diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-07-10 00:54:36 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-07-10 00:54:36 +0200 |
commit | af4474926f802db03267b65b71bbaa3e8ba597b7 (patch) | |
tree | 15db1536bef5cc7d7d08ff65b1a67c5e7c273e80 | |
parent | db79e29121b74dc62da1b68cf1e25fb8e31ffbdf (diff) |
Core/GameObjects: Fixed crash when GameObject::Delete was used for transports
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index ccc8c38ba1a..2a917c02131 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1394,7 +1394,8 @@ void GameObject::Delete() SendGameObjectDespawn(); - SetGoState(GO_STATE_READY); + if (m_goInfo->type != GAMEOBJECT_TYPE_TRANSPORT) + SetGoState(GO_STATE_READY); if (GameObjectOverride const* goOverride = GetGameObjectOverride()) ReplaceAllFlags(GameObjectFlags(goOverride->Flags)); |