diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-01-11 21:08:22 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-11 21:08:22 +0100 |
commit | b4b58c563b0848608f20058ea84faa000d04e778 (patch) | |
tree | 5a5b3a876617304c6f6150f59104ce9092370884 | |
parent | c42b73a7f8cb6cd276eec729a9c216dda3ccff89 (diff) |
Core/Spells: Fixed typo in loading serverside spells
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 6860f0e9347..205a0dd2818 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2804,7 +2804,7 @@ void SpellMgr::LoadSpellInfoServerside() { Field* fields = spellsResult->Fetch(); uint32 spellId = fields[0].GetUInt32(); - Difficulty difficulty = Difficulty(fields[2].GetUInt32()); + Difficulty difficulty = Difficulty(fields[1].GetUInt32()); if (sSpellNameStore.HasRecord(spellId)) { TC_LOG_ERROR("sql.sql", "Serverside spell %u difficulty %u is already loaded from file. Overriding existing spells is not allowed.", |