364,6 +364,7 @@ class ChatHandler bool HandleReloadEventAISummonsCommand(const char* args); bool HandleReloadEventAIScriptsCommand(const char* args); bool HandleReloadCommandCommand(const char* args); + bool HandleReloadOnKillReputationCommand(const char* args); bool HandleReloadCreatureTemplateCommand(const char* args); bool HandleReloadCreatureQuestRelationsCommand(const char* args); bool HandleReloadCreatureQuestInvRelationsCommand(const char* args); diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp index deabbe62871..77d07a6f406 100644 --- a/src/server/game/Chat/Commands/Level3.cpp +++ b/src/server/game/Chat/Commands/Level3.cpp @@ -749,6 +749,14 @@ bool ChatHandler::HandleReloadCommandCommand(const char*) return true; } +bool ChatHandler::HandleReloadOnKillReputationCommand(const char*) +{ + sLog.outString("Re-Loading creature award reputation definitions..."); + objmgr.LoadReputationOnKill(); + SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded."); + return true; +} + bool ChatHandler::HandleReloadCreatureTemplateCommand(const char* args) { if (!*args) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 7290af9d3fa..07e2607d13c 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -6488,6 +6488,9 @@ void ObjectMgr::LoadCorpses() void ObjectMgr::LoadReputationOnKill() { + // For reload case + mRepOnKill.clear(); + uint32 count = 0; // 0 1 2 @@ -6529,7 +6532,7 @@ void ObjectMgr::LoadReputationOnKill() if (!GetCreatureTemplate(creature_id)) { - sLog.outErrorDb("Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped",creature_id); + sLog.outErrorDb("Table `creature_onkill_reputation` have data for not existed creature entry (%u), skipped", creature_id); continue; } @@ -6538,7 +6541,7 @@ void ObjectMgr::LoadReputationOnKill() FactionEntry const *factionEntry1 = sFactionStore.LookupEntry(repOnKill.repfaction1); if (!factionEntry1) { - sLog.outErrorDb("Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`",repOnKill.repfaction1); + sLog.outErrorDb("Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.repfaction1); continue; } } @@ -6548,7 +6551,7 @@ void ObjectMgr::LoadReputationOnKill() FactionEntry const *factionEntry2 = sFactionStore.LookupEntry(repOnKill.repfaction2); if (!factionEntry2) { - sLog.outErrorDb("Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`",repOnKill.repfaction2); + sLog.outErrorDb("Faction (faction.dbc) %u does not exist but is used in `creature_onkill_reputation`", repOnKill.repfaction2); continue; } } |