diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-04 22:09:24 +0200 |
---|---|---|
committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2013-07-04 22:11:47 +0200 |
commit | b4d4e04f53b447a7b6cfba1c7161d9c987260265 (patch) | |
tree | 7a0663903f4394731795433cc0d2814634f3d8ef | |
parent | 85db1fc9434e7eca4ee53ca8c645e14c187911cb (diff) |
Scripts/Misc: Rename creatures with mob_ / mobs_ in npc_
Note: Have fun :P
141 files changed, 1940 insertions, 1935 deletions
diff --git a/sql/updates/world/2013_07_04_02_world_misc.sql b/sql/updates/world/2013_07_04_02_world_misc.sql new file mode 100644 index 00000000000..3c6bcea5600 --- /dev/null +++ b/sql/updates/world/2013_07_04_02_world_misc.sql @@ -0,0 +1,4 @@ +UPDATE `creature_template` SET `ScriptName` = REPLACE(`ScriptName`, 'mob_', 'npc_') WHERE `ScriptName` LIKE 'mob\_%'; +UPDATE `creature_template` SET `ScriptName` = REPLACE(`ScriptName`, 'mobs_', 'npc_') WHERE `ScriptName` LIKE 'mobs\_%'; +UPDATE `spell_script_names` SET `ScriptName`='spell_trash_npc_glacial_strike' WHERE `ScriptName`='spell_trash_mob_glacial_strike'; + diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp index 6681d7c3b18..ea23d439eb2 100644 --- a/src/server/game/Scripting/ScriptLoader.cpp +++ b/src/server/game/Scripting/ScriptLoader.cpp @@ -335,7 +335,7 @@ void AddSC_boss_sartura(); void AddSC_boss_skeram(); void AddSC_boss_twinemperors(); void AddSC_boss_ouro(); -void AddSC_mob_anubisath_sentinel(); +void AddSC_npc_anubisath_sentinel(); void AddSC_instance_temple_of_ahnqiraj(); void AddSC_wailing_caverns(); //Wailing caverns void AddSC_instance_wailing_caverns(); @@ -983,7 +983,7 @@ void AddKalimdorScripts() AddSC_boss_skeram(); AddSC_boss_twinemperors(); AddSC_boss_ouro(); - AddSC_mob_anubisath_sentinel(); + AddSC_npc_anubisath_sentinel(); AddSC_instance_temple_of_ahnqiraj(); AddSC_wailing_caverns(); //Wailing caverns AddSC_instance_wailing_caverns(); diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp index 5f05f21b1de..081e717254d 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp @@ -77,14 +77,14 @@ SpellPair const _auraPairs[MAX_SPELL_PAIRS] = { NPC_ICEBLOOD_WARMASTER, SPELL_ICEBLOOD_WARMASTER } }; -class mob_av_marshal_or_warmaster : public CreatureScript +class npc_av_marshal_or_warmaster : public CreatureScript { public: - mob_av_marshal_or_warmaster() : CreatureScript("mob_av_marshal_or_warmaster") { } + npc_av_marshal_or_warmaster() : CreatureScript("npc_av_marshal_or_warmaster") { } - struct mob_av_marshal_or_warmasterAI : public ScriptedAI + struct npc_av_marshal_or_warmasterAI : public ScriptedAI { - mob_av_marshal_or_warmasterAI(Creature* creature) : ScriptedAI(creature) { } + npc_av_marshal_or_warmasterAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -172,11 +172,11 @@ class mob_av_marshal_or_warmaster : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_av_marshal_or_warmasterAI(creature); + return new npc_av_marshal_or_warmasterAI(creature); } }; void AddSC_alterac_valley() { - new mob_av_marshal_or_warmaster(); + new npc_av_marshal_or_warmaster(); } diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp index d5eafbb17a6..c8de8e163d8 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp @@ -43,14 +43,14 @@ enum WaterElementalSpells SPELL_WATERBOLT = 46983 }; -class mob_water_elemental : public CreatureScript +class npc_water_elemental : public CreatureScript { public: - mob_water_elemental() : CreatureScript("mob_water_elemental") { } + npc_water_elemental() : CreatureScript("npc_water_elemental") { } - struct mob_water_elementalAI : public ScriptedAI + struct npc_water_elementalAI : public ScriptedAI { - mob_water_elementalAI(Creature* creature) : ScriptedAI(creature) {} + npc_water_elementalAI(Creature* creature) : ScriptedAI(creature) {} uint32 waterBoltTimer; uint64 balindaGUID; @@ -88,7 +88,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_water_elementalAI(creature); + return new npc_water_elementalAI(creature); } }; @@ -134,7 +134,7 @@ public: void JustSummoned(Creature* summoned) { - CAST_AI(mob_water_elemental::mob_water_elementalAI, summoned->AI())->balindaGUID = me->GetGUID(); + CAST_AI(npc_water_elemental::npc_water_elementalAI, summoned->AI())->balindaGUID = me->GetGUID(); summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0, 50, true)); summoned->setFaction(me->getFaction()); summons.Summon(summoned); @@ -205,5 +205,5 @@ public: void AddSC_boss_balinda() { new boss_balinda; - new mob_water_elemental; + new npc_water_elemental; }; diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp index cded76874c7..8fe2778451b 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp @@ -54,7 +54,7 @@ enum eGrimstone NPC_THELDREN = 16059, //4 or 6 in total? 1+2+1 / 2+2+2 / 3+3. Depending on this, code should be changed. - MAX_MOB_AMOUNT = 4 + MAX_NPC_AMOUNT = 4 }; uint32 RingMob[]= @@ -152,7 +152,7 @@ public: MobCount = 0; MobDeath_Timer = 0; - for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i) + for (uint8 i = 0; i < MAX_NPC_AMOUNT; ++i) RingMobGUID[i] = 0; RingBossGUID = 0; @@ -168,7 +168,7 @@ public: ++MobCount; - if (MobCount == MAX_MOB_AMOUNT) + if (MobCount == MAX_NPC_AMOUNT) MobDeath_Timer = 2500; } @@ -246,7 +246,7 @@ public: return; } - for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i) + for (uint8 i = 0; i < MAX_NPC_AMOUNT; ++i) { Creature* mob = Unit::GetCreature(*me, RingMobGUID[i]); if (mob && !mob->IsAlive() && mob->isDead()) @@ -339,7 +339,7 @@ public: }; }; -// mob_phalanx +// npc_phalanx enum PhalanxSpells { SPELL_THUNDERCLAP = 8732, @@ -347,19 +347,19 @@ enum PhalanxSpells SPELL_MIGHTYBLOW = 14099 }; -class mob_phalanx : public CreatureScript +class npc_phalanx : public CreatureScript { public: - mob_phalanx() : CreatureScript("mob_phalanx") { } + npc_phalanx() : CreatureScript("npc_phalanx") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_phalanxAI (creature); + return new npc_phalanxAI (creature); } - struct mob_phalanxAI : public ScriptedAI + struct npc_phalanxAI : public ScriptedAI { - mob_phalanxAI(Creature* creature) : ScriptedAI(creature) {} + npc_phalanxAI(Creature* creature) : ScriptedAI(creature) {} uint32 ThunderClap_Timer; uint32 FireballVolley_Timer; @@ -680,7 +680,7 @@ public: #define SAY_WINDSOR_4_3 "Good work! We're almost there, $N. This way." #define SAY_WINDSOR_6 "This is it, $N. My stuff should be in that room. Cover me, I'm going in!" #define SAY_WINDSOR_9 "Ah, there it is!" -#define MOB_ENTRY_REGINALD_WINDSOR 9682 +#define NPC_REGINALD_WINDSOR 9682 /* Player* playerStart; @@ -778,7 +778,7 @@ public: me->SetVisible(false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); - me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0); + me->SummonCreature(NPC_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0); instance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED); break; } @@ -859,8 +859,8 @@ public: #define SAY_REGINALD_WINDSOR_14_2 "Excellent work, $N. Let's find the exit. I think I know the way. Follow me!" #define SAY_REGINALD_WINDSOR_20_1 "We made it!" #define SAY_REGINALD_WINDSOR_20_2 "Meet me at Maxwell's encampment. We'll go over the next stages of the plan there and figure out a way to decode my tablets without the decryption ring." -#define MOB_ENTRY_SHILL_DINGER 9678 -#define MOB_ENTRY_CREST_KILLER 9680 +#define NPC_SHILL_DINGER 9678 +#define NPC_CREST_KILLER 9680 /* int wp = 0; @@ -1328,7 +1328,7 @@ void AddSC_blackrock_depths() new go_shadowforge_brazier(); new at_ring_of_law(); new npc_grimstone(); - new mob_phalanx(); + new npc_phalanx(); new npc_kharan_mighthammer(); new npc_lokhtos_darkbargainer(); new npc_rocknot(); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 998406e6d8c..c4cded87665 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -508,10 +508,10 @@ public: }; }; -class mob_aran_elemental : public CreatureScript +class npc_aran_elemental : public CreatureScript { public: - mob_aran_elemental() : CreatureScript("mob_aran_elemental") { } + npc_aran_elemental() : CreatureScript("npc_aran_elemental") { } CreatureAI* GetAI(Creature* creature) const { @@ -548,5 +548,5 @@ public: void AddSC_boss_shade_of_aran() { new boss_shade_of_aran(); - new mob_aran_elemental(); + new npc_aran_elemental(); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index ea2793a1463..df291c161b2 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -59,19 +59,19 @@ enum TerestianIllhoof }; -class mob_kilrek : public CreatureScript +class npc_kilrek : public CreatureScript { public: - mob_kilrek() : CreatureScript("mob_kilrek") { } + npc_kilrek() : CreatureScript("npc_kilrek") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_kilrekAI (creature); + return new npc_kilrekAI (creature); } - struct mob_kilrekAI : public ScriptedAI + struct npc_kilrekAI : public ScriptedAI { - mob_kilrekAI(Creature* creature) : ScriptedAI(creature) + npc_kilrekAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -130,19 +130,19 @@ public: }; }; -class mob_demon_chain : public CreatureScript +class npc_demon_chain : public CreatureScript { public: - mob_demon_chain() : CreatureScript("mob_demon_chain") { } + npc_demon_chain() : CreatureScript("npc_demon_chain") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_demon_chainAI(creature); + return new npc_demon_chainAI(creature); } - struct mob_demon_chainAI : public ScriptedAI + struct npc_demon_chainAI : public ScriptedAI { - mob_demon_chainAI(Creature* creature) : ScriptedAI(creature) {} + npc_demon_chainAI(Creature* creature) : ScriptedAI(creature) {} uint64 SacrificeGUID; @@ -167,19 +167,19 @@ public: }; }; -class mob_fiendish_portal : public CreatureScript +class npc_fiendish_portal : public CreatureScript { public: - mob_fiendish_portal() : CreatureScript("mob_fiendish_portal") { } + npc_fiendish_portal() : CreatureScript("npc_fiendish_portal") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_fiendish_portalAI (creature); + return new npc_fiendish_portalAI (creature); } - struct mob_fiendish_portalAI : public PassiveAI + struct npc_fiendish_portalAI : public PassiveAI { - mob_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){} + npc_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){} SummonList summons; @@ -203,19 +203,19 @@ public: #define SPELL_FIREBOLT 30050 // Blasts a target for 181-209 Fire damage. -class mob_fiendish_imp : public CreatureScript +class npc_fiendish_imp : public CreatureScript { public: - mob_fiendish_imp() : CreatureScript("mob_fiendish_imp") { } + npc_fiendish_imp() : CreatureScript("npc_fiendish_imp") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_fiendish_impAI (creature); + return new npc_fiendish_impAI (creature); } - struct mob_fiendish_impAI : public ScriptedAI + struct npc_fiendish_impAI : public ScriptedAI { - mob_fiendish_impAI(Creature* creature) : ScriptedAI(creature) {} + npc_fiendish_impAI(Creature* creature) : ScriptedAI(creature) {} uint32 FireboltTimer; @@ -285,7 +285,7 @@ public: { if (Creature* pPortal = Unit::GetCreature(*me, PortalGUID[i])) { - CAST_AI(mob_fiendish_portal::mob_fiendish_portalAI, pPortal->AI())->DespawnAllImp(); + CAST_AI(npc_fiendish_portal::npc_fiendish_portalAI, pPortal->AI())->DespawnAllImp(); pPortal->DespawnOrUnsummon(); } @@ -377,7 +377,7 @@ public: if (Creature* Chains = me->FindNearestCreature(CREATURE_DEMONCHAINS, 5000)) { - CAST_AI(mob_demon_chain::mob_demon_chainAI, Chains->AI())->SacrificeGUID = target->GetGUID(); + CAST_AI(npc_demon_chain::npc_demon_chainAI, Chains->AI())->SacrificeGUID = target->GetGUID(); Chains->CastSpell(Chains, SPELL_DEMON_CHAINS, true); Talk(SAY_SACRIFICE); SacrificeTimer = 30000; @@ -424,8 +424,8 @@ public: void AddSC_boss_terestian_illhoof() { new boss_terestian_illhoof(); - new mob_fiendish_imp(); - new mob_fiendish_portal(); - new mob_kilrek(); - new mob_demon_chain(); + new npc_fiendish_imp(); + new npc_fiendish_portal(); + new npc_kilrek(); + new npc_demon_chain(); } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index c23c282f7e6..17546c66e26 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -225,19 +225,19 @@ public: }; }; -class mob_tito : public CreatureScript +class npc_tito : public CreatureScript { public: - mob_tito() : CreatureScript("mob_tito") { } + npc_tito() : CreatureScript("npc_tito") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_titoAI(creature); + return new npc_titoAI(creature); } - struct mob_titoAI : public ScriptedAI + struct npc_titoAI : public ScriptedAI { - mob_titoAI(Creature* creature) : ScriptedAI(creature) {} + npc_titoAI(Creature* creature) : ScriptedAI(creature) {} uint64 DorotheeGUID; uint32 YipTimer; @@ -284,7 +284,7 @@ void boss_dorothee::boss_dorotheeAI::SummonTito() if (Creature* pTito = me->SummonCreature(CREATURE_TITO, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000)) { Talk(SAY_DOROTHEE_SUMMON); - CAST_AI(mob_tito::mob_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID(); + CAST_AI(npc_tito::npc_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID(); pTito->AI()->AttackStart(me->GetVictim()); SummonedTito = true; TitoDied = false; @@ -708,19 +708,19 @@ public: }; }; -class mob_cyclone : public CreatureScript +class npc_cyclone : public CreatureScript { public: - mob_cyclone() : CreatureScript("mob_cyclone") { } + npc_cyclone() : CreatureScript("npc_cyclone") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_cycloneAI(creature); + return new npc_cycloneAI(creature); } - struct mob_cycloneAI : public ScriptedAI + struct npc_cycloneAI : public ScriptedAI { - mob_cycloneAI(Creature* creature) : ScriptedAI(creature) {} + npc_cycloneAI(Creature* creature) : ScriptedAI(creature) {} uint32 MoveTimer; @@ -1520,8 +1520,8 @@ void AddSC_bosses_opera() new boss_tinhead(); new boss_roar(); new boss_crone(); - new mob_tito(); - new mob_cyclone(); + new npc_tito(); + new npc_cyclone(); new npc_grandmother(); new boss_bigbadwolf(); new boss_julianne(); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index 796eb22ae67..3c78c2daa7c 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -453,7 +453,7 @@ public: #define SAY_DIALOG_ARCANAGOS_8 "What have you done, wizard? This cannot be! I'm burning from... within!" #define SAY_DIALOG_MEDIVH_9 "He should not have angered me. I must go... recover my strength now..." -#define MOB_ARCANAGOS 17652 +#define NPC_ARCANAGOS 17652 #define SPELL_FIRE_BALL 30967 #define SPELL_UBER_FIREBALL 30971 #define SPELL_CONFLAGRATION_BLAST 30977 @@ -523,7 +523,7 @@ public: { Step = 1; EventStarted = true; - Creature* Arcanagos = me->SummonCreature(MOB_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); + Creature* Arcanagos = me->SummonCreature(NPC_ARCANAGOS, ArcanagosPos[0], ArcanagosPos[1], ArcanagosPos[2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000); if (!Arcanagos) return; ArcanagosGUID = Arcanagos->GetGUID(); diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp index dcb7acac7d6..619bc4e921c 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp @@ -432,19 +432,19 @@ public: }; }; -class mob_felkael_flamestrike : public CreatureScript +class npc_felkael_flamestrike : public CreatureScript { public: - mob_felkael_flamestrike() : CreatureScript("mob_felkael_flamestrike") { } + npc_felkael_flamestrike() : CreatureScript("npc_felkael_flamestrike") { } CreatureAI* GetAI(Creature* c) const { - return new mob_felkael_flamestrikeAI(c); + return new npc_felkael_flamestrikeAI(c); } - struct mob_felkael_flamestrikeAI : public ScriptedAI + struct npc_felkael_flamestrikeAI : public ScriptedAI { - mob_felkael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) + npc_felkael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) { } @@ -473,19 +473,19 @@ public: }; }; -class mob_felkael_phoenix : public CreatureScript +class npc_felkael_phoenix : public CreatureScript { public: - mob_felkael_phoenix() : CreatureScript("mob_felkael_phoenix") { } + npc_felkael_phoenix() : CreatureScript("npc_felkael_phoenix") { } CreatureAI* GetAI(Creature* c) const { - return new mob_felkael_phoenixAI(c); + return new npc_felkael_phoenixAI(c); } - struct mob_felkael_phoenixAI : public ScriptedAI + struct npc_felkael_phoenixAI : public ScriptedAI { - mob_felkael_phoenixAI(Creature* creature) : ScriptedAI(creature) + npc_felkael_phoenixAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -586,19 +586,19 @@ public: }; }; -class mob_felkael_phoenix_egg : public CreatureScript +class npc_felkael_phoenix_egg : public CreatureScript { public: - mob_felkael_phoenix_egg() : CreatureScript("mob_felkael_phoenix_egg") { } + npc_felkael_phoenix_egg() : CreatureScript("npc_felkael_phoenix_egg") { } CreatureAI* GetAI(Creature* c) const { - return new mob_felkael_phoenix_eggAI(c); + return new npc_felkael_phoenix_eggAI(c); } - struct mob_felkael_phoenix_eggAI : public ScriptedAI + struct npc_felkael_phoenix_eggAI : public ScriptedAI { - mob_felkael_phoenix_eggAI(Creature* creature) : ScriptedAI(creature) {} + npc_felkael_phoenix_eggAI(Creature* creature) : ScriptedAI(creature) {} uint32 HatchTimer; @@ -621,19 +621,19 @@ public: }; }; -class mob_arcane_sphere : public CreatureScript +class npc_arcane_sphere : public CreatureScript { public: - mob_arcane_sphere() : CreatureScript("mob_arcane_sphere") { } + npc_arcane_sphere() : CreatureScript("npc_arcane_sphere") { } CreatureAI* GetAI(Creature* c) const { - return new mob_arcane_sphereAI(c); + return new npc_arcane_sphereAI(c); } - struct mob_arcane_sphereAI : public ScriptedAI + struct npc_arcane_sphereAI : public ScriptedAI { - mob_arcane_sphereAI(Creature* creature) : ScriptedAI(creature) { Reset(); } + npc_arcane_sphereAI(Creature* creature) : ScriptedAI(creature) { Reset(); } uint32 DespawnTimer; uint32 ChangeTargetTimer; @@ -680,8 +680,8 @@ public: void AddSC_boss_felblood_kaelthas() { new boss_felblood_kaelthas(); - new mob_arcane_sphere(); - new mob_felkael_phoenix(); - new mob_felkael_phoenix_egg(); - new mob_felkael_flamestrike(); + new npc_arcane_sphere(); + new npc_felkael_phoenix(); + new npc_felkael_phoenix_egg(); + new npc_felkael_flamestrike(); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp index 56361e2fd54..687cc9d393c 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_priestess_delrissa.cpp @@ -1293,14 +1293,14 @@ public: }; /* -class mob_high_explosive_sheep : public CreatureScript +class npc_high_explosive_sheep : public CreatureScript { public: - mob_high_explosive_sheep() : CreatureScript("mob_high_explosive_sheep") { } + npc_high_explosive_sheep() : CreatureScript("npc_high_explosive_sheep") { } //CreatureAI* GetAI(Creature* creature) const //{ - // return new mob_high_explosive_sheepAI (creature); + // return new npc_high_explosive_sheepAI (creature); //}; }; */ @@ -1316,5 +1316,5 @@ void AddSC_boss_priestess_delrissa() new boss_garaxxas(); new boss_apoko(); new boss_zelfan(); - // new mob_high_explosive_sheep(); + // new npc_high_explosive_sheep(); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp index e42582814fd..969a9abcbbf 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp @@ -320,19 +320,19 @@ public: }; }; -class mob_fel_crystal : public CreatureScript +class npc_fel_crystal : public CreatureScript { public: - mob_fel_crystal() : CreatureScript("mob_fel_crystal") { } + npc_fel_crystal() : CreatureScript("npc_fel_crystal") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_crystalAI (creature); + return new npc_fel_crystalAI (creature); }; - struct mob_fel_crystalAI : public ScriptedAI + struct npc_fel_crystalAI : public ScriptedAI { - mob_fel_crystalAI(Creature* creature) : ScriptedAI(creature) {} + npc_fel_crystalAI(Creature* creature) : ScriptedAI(creature) {} void Reset() {} void EnterCombat(Unit* /*who*/) {} @@ -368,5 +368,5 @@ public: void AddSC_boss_selin_fireheart() { new boss_selin_fireheart(); - new mob_fel_crystal(); + new npc_fel_crystal(); } diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp index 0872e5b9935..d9de112992b 100644 --- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp +++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_vexallus.cpp @@ -196,19 +196,19 @@ public: }; }; -class mob_pure_energy : public CreatureScript +class npc_pure_energy : public CreatureScript { public: - mob_pure_energy() : CreatureScript("mob_pure_energy") { } + npc_pure_energy() : CreatureScript("npc_pure_energy") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_pure_energyAI (creature); + return new npc_pure_energyAI (creature); }; - struct mob_pure_energyAI : public ScriptedAI + struct npc_pure_energyAI : public ScriptedAI { - mob_pure_energyAI(Creature* creature) : ScriptedAI(creature) + npc_pure_energyAI(Creature* creature) : ScriptedAI(creature) { me->SetDisplayId(me->GetCreatureTemplate()->Modelid2); } @@ -233,5 +233,5 @@ public: void AddSC_boss_vexallus() { new boss_vexallus(); - new mob_pure_energy(); + new npc_pure_energy(); } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp index aa563bf3180..562af075b98 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_garr.cpp @@ -101,14 +101,14 @@ class boss_garr : public CreatureScript } }; -class mob_firesworn : public CreatureScript +class npc_firesworn : public CreatureScript { public: - mob_firesworn() : CreatureScript("mob_firesworn") { } + npc_firesworn() : CreatureScript("npc_firesworn") { } - struct mob_fireswornAI : public ScriptedAI + struct npc_fireswornAI : public ScriptedAI { - mob_fireswornAI(Creature* creature) : ScriptedAI(creature) {} + npc_fireswornAI(Creature* creature) : ScriptedAI(creature) {} uint32 immolateTimer; @@ -149,12 +149,12 @@ class mob_firesworn : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_fireswornAI(creature); + return new npc_fireswornAI(creature); } }; void AddSC_boss_garr() { new boss_garr(); - new mob_firesworn(); + new npc_firesworn(); } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp index 8ddc7dc01bd..7e798aa815e 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_golemagg.cpp @@ -122,14 +122,14 @@ class boss_golemagg : public CreatureScript } }; -class mob_core_rager : public CreatureScript +class npc_core_rager : public CreatureScript { public: - mob_core_rager() : CreatureScript("mob_core_rager") { } + npc_core_rager() : CreatureScript("npc_core_rager") { } - struct mob_core_ragerAI : public ScriptedAI + struct npc_core_ragerAI : public ScriptedAI { - mob_core_ragerAI(Creature* creature) : ScriptedAI(creature) + npc_core_ragerAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -179,12 +179,12 @@ class mob_core_rager : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_core_ragerAI(creature); + return new npc_core_ragerAI(creature); } }; void AddSC_boss_golemagg() { new boss_golemagg(); - new mob_core_rager(); + new npc_core_rager(); } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp index 5e3ff1d4921..c67272ac068 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_ragnaros.cpp @@ -310,14 +310,14 @@ class boss_ragnaros : public CreatureScript } }; -class mob_son_of_flame : public CreatureScript +class npc_son_of_flame : public CreatureScript { public: - mob_son_of_flame() : CreatureScript("mob_SonOfFlame") { } + npc_son_of_flame() : CreatureScript("npc_SonOfFlame") { } - struct mob_son_of_flameAI : public ScriptedAI //didnt work correctly in EAI for me... + struct npc_son_of_flameAI : public ScriptedAI //didnt work correctly in EAI for me... { - mob_son_of_flameAI(Creature* creature) : ScriptedAI(creature) + npc_son_of_flameAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -342,12 +342,12 @@ class mob_son_of_flame : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_son_of_flameAI(creature); + return new npc_son_of_flameAI(creature); } }; void AddSC_boss_ragnaros() { new boss_ragnaros(); - new mob_son_of_flame(); + new npc_son_of_flame(); } diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp index b4c2372a015..0a2ddb9c43d 100644 --- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp +++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_sulfuron_harbinger.cpp @@ -133,14 +133,14 @@ class boss_sulfuron : public CreatureScript } }; -class mob_flamewaker_priest : public CreatureScript +class npc_flamewaker_priest : public CreatureScript { public: - mob_flamewaker_priest() : CreatureScript("mob_flamewaker_priest") { } + npc_flamewaker_priest() : CreatureScript("npc_flamewaker_priest") { } - struct mob_flamewaker_priestAI : public ScriptedAI + struct npc_flamewaker_priestAI : public ScriptedAI { - mob_flamewaker_priestAI(Creature* creature) : ScriptedAI(creature) + npc_flamewaker_priestAI(Creature* creature) : ScriptedAI(creature) { } @@ -205,12 +205,12 @@ class mob_flamewaker_priest : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_flamewaker_priestAI(creature); + return new npc_flamewaker_priestAI(creature); } }; void AddSC_boss_sulfuron() { new boss_sulfuron(); - new mob_flamewaker_priest(); + new npc_flamewaker_priest(); } diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp index a9374481b77..024ef01ce6d 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp @@ -363,19 +363,19 @@ enum ScarletCourierEnum NPC_SCARLET_COURIER = 29076 }; -class mob_scarlet_courier : public CreatureScript +class npc_scarlet_courier : public CreatureScript { public: - mob_scarlet_courier() : CreatureScript("mob_scarlet_courier") { } + npc_scarlet_courier() : CreatureScript("npc_scarlet_courier") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_scarlet_courierAI (creature); + return new npc_scarlet_courierAI (creature); } - struct mob_scarlet_courierAI : public ScriptedAI + struct npc_scarlet_courierAI : public ScriptedAI { - mob_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {} + npc_scarlet_courierAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiStage; uint32 uiStage_timer; @@ -455,19 +455,19 @@ enum valroth SPELL_SUMMON_VALROTH_REMAINS = 52929 }; -class mob_high_inquisitor_valroth : public CreatureScript +class npc_high_inquisitor_valroth : public CreatureScript { public: - mob_high_inquisitor_valroth() : CreatureScript("mob_high_inquisitor_valroth") { } + npc_high_inquisitor_valroth() : CreatureScript("npc_high_inquisitor_valroth") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_high_inquisitor_valrothAI (creature); + return new npc_high_inquisitor_valrothAI (creature); } - struct mob_high_inquisitor_valrothAI : public ScriptedAI + struct npc_high_inquisitor_valrothAI : public ScriptedAI { - mob_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {} + npc_high_inquisitor_valrothAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiRenew_timer; uint32 uiInquisitor_Penance_timer; @@ -1013,8 +1013,8 @@ public: void AddSC_the_scarlet_enclave_c2() { new npc_crusade_persuaded(); - new mob_scarlet_courier(); + new npc_scarlet_courier(); new npc_koltira_deathweaver(); - new mob_high_inquisitor_valroth(); + new npc_high_inquisitor_valroth(); new npc_a_special_surprise(); } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index fd382e1933f..4334242641c 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -141,19 +141,19 @@ static char const* Text[]= #define EMOTE_LAUGHS "Headless Horseman laughs" // needs assigned to db. -class mob_wisp_invis : public CreatureScript +class npc_wisp_invis : public CreatureScript { public: - mob_wisp_invis() : CreatureScript("mob_wisp_invis") { } + npc_wisp_invis() : CreatureScript("npc_wisp_invis") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_wisp_invisAI (creature); + return new npc_wisp_invisAI (creature); } - struct mob_wisp_invisAI : public ScriptedAI + struct npc_wisp_invisAI : public ScriptedAI { - mob_wisp_invisAI(Creature* creature) : ScriptedAI(creature) + npc_wisp_invisAI(Creature* creature) : ScriptedAI(creature) { Creaturetype = delay = spell = spell2 = 0; } @@ -220,19 +220,19 @@ public: }; }; -class mob_head : public CreatureScript +class npc_head : public CreatureScript { public: - mob_head() : CreatureScript("mob_head") { } + npc_head() : CreatureScript("npc_head") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_headAI (creature); + return new npc_headAI (creature); } - struct mob_headAI : public ScriptedAI + struct npc_headAI : public ScriptedAI { - mob_headAI(Creature* creature) : ScriptedAI(creature) {} + npc_headAI(Creature* creature) : ScriptedAI(creature) {} uint64 bodyGUID; @@ -468,7 +468,7 @@ public: case 1: { if (Creature* smoke = me->SummonCreature(HELPER, Spawn[1].x, Spawn[1].y, Spawn[1].z, 0, TEMPSUMMON_TIMED_DESPAWN, 