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authorariel- <ariel-@users.noreply.github.com>2016-10-02 02:48:02 -0300
committerariel- <ariel-@users.noreply.github.com>2016-10-02 02:48:02 -0300
commitb2fbd2c75df72034cc613b1a0054916f454f16ce (patch)
tree0abbadad5db93d41b8458620b2841865bcc53c75
parenta4baef19dd5d1fd42f20557d34219d9d14181545 (diff)
Core/Spells: SPELL_AURA_SCHOOL_IMMUNITY auras shouldn't remove passive auras (even if negative)
Ref issue #6375
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 3b4ac775e86..5acb97056e8 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -3370,6 +3370,7 @@ void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint
return (spell->GetSchoolMask() & schoolMask) // Check for school mask
&& GetSpellInfo()->CanDispelAura(spell)
&& !aurApp->IsPositive() // Don't remove positive spells
+ && !spell->IsPassive() // Don't remove passive auras
&& spell->Id != GetId(); // Don't remove self
});
}