diff options
author | Machiavelli <none@none> | 2010-03-12 14:25:43 +0100 |
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committer | Machiavelli <none@none> | 2010-03-12 14:25:43 +0100 |
commit | b085d8eadc52f402bcef5aab789d0b922f2fdf38 (patch) | |
tree | 9ea8d844c41d951b0eb4a4f3951d8ca58471de4b | |
parent | b23a85e81001c8545677ffb08094a0445b9e87bc (diff) |
Fix faulty debug logging and a crash caused by improper typecasting. Fixes issue #1068
--HG--
branch : trunk
-rw-r--r-- | src/game/MotionMaster.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MotionMaster.cpp b/src/game/MotionMaster.cpp index 1db93806665..91f432ca09f 100644 --- a/src/game/MotionMaster.cpp +++ b/src/game/MotionMaster.cpp @@ -244,7 +244,7 @@ MotionMaster::MoveChase(Unit* target, float dist, float angle) DEBUG_LOG("Player (GUID: %u) chase to %s (GUID: %u)", i_owner->GetGUIDLow(), target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", - target->GetTypeId() == TYPEID_PLAYER ? i_owner->GetGUIDLow() : i_owner->ToCreature()->GetDBTableGUIDLow()); + target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToPlayer()->GetDBTableGUIDLow()); Mutate(new TargetedMovementGenerator<Player>(*target,dist,angle), MOTION_SLOT_ACTIVE); } else |