20000)) - CAST_AI(mob_wisp_invis::mob_wisp_invisAI, smoke->AI())->SetType(3); + CAST_AI(npc_wisp_invis::npc_wisp_invisAI, smoke->AI())->SetType(3); DoCast(me, SPELL_RHYME_BIG); break; } @@ -520,7 +520,7 @@ public: SaySound(SAY_PLAYER_DEATH); //maybe possible when player dies from conflagration else if (Creature* Head = Unit::GetCreature((*me), headGUID)) - CAST_AI(mob_head::mob_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH); + CAST_AI(npc_head::npc_headAI, Head->AI())->SaySound(SAY_PLAYER_DEATH); } } @@ -572,7 +572,7 @@ public: if (Creature* flame = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000)) flame->CastSpell(flame, SPELL_BODY_FLAME, false); if (Creature* wisp = DoSpawnCreature(WISP_INVIS, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 60000)) - CAST_AI(mob_wisp_invis::mob_wisp_invisAI, wisp->AI())->SetType(4); + CAST_AI(npc_wisp_invis::npc_wisp_invisAI, wisp->AI())->SetType(4); if (instance) instance->SetData(DATA_HORSEMAN_EVENT, DONE); @@ -693,7 +693,7 @@ public: if (burn <= diff) { if (Creature* flame = me->SummonCreature(HELPER, Spawn[0].x, Spawn[0].y, Spawn[0].z, 0, TEMPSUMMON_TIMED_DESPAWN, 17000)) - CAST_AI(mob_wisp_invis::mob_wisp_invisAI, flame->AI())->SetType(2); + CAST_AI(npc_wisp_invis::npc_wisp_invisAI, flame->AI())->SetType(2); burned = true; } else burn -= diff; @@ -752,8 +752,8 @@ public: Creature* Head = Unit::GetCreature((*me), headGUID); if (Head && Head->IsAlive()) { - CAST_AI(mob_head::mob_headAI, Head->AI())->Phase = Phase; - CAST_AI(mob_head::mob_headAI, Head->AI())->Disappear(); + CAST_AI(npc_head::npc_headAI, Head->AI())->Phase = Phase; + CAST_AI(npc_head::npc_headAI, Head->AI())->Disappear(); } return; } @@ -778,19 +778,19 @@ public: }; }; -class mob_pulsing_pumpkin : public CreatureScript +class npc_pulsing_pumpkin : public CreatureScript { public: - mob_pulsing_pumpkin() : CreatureScript("mob_pulsing_pumpkin") { } + npc_pulsing_pumpkin() : CreatureScript("npc_pulsing_pumpkin") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_pulsing_pumpkinAI (creature); + return new npc_pulsing_pumpkinAI (creature); } - struct mob_pulsing_pumpkinAI : public ScriptedAI + struct npc_pulsing_pumpkinAI : public ScriptedAI { - mob_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) {} + npc_pulsing_pumpkinAI(Creature* creature) : ScriptedAI(creature) {} bool sprouted; uint64 debuffGUID; @@ -806,7 +806,7 @@ public: { debuff->SetDisplayId(me->GetDisplayId()); debuff->CastSpell(debuff, SPELL_PUMPKIN_AURA_GREEN, false); - CAST_AI(mob_wisp_invis::mob_wisp_invisAI, debuff->AI())->SetType(1); + CAST_AI(npc_wisp_invis::npc_wisp_invisAI, debuff->AI())->SetType(1); debuffGUID = debuff->GetGUID(); } sprouted = false; @@ -899,7 +899,7 @@ public: } }; -void mob_head::mob_headAI::Disappear() +void npc_head::npc_headAI::Disappear() { if (withbody) return; @@ -925,8 +925,8 @@ void mob_head::mob_headAI::Disappear() void AddSC_boss_headless_horseman() { new boss_headless_horseman(); - new mob_head(); - new mob_pulsing_pumpkin(); - new mob_wisp_invis(); + new npc_head(); + new npc_pulsing_pumpkin(); + new npc_wisp_invis(); new go_loosely_turned_soil(); } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index 491cbf6ea11..ff0bc877686 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -129,19 +129,19 @@ public: }; }; -class mob_scarlet_trainee : public CreatureScript +class npc_scarlet_trainee : public CreatureScript { public: - mob_scarlet_trainee() : CreatureScript("mob_scarlet_trainee") { } + npc_scarlet_trainee() : CreatureScript("npc_scarlet_trainee") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_scarlet_traineeAI(creature); + return new npc_scarlet_traineeAI(creature); } - struct mob_scarlet_traineeAI : public npc_escortAI + struct npc_scarlet_traineeAI : public npc_escortAI { - mob_scarlet_traineeAI(Creature* creature) : npc_escortAI(creature) + npc_scarlet_traineeAI(Creature* creature) : npc_escortAI(creature) { Start_Timer = urand(1000, 6000); } @@ -171,5 +171,5 @@ public: void AddSC_boss_herod() { new boss_herod(); - new mob_scarlet_trainee(); + new npc_scarlet_trainee(); } diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp index 7a46483a897..d233b09bed2 100644 --- a/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp +++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_jandice_barov.cpp @@ -154,19 +154,19 @@ public: // Illusion of Jandice Barov Script -class mob_illusionofjandicebarov : public CreatureScript +class npc_illusionofjandicebarov : public CreatureScript { public: - mob_illusionofjandicebarov() : CreatureScript("mob_illusionofjandicebarov") { } + npc_illusionofjandicebarov() : CreatureScript("npc_illusionofjandicebarov") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_illusionofjandicebarovAI (creature); + return new npc_illusionofjandicebarovAI (creature); } - struct mob_illusionofjandicebarovAI : public ScriptedAI + struct npc_illusionofjandicebarovAI : public ScriptedAI { - mob_illusionofjandicebarovAI(Creature* creature) : ScriptedAI(creature) {} + npc_illusionofjandicebarovAI(Creature* creature) : ScriptedAI(creature) {} uint32 Cleave_Timer; @@ -205,5 +205,5 @@ public: void AddSC_boss_jandicebarov() { new boss_jandice_barov(); - new mob_illusionofjandicebarov(); + new npc_illusionofjandicebarov(); } diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp index 396efc4bc7e..a8b981dc44f 100644 --- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp +++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp @@ -25,9 +25,9 @@ EndScriptData */ /* ContentData go_gauntlet_gate -mob_freed_soul -mob_restless_soul -mobs_spectral_ghostly_citizen +npc_freed_soul +npc_restless_soul +npc_spectral_ghostly_citizen EndContentData */ #include "ScriptMgr.h" @@ -81,26 +81,26 @@ public: }; /*###### -## mob_freed_soul +## npc_freed_soul ######*/ enum FreedSoul { SAY_ZAPPED = 0 }; -class mob_freed_soul : public CreatureScript +class npc_freed_soul : public CreatureScript { public: - mob_freed_soul() : CreatureScript("mob_freed_soul") { } + npc_freed_soul() : CreatureScript("npc_freed_soul") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_freed_soulAI (creature); + return new npc_freed_soulAI (creature); } - struct mob_freed_soulAI : public ScriptedAI + struct npc_freed_soulAI : public ScriptedAI { - mob_freed_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_freed_soulAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { @@ -113,7 +113,7 @@ public: }; /*###### -## mob_restless_soul +## npc_restless_soul ######*/ #define SPELL_EGAN_BLASTER 17368 @@ -122,19 +122,19 @@ public: #define ENTRY_RESTLESS 11122 #define ENTRY_FREED 11136 -class mob_restless_soul : public CreatureScript +class npc_restless_soul : public CreatureScript { public: - mob_restless_soul() : CreatureScript("mob_restless_soul") { } + npc_restless_soul() : CreatureScript("npc_restless_soul") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_restless_soulAI (creature); + return new npc_restless_soulAI (creature); } - struct mob_restless_soulAI : public ScriptedAI + struct npc_restless_soulAI : public ScriptedAI { - mob_restless_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_restless_soulAI(Creature* creature) : ScriptedAI(creature) {} uint64 Tagger; uint32 Die_Timer; @@ -195,7 +195,7 @@ public: }; /*###### -## mobs_spectral_ghostly_citizen +## npc_spectral_ghostly_citizen ######*/ enum eGhostlyCitizenSpells @@ -204,19 +204,19 @@ enum eGhostlyCitizenSpells SPELL_SLAP = 6754 }; -class mobs_spectral_ghostly_citizen : public CreatureScript +class npc_spectral_ghostly_citizen : public CreatureScript { public: - mobs_spectral_ghostly_citizen() : CreatureScript("mobs_spectral_ghostly_citizen") { } + npc_spectral_ghostly_citizen() : CreatureScript("npc_spectral_ghostly_citizen") { } CreatureAI* GetAI(Creature* creature) const { - return new mobs_spectral_ghostly_citizenAI (creature); + return new npc_spectral_ghostly_citizenAI (creature); } - struct mobs_spectral_ghostly_citizenAI : public ScriptedAI + struct npc_spectral_ghostly_citizenAI : public ScriptedAI { - mobs_spectral_ghostly_citizenAI(Creature* creature) : ScriptedAI(creature) {} + npc_spectral_ghostly_citizenAI(Creature* creature) : ScriptedAI(creature) {} uint32 Die_Timer; bool Tagged; @@ -294,7 +294,7 @@ public: void AddSC_stratholme() { new go_gauntlet_gate(); - new mob_freed_soul(); - new mob_restless_soul(); - new mobs_spectral_ghostly_citizen(); + new npc_freed_soul(); + new npc_restless_soul(); + new npc_spectral_ghostly_citizen(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index b9aef826738..31f93d70e00 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -294,7 +294,7 @@ public: for (uint8 i = 0; i<3; ++i) { target = SelectTarget(SELECT_TARGET_RANDOM, 0); - temp = DoSpawnCreature(MOB_SHADOW_IMAGE, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 10000); + temp = DoSpawnCreature(NPC_SHADOW_IMAGE, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 10000); if (temp && target) { temp->AddThreat(target, 1000000);//don't change target(healers) @@ -661,19 +661,19 @@ public: }; }; -class mob_shadow_image : public CreatureScript +class npc_shadow_image : public CreatureScript { public: - mob_shadow_image() : CreatureScript("mob_shadow_image") { } + npc_shadow_image() : CreatureScript("npc_shadow_image") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_shadow_imageAI (creature); + return new npc_shadow_imageAI (creature); }; - struct mob_shadow_imageAI : public ScriptedAI + struct npc_shadow_imageAI : public ScriptedAI { - mob_shadow_imageAI(Creature* creature) : ScriptedAI(creature) {} + npc_shadow_imageAI(Creature* creature) : ScriptedAI(creature) {} uint32 ShadowfuryTimer; uint32 KillTimer; @@ -745,5 +745,5 @@ void AddSC_boss_eredar_twins() { new boss_sacrolash(); new boss_alythess(); - new mob_shadow_image(); + new npc_shadow_image(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index 7db85b79d20..e7bc4d18a95 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -145,7 +145,7 @@ public: me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10); me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10); - DespawnSummons(MOB_VAPOR_TRAIL); + DespawnSummons(NPC_VAPOR_TRAIL); me->setActive(false); if (instance) @@ -208,7 +208,7 @@ public: { float x, y, z; caster->GetPosition(x, y, z); - if (Unit* summon = me->SummonCreature(MOB_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) + if (Unit* summon = me->SummonCreature(NPC_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) { summon->SetMaxHealth(caster->GetMaxHealth()); summon->SetHealth(caster->GetMaxHealth()); @@ -221,7 +221,7 @@ public: void JustSummoned(Creature* summon) { - if (summon->GetEntry() == MOB_DEAD) + if (summon->GetEntry() == NPC_DEAD) { summon->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM)); DoZoneInCombat(summon); @@ -296,7 +296,7 @@ public: return; } - Creature* Vapor = me->SummonCreature(MOB_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000); + Creature* Vapor = me->SummonCreature(NPC_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000); if (Vapor) { Vapor->AI()->AttackStart(target); @@ -310,7 +310,7 @@ public: } case 3: { - DespawnSummons(MOB_VAPOR_TRAIL); + DespawnSummons(NPC_VAPOR_TRAIL); //DoCast(me, SPELL_VAPOR_SELECT); need core support Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true); @@ -324,7 +324,7 @@ public: } //target->CastSpell(target, SPELL_VAPOR_SUMMON, true); need core support - Creature* pVapor = me->SummonCreature(MOB_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000); + Creature* pVapor = me->SummonCreature(NPC_VAPOR, target->GetPositionX()-5+rand()%10, target->GetPositionY()-5+rand()%10, target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN, 9000); if (pVapor) { if (pVapor->AI()) @@ -338,7 +338,7 @@ public: break; } case 4: - DespawnSummons(MOB_VAPOR_TRAIL); + DespawnSummons(NPC_VAPOR_TRAIL); events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 1); break; case 5: @@ -469,7 +469,7 @@ public: float x, y, z; me->GetPosition(x, y, z); me->UpdateGroundPositionZ(x, y, z); - if (Creature* Fog = me->SummonCreature(MOB_VAPOR_TRAIL, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 10000)) + if (Creature* Fog = me->SummonCreature(NPC_VAPOR_TRAIL, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN, 10000)) { Fog->RemoveAurasDueToSpell(SPELL_TRAIL_TRIGGER); Fog->CastSpell(Fog, SPELL_FOG_TRIGGER, true); @@ -499,10 +499,10 @@ public: for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end(); ++i) { - if (entry == MOB_VAPOR_TRAIL && phase == PHASE_FLIGHT) + if (entry == NPC_VAPOR_TRAIL && phase == PHASE_FLIGHT) { (*i)->GetPosition(x, y, z); - me->SummonCreature(MOB_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_DEAD, x, y, z, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); } (*i)->SetVisible(false); (*i)->setDeathState(JUST_DIED); @@ -513,19 +513,19 @@ public: }; }; -class mob_felmyst_vapor : public CreatureScript +class npc_felmyst_vapor : public CreatureScript { public: - mob_felmyst_vapor() : CreatureScript("mob_felmyst_vapor") { } + npc_felmyst_vapor() : CreatureScript("npc_felmyst_vapor") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_felmyst_vaporAI(creature); + return new npc_felmyst_vaporAI(creature); } - struct mob_felmyst_vaporAI : public ScriptedAI + struct npc_felmyst_vaporAI : public ScriptedAI { - mob_felmyst_vaporAI(Creature* creature) : ScriptedAI(creature) + npc_felmyst_vaporAI(Creature* creature) : ScriptedAI(creature) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->SetSpeed(MOVE_RUN, 0.8f); @@ -545,19 +545,19 @@ public: }; }; -class mob_felmyst_trail : public CreatureScript +class npc_felmyst_trail : public CreatureScript { public: - mob_felmyst_trail() : CreatureScript("mob_felmyst_trail") { } + npc_felmyst_trail() : CreatureScript("npc_felmyst_trail") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_felmyst_trailAI(creature); + return new npc_felmyst_trailAI(creature); } - struct mob_felmyst_trailAI : public ScriptedAI + struct npc_felmyst_trailAI : public ScriptedAI { - mob_felmyst_trailAI(Creature* creature) : ScriptedAI(creature) + npc_felmyst_trailAI(Creature* creature) : ScriptedAI(creature) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoCast(me, SPELL_TRAIL_TRIGGER, true); @@ -575,6 +575,6 @@ public: void AddSC_boss_felmyst() { new boss_felmyst(); - new mob_felmyst_vapor(); - new mob_felmyst_trail(); + new npc_felmyst_vapor(); + new npc_felmyst_trail(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index c24e5864fae..cce84e3714a 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -627,7 +627,7 @@ public: void EnterCombat(Unit* /*who*/) { - if (Creature* Kalec = me->SummonCreature(MOB_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) + if (Creature* Kalec = me->SummonCreature(NPC_KALEC, me->GetPositionX() + 10, me->GetPositionY() + 5, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) { KalecGUID = Kalec->GetGUID(); me->CombatStart(Kalec); diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index c0d7bb19b9d..9f4e8edc8cc 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -382,19 +382,19 @@ public: }; //AI for Kil'jaeden Event Controller -class mob_kiljaeden_controller : public CreatureScript +class npc_kiljaeden_controller : public CreatureScript { public: - mob_kiljaeden_controller() : CreatureScript("mob_kiljaeden_controller") { } + npc_kiljaeden_controller() : CreatureScript("npc_kiljaeden_controller") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_kiljaeden_controllerAI (creature); + return new npc_kiljaeden_controllerAI (creature); } - struct mob_kiljaeden_controllerAI : public ScriptedAI + struct npc_kiljaeden_controllerAI : public ScriptedAI { - mob_kiljaeden_controllerAI(Creature* creature) : ScriptedAI(creature), summons(me) + npc_kiljaeden_controllerAI(Creature* creature) : ScriptedAI(creature), summons(me) { instance = creature->GetInstanceScript(); @@ -627,7 +627,7 @@ public: if (instance) { if (Creature* pControl = Unit::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER))) - CAST_AI(mob_kiljaeden_controller::mob_kiljaeden_controllerAI, pControl->AI())->Reset(); + CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->Reset(); } } @@ -894,19 +894,19 @@ public: }; //AI for Hand of the Deceiver -class mob_hand_of_the_deceiver : public CreatureScript +class npc_hand_of_the_deceiver : public CreatureScript { public: - mob_hand_of_the_deceiver() : CreatureScript("mob_hand_of_the_deceiver") { } + npc_hand_of_the_deceiver() : CreatureScript("npc_hand_of_the_deceiver") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_hand_of_the_deceiverAI (creature); + return new npc_hand_of_the_deceiverAI (creature); } - struct mob_hand_of_the_deceiverAI : public ScriptedAI + struct npc_hand_of_the_deceiverAI : public ScriptedAI { - mob_hand_of_the_deceiverAI(Creature* creature) : ScriptedAI(creature) + npc_hand_of_the_deceiverAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -948,7 +948,7 @@ public: return; if (Creature* pControl = Unit::GetCreature(*me, instance->GetData64(DATA_KILJAEDEN_CONTROLLER))) - ++(CAST_AI(mob_kiljaeden_controller::mob_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount); + ++(CAST_AI(npc_kiljaeden_controller::npc_kiljaeden_controllerAI, pControl->AI())->deceiverDeathCount); } void UpdateAI(uint32 diff) @@ -994,19 +994,19 @@ public: }; //AI for Felfire Portal -class mob_felfire_portal : public CreatureScript +class npc_felfire_portal : public CreatureScript { public: - mob_felfire_portal() : CreatureScript("mob_felfire_portal") { } + npc_felfire_portal() : CreatureScript("npc_felfire_portal") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_felfire_portalAI (creature); + return new npc_felfire_portalAI (creature); } - struct mob_felfire_portalAI : public ScriptedAI + struct npc_felfire_portalAI : public ScriptedAI { - mob_felfire_portalAI(Creature* creature) : ScriptedAI(creature) + npc_felfire_portalAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } @@ -1041,19 +1041,19 @@ public: }; //AI for Felfire Fiend -class mob_volatile_felfire_fiend : public CreatureScript +class npc_volatile_felfire_fiend : public CreatureScript { public: - mob_volatile_felfire_fiend() : CreatureScript("mob_volatile_felfire_fiend") { } + npc_volatile_felfire_fiend() : CreatureScript("npc_volatile_felfire_fiend") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_volatile_felfire_fiendAI (creature); + return new npc_volatile_felfire_fiendAI (creature); } - struct mob_volatile_felfire_fiendAI : public ScriptedAI + struct npc_volatile_felfire_fiendAI : public ScriptedAI { - mob_volatile_felfire_fiendAI(Creature* creature) : ScriptedAI(creature) {} + npc_volatile_felfire_fiendAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiExplodeTimer; @@ -1098,19 +1098,19 @@ public: }; //AI for Armageddon target -class mob_armageddon : public CreatureScript +class npc_armageddon : public CreatureScript { public: - mob_armageddon() : CreatureScript("mob_armageddon") { } + npc_armageddon() : CreatureScript("npc_armageddon") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_armageddonAI (creature); + return new npc_armageddonAI (creature); } - struct mob_armageddonAI : public ScriptedAI + struct npc_armageddonAI : public ScriptedAI { - mob_armageddonAI(Creature* creature) : ScriptedAI(creature) + npc_armageddonAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } @@ -1155,19 +1155,19 @@ public: }; //AI for Shield Orbs -class mob_shield_orb : public CreatureScript +class npc_shield_orb : public CreatureScript { public: - mob_shield_orb() : CreatureScript("mob_shield_orb") { } + npc_shield_orb() : CreatureScript("npc_shield_orb") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_shield_orbAI (creature); + return new npc_shield_orbAI (creature); } - struct mob_shield_orbAI : public ScriptedAI + struct npc_shield_orbAI : public ScriptedAI { - mob_shield_orbAI(Creature* creature) : ScriptedAI(creature) + npc_shield_orbAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -1242,19 +1242,19 @@ public: }; //AI for Sinister Reflection -class mob_sinster_reflection : public CreatureScript +class npc_sinster_reflection : public CreatureScript { public: - mob_sinster_reflection() : CreatureScript("mob_sinster_reflection") { } + npc_sinster_reflection() : CreatureScript("npc_sinster_reflection") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_sinster_reflectionAI (creature); + return new npc_sinster_reflectionAI (creature); } - struct mob_sinster_reflectionAI : public ScriptedAI + struct npc_sinster_reflectionAI : public ScriptedAI { - mob_sinster_reflectionAI(Creature* creature) : ScriptedAI(creature) {} + npc_sinster_reflectionAI(Creature* creature) : ScriptedAI(creature) {} uint8 victimClass; uint32 uiTimer[3]; @@ -1416,11 +1416,11 @@ void AddSC_boss_kiljaeden() new go_orb_of_the_blue_flight(); new boss_kalecgos_kj(); new boss_kiljaeden(); - new mob_kiljaeden_controller(); - new mob_hand_of_the_deceiver(); - new mob_felfire_portal(); - new mob_volatile_felfire_fiend(); - new mob_armageddon(); - new mob_shield_orb(); - new mob_sinster_reflection(); + new npc_kiljaeden_controller(); + new npc_hand_of_the_deceiver(); + new npc_felfire_portal(); + new npc_volatile_felfire_fiend(); + new npc_armageddon(); + new npc_shield_orb(); + new npc_sinster_reflection(); } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h index 2efffc816c0..343720dbdb1 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/sunwell_plateau.h @@ -62,20 +62,20 @@ enum Creatures { BOSS_MURU = 25741, BOSS_ENTROPIUS = 25840, - MOB_KALECGOS = 24850, - MOB_KALEC = 24891, - MOB_SATHROVARR = 24892, + NPC_KALECGOS = 24850, + NPC_KALEC = 24891, + NPC_SATHROVARR = 24892, - MOB_DEAD = 25268, - MOB_FLIGHT_LEFT = 25357, - MOB_FLIGHT_RIGHT = 25358, - MOB_DEATH_CLOUD = 25703, - MOB_VAPOR = 25265, - MOB_VAPOR_TRAIL = 25267, + NPC_DEAD = 25268, + NPC_FLIGHT_LEFT = 25357, + NPC_FLIGHT_RIGHT = 25358, + NPC_DEATH_CLOUD = 25703, + NPC_VAPOR = 25265, + NPC_VAPOR_TRAIL = 25267, - MOB_GRAND_WARLOCK_ALYTHESS = 25166, - MOB_SHADOW_IMAGE = 25214, - MOB_LADY_SACROLASH = 25165, + NPC_GRAND_WARLOCK_ALYTHESS = 25166, + NPC_SHADOW_IMAGE = 25214, + NPC_LADY_SACROLASH = 25165, CREATURE_ANVEENA = 26046, // Embodiment of the Sunwell CREATURE_KALECGOS = 25319, // Helps the raid throughout the fight diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp index f7f2dbfa6f7..ed7332510fc 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp @@ -211,24 +211,24 @@ class boss_archaedas : public CreatureScript }; /* ScriptData -SDName: mob_archaedas_minions +SDName: npc_archaedas_minions SD%Complete: 100 SDComment: These mobs are initially frozen until Archaedas awakens them one at a time. EndScriptData */ -class mob_archaedas_minions : public CreatureScript +class npc_archaedas_minions : public CreatureScript { public: - mob_archaedas_minions() - : CreatureScript("mob_archaedas_minions") + npc_archaedas_minions() + : CreatureScript("npc_archaedas_minions") { } - struct mob_archaedas_minionsAI : public ScriptedAI + struct npc_archaedas_minionsAI : public ScriptedAI { - mob_archaedas_minionsAI(Creature* creature) : ScriptedAI(creature) + npc_archaedas_minionsAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -303,29 +303,29 @@ class mob_archaedas_minions : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_archaedas_minionsAI(creature); + return new npc_archaedas_minionsAI(creature); } }; /* ScriptData -SDName: mob_stonekeepers +SDName: npc_stonekeepers SD%Complete: 100 SDComment: After activating the altar of the keepers, the stone keepers will wake up one by one. EndScriptData */ -class mob_stonekeepers : public CreatureScript +class npc_stonekeepers : public CreatureScript { public: - mob_stonekeepers() - : CreatureScript("mob_stonekeepers") + npc_stonekeepers() + : CreatureScript("npc_stonekeepers") { } - struct mob_stonekeepersAI : public ScriptedAI + struct npc_stonekeepersAI : public ScriptedAI { - mob_stonekeepersAI(Creature* creature) : ScriptedAI(creature) + npc_stonekeepersAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -366,7 +366,7 @@ class mob_stonekeepers : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_stonekeepersAI(creature); + return new npc_stonekeepersAI(creature); } }; @@ -404,8 +404,8 @@ class go_altar_of_archaedas : public GameObjectScript void AddSC_boss_archaedas() { new boss_archaedas(); - new mob_archaedas_minions(); - new mob_stonekeepers(); + new npc_archaedas_minions(); + new npc_stonekeepers(); new go_altar_of_archaedas(); } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp index 3a84c79afdc..5f9577e12fa 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/uldaman.cpp @@ -24,7 +24,7 @@ SDCategory: Uldaman EndScriptData */ /* ContentData -mob_jadespine_basilisk +npc_jadespine_basilisk go_keystone_chamber at_map_chamber EndContentData */ @@ -35,7 +35,7 @@ EndContentData */ #include "Player.h" /*###### -## mob_jadespine_basilisk +## npc_jadespine_basilisk ######*/ enum eSpells @@ -43,18 +43,18 @@ enum eSpells SPELL_CRYSTALLINE_SLUMBER = 3636, }; -class mob_jadespine_basilisk : public CreatureScript +class npc_jadespine_basilisk : public CreatureScript { public: - mob_jadespine_basilisk() - : CreatureScript("mob_jadespine_basilisk") + npc_jadespine_basilisk() + : CreatureScript("npc_jadespine_basilisk") { } - struct mob_jadespine_basiliskAI : public ScriptedAI + struct npc_jadespine_basiliskAI : public ScriptedAI { - mob_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {} + npc_jadespine_basiliskAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiCslumberTimer; @@ -98,7 +98,7 @@ class mob_jadespine_basilisk : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_jadespine_basiliskAI(creature); + return new npc_jadespine_basiliskAI(creature); } }; @@ -146,7 +146,7 @@ class AreaTrigger_at_map_chamber : public AreaTriggerScript void AddSC_uldaman() { - new mob_jadespine_basilisk(); + new npc_jadespine_basilisk(); new go_keystone_chamber(); new AreaTrigger_at_map_chamber(); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp index 1edc669e548..d4769d48efe 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp @@ -60,7 +60,7 @@ enum Says enum Misc { - MOB_SOARING_EAGLE = 24858, + NPC_SOARING_EAGLE = 24858, SE_LOC_X_MAX = 400, SE_LOC_X_MIN = 335, SE_LOC_Y_MAX = 1435, @@ -325,7 +325,7 @@ class boss_akilzon : public CreatureScript if (z > 95) z = 95.0f - urand(0, 5); } - Creature* creature = me->SummonCreature(MOB_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + Creature* creature = me->SummonCreature(NPC_SOARING_EAGLE, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if (creature) { creature->AddThreat(me->GetVictim(), 1.0f); @@ -363,14 +363,14 @@ class boss_akilzon : public CreatureScript } }; -class mob_akilzon_eagle : public CreatureScript +class npc_akilzon_eagle : public CreatureScript { public: - mob_akilzon_eagle() : CreatureScript("mob_akilzon_eagle") { } + npc_akilzon_eagle() : CreatureScript("npc_akilzon_eagle") { } - struct mob_akilzon_eagleAI : public ScriptedAI + struct npc_akilzon_eagleAI : public ScriptedAI { - mob_akilzon_eagleAI(Creature* creature) : ScriptedAI(creature) { } + npc_akilzon_eagleAI(Creature* creature) : ScriptedAI(creature) { } uint32 EagleSwoop_Timer; bool arrived; @@ -440,13 +440,13 @@ class mob_akilzon_eagle : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_akilzon_eagleAI(creature); + return new npc_akilzon_eagleAI(creature); } }; void AddSC_boss_akilzon() { new boss_akilzon(); - new mob_akilzon_eagle(); + new npc_akilzon_eagle(); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp index 142bc46a1f1..dd75b80488b 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp @@ -348,18 +348,18 @@ class boss_halazzi : public CreatureScript }; // Spirits Lynx AI -class mob_halazzi_lynx : public CreatureScript +class npc_halazzi_lynx : public CreatureScript { public: - mob_halazzi_lynx() - : CreatureScript("mob_halazzi_lynx") + npc_halazzi_lynx() + : CreatureScript("npc_halazzi_lynx") { } - struct mob_halazzi_lynxAI : public ScriptedAI + struct npc_halazzi_lynxAI : public ScriptedAI { - mob_halazzi_lynxAI(Creature* creature) : ScriptedAI(creature) {} + npc_halazzi_lynxAI(Creature* creature) : ScriptedAI(creature) {} uint32 FrenzyTimer; uint32 shredder_timer; @@ -408,14 +408,14 @@ class mob_halazzi_lynx : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_halazzi_lynxAI(creature); + return new