diff options
author | Naios <naios-dev@live.de> | 2016-05-01 02:19:55 +0200 |
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committer | Naios <naios-dev@live.de> | 2016-05-01 02:19:55 +0200 |
commit | b4c12d269983b5ccbe334b08433d116d791ed148 (patch) | |
tree | 20af2750e3ecf8440dbddcb9af6769228776ee1f | |
parent | da186daf026e1de6524bd8962859e850afc4f687 (diff) |
Core/Scripts: Fix 2 warnings
* Ref d9f7692c2e1e
* Ref 0fbcddcb4f8f
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_shaman.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index f579917a7ed..70a51261516 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -6016,7 +6016,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Used in case when access to whole aura is needed // All procs should be handled like this... -bool Unit::HandleAuraProc(Unit* victim, uint32 /*damage*/, Aura* triggeredByAura, SpellInfo const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown, bool * handled) +bool Unit::HandleAuraProc(Unit* /*victim*/, uint32 /*damage*/, Aura* triggeredByAura, SpellInfo const* /*procSpell*/, uint32 /*procFlag*/, uint32 /*procEx*/, uint32 cooldown, bool * handled) { SpellInfo const* dummySpell = triggeredByAura->GetSpellInfo(); diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp index ad7adf38821..e20712f7e02 100644 --- a/src/server/scripts/Spells/spell_shaman.cpp +++ b/src/server/scripts/Spells/spell_shaman.cpp @@ -125,7 +125,7 @@ class spell_sha_chain_heal : public SpellScriptLoader { PrepareSpellScript(spell_sha_chain_heal_SpellScript); - bool Validate(SpellInfo const* /*spellInfo*/) + bool Validate(SpellInfo const* /*spellInfo*/) override { if (!sSpellMgr->GetSpellInfo(SPELL_SHAMAN_HIGH_TIDE)) return false; |