npc_halazzi_lynxAI(creature); } }; void AddSC_boss_halazzi() { new boss_halazzi(); - new mob_halazzi_lynx(); + new npc_halazzi_lynx(); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp index 5b5d1ce4bb1..5965cadf814 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp @@ -46,7 +46,7 @@ EndScriptData */ #define SPELL_DRAIN_POWER 44131 #define SPELL_SIPHON_SOUL 43501 -#define MOB_TEMP_TRIGGER 23920 +#define NPC_TEMP_TRIGGER 23920 //Defines for various powers he uses after using soul drain @@ -402,7 +402,7 @@ class boss_hexlord_malacrass : public CreatureScript if (SiphonSoul_Timer <= diff) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 70, true); - Unit* trigger = DoSpawnCreature(MOB_TEMP_TRIGGER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 30000); + Unit* trigger = DoSpawnCreature(NPC_TEMP_TRIGGER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 30000); if (!target || !trigger) { EnterEvadeMode(); diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 267e58e9d4c..3b8e3d5fdb2 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -57,10 +57,10 @@ enum eEnums SPELL_FIRE_BOMB_DAMAGE = 42630, // --Summons - MOB_AMANI_HATCHER = 23818, - MOB_HATCHLING = 23598, // 42493 - MOB_EGG = 23817, - MOB_FIRE_BOMB = 23920, + NPC_AMANI_HATCHER = 23818, + NPC_HATCHLING = 23598, // 42493 + NPC_EGG = 23817, + NPC_FIRE_BOMB = 23920, // -- Hatcher Spells SPELL_HATCH_EGG = 42471, // 43734 @@ -205,9 +205,9 @@ class boss_janalai : public CreatureScript for (uint8 j = 0; j < WallNum; j++) { if (WallNum == 3) - wall = me->SummonCreature(MOB_FIRE_BOMB, FireWallCoords[i][0], FireWallCoords[i][1]+5*(j-1), FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000); + wall = me->SummonCreature(NPC_FIRE_BOMB, FireWallCoords[i][0], FireWallCoords[i][1]+5*(j-1), FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000); else - wall = me->SummonCreature(MOB_FIRE_BOMB, FireWallCoords[i][0]-2+4*j, FireWallCoords[i][1], FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000); + wall = me->SummonCreature(NPC_FIRE_BOMB, FireWallCoords[i][0]-2+4*j, FireWallCoords[i][1], FireWallCoords[i][2], FireWallCoords[i][3], TEMPSUMMON_TIMED_DESPAWN, 15000); if (wall) wall->CastSpell(wall, SPELL_FIRE_WALL, true); } } @@ -221,7 +221,7 @@ class boss_janalai : public CreatureScript dx = float(irand(-area_dx/2, area_dx/2)); dy = float(irand(-area_dy/2, area_dy/2)); - Creature* bomb = DoSpawnCreature(MOB_FIRE_BOMB, dx, dy, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000); + Creature* bomb = DoSpawnCreature(NPC_FIRE_BOMB, dx, dy, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 15000); if (bomb) FireBombGUIDs[i] = bomb->GetGUID(); } @@ -239,7 +239,7 @@ class boss_janalai : public CreatureScript Cell cell(pair); cell.SetNoCreate(); - Trinity::AllCreaturesOfEntryInRange check(me, MOB_EGG, 100); + Trinity::AllCreaturesOfEntryInRange check(me, NPC_EGG, 100); Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, templist, check); TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher); @@ -272,7 +272,7 @@ class boss_janalai : public CreatureScript Cell cell(pair); cell.SetNoCreate(); - Trinity::AllCreaturesOfEntryInRange check(me, MOB_FIRE_BOMB, 100); + Trinity::AllCreaturesOfEntryInRange check(me, NPC_FIRE_BOMB, 100); Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, templist, check); TypeContainerVisitor<Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange>, GridTypeMapContainer> cSearcher(searcher); @@ -407,8 +407,8 @@ class boss_janalai : public CreatureScript if (HatchAllEggs(0)) { Talk(SAY_SUMMON_HATCHER); - me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[0][0][0], hatcherway[0][0][1], hatcherway[0][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); - me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[1][0][0], hatcherway[1][0][1], hatcherway[1][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); + me->SummonCreature(NPC_AMANI_HATCHER, hatcherway[0][0][0], hatcherway[0][0][1], hatcherway[0][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); + me->SummonCreature(NPC_AMANI_HATCHER, hatcherway[1][0][0], hatcherway[1][0][1], hatcherway[1][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); HatcherTimer = 90000; } else @@ -441,18 +441,18 @@ class boss_janalai : public CreatureScript } }; -class mob_janalai_firebomb : public CreatureScript +class npc_janalai_firebomb : public CreatureScript { public: - mob_janalai_firebomb() - : CreatureScript("mob_janalai_firebomb") + npc_janalai_firebomb() + : CreatureScript("npc_janalai_firebomb") { } - struct mob_janalai_firebombAI : public ScriptedAI + struct npc_janalai_firebombAI : public ScriptedAI { - mob_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){} + npc_janalai_firebombAI(Creature* creature) : ScriptedAI(creature){} void Reset() {} @@ -473,22 +473,22 @@ class mob_janalai_firebomb : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_janalai_firebombAI(creature); + return new npc_janalai_firebombAI(creature); } }; -class mob_janalai_hatcher : public CreatureScript +class npc_janalai_hatcher : public CreatureScript { public: - mob_janalai_hatcher() - : CreatureScript("mob_janalai_hatcher") + npc_janalai_hatcher() + : CreatureScript("npc_janalai_hatcher") { } - struct mob_janalai_hatcherAI : public ScriptedAI + struct npc_janalai_hatcherAI : public ScriptedAI { - mob_janalai_hatcherAI(Creature* creature) : ScriptedAI(creature) + npc_janalai_hatcherAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -605,22 +605,22 @@ class mob_janalai_hatcher : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_janalai_hatcherAI(creature); + return new npc_janalai_hatcherAI(creature); } }; -class mob_janalai_hatchling : public CreatureScript +class npc_janalai_hatchling : public CreatureScript { public: - mob_janalai_hatchling() - : CreatureScript("mob_janalai_hatchling") + npc_janalai_hatchling() + : CreatureScript("npc_janalai_hatchling") { } - struct mob_janalai_hatchlingAI : public ScriptedAI + struct npc_janalai_hatchlingAI : public ScriptedAI { - mob_janalai_hatchlingAI(Creature* creature) : ScriptedAI(creature) + npc_janalai_hatchlingAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -664,23 +664,23 @@ class mob_janalai_hatchling : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_janalai_hatchlingAI(creature); + return new npc_janalai_hatchlingAI(creature); } }; -class mob_janalai_egg : public CreatureScript +class npc_janalai_egg : public CreatureScript { public: - mob_janalai_egg(): CreatureScript("mob_janalai_egg") {} + npc_janalai_egg(): CreatureScript("npc_janalai_egg") {} CreatureAI* GetAI(Creature* creature) const { - return new mob_janalai_eggAI(creature); + return new npc_janalai_eggAI(creature); } - struct mob_janalai_eggAI : public ScriptedAI + struct npc_janalai_eggAI : public ScriptedAI { - mob_janalai_eggAI(Creature* creature) : ScriptedAI(creature){} + npc_janalai_eggAI(Creature* creature) : ScriptedAI(creature){} void Reset() {} @@ -700,9 +700,9 @@ public: void AddSC_boss_janalai() { new boss_janalai(); - new mob_janalai_firebomb(); - new mob_janalai_hatcher(); - new mob_janalai_hatchling(); - new mob_janalai_egg(); + new npc_janalai_firebomb(); + new npc_janalai_hatcher(); + new npc_janalai_hatchling(); + new npc_janalai_egg(); } diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp index 77f45754745..49df46df95c 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp @@ -559,18 +559,18 @@ class boss_zuljin : public CreatureScript } }; -class mob_zuljin_vortex : public CreatureScript +class npc_zuljin_vortex : public CreatureScript { public: - mob_zuljin_vortex() - : CreatureScript("mob_zuljin_vortex") + npc_zuljin_vortex() + : CreatureScript("npc_zuljin_vortex") { } - struct mob_zuljin_vortexAI : public ScriptedAI + struct npc_zuljin_vortexAI : public ScriptedAI { - mob_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) {} + npc_zuljin_vortexAI(Creature* creature) : ScriptedAI(creature) {} void Reset() {} @@ -592,13 +592,13 @@ class mob_zuljin_vortex : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_zuljin_vortexAI(creature); + return new npc_zuljin_vortexAI(creature); } }; void AddSC_boss_zuljin() { new boss_zuljin(); - new mob_zuljin_vortex(); + new npc_zuljin_vortex(); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index c52157b5303..2fb4e9eb4b3 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -218,18 +218,18 @@ class boss_jeklik : public CreatureScript //jeklik }; //Flying Bat -class mob_batrider : public CreatureScript +class npc_batrider : public CreatureScript { public: - mob_batrider() - : CreatureScript("mob_batrider") + npc_batrider() + : CreatureScript("npc_batrider") { } - struct mob_batriderAI : public ScriptedAI + struct npc_batriderAI : public ScriptedAI { - mob_batriderAI(Creature* creature) : ScriptedAI(creature) + npc_batriderAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -286,13 +286,13 @@ class mob_batrider : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_batriderAI(creature); + return new npc_batriderAI(creature); } }; void AddSC_boss_jeklik() { new boss_jeklik(); - new mob_batrider(); + new npc_batrider(); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index 0a61d20577f..9f22bfdcbd8 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -183,18 +183,18 @@ class boss_jindo : public CreatureScript }; //Healing Ward -class mob_healing_ward : public CreatureScript +class npc_healing_ward : public CreatureScript { public: - mob_healing_ward() - : CreatureScript("mob_healing_ward") + npc_healing_ward() + : CreatureScript("npc_healing_ward") { } - struct mob_healing_wardAI : public ScriptedAI + struct npc_healing_wardAI : public ScriptedAI { - mob_healing_wardAI(Creature* creature) : ScriptedAI(creature) + npc_healing_wardAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -232,23 +232,23 @@ class mob_healing_ward : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_healing_wardAI(creature); + return new npc_healing_wardAI(creature); } }; //Shade of Jindo -class mob_shade_of_jindo : public CreatureScript +class npc_shade_of_jindo : public CreatureScript { public: - mob_shade_of_jindo() - : CreatureScript("mob_shade_of_jindo") + npc_shade_of_jindo() + : CreatureScript("npc_shade_of_jindo") { } - struct mob_shade_of_jindoAI : public ScriptedAI + struct npc_shade_of_jindoAI : public ScriptedAI { - mob_shade_of_jindoAI(Creature* creature) : ScriptedAI(creature) {} + npc_shade_of_jindoAI(Creature* creature) : ScriptedAI(creature) {} uint32 ShadowShock_Timer; @@ -276,13 +276,13 @@ class mob_shade_of_jindo : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_shade_of_jindoAI(creature); + return new npc_shade_of_jindoAI(creature); } }; void AddSC_boss_jindo() { new boss_jindo(); - new mob_healing_ward(); - new mob_shade_of_jindo(); + new npc_healing_ward(); + new npc_shade_of_jindo(); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 0d96787166c..bb27c6f7630 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -291,13 +291,13 @@ enum OhganSpells SPELL_SUNDERARMOR = 24317 }; -class mob_ohgan : public CreatureScript +class npc_ohgan : public CreatureScript { - public: mob_ohgan() : CreatureScript("mob_ohgan") {} + public: npc_ohgan() : CreatureScript("npc_ohgan") {} - struct mob_ohganAI : public ScriptedAI + struct npc_ohganAI : public ScriptedAI { - mob_ohganAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript()) { } + npc_ohganAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript()) { } void Reset() { @@ -333,7 +333,7 @@ class mob_ohgan : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return GetZulGurubAI<mob_ohganAI>(creature); + return GetZulGurubAI<npc_ohganAI>(creature); } }; @@ -343,13 +343,13 @@ enum VilebranchSpells SPELL_CLEAVE = 15284 }; -class mob_vilebranch_speaker : public CreatureScript +class npc_vilebranch_speaker : public CreatureScript { - public: mob_vilebranch_speaker() : CreatureScript("mob_vilebranch_speaker") {} + public: npc_vilebranch_speaker() : CreatureScript("npc_vilebranch_speaker") {} - struct mob_vilebranch_speakerAI : public ScriptedAI + struct npc_vilebranch_speakerAI : public ScriptedAI { - mob_vilebranch_speakerAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript()) { } + npc_vilebranch_speakerAI(Creature* creature) : ScriptedAI(creature), instance(creature->GetInstanceScript()) { } void Reset() { @@ -393,7 +393,7 @@ class mob_vilebranch_speaker : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_vilebranch_speakerAI(creature); + return new npc_vilebranch_speakerAI(creature); } }; @@ -429,7 +429,7 @@ class spell_threatening_gaze : public SpellScriptLoader void AddSC_boss_mandokir() { new boss_mandokir(); - new mob_ohgan(); - new mob_vilebranch_speaker(); + new npc_ohgan(); + new npc_vilebranch_speaker(); new spell_threatening_gaze(); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp index 7f9f681eea3..3fd46bd644e 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp @@ -217,13 +217,13 @@ class boss_marli : public CreatureScript }; // Spawn of Marli -class mob_spawn_of_marli : public CreatureScript +class npc_spawn_of_marli : public CreatureScript { - public: mob_spawn_of_marli() : CreatureScript("mob_spawn_of_marli") {} + public: npc_spawn_of_marli() : CreatureScript("npc_spawn_of_marli") {} - struct mob_spawn_of_marliAI : public ScriptedAI + struct npc_spawn_of_marliAI : public ScriptedAI { - mob_spawn_of_marliAI(Creature* creature) : ScriptedAI(creature) {} + npc_spawn_of_marliAI(Creature* creature) : ScriptedAI(creature) {} uint32 LevelUp_Timer; @@ -255,12 +255,12 @@ class mob_spawn_of_marli : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_spawn_of_marliAI(creature); + return new npc_spawn_of_marliAI(creature); } }; void AddSC_boss_marli() { new boss_marli(); - new mob_spawn_of_marli(); + new npc_spawn_of_marli(); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index 592c53d7025..60d553d4a8e 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -256,13 +256,13 @@ class boss_thekal : public CreatureScript }; //Zealot Lor'Khan -class mob_zealot_lorkhan : public CreatureScript +class npc_zealot_lorkhan : public CreatureScript { - public: mob_zealot_lorkhan() : CreatureScript("mob_zealot_lorkhan") {} + public: npc_zealot_lorkhan() : CreatureScript("npc_zealot_lorkhan") {} - struct mob_zealot_lorkhanAI : public ScriptedAI + struct npc_zealot_lorkhanAI : public ScriptedAI { - mob_zealot_lorkhanAI(Creature* creature) : ScriptedAI(creature) + npc_zealot_lorkhanAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -406,23 +406,23 @@ class mob_zealot_lorkhan : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_zealot_lorkhanAI(creature); + return new npc_zealot_lorkhanAI(creature); } }; //Zealot Zath -class mob_zealot_zath : public CreatureScript +class npc_zealot_zath : public CreatureScript { public: - mob_zealot_zath() - : CreatureScript("mob_zealot_zath") + npc_zealot_zath() + : CreatureScript("npc_zealot_zath") { } - struct mob_zealot_zathAI : public ScriptedAI + struct npc_zealot_zathAI : public ScriptedAI { - mob_zealot_zathAI(Creature* creature) : ScriptedAI(creature) + npc_zealot_zathAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -559,13 +559,13 @@ class mob_zealot_zath : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_zealot_zathAI(creature); + return new npc_zealot_zathAI(creature); } }; void AddSC_boss_thekal() { new boss_thekal(); - new mob_zealot_lorkhan(); - new mob_zealot_zath(); + new npc_zealot_lorkhan(); + new npc_zealot_zath(); } diff --git a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp index 74344f28a9b..872ea60ddf0 100644 --- a/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_arathi_highlands.cpp @@ -50,7 +50,7 @@ enum eEnums SAY_PROGRESS_9 = 9, QUEST_SUNKEN_TREASURE = 665, - MOB_VENGEFUL_SURGE = 2776 + NPC_VENGEFUL_SURGE = 2776 }; class npc_professor_phizzlethorpe : public CreatureScript @@ -84,8 +84,8 @@ class npc_professor_phizzlethorpe : public CreatureScript Talk(EMOTE_PROGRESS_4); break; case 9: - me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); - me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); + me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); + me->SummonCreature(NPC_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); break; case 10: Talk(SAY_PROGRESS_5, player->GetGUID()); diff --git a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp index 4e04307d154..0a68ade7e6b 100644 --- a/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eastern_plaguelands.cpp @@ -24,7 +24,7 @@ SDCategory: Eastern Plaguelands EndScriptData */ /* ContentData -mobs_ghoul_flayer +npc_ghoul_flayer npc_augustus_the_touched npc_darrowshire_spirit npc_tirion_fordring @@ -36,14 +36,14 @@ EndContentData */ #include "Player.h" #include "WorldSession.h" -class mobs_ghoul_flayer : public CreatureScript +class npc_ghoul_flayer : public CreatureScript { public: - mobs_ghoul_flayer() : CreatureScript("mobs_ghoul_flayer") { } + npc_ghoul_flayer() : CreatureScript("npc_ghoul_flayer") { } - struct mobs_ghoul_flayerAI : public ScriptedAI + struct npc_ghoul_flayerAI : public ScriptedAI { - mobs_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { } + npc_ghoul_flayerAI(Creature* creature) : ScriptedAI(creature) { } void Reset() {} @@ -58,7 +58,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mobs_ghoul_flayerAI (creature); + return new npc_ghoul_flayerAI (creature); } }; @@ -185,7 +185,7 @@ public: void AddSC_eastern_plaguelands() { - new mobs_ghoul_flayer(); + new npc_ghoul_flayer(); new npc_augustus_the_touched(); new npc_darrowshire_spirit(); new npc_tirion_fordring(); diff --git a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp index c148d485e1a..be0f4b47fed 100644 --- a/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/zone_eversong_woods.cpp @@ -435,8 +435,8 @@ public: ######*/ #define QUEST_UNEXPECTED_RESULT 8488 -#define MOB_GHARZUL 15958 -#define MOB_ANGERSHADE 15656 +#define NPC_GHARZUL 15958 +#define NPC_ANGERSHADE 15656 class npc_apprentice_mirveda : public CreatureScript { @@ -504,9 +504,9 @@ public: if (Summon) { - me->SummonCreature(MOB_GHARZUL, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); - me->SummonCreature(MOB_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); - me->SummonCreature(MOB_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); + me->SummonCreature(NPC_GHARZUL, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); + me->SummonCreature(NPC_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); + me->SummonCreature(NPC_ANGERSHADE, 8745, -7134.32f, 35.22f, 0, TEMPSUMMON_CORPSE_DESPAWN, 4000); Summon = false; } } @@ -519,7 +519,7 @@ public: enum InfusedCrystal { - MOB_ENRAGED_WRAITH = 17086, + NPC_ENRAGED_WRAITH = 17086, EMOTE = 0, QUEST_POWERING_OUR_DEFENSES = 8490 }; @@ -618,9 +618,9 @@ public: uint32 ran1 = rand()%8; uint32 ran2 = rand()%8; uint32 ran3 = rand()%8; - me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran1].x, SpawnLocations[ran1].y, SpawnLocations[ran1].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); - me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran2].x, SpawnLocations[ran2].y, SpawnLocations[ran2].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); - me->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran3].x, SpawnLocations[ran3].y, SpawnLocations[ran3].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); + me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran1].x, SpawnLocations[ran1].y, SpawnLocations[ran1].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); + me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran2].x, SpawnLocations[ran2].y, SpawnLocations[ran2].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); + me->SummonCreature(NPC_ENRAGED_WRAITH, SpawnLocations[ran3].x, SpawnLocations[ran3].y, SpawnLocations[ran3].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); WaveTimer = 30000; } else WaveTimer -= diff; } diff --git a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp index 5a67f0d053a..45b651872ac 100644 --- a/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp +++ b/src/server/scripts/EasternKingdoms/zone_stranglethorn_vale.cpp @@ -24,7 +24,7 @@ SDCategory: Stranglethorn Vale EndScriptData */ /* ContentData -mob_yenniku +npc_yenniku EndContentData */ #include "ScriptMgr.h" @@ -33,22 +33,22 @@ EndContentData */ #include "SpellInfo.h" /*###### -## mob_yenniku +## npc_yenniku ######*/ -class mob_yenniku : public CreatureScript +class npc_yenniku : public CreatureScript { public: - mob_yenniku() : CreatureScript("mob_yenniku") { } + npc_yenniku() : CreatureScript("npc_yenniku") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_yennikuAI (creature); + return new npc_yennikuAI (creature); } - struct mob_yennikuAI : public ScriptedAI + struct npc_yennikuAI : public ScriptedAI { - mob_yennikuAI(Creature* creature) : ScriptedAI(creature) + npc_yennikuAI(Creature* creature) : ScriptedAI(creature) { bReset = false; } @@ -126,5 +126,5 @@ public: void AddSC_stranglethorn_vale() { - new mob_yenniku(); + new npc_yenniku(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp index f3bfe0b8fbe..7f6f779c60e 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp @@ -172,19 +172,19 @@ public: }; -class mob_towering_infernal : public CreatureScript +class npc_towering_infernal : public CreatureScript { public: - mob_towering_infernal() : CreatureScript("mob_towering_infernal") { } + npc_towering_infernal() : CreatureScript("npc_towering_infernal") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_towering_infernalAI (creature); + return new npc_towering_infernalAI (creature); } - struct mob_towering_infernalAI : public ScriptedAI + struct npc_towering_infernalAI : public ScriptedAI { - mob_towering_infernalAI(Creature* creature) : ScriptedAI(creature) + npc_towering_infernalAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); if (instance) @@ -257,5 +257,5 @@ public: void AddSC_boss_anetheron() { new boss_anetheron(); - new mob_towering_infernal(); + new npc_towering_infernal(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp index 9b1f2475c1b..757206f7fe3 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp @@ -76,19 +76,19 @@ enum Summons Position const NordrassilLoc = {5503.713f, -3523.436f, 1608.781f, 0.0f}; -class mob_ancient_wisp : public CreatureScript +class npc_ancient_wisp : public CreatureScript { public: - mob_ancient_wisp() : CreatureScript("mob_ancient_wisp") { } + npc_ancient_wisp() : CreatureScript("npc_ancient_wisp") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ancient_wispAI(creature); + return new npc_ancient_wispAI(creature); } - struct mob_ancient_wispAI : public ScriptedAI + struct npc_ancient_wispAI : public ScriptedAI { - mob_ancient_wispAI(Creature* creature) : ScriptedAI(creature) + npc_ancient_wispAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); ArchimondeGUID = 0; @@ -134,19 +134,19 @@ public: /* This script is merely a placeholder for the Doomfire that triggers Doomfire spell. It will MoveChase the Doomfire Spirit always, until despawn (AttackStart is called upon it's spawn) */ -class mob_doomfire : public CreatureScript +class npc_doomfire : public CreatureScript { public: - mob_doomfire() : CreatureScript("mob_doomfire") { } + npc_doomfire() : CreatureScript("npc_doomfire") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_doomfireAI(creature); + return new npc_doomfireAI(creature); } - struct mob_doomfireAI : public ScriptedAI + struct npc_doomfireAI : public ScriptedAI { - mob_doomfireAI(Creature* creature) : ScriptedAI(creature) {} + npc_doomfireAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } @@ -162,19 +162,19 @@ public: /* This is the script for the Doomfire Spirit Mob. This mob simply follow players or travels in random directions if target cannot be found. */ -class mob_doomfire_targetting : public CreatureScript +class npc_doomfire_targetting : public CreatureScript { public: - mob_doomfire_targetting() : CreatureScript("mob_doomfire_targetting") { } + npc_doomfire_targetting() : CreatureScript("npc_doomfire_targetting") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_doomfire_targettingAI(creature); + return new npc_doomfire_targettingAI(creature); } - struct mob_doomfire_targettingAI : public ScriptedAI + struct npc_doomfire_targettingAI : public ScriptedAI { - mob_doomfire_targettingAI(Creature* creature) : ScriptedAI(creature) {} + npc_doomfire_targettingAI(Creature* creature) : ScriptedAI(creature) {} uint64 TargetGUID; uint32 ChangeTargetTimer; @@ -643,7 +643,7 @@ public: void AddSC_boss_archimonde() { new boss_archimonde(); - new mob_doomfire(); - new mob_doomfire_targetting(); - new mob_ancient_wisp(); + new npc_doomfire(); + new npc_doomfire_targetting(); + new npc_ancient_wisp(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp index b45ace791fc..da7ade178d6 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_azgalor.cpp @@ -179,19 +179,19 @@ public: }; -class mob_lesser_doomguard : public CreatureScript +class npc_lesser_doomguard : public CreatureScript { public: - mob_lesser_doomguard() : CreatureScript("mob_lesser_doomguard") { } + npc_lesser_doomguard() : CreatureScript("npc_lesser_doomguard") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_lesser_doomguardAI (creature); + return new npc_lesser_doomguardAI (creature); } - struct mob_lesser_doomguardAI : public hyjal_trashAI + struct npc_lesser_doomguardAI : public hyjal_trashAI { - mob_lesser_doomguardAI(Creature* creature) : hyjal_trashAI(creature) + npc_lesser_doomguardAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); if (instance) @@ -276,5 +276,5 @@ public: void AddSC_boss_azgalor() { new boss_azgalor(); - new mob_lesser_doomguard(); + new npc_lesser_doomguard(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp index df928f30f21..f6a12103824 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp @@ -408,14 +408,14 @@ void hyjal_trashAI::JustDied(Unit* /*killer*/) me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE);//no loot } -class mob_giant_infernal : public CreatureScript +class npc_giant_infernal : public CreatureScript { public: - mob_giant_infernal() : CreatureScript("mob_giant_infernal") { } + npc_giant_infernal() : CreatureScript("npc_giant_infernal") { } - struct mob_giant_infernalAI : public hyjal_trashAI + struct npc_giant_infernalAI : public hyjal_trashAI { - mob_giant_infernalAI(Creature* creature) : hyjal_trashAI(creature) + npc_giant_infernalAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); meteor = false;//call once! @@ -537,23 +537,23 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_giant_infernalAI(creature); + return new npc_giant_infernalAI(creature); } }; -class mob_abomination : public CreatureScript +class npc_abomination : public CreatureScript { public: - mob_abomination() : CreatureScript("mob_abomination") { } + npc_abomination() : CreatureScript("npc_abomination") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_abominationAI(creature); + return new npc_abominationAI(creature); } - struct mob_abominationAI : public hyjal_trashAI + struct npc_abominationAI : public hyjal_trashAI { - mob_abominationAI(Creature* creature) : hyjal_trashAI(creature) + npc_abominationAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -639,19 +639,19 @@ public: }; -class mob_ghoul : public CreatureScript +class npc_ghoul : public CreatureScript { public: - mob_ghoul() : CreatureScript("mob_ghoul") { } + npc_ghoul() : CreatureScript("npc_ghoul") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ghoulAI(creature); + return new npc_ghoulAI(creature); } - struct mob_ghoulAI : public hyjal_trashAI + struct npc_ghoulAI : public hyjal_trashAI { - mob_ghoulAI(Creature* creature) : hyjal_trashAI(creature) + npc_ghoulAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -741,19 +741,19 @@ public: }; -class mob_necromancer : public CreatureScript +class npc_necromancer : public CreatureScript { public: - mob_necromancer() : CreatureScript("mob_necromancer") { } + npc_necromancer() : CreatureScript("npc_necromancer") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_necromancerAI(creature); + return new npc_necromancerAI(creature); } - struct mob_necromancerAI : public hyjal_trashAI + struct npc_necromancerAI : public hyjal_trashAI { - mob_necromancerAI(Creature* creature) : hyjal_trashAI(creature), summons(me) + npc_necromancerAI(Creature* creature) : hyjal_trashAI(creature), summons(me) { instance = creature->GetInstanceScript(); go = false; @@ -868,19 +868,19 @@ public: }; -class mob_banshee : public CreatureScript +class npc_banshee : public CreatureScript { public: - mob_banshee() : CreatureScript("mob_banshee") { } + npc_banshee() : CreatureScript("npc_banshee") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_bansheeAI(creature); + return new npc_bansheeAI(creature); } - struct mob_bansheeAI : public hyjal_trashAI + struct npc_bansheeAI : public hyjal_trashAI { - mob_bansheeAI(Creature* creature) : hyjal_trashAI(creature) + npc_bansheeAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -971,19 +971,19 @@ public: }; -class mob_crypt_fiend : public CreatureScript +class npc_crypt_fiend : public CreatureScript { public: - mob_crypt_fiend() : CreatureScript("mob_crypt_fiend") { } + npc_crypt_fiend() : CreatureScript("npc_crypt_fiend") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_crypt_fiendAI(creature); + return new npc_crypt_fiendAI(creature); } - struct mob_crypt_fiendAI : public hyjal_trashAI + struct npc_crypt_fiendAI : public hyjal_trashAI { - mob_crypt_fiendAI(Creature* creature) : hyjal_trashAI(creature) + npc_crypt_fiendAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -1061,19 +1061,19 @@ public: }; -class mob_fel_stalker : public CreatureScript +class npc_fel_stalker : public CreatureScript { public: - mob_fel_stalker() : CreatureScript("mob_fel_stalker") { } + npc_fel_stalker() : CreatureScript("npc_fel_stalker") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_stalkerAI(creature); + return new npc_fel_stalkerAI(creature); } - struct mob_fel_stalkerAI : public hyjal_trashAI + struct npc_fel_stalkerAI : public hyjal_trashAI { - mob_fel_stalkerAI(Creature* creature) : hyjal_trashAI(creature) + npc_fel_stalkerAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -1151,19 +1151,19 @@ public: }; -class mob_frost_wyrm : public CreatureScript +class npc_frost_wyrm : public CreatureScript { public: - mob_frost_wyrm() : CreatureScript("mob_frost_wyrm") { } + npc_frost_wyrm() : CreatureScript("npc_frost_wyrm") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_frost_wyrmAI(creature); + return new npc_frost_wyrmAI(creature); } - struct mob_frost_wyrmAI : public hyjal_trashAI + struct npc_frost_wyrmAI : public hyjal_trashAI { - mob_frost_wyrmAI(Creature* creature) : hyjal_trashAI(creature) + npc_frost_wyrmAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -1263,19 +1263,19 @@ public: }; -class mob_gargoyle : public CreatureScript +class npc_gargoyle : public CreatureScript { public: - mob_gargoyle() : CreatureScript("mob_gargoyle") { } + npc_gargoyle() : CreatureScript("npc_gargoyle") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_gargoyleAI(creature); + return new npc_gargoyleAI(creature); } - struct mob_gargoyleAI : public hyjal_trashAI + struct npc_gargoyleAI : public hyjal_trashAI { - mob_gargoyleAI(Creature* creature) : hyjal_trashAI(creature) + npc_gargoyleAI(Creature* creature) : hyjal_trashAI(creature) { instance = creature->GetInstanceScript(); go = false; @@ -1467,14 +1467,14 @@ public: void AddSC_hyjal_trash() { - new mob_giant_infernal(); - new mob_abomination(); - new mob_ghoul(); - new mob_necromancer(); - new mob_banshee(); - new mob_crypt_fiend(); - new mob_fel_stalker(); - new mob_frost_wyrm(); - new mob_gargoyle(); + new npc_giant_infernal(); + new npc_abomination(); + new npc_ghoul(); + new npc_necromancer(); + new npc_banshee(); + new npc_crypt_fiend(); + new npc_fel_stalker(); + new npc_frost_wyrm(); + new npc_gargoyle(); new alliance_rifleman(); } diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp index 3dfb3ed2a37..ba0cf93e5dd 100644 --- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp +++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp @@ -140,23 +140,23 @@ enum ThrallOldHillsbrad ENTRY_ARMORER = 18764, ENTRY_SCARLOC = 17862, - MOB_ENTRY_RIFLE = 17820, - MOB_ENTRY_WARDEN = 17833, - MOB_ENTRY_VETERAN = 17860, - MOB_ENTRY_WATCHMAN = 17814, - MOB_ENTRY_SENTRY = 17815, + NPC_RIFLE = 17820, + NPC_WARDEN = 17833, + NPC_VETERAN = 17860, + NPC_WATCHMAN = 17814, + NPC_SENTRY = 17815, - MOB_ENTRY_BARN_GUARDSMAN = 18092, - MOB_ENTRY_BARN_PROTECTOR = 18093, - MOB_ENTRY_BARN_LOOKOUT = 18094, + NPC_BARN_GUARDSMAN = 18092, + NPC_BARN_PROTECTOR = 18093, + NPC_BARN_LOOKOUT = 18094, - MOB_ENTRY_CHURCH_GUARDSMAN = 23175, - MOB_ENTRY_CHURCH_PROTECTOR = 23179, - MOB_ENTRY_CHURCH_LOOKOUT = 23177, + NPC_CHURCH_GUARDSMAN = 23175, + NPC_CHURCH_PROTECTOR = 23179, + NPC_CHURCH_LOOKOUT = 23177, - MOB_ENTRY_INN_GUARDSMAN = 23176, - MOB_ENTRY_INN_PROTECTOR = 23180, - MOB_ENTRY_INN_LOOKOUT = 23178, + NPC_INN_GUARDSMAN = 23176, + NPC_INN_PROTECTOR = 23180, + NPC_INN_LOOKOUT = 23178, SKARLOC_MOUNT = 18798, SKARLOC_MOUNT_MODEL = 18223, @@ -316,22 +316,22 @@ public: SetRun(); break; case 15: - me->SummonCreature(MOB_ENTRY_RIFLE, 2200.28f, 137.37f, 87.93f, 5.07f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_WARDEN, 2197.44f, 131.83f, 87.93f, 0.78f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2203.62f, 135.40f, 87.93f, 3.70f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2200.75f, 130.13f, 87.93f, 1.48f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_RIFLE, 2200.28f, 137.37f, 87.93f, 5.07f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WARDEN, 2197.44f, 131.83f, 87.93f, 0.78f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2203.62f, 135.40f, 87.93f, 3.70f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2200.75f, 130.13f, 87.93f, 1.48f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 21: - me->SummonCreature(MOB_ENTRY_RIFLE, 2135.80f, 154.01f, 67.45f, 4.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_WARDEN, 2144.36f, 151.87f, 67.74f, 4.46f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2142.12f, 154.41f, 67.12f, 4.56f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2138.08f, 155.38f, 67.24f, 4.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_RIFLE, 2135.80f, 154.01f, 67.45f, 4.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WARDEN, 2144.36f, 151.87f, 67.74f, 4.46f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2142.12f, 154.41f, 67.12f, 4.56f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2138.08f, 155.38f, 67.24f, 4.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 25: - me->SummonCreature(MOB_ENTRY_RIFLE, 2102.98f, 192.17f, 65.24f, 6.02f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_WARDEN, 2108.48f, 198.75f, 65.18f, 5.15f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2106.11f, 197.29f, 65.18f, 5.63f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_VETERAN, 2104.18f, 194.82f, 65.18f, 5.75f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_RIFLE, 2102.98f, 192.17f, 65.24f, 6.02f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WARDEN, 2108.48f, 198.75f, 65.18f, 5.15f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2106.11f, 197.29f, 65.18f, 5.63f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_VETERAN, 2104.18f, 194.82f, 65.18f, 5.75f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 29: Talk(SAY_TH_SKARLOC_MEET); @@ -350,9 +350,9 @@ public: break; case 37: //possibly regular patrollers? If so, remove this and let database handle them - me->SummonCreature(MOB_ENTRY_WATCHMAN, 2124.26f, 522.16f, 56.87f, 3.99f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_WATCHMAN, 2121.69f, 525.37f, 57.11f, 4.01f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_SENTRY, 2124.65f, 524.55f, 56.63f, 3.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WATCHMAN, 2124.26f, 522.16f, 56.87f, 3.99f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_WATCHMAN, 2121.69f, 525.37f, 57.11f, 4.01f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_SENTRY, 2124.65f, 524.55f, 56.63f, 3.98f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 59: me->SummonCreature(SKARLOC_MOUNT, 2488.64f, 625.77f, 58.26f, 4.71f, TEMPSUMMON_TIMED_DESPAWN, 10000); @@ -372,10 +372,10 @@ public: SetRun(false); break; case 68: - me->SummonCreature(MOB_ENTRY_BARN_PROTECTOR, 2500.22f, 692.60f, 55.50f, 2.84f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_BARN_LOOKOUT, 2500.13f, 696.55f, 55.51f, 3.38f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_BARN_GUARDSMAN, 2500.55f, 693.64f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_BARN_GUARDSMAN, 2500.94f, 695.81f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_BARN_PROTECTOR, 2500.22f, 692.60f, 55.50f, 2.84f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_BARN_LOOKOUT, 2500.13f, 696.55f, 55.51f, 3.38f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_BARN_GUARDSMAN, 2500.55f, 693.64f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_BARN_GUARDSMAN, 2500.94f, 695.81f, 55.50f, 3.14f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 71: SetRun(); @@ -384,10 +384,10 @@ public: SetRun(false); break; case 83: - me->SummonCreature(MOB_ENTRY_CHURCH_PROTECTOR, 2627.33f, 646.82f, 56.03f, 4.28f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); - me->SummonCreature(MOB_ENTRY_CHURCH_LOOKOUT, 2624.14f, 648.03f, 56.03f, 4.50f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); - me->SummonCreature(MOB_ENTRY_CHURCH_GUARDSMAN, 2625.32f, 649.60f, 56.03f, 4.38f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); - me->SummonCreature(MOB_ENTRY_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f, 4.34f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); + me->SummonCreature(NPC_CHURCH_PROTECTOR, 2627.33f, 646.82f, 56.03f, 4.28f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); + me->SummonCreature(NPC_CHURCH_LOOKOUT, 2624.14f, 648.03f, 56.03f, 4.50f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); + me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2625.32f, 649.60f, 56.03f, 4.38f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); + me->SummonCreature(NPC_CHURCH_GUARDSMAN, 2627.22f, 649.00f, 56.03f, 4.34f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 5000); break; case 84: Talk(SAY_TH_CHURCH_END); @@ -398,10 +398,10 @@ public: SetRun(false); break; case 93: - me->SummonCreature(MOB_ENTRY_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); - me->SummonCreature(MOB_ENTRY_INN_GUARDSMAN, 2656.39f, 659.77f, 61.93f, 2.61f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_INN_PROTECTOR, 2652.71f, 660.31f, 61.93f, 1.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_INN_LOOKOUT, 2648.96f, 662.59f, 61.93f, 0.79f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_INN_GUARDSMAN, 2657.36f, 662.34f, 61.93f, 2.68f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); + me->SummonCreature(NPC_INN_GUARDSMAN, 2656.39f, 659.77f, 61.93f, 2.61f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000); break; case 94: if (uint64 TarethaGUID = instance->GetData64(DATA_TARETHA)) @@ -508,9 +508,9 @@ public: switch (summoned->GetEntry()) { /// @todo make Scarloc start into event instead, and not start attack directly - case MOB_ENTRY_BARN_GUARDSMAN: - case MOB_ENTRY_BARN_PROTECTOR: - case MOB_ENTRY_BARN_LOOKOUT: + case NPC_BARN_GUARDSMAN: + case NPC_BARN_PROTECTOR: + case NPC_BARN_LOOKOUT: case SKARLOC_MOUNT: case EROZION_ENTRY: break; diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp index 23688ae218d..ea669f96efc 100644 --- a/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp +++ b/src/server/scripts/Kalimdor/RazorfenKraul/razorfen_kraul.cpp @@ -239,6 +239,7 @@ public: DoFindNewTubber(); } + bool IsMovementActive; uint64 TargetTubberGUID; }; @@ -255,7 +256,7 @@ class spell_snufflenose_command : public SpellScriptLoader bool Load() { - return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER; + return GetCaster()->GetTypeId() == TYPEID_PLAYER; } void HandleAfterCast() @@ -279,7 +280,7 @@ class spell_snufflenose_command : public SpellScriptLoader void AddSC_razorfen_kraul() { - new spell_snufflenose_command(); - new npc_willix(); new npc_snufflenose_gopher(); + new npc_willix(); + new spell_snufflenose_command(); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp index 44b9999d9bc..7456d00ae90 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp @@ -210,7 +210,7 @@ public: instance->SetData(DATA_CTHUN_PHASE, PHASE_NOT_STARTED); //to avoid having a following void zone - Creature* pPortal= me->FindNearestCreature(MOB_CTHUN_PORTAL, 10); + Creature* pPortal= me->FindNearestCreature(NPC_CTHUN_PORTAL, 10); if (pPortal) pPortal->SetReactState(REACT_PASSIVE); } @@ -224,7 +224,7 @@ public: void SpawnEyeTentacle(float x, float y) { - if (Creature* Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500)) + if (Creature* Spawned = DoSpawnCreature(NPC_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500)) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) if (Spawned->AI()) Spawned->AI()->AttackStart(target); @@ -289,7 +289,7 @@ public: Creature* Spawned = NULL; //Spawn claw tentacle on the random target - Spawned = me->SummonCreature(MOB_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500); + Spawned = me->SummonCreature(NPC_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500); if (Spawned && Spawned->AI()) Spawned->AI()->AttackStart(target); @@ -393,7 +393,7 @@ public: //Dead phase case PHASE_CTHUN_DONE: - Creature* pPortal= me->FindNearestCreature(MOB_CTHUN_PORTAL, 10); + Creature* pPortal= me->FindNearestCreature(NPC_CTHUN_PORTAL, 10); if (pPortal) pPortal->DespawnOrUnsummon(); @@ -540,7 +540,7 @@ public: void SpawnEyeTentacle(float x, float y) { Creature* Spawned; - Spawned = DoSpawnCreature(MOB_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500); + Spawned = DoSpawnCreature(NPC_EYE_TENTACLE, x, y, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 500); if (Spawned && Spawned->AI()) if (Unit* target = SelectRandomNotStomach()) Spawned->AI()->AttackStart(target); @@ -674,7 +674,7 @@ public: //Spawn flesh tentacle for (uint8 i = 0; i < 2; i++) { - Creature* spawned = me->SummonCreature(MOB_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN); + Creature* spawned = me->SummonCreature(NPC_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN); if (!spawned) ++FleshTentaclesKilled; } @@ -804,7 +804,7 @@ public: if (Unit* target = SelectRandomNotStomach()) { //Spawn claw tentacle on the random target - if (Creature* spawned = me->SummonCreature(MOB_GIANT_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500)) + if (Creature* spawned = me->SummonCreature(NPC_GIANT_CLAW_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500)) if (spawned->AI()) spawned->AI()->AttackStart(target); } @@ -819,7 +819,7 @@ public: if (Unit* target = SelectRandomNotStomach()) { //Spawn claw tentacle on the random target - if (Creature* spawned = me->SummonCreature(MOB_GIANT_EYE_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500)) + if (Creature* spawned = me->SummonCreature(NPC_GIANT_EYE_TENTACLE, *target, TEMPSUMMON_CORPSE_DESPAWN, 500)) if (spawned->AI()) spawned->AI()->AttackStart(target); } @@ -847,7 +847,7 @@ public: //Spawn flesh tentacle for (uint8 i = 0; i < 2; i++) { - Creature* spawned = me->SummonCreature(MOB_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN); + Creature* spawned = me->SummonCreature(NPC_FLESH_TENTACLE, FleshTentaclePos[i], TEMPSUMMON_CORPSE_DESPAWN); if (!spawned) ++FleshTentaclesKilled; } @@ -908,10 +908,10 @@ public: }; -class mob_eye_tentacle : public CreatureScript +class npc_eye_tentacle : public CreatureScript { public: - mob_eye_tentacle() : CreatureScript("mob_eye_tentacle") { } + npc_eye_tentacle() : CreatureScript("npc_eye_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -922,7 +922,7 @@ public: { eye_tentacleAI(Creature* creature) : ScriptedAI(creature) { - if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -983,10 +983,10 @@ public: }; -class mob_claw_tentacle : public CreatureScript +class npc_claw_tentacle : public CreatureScript { public: - mob_claw_tentacle() : CreatureScript("mob_claw_tentacle") { } + npc_claw_tentacle() : CreatureScript("npc_claw_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -999,7 +999,7 @@ public: { SetCombatMovement(false); - if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1057,7 +1057,7 @@ public: if (!target->HasAura(SPELL_DIGESTIVE_ACID)) { me->SetPosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0); - if (Creature* pPortal = me->SummonCreature(MOB_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_SMALL_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1093,10 +1093,10 @@ public: }; -class mob_giant_claw_tentacle : public CreatureScript +class npc_giant_claw_tentacle : public CreatureScript { public: - mob_giant_claw_tentacle() : CreatureScript("mob_giant_claw_tentacle") { } + npc_giant_claw_tentacle() : CreatureScript("npc_giant_claw_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -1109,7 +1109,7 @@ public: { SetCombatMovement(false); - if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1169,7 +1169,7 @@ public: if (!target->HasAura(SPELL_DIGESTIVE_ACID)) { me->SetPosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0); - if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1212,10 +1212,10 @@ public: }; -class mob_giant_eye_tentacle : public CreatureScript +class npc_giant_eye_tentacle : public CreatureScript { public: - mob_giant_eye_tentacle() : CreatureScript("mob_giant_eye_tentacle") { } + npc_giant_eye_tentacle() : CreatureScript("npc_giant_eye_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -1228,7 +1228,7 @@ public: { SetCombatMovement(false); - if (Creature* pPortal = me->SummonCreature(MOB_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* pPortal = me->SummonCreature(NPC_GIANT_PORTAL, *me, TEMPSUMMON_CORPSE_DESPAWN)) { pPortal->SetReactState(REACT_PASSIVE); Portal = pPortal->GetGUID(); @@ -1276,10 +1276,10 @@ public: }; -class mob_giant_flesh_tentacle : public CreatureScript +class npc_giant_flesh_tentacle : public CreatureScript { public: - mob_giant_flesh_tentacle() : CreatureScript("mob_giant_flesh_tentacle") { } + npc_giant_flesh_tentacle() : CreatureScript("npc_giant_flesh_tentacle") { } CreatureAI* GetAI(Creature* creature) const { @@ -1310,9 +1310,9 @@ void AddSC_boss_cthun() { new boss_eye_of_cthun(); new boss_cthun(); - new mob_eye_tentacle(); - new mob_claw_tentacle(); - new mob_giant_claw_tentacle(); - new mob_giant_eye_tentacle(); - new mob_giant_flesh_tentacle(); + new npc_eye_tentacle(); + new npc_claw_tentacle(); + new npc_giant_claw_tentacle(); + new npc_giant_eye_tentacle(); + new npc_giant_flesh_tentacle(); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp index d4bb5416a4e..cadfbe1cd39 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_sartura.cpp @@ -184,19 +184,19 @@ public: }; -class mob_sartura_royal_guard : public CreatureScript +class npc_sartura_royal_guard : public CreatureScript { public: - mob_sartura_royal_guard() : CreatureScript("mob_sartura_royal_guard") { } + npc_sartura_royal_guard() : CreatureScript("npc_sartura_royal_guard") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_sartura_royal_guardAI (creature); + return new npc_sartura_royal_guardAI (creature); } - struct mob_sartura_royal_guardAI : public ScriptedAI + struct npc_sartura_royal_guardAI : public ScriptedAI { - mob_sartura_royal_guardAI(Creature* creature) : ScriptedAI(creature) {} + npc_sartura_royal_guardAI(Creature* creature) : ScriptedAI(creature) {} uint32 WhirlWind_Timer; uint32 WhirlWindRandom_Timer; @@ -302,5 +302,5 @@ public: void AddSC_boss_sartura() { new boss_sartura(); - new mob_sartura_royal_guard(); + new npc_sartura_royal_guard(); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp index f92adef1634..f2e901458cd 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/mob_anubisath_sentinel.cpp @@ -17,7 +17,7 @@ */ /* ScriptData -SDName: mob_anubisath_sentinel +SDName: npc_anubisath_sentinel SD%Complete: 95 SDComment: Shadow storm is not properly implemented in core it should only target ppl outside of melee range. SDCategory: Temple of Ahn'Qiraj @@ -56,10 +56,10 @@ EndScriptData */ #define SPELL_STORM_BUFF 2148 #define SPELL_STORM 26546 -class mob_anubisath_sentinel : public CreatureScript +class npc_anubisath_sentinel : public CreatureScript { public: - mob_anubisath_sentinel() : CreatureScript("mob_anubisath_sentinel") { } + npc_anubisath_sentinel() : CreatureScript("npc_anubisath_sentinel") { } CreatureAI* GetAI(Creature* creature) const { @@ -259,7 +259,7 @@ public: }; }; -void AddSC_mob_anubisath_sentinel() +void AddSC_npc_anubisath_sentinel() { - new mob_anubisath_sentinel(); + new npc_anubisath_sentinel(); } diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h index eecdce51831..1a7ba226135 100644 --- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h +++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/temple_of_ahnqiraj.h @@ -40,15 +40,15 @@ enum DataTypes enum Creatures { BOSS_EYE_OF_CTHUN = 15589, - MOB_CTHUN_PORTAL = 15896, - MOB_CLAW_TENTACLE = 15725, - MOB_EYE_TENTACLE = 15726, - MOB_SMALL_PORTAL = 15904, - MOB_BODY_OF_CTHUN = 15809, - MOB_GIANT_CLAW_TENTACLE = 15728, - MOB_GIANT_EYE_TENTACLE = 15334, - MOB_FLESH_TENTACLE = 15802, - MOB_GIANT_PORTAL = 15910, + NPC_CTHUN_PORTAL = 15896, + NPC_CLAW_TENTACLE = 15725, + NPC_EYE_TENTACLE = 15726, + NPC_SMALL_PORTAL = 15904, + NPC_BODY_OF_CTHUN = 15809, + NPC_GIANT_CLAW_TENTACLE = 15728, + NPC_GIANT_EYE_TENTACLE = 15334, + NPC_FLESH_TENTACLE = 15802, + NPC_GIANT_PORTAL = 15910, NPC_VISCIDUS = 15299, NPC_GLOB_OF_VISCIDUS = 15667, diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp index 611936b5ff1..1669337b6e9 100644 --- a/src/server/scripts/Kalimdor/zone_azshara.cpp +++ b/src/server/scripts/Kalimdor/zone_azshara.cpp @@ -24,10 +24,10 @@ SDCategory: Azshara EndScriptData */ /* ContentData -mobs_spitelashes +npc_spitelashes npc_loramus_thalipedes -mob_rizzle_sprysprocket -mob_depth_charge +npc_rizzle_sprysprocket +npc_depth_charge EndContentData */ #include "ScriptMgr.h" @@ -38,22 +38,22 @@ EndContentData */ #include "WorldSession.h" /*###### -## mobs_spitelashes +## npc_spitelashes ######*/ -class mobs_spitelashes : public CreatureScript +class npc_spitelashes : public CreatureScript { public: - mobs_spitelashes() : CreatureScript("mobs_spitelashes") { } + npc_spitelashes() : CreatureScript("npc_spitelashes") { } CreatureAI* GetAI(Creature* creature) const { - return new mobs_spitelashesAI (creature); + return new npc_spitelashesAI (creature); } - struct mobs_spitelashesAI : public ScriptedAI + struct npc_spitelashesAI : public ScriptedAI { - mobs_spitelashesAI(Creature* creature) : ScriptedAI(creature) {} + npc_spitelashesAI(Creature* creature) : ScriptedAI(creature) {} uint32 morphtimer; bool spellhit; @@ -190,14 +190,14 @@ public: }; /*#### -# mob_rizzle_sprysprocket +# npc_rizzle_sprysprocket ####*/ enum RizzleSprysprocketData { QUEST_CHASING_THE_MOONSTONE = 10994, - MOB_DEPTH_CHARGE = 23025, + NPC_DEPTH_CHARGE = 23025, SPELL_RIZZLE_BLACKJACK = 39865, SPELL_RIZZLE_ESCAPE = 39871, @@ -276,10 +276,10 @@ Position const WPs[58] = {1873.57f, -3695.32f, 33.9118f, 3.44f} }; -class mob_rizzle_sprysprocket : public CreatureScript +class npc_rizzle_sprysprocket : public CreatureScript { public: - mob_rizzle_sprysprocket() : CreatureScript("mob_rizzle_sprysprocket") { } + npc_rizzle_sprysprocket() : CreatureScript("npc_rizzle_sprysprocket") { } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { @@ -288,8 +288,8 @@ public: { player->CLOSE_GOSSIP_MENU(); creature->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true); - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->MustDieTimer = 3000; - CAST_AI(mob_rizzle_sprysprocket::mob_rizzle_sprysprocketAI, creature->AI())->MustDie = true; + CAST_AI(npc_rizzle_sprysprocket::npc_rizzle_sprysprocketAI, creature->AI())->MustDieTimer = 3000; + CAST_AI(npc_rizzle_sprysprocket::npc_rizzle_sprysprocketAI, creature->AI())->MustDie = true; } return true; } @@ -305,12 +305,12 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_rizzle_sprysprocketAI (creature); + return new npc_rizzle_sprysprocketAI (creature); } - struct mob_rizzle_sprysprocketAI : public ScriptedAI + struct npc_rizzle_sprysprocketAI : public ScriptedAI { - mob_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) {} + npc_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature) {} uint32 SpellEscapeTimer; uint32 TeleportTimer; @@ -472,21 +472,21 @@ public: }; /*#### -# mob_depth_charge +# npc_depth_charge ####*/ -class mob_depth_charge : public CreatureScript +class npc_depth_charge : public CreatureScript { public: - mob_depth_charge() : CreatureScript("mob_depth_charge") { } + npc_depth_charge() : CreatureScript("npc_depth_charge") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_depth_chargeAI (creature); + return new npc_depth_chargeAI (creature); } - struct mob_depth_chargeAI : public ScriptedAI + struct npc_depth_chargeAI : public ScriptedAI { - mob_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {} + npc_depth_chargeAI(Creature* creature) : ScriptedAI(creature) {} bool WeMustDie; uint32 WeMustDieTimer; @@ -533,8 +533,8 @@ public: void AddSC_azshara() { - new mobs_spitelashes(); + new npc_spitelashes(); new npc_loramus_thalipedes(); - new mob_rizzle_sprysprocket(); - new mob_depth_charge(); + new npc_rizzle_sprysprocket(); + new npc_depth_charge(); } diff --git a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp index 9d910fd4103..9f2c39e9a27 100644 --- a/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_azuremyst_isle.cpp @@ -422,7 +422,7 @@ enum Geezle EMOTE_SPARK = 7, - MOB_SPARK = 17243, + NPC_SPARK = 17243, GO_NAGA_FLAG = 181694 }; @@ -462,7 +462,7 @@ public: { Step = 0; EventStarted = true; - if (Creature* Spark = me->SummonCreature(MOB_SPARK, SparkPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000)) + if (Creature* Spark = me->SummonCreature(NPC_SPARK, SparkPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1000)) { SparkGUID = Spark->GetGUID(); Spark->setActive(true); @@ -534,7 +534,7 @@ public: for (std::list<Player*>::const_iterator itr = players.begin(); itr != players.end(); ++itr) if ((*itr)->GetQuestStatus(QUEST_TREES_COMPANY) == QUEST_STATUS_INCOMPLETE && (*itr)->HasAura(SPELL_TREE_DISGUISE)) - (*itr)->KilledMonsterCredit(MOB_SPARK, 0); + (*itr)->KilledMonsterCredit(NPC_SPARK, 0); } void DespawnNagaFlag(bool despawn) diff --git a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp index 102a9494a65..713c66b66b8 100644 --- a/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp +++ b/src/server/scripts/Kalimdor/zone_bloodmyst_isle.cpp @@ -24,7 +24,7 @@ SDCategory: Bloodmyst Isle EndScriptData */ /* ContentData -mob_webbed_creature +npc_webbed_creature npc_captured_sunhawk_agent EndContentData */ @@ -34,25 +34,25 @@ EndContentData */ #include "Player.h" /*###### -## mob_webbed_creature +## npc_webbed_creature ######*/ //possible creatures to be spawned uint32 const possibleSpawns[32] = {17322, 17661, 17496, 17522, 17340, 17352, 17333, 17524, 17654, 17348, 17339, 17345, 17359, 17353, 17336, 17550, 17330, 17701, 17321, 17680, 17325, 17320, 17683, 17342, 17715, 17334, 17341, 17338, 17337, 17346, 17344, 17327}; -class mob_webbed_creature : public CreatureScript +class npc_webbed_creature : public CreatureScript { public: - mob_webbed_creature() : CreatureScript("mob_webbed_creature") { } + npc_webbed_creature() : CreatureScript("npc_webbed_creature") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_webbed_creatureAI (creature); + return new npc_webbed_creatureAI (creature); } - struct mob_webbed_creatureAI : public ScriptedAI + struct npc_webbed_creatureAI : public ScriptedAI { - mob_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) {} + npc_webbed_creatureAI(Creature* creature) : ScriptedAI(creature) {} void Reset() {} @@ -205,7 +205,7 @@ public: void AddSC_bloodmyst_isle() { - new mob_webbed_creature(); + new npc_webbed_creature(); new npc_captured_sunhawk_agent(); new npc_princess_stillpine(); new go_princess_stillpines_cage(); diff --git a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp index 93b5645c28f..ba7c34b6c05 100644 --- a/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp +++ b/src/server/scripts/Kalimdor/zone_dustwallow_marsh.cpp @@ -24,7 +24,7 @@ SDCategory: Dustwallow Marsh EndScriptData */ /* ContentData -mobs_risen_husk_spirit +npc_risen_husk_spirit npc_lady_jaina_proudmoore npc_nat_pagle npc_private_hendel @@ -40,7 +40,7 @@ EndContentData */ #include "WorldSession.h" /*###### -## mobs_risen_husk_spirit +## npc_risen_husk_spirit ######*/ enum HauntingWitchHill @@ -65,14 +65,14 @@ enum HauntingWitchHill EVENT_INTANGIBLE_PRESENCE = 2, }; -class mobs_risen_husk_spirit : public CreatureScript +class npc_risen_husk_spirit : public CreatureScript { public: - mobs_risen_husk_spirit() : CreatureScript("mobs_risen_husk_spirit") { } + npc_risen_husk_spirit() : CreatureScript("npc_risen_husk_spirit") { } - struct mobs_risen_husk_spiritAI : public ScriptedAI + struct npc_risen_husk_spiritAI : public ScriptedAI { - mobs_risen_husk_spiritAI(Creature* creature) : ScriptedAI(creature) { } + npc_risen_husk_spiritAI(Creature* creature) : ScriptedAI(creature) { } void Reset() { @@ -128,7 +128,7 @@ class mobs_risen_husk_spirit : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mobs_risen_husk_spiritAI (creature); + return new npc_risen_husk_spiritAI (creature); } }; @@ -766,7 +766,7 @@ public: void AddSC_dustwallow_marsh() { - new mobs_risen_husk_spirit(); + new npc_risen_husk_spirit(); new npc_lady_jaina_proudmoore(); new npc_nat_pagle(); new npc_private_hendel(); diff --git a/src/server/scripts/Kalimdor/zone_silithus.cpp b/src/server/scripts/Kalimdor/zone_silithus.cpp index 495d0d3eb85..c6d92c1dcac 100644 --- a/src/server/scripts/Kalimdor/zone_silithus.cpp +++ b/src/server/scripts/Kalimdor/zone_silithus.cpp @@ -287,7 +287,7 @@ enum EternalBoard /* ContentData A Pawn on the Eternal Board - creatures, gameobjects and defines -mob_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle. +npc_qiraj_war_spawn : Adds that are summoned in the Qiraj gates battle. npc_anachronos_the_ancient : Creature that controls the event. npc_anachronos_quest_trigger: controls the spawning of the BG War mobs. go_crystalline_tear : GameObject that begins the event and hands out quest @@ -809,22 +809,22 @@ public: }; /*###### -# mob_qiraj_war_spawn +# npc_qiraj_war_spawn ######*/ -class mob_qiraj_war_spawn : public CreatureScript +class npc_qiraj_war_spawn : public CreatureScript { public: - mob_qiraj_war_spawn() : CreatureScript("mob_qiraj_war_spawn") { } + npc_qiraj_war_spawn() : CreatureScript("npc_qiraj_war_spawn") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_qiraj_war_spawnAI(creature); + return new npc_qiraj_war_spawnAI(creature); } - struct mob_qiraj_war_spawnAI : public ScriptedAI + struct npc_qiraj_war_spawnAI : public ScriptedAI { - mob_qiraj_war_spawnAI(Creature* creature) : ScriptedAI(creature) {} + npc_qiraj_war_spawnAI(Creature* creature) : ScriptedAI(creature) {} uint64 MobGUID; uint64 PlayerGUID; @@ -987,7 +987,7 @@ public: if (WaveCount < 5) //1-4 Wave { - if (mob_qiraj_war_spawn::mob_qiraj_war_spawnAI* spawnAI = CAST_AI(mob_qiraj_war_spawn::mob_qiraj_war_spawnAI, spawn->AI())) + if (npc_qiraj_war_spawn::npc_qiraj_war_spawnAI* spawnAI = CAST_AI(npc_qiraj_war_spawn::npc_qiraj_war_spawnAI, spawn->AI())) { spawnAI->MobGUID = me->GetGUID(); spawnAI->PlayerGUID = PlayerGUID; @@ -1070,7 +1070,7 @@ public: }; -void mob_qiraj_war_spawn::mob_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/) +void npc_qiraj_war_spawn::npc_qiraj_war_spawnAI::JustDied(Unit* /*slayer*/) { me->RemoveCorpse(); @@ -1508,7 +1508,7 @@ void AddSC_silithus() new go_crystalline_tear(); new npc_anachronos_quest_trigger(); new npc_anachronos_the_ancient(); - new mob_qiraj_war_spawn(); + new npc_qiraj_war_spawn(); new npc_highlord_demitrian(); new npcs_rutgar_and_frankal(); new go_wind_stone(); diff --git a/src/server/scripts/Kalimdor/zone_tanaris.cpp b/src/server/scripts/Kalimdor/zone_tanaris.cpp index 9159d56fc22..06401766861 100644 --- a/src/server/scripts/Kalimdor/zone_tanaris.cpp +++ b/src/server/scripts/Kalimdor/zone_tanaris.cpp @@ -24,7 +24,7 @@ SDCategory: Tanaris EndScriptData */ /* ContentData -mob_aquementas +npc_aquementas npc_custodian_of_time npc_marin_noggenfogger npc_steward_of_time @@ -42,7 +42,7 @@ EndContentData */ #include "WorldSession.h" /*###### -## mob_aquementas +## npc_aquementas ######*/ enum Aquementas @@ -53,19 +53,19 @@ enum Aquementas SPELL_FROST_SHOCK = 15089 }; -class mob_aquementas : public CreatureScript +class npc_aquementas : public CreatureScript { public: - mob_aquementas() : CreatureScript("mob_aquementas") { } + npc_aquementas() : CreatureScript("npc_aquementas") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_aquementasAI (creature); + return new npc_aquementasAI (creature); } - struct mob_aquementasAI : public ScriptedAI + struct npc_aquementasAI : public ScriptedAI { - mob_aquementasAI(Creature* creature) : ScriptedAI(creature) {} + npc_aquementasAI(Creature* creature) : ScriptedAI(creature) {} uint32 SendItemTimer; uint32 SwitchFactionTimer; @@ -677,7 +677,7 @@ public: void AddSC_tanaris() { - new mob_aquementas(); + new npc_aquementas(); new npc_custodian_of_time(); new npc_marin_noggenfogger(); new npc_steward_of_time(); diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp index 24335c0e469..725dd88f137 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_amanitar.cpp @@ -177,14 +177,14 @@ public: } }; -class mob_amanitar_mushrooms : public CreatureScript +class npc_amanitar_mushrooms : public CreatureScript { public: - mob_amanitar_mushrooms() : CreatureScript("mob_amanitar_mushrooms") { } + npc_amanitar_mushrooms() : CreatureScript("npc_amanitar_mushrooms") { } - struct mob_amanitar_mushroomsAI : public ScriptedAI + struct npc_amanitar_mushroomsAI : public ScriptedAI { - mob_amanitar_mushroomsAI(Creature* creature) : ScriptedAI(creature) {} + npc_amanitar_mushroomsAI(Creature* creature) : ScriptedAI(creature) {} EventMap events; @@ -242,12 +242,12 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_amanitar_mushroomsAI(creature); + return new npc_amanitar_mushroomsAI(creature); } }; void AddSC_boss_amanitar() { new boss_amanitar(); - new mob_amanitar_mushrooms(); + new npc_amanitar_mushrooms(); } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp index a9fad9c5451..900d975f4bf 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_elder_nadox.cpp @@ -193,14 +193,14 @@ class boss_elder_nadox : public CreatureScript } }; -class mob_ahnkahar_nerubian : public CreatureScript +class npc_ahnkahar_nerubian : public CreatureScript { public: - mob_ahnkahar_nerubian() : CreatureScript("mob_ahnkahar_nerubian") { } + npc_ahnkahar_nerubian() : CreatureScript("npc_ahnkahar_nerubian") { } - struct mob_ahnkahar_nerubianAI : public ScriptedAI + struct npc_ahnkahar_nerubianAI : public ScriptedAI { - mob_ahnkahar_nerubianAI(Creature* creature) : ScriptedAI(creature) { } + npc_ahnkahar_nerubianAI(Creature* creature) : ScriptedAI(creature) { } EventMap events; @@ -244,19 +244,19 @@ class mob_ahnkahar_nerubian : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_ahnkahar_nerubianAI(creature); + return new npc_ahnkahar_nerubianAI(creature); } }; //HACK: No, AI. Replace with proper db content? -class mob_nadox_eggs : public CreatureScript +class npc_nadox_eggs : public CreatureScript { public: - mob_nadox_eggs() : CreatureScript("mob_nadox_eggs") { } + npc_nadox_eggs() : CreatureScript("npc_nadox_eggs") { } - struct mob_nadox_eggsAI : public ScriptedAI + struct npc_nadox_eggsAI : public ScriptedAI { - mob_nadox_eggsAI(Creature* creature) : ScriptedAI(creature) + npc_nadox_eggsAI(Creature* creature) : ScriptedAI(creature) { creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE); creature->UpdateAllStats(); @@ -271,7 +271,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_nadox_eggsAI(creature); + return new npc_nadox_eggsAI(creature); } }; @@ -335,8 +335,8 @@ public: void AddSC_boss_elder_nadox() { new boss_elder_nadox(); - new mob_ahnkahar_nerubian(); - new mob_nadox_eggs(); + new npc_ahnkahar_nerubian(); + new npc_nadox_eggs(); new spell_elder_nadox_guardian(); new achievement_respect_your_elders(); } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp index 6c7a434ac14..21a019dc17d 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_herald_volazj.cpp @@ -43,7 +43,7 @@ enum Spells enum Creatures { - MOB_TWISTED_VISAGE = 30625 + NPC_TWISTED_VISAGE = 30625 }; @@ -127,7 +127,7 @@ public: if (!player || !player->IsAlive()) continue; // Summon clone - if (Unit* summon = me->SummonCreature(MOB_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0)) + if (Unit* summon = me->SummonCreature(NPC_TWISTED_VISAGE, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0)) { // clone player->CastSpell(summon, SPELL_CLONE_PLAYER, true); diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp index f2bdf829494..d6d079eac17 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_jedoga_shadowseeker.cpp @@ -342,14 +342,14 @@ public: } }; -class mob_jedoga_initiand : public CreatureScript +class npc_jedoga_initiand : public CreatureScript { public: - mob_jedoga_initiand() : CreatureScript("mob_jedoga_initiand") { } + npc_jedoga_initiand() : CreatureScript("npc_jedoga_initiand") { } - struct mob_jedoga_initiandAI : public ScriptedAI + struct npc_jedoga_initiandAI : public ScriptedAI { - mob_jedoga_initiandAI(Creature* creature) : ScriptedAI(creature) + npc_jedoga_initiandAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -505,7 +505,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_jedoga_initiandAI(creature); + return new npc_jedoga_initiandAI(creature); } }; @@ -617,7 +617,7 @@ class achievement_volunteer_work : public AchievementCriteriaScript void AddSC_boss_jedoga_shadowseeker() { new boss_jedoga_shadowseeker(); - new mob_jedoga_initiand(); + new npc_jedoga_initiand(); new npc_jedogas_aufseher_trigger(); new achievement_volunteer_work(); } diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 35c158c1d1a..72bae8c17d4 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -334,14 +334,14 @@ public: } }; -class mob_taldaram_flamesphere : public CreatureScript +class npc_taldaram_flamesphere : public CreatureScript { public: - mob_taldaram_flamesphere() : CreatureScript("mob_taldaram_flamesphere") { } + npc_taldaram_flamesphere() : CreatureScript("npc_taldaram_flamesphere") { } - struct mob_taldaram_flamesphereAI : public ScriptedAI + struct npc_taldaram_flamesphereAI : public ScriptedAI { - mob_taldaram_flamesphereAI(Creature* creature) : ScriptedAI(creature) + npc_taldaram_flamesphereAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -381,7 +381,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_taldaram_flamesphereAI(creature); + return new npc_taldaram_flamesphereAI(creature); } }; @@ -425,6 +425,6 @@ public: void AddSC_boss_taldaram() { new boss_taldaram(); - new mob_taldaram_flamesphere(); + new npc_taldaram_flamesphere(); new prince_taldaram_sphere(); } diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp index 43d4f1bfdd9..d5072eee741 100644 --- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_krikthir_the_gatewatcher.cpp @@ -54,9 +54,9 @@ enum Spells enum Mobs { - MOB_SKITTERING_SWARMER = 28735, - MOB_SKITTERING_SWARMER_CONTROLLER = 32593, - MOB_SKITTERING_INFECTIOR = 28736 + NPC_SKITTERING_SWARMER = 28735, + NPC_SKITTERING_SWARMER_CONTROLLER = 32593, + NPC_SKITTERING_INFECTIOR = 28736 }; enum Yells @@ -120,22 +120,22 @@ public: void Summon() { - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[0], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[0], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[1], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[1], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[2], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[2], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[3], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[3], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[4], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[4], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[5], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[5], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_INFECTIOR, SpawnPoint[6], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[6], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[7], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); - me->SummonCreature(MOB_SKITTERING_SWARMER, SpawnPoint[7], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[0], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[0], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[1], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[1], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[2], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[2], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[3], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[3], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_INFECTIOR, SpawnPoint[4], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[4], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_INFECTIOR, SpawnPoint[5], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[5], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_INFECTIOR, SpawnPoint[6], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[6], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[7], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); + me->SummonCreature(NPC_SKITTERING_SWARMER, SpawnPoint[7], TEMPSUMMON_TIMED_DESPAWN, 25*IN_MILLISECONDS); } void UpdateAI(uint32 diff) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp index eca287a2be4..84fad199958 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp @@ -976,19 +976,19 @@ struct dummy_dragonAI : public ScriptedAI ## Mob Tenebron ######*/ -class mob_tenebron : public CreatureScript +class npc_tenebron : public CreatureScript { public: - mob_tenebron() : CreatureScript("mob_tenebron") { } + npc_tenebron() : CreatureScript("npc_tenebron") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_tenebronAI(creature); + return new npc_tenebronAI(creature); } - struct mob_tenebronAI : public dummy_dragonAI + struct npc_tenebronAI : public dummy_dragonAI { - mob_tenebronAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_tenebronAI(Creature* creature) : dummy_dragonAI(creature) {} uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1065,19 +1065,19 @@ public: ## Mob Shadron ######*/ -class mob_shadron : public CreatureScript +class npc_shadron : public CreatureScript { public: - mob_shadron() : CreatureScript("mob_shadron") { } + npc_shadron() : CreatureScript("npc_shadron") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_shadronAI(creature); + return new npc_shadronAI(creature); } - struct mob_shadronAI : public dummy_dragonAI + struct npc_shadronAI : public dummy_dragonAI { - mob_shadronAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_shadronAI(Creature* creature) : dummy_dragonAI(creature) {} uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1169,19 +1169,19 @@ public: ## Mob Vesperon ######*/ -class mob_vesperon : public CreatureScript +class npc_vesperon : public CreatureScript { public: - mob_vesperon() : CreatureScript("mob_vesperon") { } + npc_vesperon() : CreatureScript("npc_vesperon") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_vesperonAI(creature); + return new npc_vesperonAI(creature); } - struct mob_vesperonAI : public dummy_dragonAI + struct npc_vesperonAI : public dummy_dragonAI { - mob_vesperonAI(Creature* creature) : dummy_dragonAI(creature) {} + npc_vesperonAI(Creature* creature) : dummy_dragonAI(creature) {} uint32 m_uiShadowBreathTimer; uint32 m_uiShadowFissureTimer; @@ -1264,19 +1264,19 @@ public: ## Mob Acolyte of Shadron ######*/ -class mob_acolyte_of_shadron : public CreatureScript +class npc_acolyte_of_shadron : public CreatureScript { public: - mob_acolyte_of_shadron() : CreatureScript("mob_acolyte_of_shadron") { } + npc_acolyte_of_shadron() : CreatureScript("npc_acolyte_of_shadron") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_acolyte_of_shadronAI(creature); + return new npc_acolyte_of_shadronAI(creature); } - struct mob_acolyte_of_shadronAI : public ScriptedAI + struct npc_acolyte_of_shadronAI : public ScriptedAI { - mob_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature) + npc_acolyte_of_shadronAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -1315,7 +1315,7 @@ public: Creature* Shadron = instance->instance->GetCreature(instance->GetData64(DATA_SHADRON)); if (Shadron) { - (CAST_AI(mob_shadron::mob_shadronAI, Shadron->AI()))->m_bHasPortalOpen = false; + (CAST_AI(npc_shadron::npc_shadronAI, Shadron->AI()))->m_bHasPortalOpen = false; } Creature* pDebuffTarget = NULL; @@ -1374,19 +1374,19 @@ public: ## Mob Acolyte of Vesperon ######*/ -class mob_acolyte_of_vesperon : public CreatureScript +class npc_acolyte_of_vesperon : public CreatureScript { public: - mob_acolyte_of_vesperon() : CreatureScript("mob_acolyte_of_vesperon") { } + npc_acolyte_of_vesperon() : CreatureScript("npc_acolyte_of_vesperon") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_acolyte_of_vesperonAI(creature); + return new npc_acolyte_of_vesperonAI(creature); } - struct mob_acolyte_of_vesperonAI : public ScriptedAI + struct npc_acolyte_of_vesperonAI : public ScriptedAI { - mob_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature) + npc_acolyte_of_vesperonAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -1413,7 +1413,7 @@ public: { Creature* pVesperon = instance->instance->GetCreature(instance->GetData64(DATA_VESPERON)); if (pVesperon) - (CAST_AI(mob_vesperon::mob_vesperonAI, pVesperon->AI()))->m_bHasPortalOpen = false; + (CAST_AI(npc_vesperon::npc_vesperonAI, pVesperon->AI()))->m_bHasPortalOpen = false; if (pVesperon && pVesperon->IsAlive() && pVesperon->HasAura(SPELL_TWILIGHT_TORMENT_VESP)) pVesperon->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP); @@ -1469,19 +1469,19 @@ public: ## Mob Twilight Eggs ######*/ -class mob_twilight_eggs : public CreatureScript +class npc_twilight_eggs : public CreatureScript { public: - mob_twilight_eggs() : CreatureScript("mob_twilight_eggs") { } + npc_twilight_eggs() : CreatureScript("npc_twilight_eggs") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_twilight_eggsAI(creature); + return new npc_twilight_eggsAI(creature); } - struct mob_twilight_eggsAI : public ScriptedAI + struct npc_twilight_eggsAI : public ScriptedAI { - mob_twilight_eggsAI(Creature* creature) : ScriptedAI(creature) + npc_twilight_eggsAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); instance = creature->GetInstanceScript(); @@ -1524,7 +1524,7 @@ public: { Creature* Tenebron = instance->instance->GetCreature(instance->GetData64(DATA_TENEBRON)); if (Tenebron) - (CAST_AI(mob_tenebron::mob_tenebronAI, Tenebron->AI()))->m_bHasPortalOpen = false; + (CAST_AI(npc_tenebron::npc_tenebronAI, Tenebron->AI()))->m_bHasPortalOpen = false; SpawnWhelps(); } else @@ -1641,19 +1641,19 @@ public: ## Mob Twilight Whelps ######*/ -class mob_twilight_whelp : public CreatureScript +class npc_twilight_whelp : public CreatureScript { public: - mob_twilight_whelp() : CreatureScript("mob_twilight_whelp") { } + npc_twilight_whelp() : CreatureScript("npc_twilight_whelp") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_twilight_whelpAI(creature); + return new npc_twilight_whelpAI(creature); } - struct mob_twilight_whelpAI : public ScriptedAI + struct npc_twilight_whelpAI : public ScriptedAI { - mob_twilight_whelpAI(Creature* creature) : ScriptedAI(creature) + npc_twilight_whelpAI(Creature* creature) : ScriptedAI(creature) { Reset(); } @@ -1751,15 +1751,15 @@ class achievement_twilight_zone : public AchievementCriteriaScript void AddSC_boss_sartharion() { new boss_sartharion(); - new mob_vesperon(); - new mob_shadron(); - new mob_tenebron(); - new mob_acolyte_of_shadron(); - new mob_acolyte_of_vesperon(); - new mob_twilight_eggs(); + new npc_vesperon(); + new npc_shadron(); + new npc_tenebron(); + new npc_acolyte_of_shadron(); + new npc_acolyte_of_vesperon(); + new npc_twilight_eggs(); new npc_flame_tsunami(); new npc_twilight_fissure(); - new mob_twilight_whelp(); + new npc_twilight_whelp(); new achievement_twilight_assist(); new achievement_twilight_duo(); new achievement_twilight_zone(); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 30f02ced9a0..5852d323c6e 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -428,14 +428,14 @@ class boss_anubarak_trial : public CreatureScript }; }; -class mob_swarm_scarab : public CreatureScript +class npc_swarm_scarab : public CreatureScript { public: - mob_swarm_scarab() : CreatureScript("mob_swarm_scarab") { } + npc_swarm_scarab() : CreatureScript("npc_swarm_scarab") { } - struct mob_swarm_scarabAI : public ScriptedAI + struct npc_swarm_scarabAI : public ScriptedAI { - mob_swarm_scarabAI(Creature* creature) : ScriptedAI(creature) + npc_swarm_scarabAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); } @@ -496,18 +496,18 @@ class mob_swarm_scarab : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_swarm_scarabAI(creature); + return new npc_swarm_scarabAI(creature); }; }; -class mob_nerubian_burrower : public CreatureScript +class npc_nerubian_burrower : public CreatureScript { public: - mob_nerubian_burrower() : CreatureScript("mob_nerubian_burrower") { } + npc_nerubian_burrower() : CreatureScript("npc_nerubian_burrower") { } - struct mob_nerubian_burrowerAI : public ScriptedAI + struct npc_nerubian_burrowerAI : public ScriptedAI { - mob_nerubian_burrowerAI(Creature* creature) : ScriptedAI(creature) + npc_nerubian_burrowerAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); } @@ -585,18 +585,18 @@ class mob_nerubian_burrower : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_nerubian_burrowerAI(creature); + return new npc_nerubian_burrowerAI(creature); }; }; -class mob_frost_sphere : public CreatureScript +class npc_frost_sphere : public CreatureScript { public: - mob_frost_sphere() : CreatureScript("mob_frost_sphere") { } + npc_frost_sphere() : CreatureScript("npc_frost_sphere") { } - struct mob_frost_sphereAI : public ScriptedAI + struct npc_frost_sphereAI : public ScriptedAI { - mob_frost_sphereAI(Creature* creature) : ScriptedAI(creature) + npc_frost_sphereAI(Creature* creature) : ScriptedAI(creature) { } @@ -658,18 +658,18 @@ class mob_frost_sphere : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_frost_sphereAI(creature); + return new npc_frost_sphereAI(creature); }; }; -class mob_anubarak_spike : public CreatureScript +class npc_anubarak_spike : public CreatureScript { public: - mob_anubarak_spike() : CreatureScript("mob_anubarak_spike") { } + npc_anubarak_spike() : CreatureScript("npc_anubarak_spike") { } - struct mob_anubarak_spikeAI : public ScriptedAI + struct npc_anubarak_spikeAI : public ScriptedAI { - mob_anubarak_spikeAI(Creature* creature) : ScriptedAI(creature) + npc_anubarak_spikeAI(Creature* creature) : ScriptedAI(creature) { } @@ -805,7 +805,7 @@ class mob_anubarak_spike : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_anubarak_spikeAI(creature); + return new npc_anubarak_spikeAI(creature); }; }; @@ -886,10 +886,10 @@ class spell_anubarak_leeching_swarm : public SpellScriptLoader void AddSC_boss_anubarak_trial() { new boss_anubarak_trial(); - new mob_swarm_scarab(); - new mob_nerubian_burrower(); - new mob_anubarak_spike(); - new mob_frost_sphere(); + new npc_swarm_scarab(); + new npc_nerubian_burrower(); + new npc_anubarak_spike(); + new npc_frost_sphere(); new spell_impale(); new spell_anubarak_leeching_swarm(); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index c8cab5e6c98..bf1d354deb6 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -750,14 +750,14 @@ struct boss_faction_championsAI : public BossAI /******************************************************************** HEALERS ********************************************************************/ -class mob_toc_druid : public CreatureScript +class npc_toc_druid : public CreatureScript { public: - mob_toc_druid() : CreatureScript("mob_toc_druid") { } + npc_toc_druid() : CreatureScript("npc_toc_druid") { } - struct mob_toc_druidAI : public boss_faction_championsAI + struct npc_toc_druidAI : public boss_faction_championsAI { - mob_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_druidAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} void Reset() { @@ -839,18 +839,18 @@ class mob_toc_druid : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_druidAI (creature); + return new npc_toc_druidAI (creature); } }; -class mob_toc_shaman : public CreatureScript +class npc_toc_shaman : public CreatureScript { public: - mob_toc_shaman() : CreatureScript("mob_toc_shaman") { } + npc_toc_shaman() : CreatureScript("npc_toc_shaman") { } - struct mob_toc_shamanAI : public boss_faction_championsAI + struct npc_toc_shamanAI : public boss_faction_championsAI { - mob_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} void Reset() { @@ -932,18 +932,18 @@ class mob_toc_shaman : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_shamanAI (creature); + return new npc_toc_shamanAI (creature); } }; -class mob_toc_paladin : public CreatureScript +class npc_toc_paladin : public CreatureScript { public: - mob_toc_paladin() : CreatureScript("mob_toc_paladin") { } + npc_toc_paladin() : CreatureScript("npc_toc_paladin") { } - struct mob_toc_paladinAI : public boss_faction_championsAI + struct npc_toc_paladinAI : public boss_faction_championsAI { - mob_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} void Reset() { @@ -1036,18 +1036,18 @@ class mob_toc_paladin : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_paladinAI (creature); + return new npc_toc_paladinAI (creature); } }; -class mob_toc_priest : public CreatureScript +class npc_toc_priest : public CreatureScript { public: - mob_toc_priest() : CreatureScript("mob_toc_priest") { } + npc_toc_priest() : CreatureScript("npc_toc_priest") { } - struct mob_toc_priestAI : public boss_faction_championsAI + struct npc_toc_priestAI : public boss_faction_championsAI { - mob_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} + npc_toc_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_HEALER) {} void Reset() { @@ -1121,21 +1121,21 @@ class mob_toc_priest : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_priestAI (creature); + return new npc_toc_priestAI (creature); } }; /******************************************************************** RANGED ********************************************************************/ -class mob_toc_shadow_priest : public CreatureScript +class npc_toc_shadow_priest : public CreatureScript { public: - mob_toc_shadow_priest() : CreatureScript("mob_toc_shadow_priest") { } + npc_toc_shadow_priest() : CreatureScript("npc_toc_shadow_priest") { } - struct mob_toc_shadow_priestAI : public boss_faction_championsAI + struct npc_toc_shadow_priestAI : public boss_faction_championsAI { - mob_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_shadow_priestAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} void Reset() { @@ -1219,18 +1219,18 @@ class mob_toc_shadow_priest : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_shadow_priestAI (creature); + return new npc_toc_shadow_priestAI (creature); } }; -class mob_toc_warlock : public CreatureScript +class npc_toc_warlock : public CreatureScript { public: - mob_toc_warlock() : CreatureScript("mob_toc_warlock") { } + npc_toc_warlock() : CreatureScript("npc_toc_warlock") { } - struct mob_toc_warlockAI : public boss_faction_championsAI + struct npc_toc_warlockAI : public boss_faction_championsAI { - mob_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} void Reset() { @@ -1310,18 +1310,18 @@ class mob_toc_warlock : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_warlockAI (creature); + return new npc_toc_warlockAI (creature); } }; -class mob_toc_mage : public CreatureScript +class npc_toc_mage : public CreatureScript { public: - mob_toc_mage() : CreatureScript("mob_toc_mage") { } + npc_toc_mage() : CreatureScript("npc_toc_mage") { } - struct mob_toc_mageAI : public boss_faction_championsAI + struct npc_toc_mageAI : public boss_faction_championsAI { - mob_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_mageAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} void Reset() { @@ -1404,18 +1404,18 @@ class mob_toc_mage : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_mageAI (creature); + return new npc_toc_mageAI (creature); } }; -class mob_toc_hunter : public CreatureScript +class npc_toc_hunter : public CreatureScript { public: - mob_toc_hunter() : CreatureScript("mob_toc_hunter") { } + npc_toc_hunter() : CreatureScript("npc_toc_hunter") { } - struct mob_toc_hunterAI : public boss_faction_championsAI + struct npc_toc_hunterAI : public boss_faction_championsAI { - mob_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} void Reset() { @@ -1506,18 +1506,18 @@ class mob_toc_hunter : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_hunterAI (creature); + return new npc_toc_hunterAI (creature); } }; -class mob_toc_boomkin : public CreatureScript +class npc_toc_boomkin : public CreatureScript { public: - mob_toc_boomkin() : CreatureScript("mob_toc_boomkin") { } + npc_toc_boomkin() : CreatureScript("npc_toc_boomkin") { } - struct mob_toc_boomkinAI : public boss_faction_championsAI + struct npc_toc_boomkinAI : public boss_faction_championsAI { - mob_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} + npc_toc_boomkinAI(Creature* creature) : boss_faction_championsAI(creature, AI_RANGED) {} void Reset() { @@ -1598,21 +1598,21 @@ class mob_toc_boomkin : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_boomkinAI (creature); + return new npc_toc_boomkinAI (creature); } }; /******************************************************************** MELEE ********************************************************************/ -class mob_toc_warrior : public CreatureScript +class npc_toc_warrior : public CreatureScript { public: - mob_toc_warrior() : CreatureScript("mob_toc_warrior") { } + npc_toc_warrior() : CreatureScript("npc_toc_warrior") { } - struct mob_toc_warriorAI : public boss_faction_championsAI + struct npc_toc_warriorAI : public boss_faction_championsAI { - mob_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_warriorAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} void Reset() { @@ -1702,18 +1702,18 @@ class mob_toc_warrior : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_warriorAI (creature); + return new npc_toc_warriorAI (creature); } }; -class mob_toc_dk : public CreatureScript +class npc_toc_dk : public CreatureScript { public: - mob_toc_dk() : CreatureScript("mob_toc_dk") { } + npc_toc_dk() : CreatureScript("npc_toc_dk") { } - struct mob_toc_dkAI : public boss_faction_championsAI + struct npc_toc_dkAI : public boss_faction_championsAI { - mob_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_dkAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} void Reset() { @@ -1798,18 +1798,18 @@ class mob_toc_dk : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_dkAI (creature); + return new npc_toc_dkAI (creature); } }; -class mob_toc_rogue : public CreatureScript +class npc_toc_rogue : public CreatureScript { public: - mob_toc_rogue() : CreatureScript("mob_toc_rogue") { } + npc_toc_rogue() : CreatureScript("npc_toc_rogue") { } - struct mob_toc_rogueAI : public boss_faction_championsAI + struct npc_toc_rogueAI : public boss_faction_championsAI { - mob_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_rogueAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} void Reset() { @@ -1903,18 +1903,18 @@ class mob_toc_rogue : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_rogueAI (creature); + return new npc_toc_rogueAI (creature); } }; -class mob_toc_enh_shaman : public CreatureScript +class npc_toc_enh_shaman : public CreatureScript { public: - mob_toc_enh_shaman() : CreatureScript("mob_toc_enh_shaman") { } + npc_toc_enh_shaman() : CreatureScript("npc_toc_enh_shaman") { } - struct mob_toc_enh_shamanAI : public boss_faction_championsAI + struct npc_toc_enh_shamanAI : public boss_faction_championsAI { - mob_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_enh_shamanAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} void Reset() { @@ -2029,18 +2029,18 @@ class mob_toc_enh_shaman : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_enh_shamanAI (creature); + return new npc_toc_enh_shamanAI (creature); } }; -class mob_toc_retro_paladin : public CreatureScript +class npc_toc_retro_paladin : public CreatureScript { public: - mob_toc_retro_paladin() : CreatureScript("mob_toc_retro_paladin") { } + npc_toc_retro_paladin() : CreatureScript("npc_toc_retro_paladin") { } - struct mob_toc_retro_paladinAI : public boss_faction_championsAI + struct npc_toc_retro_paladinAI : public boss_faction_championsAI { - mob_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} + npc_toc_retro_paladinAI(Creature* creature) : boss_faction_championsAI(creature, AI_MELEE) {} void Reset() { @@ -2135,18 +2135,18 @@ class mob_toc_retro_paladin : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_retro_paladinAI (creature); + return new npc_toc_retro_paladinAI (creature); } }; -class mob_toc_pet_warlock : public CreatureScript +class npc_toc_pet_warlock : public CreatureScript { public: - mob_toc_pet_warlock() : CreatureScript("mob_toc_pet_warlock") { } + npc_toc_pet_warlock() : CreatureScript("npc_toc_pet_warlock") { } - struct mob_toc_pet_warlockAI : public boss_faction_championsAI + struct npc_toc_pet_warlockAI : public boss_faction_championsAI { - mob_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} + npc_toc_pet_warlockAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} void Reset() { @@ -2187,18 +2187,18 @@ class mob_toc_pet_warlock : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_pet_warlockAI (creature); + return new npc_toc_pet_warlockAI (creature); } }; -class mob_toc_pet_hunter : public CreatureScript +class npc_toc_pet_hunter : public CreatureScript { public: - mob_toc_pet_hunter() : CreatureScript("mob_toc_pet_hunter") { } + npc_toc_pet_hunter() : CreatureScript("npc_toc_pet_hunter") { } - struct mob_toc_pet_hunterAI : public boss_faction_championsAI + struct npc_toc_pet_hunterAI : public boss_faction_championsAI { - mob_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} + npc_toc_pet_hunterAI(Creature* creature) : boss_faction_championsAI(creature, AI_PET) {} void Reset() { @@ -2227,7 +2227,7 @@ class mob_toc_pet_hunter : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_toc_pet_hunterAI (creature); + return new npc_toc_pet_hunterAI (creature); } }; @@ -2388,22 +2388,22 @@ class spell_toc_heroism : public SpellScriptLoader void AddSC_boss_faction_champions() { new boss_toc_champion_controller(); - new mob_toc_druid(); - new mob_toc_shaman(); - new mob_toc_paladin(); - new mob_toc_priest(); - new mob_toc_shadow_priest(); - new mob_toc_mage(); - new mob_toc_warlock(); - new mob_toc_hunter(); - new mob_toc_boomkin(); - new mob_toc_warrior(); - new mob_toc_dk(); - new mob_toc_rogue(); - new mob_toc_enh_shaman(); - new mob_toc_retro_paladin(); - new mob_toc_pet_warlock(); - new mob_toc_pet_hunter(); + new npc_toc_druid(); + new npc_toc_shaman(); + new npc_toc_paladin(); + new npc_toc_priest(); + new npc_toc_shadow_priest(); + new npc_toc_mage(); + new npc_toc_warlock(); + new npc_toc_hunter(); + new npc_toc_boomkin(); + new npc_toc_warrior(); + new npc_toc_dk(); + new npc_toc_rogue(); + new npc_toc_enh_shaman(); + new npc_toc_retro_paladin(); + new npc_toc_pet_warlock(); + new npc_toc_pet_hunter(); new spell_faction_champion_warl_unstable_affliction(); new spell_faction_champion_death_grip(); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 74324d6c515..795e675b12c 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -218,14 +218,14 @@ class boss_jaraxxus : public CreatureScript } }; -class mob_legion_flame : public CreatureScript +class npc_legion_flame : public CreatureScript { public: - mob_legion_flame() : CreatureScript("mob_legion_flame") { } + npc_legion_flame() : CreatureScript("npc_legion_flame") { } - struct mob_legion_flameAI : public ScriptedAI + struct npc_legion_flameAI : public ScriptedAI { - mob_legion_flameAI(Creature* creature) : ScriptedAI(creature) + npc_legion_flameAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); _instance = creature->GetInstanceScript(); @@ -250,18 +250,18 @@ class mob_legion_flame : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_legion_flameAI(creature); + return new npc_legion_flameAI(creature); } }; -class mob_infernal_volcano : public CreatureScript +class npc_infernal_volcano : public CreatureScript { public: - mob_infernal_volcano() : CreatureScript("mob_infernal_volcano") { } + npc_infernal_volcano() : CreatureScript("npc_infernal_volcano") { } - struct mob_infernal_volcanoAI : public ScriptedAI + struct npc_infernal_volcanoAI : public ScriptedAI { - mob_infernal_volcanoAI(Creature* creature) : ScriptedAI(creature), _summons(me) + npc_infernal_volcanoAI(Creature* creature) : ScriptedAI(creature), _summons(me) { SetCombatMovement(false); } @@ -304,18 +304,18 @@ class mob_infernal_volcano : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_infernal_volcanoAI(creature); + return new npc_infernal_volcanoAI(creature); } }; -class mob_fel_infernal : public CreatureScript +class npc_fel_infernal : public CreatureScript { public: - mob_fel_infernal() : CreatureScript("mob_fel_infernal") { } + npc_fel_infernal() : CreatureScript("npc_fel_infernal") { } - struct mob_fel_infernalAI : public ScriptedAI + struct npc_fel_infernalAI : public ScriptedAI { - mob_fel_infernalAI(Creature* creature) : ScriptedAI(creature) + npc_fel_infernalAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); } @@ -355,18 +355,18 @@ class mob_fel_infernal : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_infernalAI(creature); + return new npc_fel_infernalAI(creature); } }; -class mob_nether_portal : public CreatureScript +class npc_nether_portal : public CreatureScript { public: - mob_nether_portal() : CreatureScript("mob_nether_portal") { } + npc_nether_portal() : CreatureScript("npc_nether_portal") { } - struct mob_nether_portalAI : public ScriptedAI + struct npc_nether_portalAI : public ScriptedAI { - mob_nether_portalAI(Creature* creature) : ScriptedAI(creature), _summons(me) + npc_nether_portalAI(Creature* creature) : ScriptedAI(creature), _summons(me) { } @@ -408,18 +408,18 @@ class mob_nether_portal : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_nether_portalAI(creature); + return new npc_nether_portalAI(creature); } }; -class mob_mistress_of_pain : public CreatureScript +class npc_mistress_of_pain : public CreatureScript { public: - mob_mistress_of_pain() : CreatureScript("mob_mistress_of_pain") { } + npc_mistress_of_pain() : CreatureScript("npc_mistress_of_pain") { } - struct mob_mistress_of_painAI : public ScriptedAI + struct npc_mistress_of_painAI : public ScriptedAI { - mob_mistress_of_painAI(Creature* creature) : ScriptedAI(creature) + npc_mistress_of_painAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); if (_instance) @@ -488,7 +488,7 @@ class mob_mistress_of_pain : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_mistress_of_painAI(creature); + return new npc_mistress_of_painAI(creature); } }; @@ -592,11 +592,11 @@ class spell_mistress_kiss_area : public SpellScriptLoader void AddSC_boss_jaraxxus() { new boss_jaraxxus(); - new mob_legion_flame(); - new mob_infernal_volcano(); - new mob_fel_infernal(); - new mob_nether_portal(); - new mob_mistress_of_pain(); + new npc_legion_flame(); + new npc_infernal_volcano(); + new npc_fel_infernal(); + new npc_nether_portal(); + new npc_mistress_of_pain(); new spell_mistress_kiss(); new spell_mistress_kiss_area(); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 21c3c983c64..2804f7c0adf 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -288,14 +288,14 @@ class boss_gormok : public CreatureScript } }; -class mob_snobold_vassal : public CreatureScript +class npc_snobold_vassal : public CreatureScript { public: - mob_snobold_vassal() : CreatureScript("mob_snobold_vassal") { } + npc_snobold_vassal() : CreatureScript("npc_snobold_vassal") { } - struct mob_snobold_vassalAI : public ScriptedAI + struct npc_snobold_vassalAI : public ScriptedAI { - mob_snobold_vassalAI(Creature* creature) : ScriptedAI(creature) + npc_snobold_vassalAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); if (_instance) @@ -457,7 +457,7 @@ class mob_snobold_vassal : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_snobold_vassalAI(creature); + return new npc_snobold_vassalAI(creature); } }; @@ -786,14 +786,14 @@ class boss_dreadscale : public CreatureScript } }; -class mob_slime_pool : public CreatureScript +class npc_slime_pool : public CreatureScript { public: - mob_slime_pool() : CreatureScript("mob_slime_pool") { } + npc_slime_pool() : CreatureScript("npc_slime_pool") { } - struct mob_slime_poolAI : public ScriptedAI + struct npc_slime_poolAI : public ScriptedAI { - mob_slime_poolAI(Creature* creature) : ScriptedAI(creature) + npc_slime_poolAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); } @@ -823,7 +823,7 @@ class mob_slime_pool : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_slime_poolAI(creature); + return new npc_slime_poolAI(creature); } }; @@ -1147,13 +1147,13 @@ class boss_icehowl : public CreatureScript void AddSC_boss_northrend_beasts() { new boss_gormok(); - new mob_snobold_vassal(); + new npc_snobold_vassal(); new npc_firebomb(); new spell_gormok_fire_bomb(); new boss_acidmaw(); new boss_dreadscale(); - new mob_slime_pool(); + new npc_slime_pool(); new boss_icehowl(); } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index fe2897295ce..d6d9db6bfb7 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -490,14 +490,14 @@ class boss_eydis : public CreatureScript } }; -class mob_essence_of_twin : public CreatureScript +class npc_essence_of_twin : public CreatureScript { public: - mob_essence_of_twin() : CreatureScript("mob_essence_of_twin") { } + npc_essence_of_twin() : CreatureScript("npc_essence_of_twin") { } - struct mob_essence_of_twinAI : public ScriptedAI + struct npc_essence_of_twinAI : public ScriptedAI { - mob_essence_of_twinAI(Creature* creature) : ScriptedAI(creature) { } + npc_essence_of_twinAI(Creature* creature) : ScriptedAI(creature) { } uint32 GetData(uint32 data) const { @@ -520,7 +520,7 @@ class mob_essence_of_twin : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_essence_of_twinAI(creature); + return new npc_essence_of_twinAI(creature); }; bool OnGossipHello(Player* player, Creature* creature) @@ -532,9 +532,9 @@ class mob_essence_of_twin : public CreatureScript } }; -struct mob_unleashed_ballAI : public ScriptedAI +struct npc_unleashed_ballAI : public ScriptedAI { - mob_unleashed_ballAI(Creature* creature) : ScriptedAI(creature) + npc_unleashed_ballAI(Creature* creature) : ScriptedAI(creature) { } @@ -585,14 +585,14 @@ struct mob_unleashed_ballAI : public ScriptedAI uint32 RangeCheckTimer; }; -class mob_unleashed_dark : public CreatureScript +class npc_unleashed_dark : public CreatureScript { public: - mob_unleashed_dark() : CreatureScript("mob_unleashed_dark") { } + npc_unleashed_dark() : CreatureScript("npc_unleashed_dark") { } - struct mob_unleashed_darkAI : public mob_unleashed_ballAI + struct npc_unleashed_darkAI : public npc_unleashed_ballAI { - mob_unleashed_darkAI(Creature* creature) : mob_unleashed_ballAI(creature) {} + npc_unleashed_darkAI(Creature* creature) : npc_unleashed_ballAI(creature) {} void UpdateAI(uint32 diff) { @@ -613,18 +613,18 @@ class mob_unleashed_dark : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_unleashed_darkAI(creature); + return new npc_unleashed_darkAI(creature); } }; -class mob_unleashed_light : public CreatureScript +class npc_unleashed_light : public CreatureScript { public: - mob_unleashed_light() : CreatureScript("mob_unleashed_light") { } + npc_unleashed_light() : CreatureScript("npc_unleashed_light") { } - struct mob_unleashed_lightAI : public mob_unleashed_ballAI + struct npc_unleashed_lightAI : public npc_unleashed_ballAI { - mob_unleashed_lightAI(Creature* creature) : mob_unleashed_ballAI(creature) {} + npc_unleashed_lightAI(Creature* creature) : npc_unleashed_ballAI(creature) {} void UpdateAI(uint32 diff) { @@ -645,18 +645,18 @@ class mob_unleashed_light : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_unleashed_lightAI(creature); + return new npc_unleashed_lightAI(creature); } }; -class mob_bullet_controller : public CreatureScript +class npc_bullet_controller : public CreatureScript { public: - mob_bullet_controller() : CreatureScript("mob_bullet_controller") { } + npc_bullet_controller() : CreatureScript("npc_bullet_controller") { } - struct mob_bullet_controllerAI : public ScriptedAI + struct npc_bullet_controllerAI : public ScriptedAI { - mob_bullet_controllerAI(Creature* creature) : ScriptedAI(creature) + npc_bullet_controllerAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } @@ -674,7 +674,7 @@ class mob_bullet_controller : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_bullet_controllerAI(creature); + return new npc_bullet_controllerAI(creature); } }; @@ -881,10 +881,10 @@ void AddSC_boss_twin_valkyr() { new boss_fjola(); new boss_eydis(); - new mob_unleashed_light(); - new mob_unleashed_dark(); - new mob_essence_of_twin(); - new mob_bullet_controller(); + new npc_unleashed_light(); + new npc_unleashed_dark(); + new npc_essence_of_twin(); + new npc_bullet_controller(); new spell_powering_up(); new spell_valkyr_essences(); diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp index b6f6d7fcb23..98f467b0bba 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp @@ -192,14 +192,14 @@ class boss_bronjahm : public CreatureScript } }; -class mob_corrupted_soul_fragment : public CreatureScript +class npc_corrupted_soul_fragment : public CreatureScript { public: - mob_corrupted_soul_fragment() : CreatureScript("mob_corrupted_soul_fragment") { } + npc_corrupted_soul_fragment() : CreatureScript("npc_corrupted_soul_fragment") { } - struct mob_corrupted_soul_fragmentAI : public ScriptedAI + struct npc_corrupted_soul_fragmentAI : public ScriptedAI { - mob_corrupted_soul_fragmentAI(Creature* creature) : ScriptedAI(creature) + npc_corrupted_soul_fragmentAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); } @@ -231,7 +231,7 @@ class mob_corrupted_soul_fragment : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_corrupted_soul_fragmentAI(creature); + return new npc_corrupted_soul_fragmentAI(creature); } }; @@ -409,7 +409,7 @@ class spell_bronjahm_soulstorm_targeting : public SpellScriptLoader void AddSC_boss_bronjahm() { new boss_bronjahm(); - new mob_corrupted_soul_fragment(); + new npc_corrupted_soul_fragment(); new spell_bronjahm_magic_bane(); new spell_bronjahm_consume_soul(); new spell_bronjahm_soulstorm_channel(); diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp index 42d912e2bd2..48498b4dbeb 100644 --- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp @@ -38,14 +38,14 @@ enum eEvents EVENT_TACTICAL_BLINK = 2, }; -class mob_ymirjar_flamebearer : public CreatureScript +class npc_ymirjar_flamebearer : public CreatureScript { public: - mob_ymirjar_flamebearer() : CreatureScript("mob_ymirjar_flamebearer") { } + npc_ymirjar_flamebearer() : CreatureScript("npc_ymirjar_flamebearer") { } - struct mob_ymirjar_flamebearerAI: public ScriptedAI + struct npc_ymirjar_flamebearerAI: public ScriptedAI { - mob_ymirjar_flamebearerAI(Creature* creature) : ScriptedAI(creature) + npc_ymirjar_flamebearerAI(Creature* creature) : ScriptedAI(creature) { } @@ -99,18 +99,18 @@ class mob_ymirjar_flamebearer : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_ymirjar_flamebearerAI(creature); + return new npc_ymirjar_flamebearerAI(creature); } }; -class mob_iceborn_protodrake : public CreatureScript +class npc_iceborn_protodrake : public CreatureScript { public: - mob_iceborn_protodrake() : CreatureScript("mob_iceborn_protodrake") { } + npc_iceborn_protodrake() : CreatureScript("npc_iceborn_protodrake") { } - struct mob_iceborn_protodrakeAI: public ScriptedAI + struct npc_iceborn_protodrakeAI: public ScriptedAI { - mob_iceborn_protodrakeAI(Creature* creature) : ScriptedAI(creature), _vehicle(creature->GetVehicleKit()) + npc_iceborn_protodrakeAI(Creature* creature) : ScriptedAI(creature), _vehicle(creature->GetVehicleKit()) { ASSERT(_vehicle); } @@ -148,18 +148,18 @@ class mob_iceborn_protodrake : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_iceborn_protodrakeAI(creature); + return new npc_iceborn_protodrakeAI(creature); } }; -class mob_geist_ambusher : public CreatureScript +class npc_geist_ambusher : public CreatureScript { public: - mob_geist_ambusher() : CreatureScript("mob_geist_ambusher") { } + npc_geist_ambusher() : CreatureScript("npc_geist_ambusher") { } - struct mob_geist_ambusherAI: public ScriptedAI + struct npc_geist_ambusherAI: public ScriptedAI { - mob_geist_ambusherAI(Creature* creature) : ScriptedAI(creature) + npc_geist_ambusherAI(Creature* creature) : ScriptedAI(creature) { } @@ -201,18 +201,18 @@ class mob_geist_ambusher : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_geist_ambusherAI(creature); + return new npc_geist_ambusherAI(creature); } }; -class spell_trash_mob_glacial_strike : public SpellScriptLoader +class spell_trash_npc_glacial_strike : public SpellScriptLoader { public: - spell_trash_mob_glacial_strike() : SpellScriptLoader("spell_trash_mob_glacial_strike") { } + spell_trash_npc_glacial_strike() : SpellScriptLoader("spell_trash_npc_glacial_strike") { } - class spell_trash_mob_glacial_strike_AuraScript : public AuraScript + class spell_trash_npc_glacial_strike_AuraScript : public AuraScript { - PrepareAuraScript(spell_trash_mob_glacial_strike_AuraScript); + PrepareAuraScript(spell_trash_npc_glacial_strike_AuraScript); void PeriodicTick(AuraEffect const* /*aurEff*/) { @@ -225,20 +225,20 @@ class spell_trash_mob_glacial_strike : public SpellScriptLoader void Register() { - OnEffectPeriodic += AuraEffectPeriodicFn(spell_trash_mob_glacial_strike_AuraScript::PeriodicTick, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE_PERCENT); + OnEffectPeriodic += AuraEffectPeriodicFn(spell_trash_npc_glacial_strike_AuraScript::PeriodicTick, EFFECT_2, SPELL_AURA_PERIODIC_DAMAGE_PERCENT); } }; AuraScript* GetAuraScript() const { - return new spell_trash_mob_glacial_strike_AuraScript(); + return new spell_trash_npc_glacial_strike_AuraScript(); } }; void AddSC_pit_of_saron() { - new mob_ymirjar_flamebearer(); - new mob_iceborn_protodrake(); - new mob_geist_ambusher(); - new spell_trash_mob_glacial_strike(); + new npc_ymirjar_flamebearer(); + new npc_iceborn_protodrake(); + new npc_geist_ambusher(); + new spell_trash_npc_glacial_strike(); } diff --git a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp index 2f252a91050..71c4c1b4f41 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_slad_ran.cpp @@ -210,19 +210,19 @@ public: }; -class mob_slad_ran_constrictor : public CreatureScript +class npc_slad_ran_constrictor : public CreatureScript { public: - mob_slad_ran_constrictor() : CreatureScript("mob_slad_ran_constrictor") { } + npc_slad_ran_constrictor() : CreatureScript("npc_slad_ran_constrictor") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_slad_ran_constrictorAI (creature); + return new npc_slad_ran_constrictorAI (creature); } - struct mob_slad_ran_constrictorAI : public ScriptedAI + struct npc_slad_ran_constrictorAI : public ScriptedAI { - mob_slad_ran_constrictorAI(Creature* creature) : ScriptedAI(creature) {} + npc_slad_ran_constrictorAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiGripOfSladRanTimer; @@ -263,19 +263,19 @@ public: }; -class mob_slad_ran_viper : public CreatureScript +class npc_slad_ran_viper : public CreatureScript { public: - mob_slad_ran_viper() : CreatureScript("mob_slad_ran_viper") { } + npc_slad_ran_viper() : CreatureScript("npc_slad_ran_viper") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_slad_ran_viperAI (creature); + return new npc_slad_ran_viperAI (creature); } - struct mob_slad_ran_viperAI : public ScriptedAI + struct npc_slad_ran_viperAI : public ScriptedAI { - mob_slad_ran_viperAI(Creature* creature) : ScriptedAI(creature) {} + npc_slad_ran_viperAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiVenomousBiteTimer; @@ -322,7 +322,7 @@ class achievement_snakes_whyd_it_have_to_be_snakes : public AchievementCriteriaS void AddSC_boss_slad_ran() { new boss_slad_ran(); - new mob_slad_ran_constrictor(); - new mob_slad_ran_viper(); + new npc_slad_ran_constrictor(); + new npc_slad_ran_viper(); new achievement_snakes_whyd_it_have_to_be_snakes(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp index a1695ee245d..1228c4d72e1 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp @@ -25,7 +25,7 @@ enum Anubrekhan SAY_GREET = 1, SAY_SLAY = 2, - MOB_CRYPT_GUARD = 16573 + NPC_CRYPT_GUARD = 16573 }; const Position GuardSummonPos = {3333.72f, -3476.30f, 287.1f, 6.2801f}; @@ -85,11 +85,11 @@ public: // otherwise, after a wipe, they respawn where boss was at wipe moment. pos = me->GetHomePosition(); pos.m_positionY -= 10.0f; - me->SummonCreature(MOB_CRYPT_GUARD, pos, TEMPSUMMON_CORPSE_DESPAWN); + me->SummonCreature(NPC_CRYPT_GUARD, pos, TEMPSUMMON_CORPSE_DESPAWN); pos = me->GetHomePosition(); pos.m_positionY += 10.0f; - me->SummonCreature(MOB_CRYPT_GUARD, pos, TEMPSUMMON_CORPSE_DESPAWN); + me->SummonCreature(NPC_CRYPT_GUARD, pos, TEMPSUMMON_CORPSE_DESPAWN); } } @@ -138,7 +138,7 @@ public: BossAI::SummonedCreatureDespawn(summon); // check if it is an actual killed guard - if (!me->IsAlive() || summon->IsAlive() || summon->GetEntry() != MOB_CRYPT_GUARD) + if (!me->IsAlive() || summon->IsAlive() || summon->GetEntry() != NPC_CRYPT_GUARD) return; summon->CastSpell(summon, SPELL_SUMMON_CORPSE_SCARABS_MOB, true, NULL, NULL, me->GetGUID()); @@ -166,12 +166,12 @@ public: case EVENT_LOCUST: /// @todo Add Text DoCast(me, RAID_MODE(SPELL_LOCUST_SWARM_10, SPELL_LOCUST_SWARM_25)); - DoSummon(MOB_CRYPT_GUARD, GuardSummonPos, 0, TEMPSUMMON_CORPSE_DESPAWN); + DoSummon(NPC_CRYPT_GUARD, GuardSummonPos, 0, TEMPSUMMON_CORPSE_DESPAWN); events.ScheduleEvent(EVENT_LOCUST, 90000); break; case EVENT_SPAWN_GUARDIAN_NORMAL: /// @todo Add Text - DoSummon(MOB_CRYPT_GUARD, GuardSummonPos, 0, TEMPSUMMON_CORPSE_DESPAWN); + DoSummon(NPC_CRYPT_GUARD, GuardSummonPos, 0, TEMPSUMMON_CORPSE_DESPAWN); break; case EVENT_BERSERK: DoCast(me, SPELL_BERSERK, true); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp index 316ddee540c..3283d2b32b2 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_faerlina.cpp @@ -179,14 +179,14 @@ class boss_faerlina : public CreatureScript } }; -class mob_faerlina_add : public CreatureScript +class npc_faerlina_add : public CreatureScript { public: - mob_faerlina_add() : CreatureScript("mob_faerlina_add") { } + npc_faerlina_add() : CreatureScript("npc_faerlina_add") { } - struct mob_faerlina_addAI : public ScriptedAI + struct npc_faerlina_addAI : public ScriptedAI { - mob_faerlina_addAI(Creature* creature) : ScriptedAI(creature), + npc_faerlina_addAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) { } @@ -212,7 +212,7 @@ class mob_faerlina_add : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_faerlina_addAI(creature); + return new npc_faerlina_addAI(creature); } }; @@ -230,6 +230,6 @@ class achievement_momma_said_knock_you_out : public AchievementCriteriaScript void AddSC_boss_faerlina() { new boss_faerlina(); - new mob_faerlina_add(); + new npc_faerlina_add(); new achievement_momma_said_knock_you_out(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp index 013bfe91987..2ca4214ceed 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp @@ -62,7 +62,7 @@ const Position WaypointPositions[12] = {2517.8f, -2896.6f, 241.28f, 2.315f}, }; -const uint32 MOB_HORSEMEN[] = {16064, 16065, 30549, 16063}; +const uint32 NPC_HORSEMEN[] = {16064, 16065, 30549, 16063}; const uint32 SPELL_MARK[] = {28832, 28833, 28834, 28835}; #define SPELL_PRIMARY(i) RAID_MODE(SPELL_PRIMARY_N[i], SPELL_PRIMARY_H[i]) const uint32 SPELL_PRIMARY_N[] = {28884, 28863, 28882, 28883}; @@ -98,7 +98,7 @@ public: { id = Horsemen(0); for (uint8 i = 0; i < 4; ++i) - if (me->GetEntry() == MOB_HORSEMEN[i]) + if (me->GetEntry() == NPC_HORSEMEN[i]) id = Horsemen(i); caster = (id == HORSEMEN_LADY || id == HORSEMEN_SIR); encounterActionReset = false; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp index 9a20dbcf498..bc489eff438 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp @@ -25,7 +25,7 @@ #define SPELL_BERSERK 26662 #define SPELL_INFECTED_WOUND 29306 -#define MOB_ZOMBIE 16360 +#define NPC_ZOMBIE 16360 const Position PosSummon[3] = { @@ -66,7 +66,7 @@ public: void MoveInLineOfSight(Unit* who) { - if (who->GetEntry() == MOB_ZOMBIE && me->IsWithinDistInMap(who, 7)) + if (who->GetEntry() == NPC_ZOMBIE && me->IsWithinDistInMap(who, 7)) { SetGazeOn(who); /// @todo use a script text @@ -88,7 +88,7 @@ public: void JustSummoned(Creature* summon) { - if (summon->GetEntry() == MOB_ZOMBIE) + if (summon->GetEntry() == NPC_ZOMBIE) summon->AI()->AttackStart(me); summons.Summon(summon); } @@ -124,13 +124,13 @@ public: break; case EVENT_SUMMON: for (int32 i = 0; i < RAID_MODE(1, 2); ++i) - DoSummon(MOB_ZOMBIE, PosSummon[rand() % RAID_MODE(1, 3)]); + DoSummon(NPC_ZOMBIE, PosSummon[rand() % RAID_MODE(1, 3)]); events.ScheduleEvent(EVENT_SUMMON, 10000); break; } } - if (me->GetVictim() && me->GetVictim()->GetEntry() == MOB_ZOMBIE) + if (me->GetVictim() && me->GetVictim()->GetEntry() == NPC_ZOMBIE) { if (me->IsWithinMeleeRange(me->GetVictim())) { diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index bad5429e547..18fe6ca0553 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -48,13 +48,13 @@ enum Spells enum Creatures { - MOB_LIVE_TRAINEE = 16124, - MOB_LIVE_KNIGHT = 16125, - MOB_LIVE_RIDER = 16126, - MOB_DEAD_TRAINEE = 16127, - MOB_DEAD_KNIGHT = 16148, - MOB_DEAD_RIDER = 16150, - MOB_DEAD_HORSE = 16149 + NPC_LIVE_TRAINEE = 16124, + NPC_LIVE_KNIGHT = 16125, + NPC_LIVE_RIDER = 16126, + NPC_DEAD_TRAINEE = 16127, + NPC_DEAD_KNIGHT = 16148, + NPC_DEAD_RIDER = 16150, + NPC_DEAD_HORSE = 16149 }; struct Waves { uint32 entry, time, mode; }; @@ -63,37 +63,37 @@ struct Waves { uint32 entry, time, mode; }; // but this is handled in DoGothikSummon function const Waves waves[] = { - {MOB_LIVE_TRAINEE, 20000, 1}, - {MOB_LIVE_TRAINEE, 20000, 1}, - {MOB_LIVE_TRAINEE, 10000, 1}, - {MOB_LIVE_KNIGHT, 10000, 1}, - {MOB_LIVE_TRAINEE, 15000, 1}, - {MOB_LIVE_KNIGHT, 5000, 1}, - {MOB_LIVE_TRAINEE, 20000, 1}, - {MOB_LIVE_TRAINEE, 0, 1}, - {MOB_LIVE_KNIGHT, 10000, 1}, - {MOB_LIVE_TRAINEE, 10000, 2}, - {MOB_LIVE_RIDER, 10000, 0}, - {MOB_LIVE_RIDER, 5000, 2}, - {MOB_LIVE_TRAINEE, 5000, 0}, - {MOB_LIVE_TRAINEE, 15000, 2}, - {MOB_LIVE_KNIGHT, 15000, 0}, - {MOB_LIVE_TRAINEE, 0, 0}, - {MOB_LIVE_RIDER, 10000, 1}, - {MOB_LIVE_KNIGHT, 10000, 1}, - {MOB_LIVE_TRAINEE, 10000, 0}, - {MOB_LIVE_RIDER, 10000, 2}, - {MOB_LIVE_TRAINEE, 0, 2}, - {MOB_LIVE_RIDER, 5000, 1}, - {MOB_LIVE_TRAINEE, 0, 2}, - {MOB_LIVE_KNIGHT, 5000, 1}, - {MOB_LIVE_RIDER, 0, 2}, - {MOB_LIVE_TRAINEE, 20000, 1}, - {MOB_LIVE_RIDER, 0, 1}, - {MOB_LIVE_KNIGHT, 0, 1}, - {MOB_LIVE_TRAINEE, 25000, 2}, - {MOB_LIVE_TRAINEE, 15000, 0}, - {MOB_LIVE_TRAINEE, 25000, 0}, + {NPC_LIVE_TRAINEE, 20000, 1}, + {NPC_LIVE_TRAINEE, 20000, 1}, + {NPC_LIVE_TRAINEE, 10000, 1}, + {NPC_LIVE_KNIGHT, 10000, 1}, + {NPC_LIVE_TRAINEE, 15000, 1}, + {NPC_LIVE_KNIGHT, 5000, 1}, + {NPC_LIVE_TRAINEE, 20000, 1}, + {NPC_LIVE_TRAINEE, 0, 1}, + {NPC_LIVE_KNIGHT, 10000, 1}, + {NPC_LIVE_TRAINEE, 10000, 2}, + {NPC_LIVE_RIDER, 10000, 0}, + {NPC_LIVE_RIDER, 5000, 2}, + {NPC_LIVE_TRAINEE, 5000, 0}, + {NPC_LIVE_TRAINEE, 15000, 2}, + {NPC_LIVE_KNIGHT, 15000, 0}, + {NPC_LIVE_TRAINEE, 0, 0}, + {NPC_LIVE_RIDER, 10000, 1}, + {NPC_LIVE_KNIGHT, 10000, 1}, + {NPC_LIVE_TRAINEE, 10000, 0}, + {NPC_LIVE_RIDER, 10000, 2}, + {NPC_LIVE_TRAINEE, 0, 2}, + {NPC_LIVE_RIDER, 5000, 1}, + {NPC_LIVE_TRAINEE, 0, 2}, + {NPC_LIVE_KNIGHT, 5000, 1}, + {NPC_LIVE_RIDER, 0, 2}, + {NPC_LIVE_TRAINEE, 20000, 1}, + {NPC_LIVE_RIDER, 0, 1}, + {NPC_LIVE_KNIGHT, 0, 1}, + {NPC_LIVE_TRAINEE, 25000, 2}, + {NPC_LIVE_TRAINEE, 15000, 0}, + {NPC_LIVE_TRAINEE, 25000, 0}, {0, 0, 1}, }; @@ -258,28 +258,28 @@ class boss_gothik : public CreatureScript { switch (entry) { - case MOB_LIVE_TRAINEE: + case NPC_LIVE_TRAINEE: { if (Creature* liveTrigger = Unit::GetCreature(*me, LiveTriggerGUID[0])) - DoSummon(MOB_LIVE_TRAINEE, liveTrigger, 1); + DoSummon(NPC_LIVE_TRAINEE, liveTrigger, 1); if (Creature* liveTrigger1 = Unit::GetCreature(*me, LiveTriggerGUID[1])) - DoSummon(MOB_LIVE_TRAINEE, liveTrigger1, 1); + DoSummon(NPC_LIVE_TRAINEE, liveTrigger1, 1); if (Creature* liveTrigger2 = Unit::GetCreature(*me, LiveTriggerGUID[2])) - DoSummon(MOB_LIVE_TRAINEE, liveTrigger2, 1); + DoSummon(NPC_LIVE_TRAINEE, liveTrigger2, 1); break; } - case MOB_LIVE_KNIGHT: + case NPC_LIVE_KNIGHT: { if (Creature* liveTrigger3 = Unit::GetCreature(*me, LiveTriggerGUID[3])) - DoSummon(MOB_LIVE_KNIGHT, liveTrigger3, 1); + DoSummon(NPC_LIVE_KNIGHT, liveTrigger3, 1); if (Creature* liveTrigger5 = Unit::GetCreature(*me, LiveTriggerGUID[5])) - DoSummon(MOB_LIVE_KNIGHT, liveTrigger5, 1); + DoSummon(NPC_LIVE_KNIGHT, liveTrigger5, 1); break; } - case MOB_LIVE_RIDER: + case NPC_LIVE_RIDER: { if (Creature* liveTrigger4 = Unit::GetCreature(*me, LiveTriggerGUID[4])) - DoSummon(MOB_LIVE_RIDER, liveTrigger4, 1); + DoSummon(NPC_LIVE_RIDER, liveTrigger4, 1); break; } } @@ -288,24 +288,24 @@ class boss_gothik : public CreatureScript { switch (entry) { - case MOB_LIVE_TRAINEE: + case NPC_LIVE_TRAINEE: { if (Creature* liveTrigger = Unit::GetCreature(*me, LiveTriggerGUID[4])) - DoSummon(MOB_LIVE_TRAINEE, liveTrigger, 1); + DoSummon(NPC_LIVE_TRAINEE, liveTrigger, 1); if (Creature* liveTrigger2 = Unit::GetCreature(*me, LiveTriggerGUID[4])) - DoSummon(MOB_LIVE_TRAINEE, liveTrigger2, 1); + DoSummon(NPC_LIVE_TRAINEE, liveTrigger2, 1); break; } - case MOB_LIVE_KNIGHT: + case NPC_LIVE_KNIGHT: { if (Creature* liveTrigger5 = Unit::GetCreature(*me, LiveTriggerGUID[4])) - DoSummon(MOB_LIVE_KNIGHT, liveTrigger5, 1); + DoSummon(NPC_LIVE_KNIGHT, liveTrigger5, 1); break; } - case MOB_LIVE_RIDER: + case NPC_LIVE_RIDER: { if (Creature* liveTrigger4 = Unit::GetCreature(*me, LiveTriggerGUID[4])) - DoSummon(MOB_LIVE_RIDER, liveTrigger4, 1); + DoSummon(NPC_LIVE_RIDER, liveTrigger4, 1); break; } } @@ -381,14 +381,14 @@ class boss_gothik : public CreatureScript switch (spell->Id) { case SPELL_INFORM_DEAD_TRAINEE: - DoSummon(MOB_DEAD_TRAINEE, target, 0); + DoSummon(NPC_DEAD_TRAINEE, target, 0); break; case SPELL_INFORM_DEAD_KNIGHT: - DoSummon(MOB_DEAD_KNIGHT, target, 0); + DoSummon(NPC_DEAD_KNIGHT, target, 0); break; case SPELL_INFORM_DEAD_RIDER: - DoSummon(MOB_DEAD_RIDER, target, 1.0f); - DoSummon(MOB_DEAD_HORSE, target, 1.0f); + DoSummon(NPC_DEAD_RIDER, target, 1.0f); + DoSummon(NPC_DEAD_HORSE, target, 1.0f); break; } } @@ -504,14 +504,14 @@ class boss_gothik : public CreatureScript } }; -class mob_gothik_minion : public CreatureScript +class npc_gothik_minion : public CreatureScript { public: - mob_gothik_minion() : CreatureScript("mob_gothik_minion") { } + npc_gothik_minion() : CreatureScript("npc_gothik_minion") { } - struct mob_gothik_minionAI : public CombatAI + struct npc_gothik_minionAI : public CombatAI { - mob_gothik_minionAI(Creature* creature) : CombatAI(creature) + npc_gothik_minionAI(Creature* creature) : CombatAI(creature) { liveSide = IN_LIVE_SIDE(me); } @@ -588,7 +588,7 @@ class mob_gothik_minion : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_gothik_minionAI(creature); + return new npc_gothik_minionAI(creature); } }; @@ -621,6 +621,6 @@ class spell_gothik_shadow_bolt_volley : public SpellScriptLoader void AddSC_boss_gothik() { new boss_gothik(); - new mob_gothik_minion(); + new npc_gothik_minion(); new spell_gothik_shadow_bolt_volley(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp index 9e369fa83bb..e8991be4dfc 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp @@ -41,7 +41,7 @@ enum Events enum CreatureId { - MOB_FALLOUT_SLIME = 16290 + NPC_FALLOUT_SLIME = 16290 }; class boss_grobbulus : public CreatureScript @@ -74,7 +74,7 @@ public: { if (spell->Id == uint32(SPELL_SLIME_SPRAY)) { - if (TempSummon* slime = me->SummonCreature(MOB_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) + if (TempSummon* slime = me->SummonCreature(NPC_FALLOUT_SLIME, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0)) DoZoneInCombat(slime); } } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index 4c807c515e1..ae04de9db0f 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -35,8 +35,8 @@ enum Spells enum Creatures { - MOB_WEB_WRAP = 16486, - MOB_SPIDERLING = 17055, + NPC_WEB_WRAP = 16486, + NPC_SPIDERLING = 17055, }; #define MAX_POS_WRAP 3 @@ -111,7 +111,7 @@ public: target->RemoveAura(RAID_MODE(SPELL_WEB_SPRAY_10, SPELL_WEB_SPRAY_25)); uint8 pos = rand()%MAX_POS_WRAP; target->GetMotionMaster()->MoveJump(PosWrap[pos].GetPositionX(), PosWrap[pos].GetPositionY(), PosWrap[pos].GetPositionZ(), 20, 20); - if (Creature* wrap = DoSummon(MOB_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN)) + if (Creature* wrap = DoSummon(NPC_WEB_WRAP, PosWrap[pos], 0, TEMPSUMMON_CORPSE_DESPAWN)) wrap->AI()->SetGUID(target->GetGUID()); } } @@ -137,7 +137,7 @@ public: /// @todo Add missing text uint8 amount = urand(8, 10); for (uint8 i = 0; i < amount; ++i) - DoSummon(MOB_SPIDERLING, me, 0, TEMPSUMMON_CORPSE_DESPAWN); + DoSummon(NPC_SPIDERLING, me, 0, TEMPSUMMON_CORPSE_DESPAWN); events.ScheduleEvent(EVENT_SUMMON, 40000); break; } @@ -149,19 +149,19 @@ public: }; -class mob_webwrap : public CreatureScript +class npc_webwrap : public CreatureScript { public: - mob_webwrap() : CreatureScript("mob_webwrap") { } + npc_webwrap() : CreatureScript("npc_webwrap") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_webwrapAI (creature); + return new npc_webwrapAI (creature); } - struct mob_webwrapAI : public NullCreatureAI + struct npc_webwrapAI : public NullCreatureAI { - mob_webwrapAI(Creature* creature) : NullCreatureAI(creature), victimGUID(0) {} + npc_webwrapAI(Creature* creature) : NullCreatureAI(creature), victimGUID(0) {} uint64 victimGUID; @@ -186,5 +186,5 @@ public: void AddSC_boss_maexxna() { new boss_maexxna(); - new mob_webwrap(); + new npc_webwrap(); } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index d0034628424..09f80482e75 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -32,9 +32,9 @@ enum Noth SPELL_CRIPPLE = 29212, // 25-man: 54814 SPELL_TELEPORT = 29216, - MOB_WARRIOR = 16984, - MOB_CHAMPION = 16983, - MOB_GUARDIAN = 16981 + NPC_WARRIOR = 16984, + NPC_CHAMPION = 16983, + NPC_GUARDIAN = 16981 }; #define SPELL_BLINK RAND(29208, 29209, 29210, 29211) @@ -162,7 +162,7 @@ public: return; case EVENT_WARRIOR: Talk(SAY_SUMMON); - SummonUndead(MOB_WARRIOR, RAID_MODE(2, 3)); + SummonUndead(NPC_WARRIOR, RAID_MODE(2, 3)); events.ScheduleEvent(EVENT_WARRIOR, 30000); return; case EVENT_BLINK: @@ -185,12 +185,12 @@ public: Talk(SAY_SUMMON); switch (balconyCount) { - case 0: SummonUndead(MOB_CHAMPION, RAID_MODE(2, 4)); break; - case 1: SummonUndead(MOB_CHAMPION, RAID_MODE(1, 2)); - SummonUndead(MOB_GUARDIAN, RAID_MODE(1, 2)); break; - case 2: SummonUndead(MOB_GUARDIAN, RAID_MODE(2, 4)); break; - default:SummonUndead(MOB_CHAMPION, RAID_MODE(5, 10)); - SummonUndead(MOB_GUARDIAN, RAID_MODE(5, 10));break; + case 0: SummonUndead(NPC_CHAMPION, RAID_MODE(2, 4)); break; + case 1: SummonUndead(NPC_CHAMPION, RAID_MODE(1, 2)); + SummonUndead(NPC_GUARDIAN, RAID_MODE(1, 2)); break; + case 2: SummonUndead(NPC_GUARDIAN, RAID_MODE(2, 4)); break; + default:SummonUndead(NPC_CHAMPION, RAID_MODE(5, 10)); + SummonUndead(NPC_GUARDIAN, RAID_MODE(5, 10));break; } ++waveCount; events.ScheduleEvent(waveCount < 2 ? EVENT_WAVE : EVENT_GROUND, urand(30000, 45000)); diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp index 2b681750573..7a086ac95e6 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp @@ -278,19 +278,19 @@ public: }; -class mob_stalagg : public CreatureScript +class npc_stalagg : public CreatureScript { public: - mob_stalagg() : CreatureScript("mob_stalagg") { } + npc_stalagg() : CreatureScript("npc_stalagg") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_stalaggAI(creature); + return new npc_stalaggAI(creature); } - struct mob_stalaggAI : public ScriptedAI + struct npc_stalaggAI : public ScriptedAI { - mob_stalaggAI(Creature* creature) : ScriptedAI(creature) + npc_stalaggAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -372,19 +372,19 @@ public: }; -class mob_feugen : public CreatureScript +class npc_feugen : public CreatureScript { public: - mob_feugen() : CreatureScript("mob_feugen") { } + npc_feugen() : CreatureScript("npc_feugen") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_feugenAI(creature); + return new npc_feugenAI(creature); } - struct mob_feugenAI : public ScriptedAI + struct npc_feugenAI : public ScriptedAI { - mob_feugenAI(Creature* creature) : ScriptedAI(creature) + npc_feugenAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -568,8 +568,8 @@ class achievement_polarity_switch : public AchievementCriteriaScript void AddSC_boss_thaddius() { new boss_thaddius(); - new mob_stalagg(); - new mob_feugen(); + new npc_stalagg(); + new npc_feugen(); new spell_thaddius_pos_neg_charge(); new spell_thaddius_polarity_shift(); new achievement_polarity_switch(); diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp index 8d1420ce12e..2f79f138f42 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp @@ -32,8 +32,8 @@ enum Spells enum Adds { - MOB_CRAZED_MANA_WRAITH = 26746, - MOB_CHAOTIC_RIFT = 26918 + NPC_CRAZED_MANA_WRAITH = 26746, + NPC_CHAOTIC_RIFT = 26918 }; enum Yells @@ -120,7 +120,7 @@ class boss_anomalus : public CreatureScript void SummonedCreatureDies(Creature* summoned, Unit* /*who*/) { - if (summoned->GetEntry() == MOB_CHAOTIC_RIFT) + if (summoned->GetEntry() == NPC_CHAOTIC_RIFT) chaosTheory = false; } @@ -157,7 +157,7 @@ class boss_anomalus : public CreatureScript Phase = 1; Talk(SAY_SHIELD); DoCast(me, SPELL_RIFT_SHIELD); - if (Creature* Rift = me->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[urand(0, 5)], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000)) + if (Creature* Rift = me->SummonCreature(NPC_CHAOTIC_RIFT, RiftLocation[urand(0, 5)], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000)) { //DoCast(Rift, SPELL_CHARGE_RIFT); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) @@ -186,14 +186,14 @@ class boss_anomalus : public CreatureScript } }; -class mob_chaotic_rift : public CreatureScript +class npc_chaotic_rift : public CreatureScript { public: - mob_chaotic_rift() : CreatureScript("mob_chaotic_rift") { } + npc_chaotic_rift() : CreatureScript("npc_chaotic_rift") { } - struct mob_chaotic_riftAI : public ScriptedAI + struct npc_chaotic_riftAI : public ScriptedAI { - mob_chaotic_riftAI(Creature* creature) : ScriptedAI(creature) + npc_chaotic_riftAI(Creature* creature) : ScriptedAI(creature) { instance = me->GetInstanceScript(); SetCombatMovement(false); @@ -234,7 +234,7 @@ class mob_chaotic_rift : public CreatureScript if (uiSummonCrazedManaWraithTimer <= diff) { - if (Creature* Wraith = me->SummonCreature(MOB_CRAZED_MANA_WRAITH, me->GetPositionX() + 1, me->GetPositionY() + 1, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000)) + if (Creature* Wraith = me->SummonCreature(NPC_CRAZED_MANA_WRAITH, me->GetPositionX() + 1, me->GetPositionY() + 1, me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000)) if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) Wraith->AI()->AttackStart(target); Creature* Anomalus = ObjectAccessor::GetCreature(*me, instance->GetData64(DATA_ANOMALUS)); @@ -250,7 +250,7 @@ class mob_chaotic_rift : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_chaotic_riftAI(creature); + return new npc_chaotic_riftAI(creature); } }; @@ -277,6 +277,6 @@ class achievement_chaos_theory : public AchievementCriteriaScript void AddSC_boss_anomalus() { new boss_anomalus(); - new mob_chaotic_rift(); + new npc_chaotic_rift(); new achievement_chaos_theory(); } diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp index 7bf6bb247fa..248a039b228 100644 --- a/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp +++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp @@ -36,9 +36,9 @@ enum Spells enum Creatures { - MOB_FIRE_MAGUS = 26928, - MOB_FROST_MAGUS = 26930, - MOB_ARCANE_MAGUS = 26929 + NPC_FIRE_MAGUS = 26928, + NPC_FROST_MAGUS = 26930, + NPC_ARCANE_MAGUS = 26929 }; enum Yells @@ -168,17 +168,17 @@ public: { switch (entry) { - case MOB_FIRE_MAGUS: + case NPC_FIRE_MAGUS: { Summoned->CastSpell(Summoned, SPELL_FIRE_MAGUS_VISUAL, false); break; } - case MOB_FROST_MAGUS: + case NPC_FROST_MAGUS: { Summoned->CastSpell(Summoned, SPELL_FROST_MAGUS_VISUAL, false); break; } - case MOB_ARCANE_MAGUS: + case NPC_ARCANE_MAGUS: { Summoned->CastSpell(Summoned, SPELL_ARCANE_MAGUS_VISUAL, false); break; @@ -263,9 +263,9 @@ public: me->RemoveAllAuras(); me->SetVisible(false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - uiFireMagusGUID = SplitPersonality(MOB_FIRE_MAGUS); - uiFrostMagusGUID = SplitPersonality(MOB_FROST_MAGUS); - uiArcaneMagusGUID = SplitPersonality(MOB_ARCANE_MAGUS); + uiFireMagusGUID = SplitPersonality(NPC_FIRE_MAGUS); + uiFrostMagusGUID = SplitPersonality(NPC_FROST_MAGUS); + uiArcaneMagusGUID = SplitPersonality(NPC_ARCANE_MAGUS); bFireMagusDead = false; bFrostMagusDead = false; bArcaneMagusDead = false; @@ -280,9 +280,9 @@ public: me->RemoveAllAuras(); me->SetVisible(false); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - uiFireMagusGUID = SplitPersonality(MOB_FIRE_MAGUS); - uiFrostMagusGUID = SplitPersonality(MOB_FROST_MAGUS); - uiArcaneMagusGUID = SplitPersonality(MOB_ARCANE_MAGUS); + uiFireMagusGUID = SplitPersonality(NPC_FIRE_MAGUS); + uiFrostMagusGUID = SplitPersonality(NPC_FROST_MAGUS); + uiArcaneMagusGUID = SplitPersonality(NPC_ARCANE_MAGUS); bFireMagusDead = false; bFrostMagusDead = false; bArcaneMagusDead = false; diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp index f5ea71c1928..08072e7f7a3 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp @@ -369,22 +369,22 @@ public: }; /*###### -## mob_stormforged_lieutenant +## npc_stormforged_lieutenant ######*/ -class mob_stormforged_lieutenant : public CreatureScript +class npc_stormforged_lieutenant : public CreatureScript { public: - mob_stormforged_lieutenant() : CreatureScript("mob_stormforged_lieutenant") { } + npc_stormforged_lieutenant() : CreatureScript("npc_stormforged_lieutenant") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_stormforged_lieutenantAI(creature); + return new npc_stormforged_lieutenantAI(creature); } - struct mob_stormforged_lieutenantAI : public ScriptedAI + struct npc_stormforged_lieutenantAI : public ScriptedAI { - mob_stormforged_lieutenantAI(Creature* creature) : ScriptedAI(creature) + npc_stormforged_lieutenantAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -450,5 +450,5 @@ public: void AddSC_boss_bjarngrim() { new boss_bjarngrim(); - new mob_stormforged_lieutenant(); + new npc_stormforged_lieutenant(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp index 80ebb702fed..cc6e1079b5d 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_ionar.cpp @@ -291,22 +291,22 @@ public: }; /*###### -## mob_spark_of_ionar +## npc_spark_of_ionar ######*/ -class mob_spark_of_ionar : public CreatureScript +class npc_spark_of_ionar : public CreatureScript { public: - mob_spark_of_ionar() : CreatureScript("mob_spark_of_ionar") { } + npc_spark_of_ionar() : CreatureScript("npc_spark_of_ionar") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_spark_of_ionarAI(creature); + return new npc_spark_of_ionarAI(creature); } - struct mob_spark_of_ionarAI : public ScriptedAI + struct npc_spark_of_ionarAI : public ScriptedAI { - mob_spark_of_ionarAI(Creature* creature) : ScriptedAI(creature) + npc_spark_of_ionarAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -379,5 +379,5 @@ public: void AddSC_boss_ionar() { new boss_ionar(); - new mob_spark_of_ionar(); + new npc_spark_of_ionar(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp index 9635049131f..71333571cf3 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_volkhan.cpp @@ -356,21 +356,21 @@ public: }; /*###### -## mob_molten_golem +## npc_molten_golem ######*/ -class mob_molten_golem : public CreatureScript +class npc_molten_golem : public CreatureScript { public: - mob_molten_golem() : CreatureScript("mob_molten_golem") { } + npc_molten_golem() : CreatureScript("npc_molten_golem") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_molten_golemAI(creature); + return new npc_molten_golemAI(creature); } - struct mob_molten_golemAI : public ScriptedAI + struct npc_molten_golemAI : public ScriptedAI { - mob_molten_golemAI(Creature* creature) : ScriptedAI(creature) { } + npc_molten_golemAI(Creature* creature) : ScriptedAI(creature) { } bool m_bIsFrozen; @@ -468,6 +468,6 @@ class achievement_shatter_resistant : public AchievementCriteriaScript void AddSC_boss_volkhan() { new boss_volkhan(); - new mob_molten_golem(); + new npc_molten_golem(); new achievement_shatter_resistant(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp index 83dc49556b4..377a9363fad 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/boss_sjonnir.cpp @@ -247,19 +247,19 @@ public: }; -class mob_malformed_ooze : public CreatureScript +class npc_malformed_ooze : public CreatureScript { public: - mob_malformed_ooze() : CreatureScript("mob_malformed_ooze") { } + npc_malformed_ooze() : CreatureScript("npc_malformed_ooze") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_malformed_oozeAI(creature); + return new npc_malformed_oozeAI(creature); } - struct mob_malformed_oozeAI : public ScriptedAI + struct npc_malformed_oozeAI : public ScriptedAI { - mob_malformed_oozeAI(Creature* creature) : ScriptedAI(creature) {} + npc_malformed_oozeAI(Creature* creature) : ScriptedAI(creature) {} uint32 uiMergeTimer; @@ -290,19 +290,19 @@ public: }; -class mob_iron_sludge : public CreatureScript +class npc_iron_sludge : public CreatureScript { public: - mob_iron_sludge() : CreatureScript("mob_iron_sludge") { } + npc_iron_sludge() : CreatureScript("npc_iron_sludge") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_iron_sludgeAI(creature); + return new npc_iron_sludgeAI(creature); } - struct mob_iron_sludgeAI : public ScriptedAI + struct npc_iron_sludgeAI : public ScriptedAI { - mob_iron_sludgeAI(Creature* creature) : ScriptedAI(creature) + npc_iron_sludgeAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -342,7 +342,7 @@ class achievement_abuse_the_ooze : public AchievementCriteriaScript void AddSC_boss_sjonnir() { new boss_sjonnir(); - new mob_malformed_ooze(); - new mob_iron_sludge(); + new npc_malformed_ooze(); + new npc_iron_sludge(); new achievement_abuse_the_ooze(); } diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp index 3b9f3125154..ebc72f91938 100644 --- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp +++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp @@ -127,19 +127,19 @@ static Position SpawnLocations[]= {960.748f, 382.944f, 208.374f, 0.0f}, }; -class mob_tribuna_controller : public CreatureScript +class npc_tribuna_controller : public CreatureScript { public: - mob_tribuna_controller() : CreatureScript("mob_tribuna_controller") { } + npc_tribuna_controller() : CreatureScript("npc_tribuna_controller") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_tribuna_controllerAI(creature); + return new npc_tribuna_controllerAI(creature); } - struct mob_tribuna_controllerAI : public ScriptedAI + struct npc_tribuna_controllerAI : public ScriptedAI { - mob_tribuna_controllerAI(Creature* creature) : ScriptedAI(creature) + npc_tribuna_controllerAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); SetCombatMovement(false); @@ -352,7 +352,7 @@ public: { if (!creature->IsAlive()) creature->Respawn(); - CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, creature->AI())->UpdateFacesList(); + CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, creature->AI())->UpdateFacesList(); uiControllerGUID = creature->GetGUID(); } break; @@ -475,7 +475,7 @@ public: if (instance) instance->HandleGameObject(instance->GetData64(DATA_GO_KADDRAK), true); if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID)) - CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, temp->AI())->bKaddrakActivated = true; + CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bKaddrakActivated = true; JumpToNextStep(5000); break; case 9: @@ -499,7 +499,7 @@ public: if (instance) instance->HandleGameObject(instance->GetData64(DATA_GO_MARNAK), true); if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID)) - CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, temp->AI())->bMarnakActivated = true; + CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bMarnakActivated = true; JumpToNextStep(10000); break; case 13: @@ -531,7 +531,7 @@ public: if (instance) instance->HandleGameObject(instance->GetData64(DATA_GO_ABEDNEUM), true); if (Creature* temp = Unit::GetCreature(*me, uiControllerGUID)) - CAST_AI(mob_tribuna_controller::mob_tribuna_controllerAI, temp->AI())->bAbedneumActivated = true; + CAST_AI(npc_tribuna_controller::npc_tribuna_controllerAI, temp->AI())->bAbedneumActivated = true; JumpToNextStep(5000); break; case 19: @@ -755,6 +755,6 @@ class achievement_brann_spankin_new : public AchievementCriteriaScript void AddSC_halls_of_stone() { new npc_brann_hos(); - new mob_tribuna_controller(); + new npc_tribuna_controller(); new achievement_brann_spankin_new(); } diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp index f26e2ec5f51..984f96c1461 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_xt002.cpp @@ -446,14 +446,14 @@ class boss_xt002 : public CreatureScript * *///---------------------------------------------------- -class mob_xt002_heart : public CreatureScript +class npc_xt002_heart : public CreatureScript { public: - mob_xt002_heart() : CreatureScript("mob_xt002_heart") { } + npc_xt002_heart() : CreatureScript("npc_xt002_heart") { } - struct mob_xt002_heartAI : public ScriptedAI + struct npc_xt002_heartAI : public ScriptedAI { - mob_xt002_heartAI(Creature* creature) : ScriptedAI(creature), + npc_xt002_heartAI(Creature* creature) : ScriptedAI(creature), _instance(creature->GetInstanceScript()) { SetCombatMovement(false); @@ -477,7 +477,7 @@ class mob_xt002_heart : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_xt002_heartAI(creature); + return new npc_xt002_heartAI(creature); } }; @@ -486,19 +486,19 @@ class mob_xt002_heart : public CreatureScript * XS-013 SCRAPBOT * *///---------------------------------------------------- -class mob_scrapbot : public CreatureScript +class npc_scrapbot : public CreatureScript { public: - mob_scrapbot() : CreatureScript("mob_scrapbot") { } + npc_scrapbot() : CreatureScript("npc_scrapbot") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_scrapbotAI(creature); + return new npc_scrapbotAI(creature); } - struct mob_scrapbotAI : public ScriptedAI + struct npc_scrapbotAI : public ScriptedAI { - mob_scrapbotAI(Creature* creature) : ScriptedAI(creature) + npc_scrapbotAI(Creature* creature) : ScriptedAI(creature) { _instance = me->GetInstanceScript(); } @@ -543,19 +543,19 @@ class mob_scrapbot : public CreatureScript * XM-024 PUMMELLER * *///---------------------------------------------------- -class mob_pummeller : public CreatureScript +class npc_pummeller : public CreatureScript { public: - mob_pummeller() : CreatureScript("mob_pummeller") { } + npc_pummeller() : CreatureScript("npc_pummeller") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_pummellerAI(creature); + return new npc_pummellerAI(creature); } - struct mob_pummellerAI : public ScriptedAI + struct npc_pummellerAI : public ScriptedAI { - mob_pummellerAI(Creature* creature) : ScriptedAI(creature) + npc_pummellerAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); } @@ -645,19 +645,19 @@ class BoomEvent : public BasicEvent Creature* _me; }; -class mob_boombot : public CreatureScript +class npc_boombot : public CreatureScript { public: - mob_boombot() : CreatureScript("mob_boombot") { } + npc_boombot() : CreatureScript("npc_boombot") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_boombotAI(creature); + return new npc_boombotAI(creature); } - struct mob_boombotAI : public ScriptedAI + struct npc_boombotAI : public ScriptedAI { - mob_boombotAI(Creature* creature) : ScriptedAI(creature) + npc_boombotAI(Creature* creature) : ScriptedAI(creature) { _instance = creature->GetInstanceScript(); } @@ -724,19 +724,19 @@ class mob_boombot : public CreatureScript * LIFE SPARK * *///---------------------------------------------------- -class mob_life_spark : public CreatureScript +class npc_life_spark : public CreatureScript { public: - mob_life_spark() : CreatureScript("mob_life_spark") { } + npc_life_spark() : CreatureScript("npc_life_spark") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_life_sparkAI(creature); + return new npc_life_sparkAI(creature); } - struct mob_life_sparkAI : public ScriptedAI + struct npc_life_sparkAI : public ScriptedAI { - mob_life_sparkAI(Creature* creature) : ScriptedAI(creature) + npc_life_sparkAI(Creature* creature) : ScriptedAI(creature) { } @@ -1093,12 +1093,12 @@ class achievement_nerf_gravity_bombs : public AchievementCriteriaScript void AddSC_boss_xt002() { - new mob_xt002_heart(); - new mob_scrapbot(); - new mob_pummeller(); - new mob_boombot(); + new npc_xt002_heart(); + new npc_scrapbot(); + new npc_pummeller(); + new npc_boombot(); - new mob_life_spark(); + new npc_life_spark(); new boss_xt002(); new spell_xt002_searing_light_spawn_life_spark(); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 51d3913a084..6dcd915e4ee 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -40,9 +40,9 @@ enum Yells enum Creatures { - MOB_INGVAR_HUMAN = 23954, - MOB_ANNHYLDE_THE_CALLER = 24068, - MOB_INGVAR_UNDEAD = 23980, + NPC_INGVAR_HUMAN = 23954, + NPC_ANNHYLDE_THE_CALLER = 24068, + NPC_INGVAR_UNDEAD = 23980, }; enum Events @@ -113,7 +113,7 @@ public: void Reset() { if (bIsUndead) - me->UpdateEntry(MOB_INGVAR_HUMAN); + me->UpdateEntry(NPC_INGVAR_HUMAN); bIsUndead = false; @@ -160,7 +160,7 @@ public: void StartZombiePhase() { bIsUndead = true; - me->UpdateEntry(MOB_INGVAR_UNDEAD); + me->UpdateEntry(NPC_INGVAR_UNDEAD); events.ScheduleEvent(EVENT_JUST_TRANSFORMED, 2 * IN_MILLISECONDS, 0, PHASE_EVENT); Talk(YELL_AGGRO_2); @@ -183,8 +183,8 @@ public: if (instance) { - // Ingvar has MOB_INGVAR_UNDEAD id in this moment, so we have to update encounter state for his original id - instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, MOB_INGVAR_HUMAN, me); + // Ingvar has NPC_INGVAR_UNDEAD id in this moment, so we have to update encounter state for his original id + instance->UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, NPC_INGVAR_HUMAN, me); instance->SetData(DATA_INGVAR_EVENT, DONE); } } @@ -286,19 +286,19 @@ enum eSpells SPELL_INGVAR_TRANSFORM = 42796 }; -class mob_annhylde_the_caller : public CreatureScript +class npc_annhylde_the_caller : public CreatureScript { public: - mob_annhylde_the_caller() : CreatureScript("mob_annhylde_the_caller") { } + npc_annhylde_the_caller() : CreatureScript("npc_annhylde_the_caller") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_annhylde_the_callerAI (creature); + return new npc_annhylde_the_callerAI (creature); } - struct mob_annhylde_the_callerAI : public ScriptedAI + struct npc_annhylde_the_callerAI : public ScriptedAI { - mob_annhylde_the_callerAI(Creature* creature) : ScriptedAI(creature) + npc_annhylde_the_callerAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -398,19 +398,19 @@ enum eShadowAxe POINT_TARGET = 28 }; -class mob_ingvar_throw_dummy : public CreatureScript +class npc_ingvar_throw_dummy : public CreatureScript { public: - mob_ingvar_throw_dummy() : CreatureScript("mob_ingvar_throw_dummy") { } + npc_ingvar_throw_dummy() : CreatureScript("npc_ingvar_throw_dummy") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ingvar_throw_dummyAI (creature); + return new npc_ingvar_throw_dummyAI (creature); } - struct mob_ingvar_throw_dummyAI : public ScriptedAI + struct npc_ingvar_throw_dummyAI : public ScriptedAI { - mob_ingvar_throw_dummyAI(Creature* creature) : ScriptedAI(creature) + npc_ingvar_throw_dummyAI(Creature* creature) : ScriptedAI(creature) { } @@ -449,6 +449,6 @@ public: void AddSC_boss_ingvar_the_plunderer() { new boss_ingvar_the_plunderer(); - new mob_annhylde_the_caller(); - new mob_ingvar_throw_dummy(); + new npc_annhylde_the_caller(); + new npc_ingvar_throw_dummy(); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp index 40f704d4588..77935949957 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_skarvald_dalronn.cpp @@ -43,20 +43,20 @@ enum eEnums YELL_DALRONN_SKA_DIEDFIRST = 4, //Spells of Skarvald and his Ghost - MOB_SKARVALD_THE_CONSTRUCTOR = 24200, + NPC_SKARVALD_THE_CONSTRUCTOR = 24200, SPELL_CHARGE = 43651, SPELL_STONE_STRIKE = 48583, SPELL_SUMMON_SKARVALD_GHOST = 48613, SPELL_ENRAGE = 48193, - MOB_SKARVALD_GHOST = 27390, + NPC_SKARVALD_GHOST = 27390, //Spells of Dalronn and his Ghost - MOB_DALRONN_THE_CONTROLLER = 24201, + NPC_DALRONN_THE_CONTROLLER = 24201, SPELL_SHADOW_BOLT = 43649, H_SPELL_SHADOW_BOLT = 59575, H_SPELL_SUMMON_SKELETONS = 52611, SPELL_DEBILITATE = 43650, SPELL_SUMMON_DALRONN_GHOST = 48612, - MOB_DALRONN_GHOST = 27389 + NPC_DALRONN_GHOST = 27389 }; class SkarvaldChargePredicate @@ -108,7 +108,7 @@ public: Check_Timer = 5000; Enraged = false; - ghost = (me->GetEntry() == MOB_SKARVALD_GHOST); + ghost = (me->GetEntry() == NPC_SKARVALD_GHOST); if (!ghost && instance) { Unit* dalronn = Unit::GetUnit(*me, instance->GetData64(DATA_DALRONN)); @@ -161,7 +161,7 @@ public: me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); //DoCast(me, SPELL_SUMMON_SKARVALD_GHOST, true); - Creature* temp = me->SummonCreature(MOB_SKARVALD_GHOST, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN, 5000); + Creature* temp = me->SummonCreature(NPC_SKARVALD_GHOST, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN, 5000); if (temp) { temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -275,7 +275,7 @@ public: Skarvald_isDead = false; AggroYell_Timer = 0; - ghost = me->GetEntry() == MOB_DALRONN_GHOST; + ghost = me->GetEntry() == NPC_DALRONN_GHOST; if (!ghost && instance) { Unit* skarvald = Unit::GetUnit(*me, instance->GetData64(DATA_SKARVALD)); @@ -321,7 +321,7 @@ public: me->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_LOOTABLE); //DoCast(me, SPELL_SUMMON_DALRONN_GHOST, true); - Creature* temp = me->SummonCreature(MOB_DALRONN_GHOST, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN, 5000); + Creature* temp = me->SummonCreature(NPC_DALRONN_GHOST, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_DESPAWN, 5000); if (temp) { temp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index 12fc9604474..c1d12c63a0b 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -55,7 +55,7 @@ enum Yells enum Creatures { - MOB_STASIS_CONTROLLER = 26688 + NPC_STASIS_CONTROLLER = 26688 }; struct Locations @@ -133,19 +133,19 @@ public: { instance->SetData(DATA_GORTOK_PALEHOOF_EVENT, NOT_STARTED); - Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_MOB_FRENZIED_WORGEN)); + Creature* temp = Unit::GetCreature((*me), instance->GetData64(DATA_NPC_FRENZIED_WORGEN)); if (temp && !temp->IsAlive()) temp->Respawn(); - temp = Unit::GetCreature((*me), instance->GetData64(DATA_MOB_FEROCIOUS_RHINO)); + temp = Unit::GetCreature((*me), instance->GetData64(DATA_NPC_FEROCIOUS_RHINO)); if (temp && !temp->IsAlive()) temp->Respawn(); - temp = Unit::GetCreature((*me), instance->GetData64(DATA_MOB_MASSIVE_JORMUNGAR)); + temp = Unit::GetCreature((*me), instance->GetData64(DATA_NPC_MASSIVE_JORMUNGAR)); if (temp && !temp->IsAlive()) temp->Respawn(); - temp = Unit::GetCreature((*me), instance->GetData64(DATA_MOB_RAVENOUS_FURBOLG)); + temp = Unit::GetCreature((*me), instance->GetData64(DATA_NPC_RAVENOUS_FURBOLG)); if (temp && !temp->IsAlive()) temp->Respawn(); @@ -189,7 +189,7 @@ public: if (!UpdateVictim()) return; - Creature* temp = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_ORB) : 0); + Creature* temp = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_ORB) : 0); if (temp && temp->IsAlive()) temp->DisappearAndDie(); @@ -220,7 +220,7 @@ public: //Talk(SAY_DEATH); if (instance) instance->SetData(DATA_GORTOK_PALEHOOF_EVENT, DONE); - Creature* temp = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_ORB) : 0); + Creature* temp = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_ORB) : 0); if (temp && temp->IsAlive()) temp->DisappearAndDie(); } @@ -235,7 +235,7 @@ public: if (currentPhase == PHASE_NONE) { instance->SetData(DATA_GORTOK_PALEHOOF_EVENT, IN_PROGRESS); - me->SummonCreature(MOB_STASIS_CONTROLLER, moveLocs[5].x, moveLocs[5].y, moveLocs[5].z, 0, TEMPSUMMON_CORPSE_DESPAWN); + me->SummonCreature(NPC_STASIS_CONTROLLER, moveLocs[5].x, moveLocs[5].y, moveLocs[5].z, 0, TEMPSUMMON_CORPSE_DESPAWN); } Phase move = PHASE_NONE; if (AddCount >= DUNGEON_MODE(2, 4)) @@ -243,7 +243,7 @@ public: else move = Sequence[AddCount++]; //send orb to summon spot - Creature* pOrb = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_ORB) : 0); + Creature* pOrb = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_ORB) : 0); if (pOrb && pOrb->IsAlive()) { if (currentPhase == PHASE_NONE) @@ -272,19 +272,19 @@ enum RavenousSpells SPELL_TERRIFYING_ROAR = 48144 }; -class mob_ravenous_furbolg : public CreatureScript +class npc_ravenous_furbolg : public CreatureScript { public: - mob_ravenous_furbolg() : CreatureScript("mob_ravenous_furbolg") { } + npc_ravenous_furbolg() : CreatureScript("npc_ravenous_furbolg") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ravenous_furbolgAI (creature); + return new npc_ravenous_furbolgAI (creature); } - struct mob_ravenous_furbolgAI : public ScriptedAI + struct npc_ravenous_furbolgAI : public ScriptedAI { - mob_ravenous_furbolgAI(Creature* creature) : ScriptedAI(creature) + npc_ravenous_furbolgAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -385,19 +385,19 @@ enum FrenziedSpells SPELL_ENRAGE_2 = 48142 }; -class mob_frenzied_worgen : public CreatureScript +class npc_frenzied_worgen : public CreatureScript { public: - mob_frenzied_worgen() : CreatureScript("mob_frenzied_worgen") { } + npc_frenzied_worgen() : CreatureScript("npc_frenzied_worgen") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_frenzied_worgenAI (creature); + return new npc_frenzied_worgenAI (creature); } - struct mob_frenzied_worgenAI : public ScriptedAI + struct npc_frenzied_worgenAI : public ScriptedAI { - mob_frenzied_worgenAI(Creature* creature) : ScriptedAI(creature) + npc_frenzied_worgenAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -501,19 +501,19 @@ enum FerociousSpells SPELL_STOMP = 48131 }; -class mob_ferocious_rhino : public CreatureScript +class npc_ferocious_rhino : public CreatureScript { public: - mob_ferocious_rhino() : CreatureScript("mob_ferocious_rhino") { } + npc_ferocious_rhino() : CreatureScript("npc_ferocious_rhino") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ferocious_rhinoAI (creature); + return new npc_ferocious_rhinoAI (creature); } - struct mob_ferocious_rhinoAI : public ScriptedAI + struct npc_ferocious_rhinoAI : public ScriptedAI { - mob_ferocious_rhinoAI(Creature* creature) : ScriptedAI(creature) + npc_ferocious_rhinoAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -621,19 +621,19 @@ enum MassiveAdds CREATURE_JORMUNGAR_WORM = 27228 }; -class mob_massive_jormungar : public CreatureScript +class npc_massive_jormungar : public CreatureScript { public: - mob_massive_jormungar() : CreatureScript("mob_massive_jormungar") { } + npc_massive_jormungar() : CreatureScript("npc_massive_jormungar") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_massive_jormungarAI (creature); + return new npc_massive_jormungarAI (creature); } - struct mob_massive_jormungarAI : public ScriptedAI + struct npc_massive_jormungarAI : public ScriptedAI { - mob_massive_jormungarAI(Creature* creature) : ScriptedAI(creature) + npc_massive_jormungarAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -727,19 +727,19 @@ public: }; -class mob_palehoof_orb : public CreatureScript +class npc_palehoof_orb : public CreatureScript { public: - mob_palehoof_orb() : CreatureScript("mob_palehoof_orb") { } + npc_palehoof_orb() : CreatureScript("npc_palehoof_orb") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_palehoof_orbAI (creature); + return new npc_palehoof_orbAI (creature); } - struct mob_palehoof_orbAI : public ScriptedAI + struct npc_palehoof_orbAI : public ScriptedAI { - mob_palehoof_orbAI(Creature* creature) : ScriptedAI(creature) + npc_palehoof_orbAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -770,10 +770,10 @@ public: Creature* pNext = NULL; switch (currentPhase) { - case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break; - case PHASE_RAVENOUS_FURLBORG: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_RAVENOUS_FURBOLG) : 0); break; - case PHASE_MASSIVE_JORMUNGAR: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_MASSIVE_JORMUNGAR) : 0); break; - case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_FEROCIOUS_RHINO) : 0); break; + case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_FRENZIED_WORGEN) : 0); break; + case PHASE_RAVENOUS_FURLBORG: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_RAVENOUS_FURBOLG) : 0); break; + case PHASE_MASSIVE_JORMUNGAR: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_MASSIVE_JORMUNGAR) : 0); break; + case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_FEROCIOUS_RHINO) : 0); break; case PHASE_GORTOK_PALEHOOF: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0); break; default: break; } @@ -801,10 +801,10 @@ public: Creature* pNext = NULL; switch (id) { - case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break; - case PHASE_RAVENOUS_FURLBORG: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_RAVENOUS_FURBOLG) : 0); break; - case PHASE_MASSIVE_JORMUNGAR: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_MASSIVE_JORMUNGAR) : 0); break; - case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_MOB_FEROCIOUS_RHINO) : 0); break; + case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_FRENZIED_WORGEN) : 0); break; + case PHASE_RAVENOUS_FURLBORG: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_RAVENOUS_FURBOLG) : 0); break; + case PHASE_MASSIVE_JORMUNGAR: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_MASSIVE_JORMUNGAR) : 0); break; + case PHASE_FEROCIOUS_RHINO: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_NPC_FEROCIOUS_RHINO) : 0); break; case PHASE_GORTOK_PALEHOOF: pNext = Unit::GetCreature((*me), instance ? instance->GetData64(DATA_GORTOK_PALEHOOF) : 0); break; default: break; } @@ -842,10 +842,10 @@ public: void AddSC_boss_palehoof() { new boss_palehoof(); - new mob_ravenous_furbolg(); - new mob_frenzied_worgen(); - new mob_ferocious_rhino(); - new mob_massive_jormungar(); - new mob_palehoof_orb(); + new npc_ravenous_furbolg(); + new npc_frenzied_worgen(); + new npc_ferocious_rhino(); + new npc_massive_jormungar(); + new npc_palehoof_orb(); new go_palehoof_sphere(); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp index 3024a6e7962..0174f5a0f43 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp @@ -112,12 +112,12 @@ public: case BOSS_GORTOK_PALEHOOF: uiGortokPalehoof = creature->GetGUID(); break; case BOSS_SKADI_RUTHLESS: uiSkadiTheRuthless = creature->GetGUID(); break; case BOSS_KING_YMIRON: uiKingYmiron = creature->GetGUID(); break; - case MOB_FRENZIED_WORGEN: uiFrenziedWorgen = creature->GetGUID(); break; - case MOB_RAVENOUS_FURBOLG: uiRavenousFurbolg = creature->GetGUID(); break; - case MOB_MASSIVE_JORMUNGAR: uiMassiveJormungar = creature->GetGUID(); break; - case MOB_FEROCIOUS_RHINO: uiFerociousRhino = creature->GetGUID(); break; - case MOB_SVALA: uiSvala = creature->GetGUID(); break; - case MOB_PALEHOOF_ORB: uiPalehoofOrb = creature->GetGUID(); break; + case NPC_FRENZIED_WORGEN: uiFrenziedWorgen = creature->GetGUID(); break; + case NPC_RAVENOUS_FURBOLG: uiRavenousFurbolg = creature->GetGUID(); break; + case NPC_MASSIVE_JORMUNGAR: uiMassiveJormungar = creature->GetGUID(); break; + case NPC_FEROCIOUS_RHINO: uiFerociousRhino = creature->GetGUID(); break; + case NPC_SVALA: uiSvala = creature->GetGUID(); break; + case NPC_PALEHOOF_ORB: uiPalehoofOrb = creature->GetGUID(); break; } } @@ -200,11 +200,11 @@ public: case DATA_GORTOK_PALEHOOF: return uiGortokPalehoof; case DATA_SKADI_THE_RUTHLESS: return uiSkadiTheRuthless; case DATA_KING_YMIRON: return uiKingYmiron; - case DATA_MOB_FRENZIED_WORGEN: return uiFrenziedWorgen; - case DATA_MOB_RAVENOUS_FURBOLG: return uiRavenousFurbolg; - case DATA_MOB_MASSIVE_JORMUNGAR: return uiMassiveJormungar; - case DATA_MOB_FEROCIOUS_RHINO: return uiFerociousRhino; - case DATA_MOB_ORB: return uiPalehoofOrb; + case DATA_NPC_FRENZIED_WORGEN: return uiFrenziedWorgen; + case DATA_NPC_RAVENOUS_FURBOLG: return uiRavenousFurbolg; + case DATA_NPC_MASSIVE_JORMUNGAR: return uiMassiveJormungar; + case DATA_NPC_FEROCIOUS_RHINO: return uiFerociousRhino; + case DATA_NPC_ORB: return uiPalehoofOrb; case DATA_SVALA: return uiSvala; case DATA_GORTOK_PALEHOOF_SPHERE: return uiGortokPalehoofSphere; case DATA_SACRIFICED_PLAYER: return uiSacrificedPlayer; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h index 37113661dad..4331b4378be 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h @@ -31,13 +31,13 @@ enum Data64 DATA_SVALA_SORROWGRAVE, DATA_GORTOK_PALEHOOF, DATA_SKADI_THE_RUTHLESS, - DATA_MOB_GRAUF, + DATA_NPC_GRAUF, DATA_KING_YMIRON, - DATA_MOB_FRENZIED_WORGEN, - DATA_MOB_RAVENOUS_FURBOLG, - DATA_MOB_MASSIVE_JORMUNGAR, - DATA_MOB_FEROCIOUS_RHINO, - DATA_MOB_ORB, + DATA_NPC_FRENZIED_WORGEN, + DATA_NPC_RAVENOUS_FURBOLG, + DATA_NPC_MASSIVE_JORMUNGAR, + DATA_NPC_FEROCIOUS_RHINO, + DATA_NPC_ORB, DATA_GORTOK_PALEHOOF_SPHERE, DATA_SACRIFICED_PLAYER }; @@ -48,12 +48,12 @@ enum eCreatures BOSS_GORTOK_PALEHOOF = 26687, BOSS_SKADI_RUTHLESS = 26693, BOSS_KING_YMIRON = 26861, - MOB_FRENZIED_WORGEN = 26683, - MOB_RAVENOUS_FURBOLG = 26684, - MOB_MASSIVE_JORMUNGAR = 26685, - MOB_FEROCIOUS_RHINO = 26686, - MOB_SVALA = 29281, - MOB_PALEHOOF_ORB = 26688 + NPC_FRENZIED_WORGEN = 26683, + NPC_RAVENOUS_FURBOLG = 26684, + NPC_MASSIVE_JORMUNGAR = 26685, + NPC_FEROCIOUS_RHINO = 26686, + NPC_SVALA = 29281, + NPC_PALEHOOF_ORB = 26688 }; #endif diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp index a4ea8649ff9..417b0bdd7fc 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_archavon.cpp @@ -130,14 +130,14 @@ class boss_archavon : public CreatureScript /*###### ## Mob Archavon Warder ######*/ -class mob_archavon_warder : public CreatureScript +class npc_archavon_warder : public CreatureScript { public: - mob_archavon_warder() : CreatureScript("mob_archavon_warder") { } + npc_archavon_warder() : CreatureScript("npc_archavon_warder") { } - struct mob_archavon_warderAI : public ScriptedAI //npc 32353 + struct npc_archavon_warderAI : public ScriptedAI //npc 32353 { - mob_archavon_warderAI(Creature* creature) : ScriptedAI(creature) + npc_archavon_warderAI(Creature* creature) : ScriptedAI(creature) { } @@ -194,12 +194,12 @@ class mob_archavon_warder : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_archavon_warderAI(creature); + return new npc_archavon_warderAI(creature); } }; void AddSC_boss_archavon() { new boss_archavon(); - new mob_archavon_warder(); + new npc_archavon_warder(); } diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp index d2d6a4b648f..ad8d4d6edf2 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_emalon.cpp @@ -52,7 +52,7 @@ enum Events }; //Creatures -#define MOB_TEMPEST_MINION 33998 +#define NPC_TEMPEST_MINION 33998 #define MAX_TEMPEST_MINIONS 4 @@ -83,7 +83,7 @@ class boss_emalon : public CreatureScript _Reset(); for (uint8 i = 0; i < MAX_TEMPEST_MINIONS; ++i) - me->SummonCreature(MOB_TEMPEST_MINION, TempestMinions[i], TEMPSUMMON_CORPSE_DESPAWN, 0); + me->SummonCreature(NPC_TEMPEST_MINION, TempestMinions[i], TEMPSUMMON_CORPSE_DESPAWN, 0); } void JustSummoned(Creature* summoned) @@ -173,14 +173,14 @@ class boss_emalon : public CreatureScript /*###### ## Tempest Minion ######*/ -class mob_tempest_minion : public CreatureScript +class npc_tempest_minion : public CreatureScript { public: - mob_tempest_minion() : CreatureScript("mob_tempest_minion") { } + npc_tempest_minion() : CreatureScript("npc_tempest_minion") { } - struct mob_tempest_minionAI : public ScriptedAI + struct npc_tempest_minionAI : public ScriptedAI { - mob_tempest_minionAI(Creature* creature) : ScriptedAI(creature) + npc_tempest_minionAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -197,7 +197,7 @@ class mob_tempest_minion : public CreatureScript { if (emalon->IsAlive()) { - emalon->SummonCreature(MOB_TEMPEST_MINION, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + emalon->SummonCreature(NPC_TEMPEST_MINION, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); Talk(EMOTE_MINION_RESPAWN); } } @@ -266,12 +266,12 @@ class mob_tempest_minion : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_tempest_minionAI(creature); + return new npc_tempest_minionAI(creature); } }; void AddSC_boss_emalon() { new boss_emalon(); - new mob_tempest_minion(); + new npc_tempest_minion(); } diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp index d6db736b82c..7feadad02e1 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_koralon.cpp @@ -125,14 +125,14 @@ class boss_koralon : public CreatureScript /*###### ## Mob Flame Warder ######*/ -class mob_flame_warder : public CreatureScript +class npc_flame_warder : public CreatureScript { public: - mob_flame_warder() : CreatureScript("mob_flame_warder") { } + npc_flame_warder() : CreatureScript("npc_flame_warder") { } - struct mob_flame_warderAI : public ScriptedAI + struct npc_flame_warderAI : public ScriptedAI { - mob_flame_warderAI(Creature* creature) : ScriptedAI(creature) + npc_flame_warderAI(Creature* creature) : ScriptedAI(creature) { } @@ -186,12 +186,12 @@ class mob_flame_warder : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_flame_warderAI(creature); + return new npc_flame_warderAI(creature); } }; void AddSC_boss_koralon() { new boss_koralon(); - new mob_flame_warder(); + new npc_flame_warder(); } diff --git a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp index 3068049e322..4309f188b10 100644 --- a/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp +++ b/src/server/scripts/Northrend/VaultOfArchavon/boss_toravon.cpp @@ -50,7 +50,7 @@ enum Events }; // Mob Frozen Orb -#define MOB_FROZEN_ORB 38456 // 1 in 10 mode and 3 in 25 mode +#define NPC_FROZEN_ORB 38456 // 1 in 10 mode and 3 in 25 mode class boss_toravon : public CreatureScript { @@ -119,14 +119,14 @@ class boss_toravon : public CreatureScript /*###### ## Mob Frost Warder ######*/ -class mob_frost_warder : public CreatureScript +class npc_frost_warder : public CreatureScript { public: - mob_frost_warder() : CreatureScript("mob_frost_warder") { } + npc_frost_warder() : CreatureScript("npc_frost_warder") { } - struct mob_frost_warderAI : public ScriptedAI + struct npc_frost_warderAI : public ScriptedAI { - mob_frost_warderAI(Creature* creature) : ScriptedAI(creature) {} + npc_frost_warderAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { @@ -167,21 +167,21 @@ class mob_frost_warder : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_frost_warderAI(creature); + return new npc_frost_warderAI(creature); } }; /*###### ## Mob Frozen Orb ######*/ -class mob_frozen_orb : public CreatureScript +class npc_frozen_orb : public CreatureScript { public: - mob_frozen_orb() : CreatureScript("mob_frozen_orb") { } + npc_frozen_orb() : CreatureScript("npc_frozen_orb") { } - struct mob_frozen_orbAI : public ScriptedAI + struct npc_frozen_orbAI : public ScriptedAI { - mob_frozen_orbAI(Creature* creature) : ScriptedAI(creature) + npc_frozen_orbAI(Creature* creature) : ScriptedAI(creature) { } @@ -222,21 +222,21 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_frozen_orbAI(creature); + return new npc_frozen_orbAI(creature); } }; /*###### ## Mob Frozen Orb Stalker ######*/ -class mob_frozen_orb_stalker : public CreatureScript +class npc_frozen_orb_stalker : public CreatureScript { public: - mob_frozen_orb_stalker() : CreatureScript("mob_frozen_orb_stalker") { } + npc_frozen_orb_stalker() : CreatureScript("npc_frozen_orb_stalker") { } - struct mob_frozen_orb_stalkerAI : public ScriptedAI + struct npc_frozen_orb_stalkerAI : public ScriptedAI { - mob_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature) + npc_frozen_orb_stalkerAI(Creature* creature) : ScriptedAI(creature) { creature->SetVisible(false); creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_DISABLE_MOVE); @@ -275,14 +275,14 @@ class mob_frozen_orb_stalker : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_frozen_orb_stalkerAI(creature); + return new npc_frozen_orb_stalkerAI(creature); } }; void AddSC_boss_toravon() { new boss_toravon(); - new mob_frost_warder(); - new mob_frozen_orb(); - new mob_frozen_orb_stalker(); + new npc_frost_warder(); + new npc_frozen_orb(); + new npc_frozen_orb_stalker(); } diff --git a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp index 5e69959732f..b4bd30449cc 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_erekem.cpp @@ -258,19 +258,19 @@ enum GuardSpells SPELL_STRIKE = 14516 }; -class mob_erekem_guard : public CreatureScript +class npc_erekem_guard : public CreatureScript { public: - mob_erekem_guard() : CreatureScript("mob_erekem_guard") { } + npc_erekem_guard() : CreatureScript("npc_erekem_guard") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_erekem_guardAI (creature); + return new npc_erekem_guardAI (creature); } - struct mob_erekem_guardAI : public ScriptedAI + struct npc_erekem_guardAI : public ScriptedAI { - mob_erekem_guardAI(Creature* creature) : ScriptedAI(creature) + npc_erekem_guardAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -336,5 +336,5 @@ public: void AddSC_boss_erekem() { new boss_erekem(); - new mob_erekem_guard(); + new npc_erekem_guard(); } diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp index 6be02886512..8fc5dfcadc8 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp @@ -331,19 +331,19 @@ public: }; -class mob_ichor_globule : public CreatureScript +class npc_ichor_globule : public CreatureScript { public: - mob_ichor_globule() : CreatureScript("mob_ichor_globule") { } + npc_ichor_globule() : CreatureScript("npc_ichor_globule") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ichor_globuleAI (creature); + return new npc_ichor_globuleAI (creature); } - struct mob_ichor_globuleAI : public ScriptedAI + struct npc_ichor_globuleAI : public ScriptedAI { - mob_ichor_globuleAI(Creature* creature) : ScriptedAI(creature) + npc_ichor_globuleAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -418,6 +418,6 @@ class achievement_dehydration : public AchievementCriteriaScript void AddSC_boss_ichoron() { new boss_ichoron(); - new mob_ichor_globule(); + new npc_ichor_globule(); new achievement_dehydration(); } diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp index 1546db45b7a..cce7776cecc 100644 --- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp +++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp @@ -223,19 +223,19 @@ public: }; -class mob_ethereal_sphere : public CreatureScript +class npc_ethereal_sphere : public CreatureScript { public: - mob_ethereal_sphere() : CreatureScript("mob_ethereal_sphere") { } + npc_ethereal_sphere() : CreatureScript("npc_ethereal_sphere") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ethereal_sphereAI (creature); + return new npc_ethereal_sphereAI (creature); } - struct mob_ethereal_sphereAI : public ScriptedAI + struct npc_ethereal_sphereAI : public ScriptedAI { - mob_ethereal_sphereAI(Creature* creature) : ScriptedAI(creature) + npc_ethereal_sphereAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -303,5 +303,5 @@ public: void AddSC_boss_xevozz() { new boss_xevozz(); - new mob_ethereal_sphere(); + new npc_ethereal_sphere(); } diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp index b1a9a3c7deb..de0aee10bfe 100644 --- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp +++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp @@ -417,19 +417,19 @@ public: }; -class mob_azure_saboteur : public CreatureScript +class npc_azure_saboteur : public CreatureScript { public: - mob_azure_saboteur() : CreatureScript("mob_azure_saboteur") { } + npc_azure_saboteur() : CreatureScript("npc_azure_saboteur") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_saboteurAI (creature); + return new npc_azure_saboteurAI (creature); } - struct mob_azure_saboteurAI : public npc_escortAI + struct npc_azure_saboteurAI : public npc_escortAI { - mob_azure_saboteurAI(Creature* creature):npc_escortAI(creature) + npc_azure_saboteurAI(Creature* creature):npc_escortAI(creature) { instance = creature->GetInstanceScript(); bHasGotMovingPoints = false; @@ -802,19 +802,19 @@ struct violet_hold_trashAI : public npc_escortAI }; -class mob_azure_invader : public CreatureScript +class npc_azure_invader : public CreatureScript { public: - mob_azure_invader() : CreatureScript("mob_azure_invader") { } + npc_azure_invader() : CreatureScript("npc_azure_invader") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_invaderAI (creature); + return new npc_azure_invaderAI (creature); } - struct mob_azure_invaderAI : public violet_hold_trashAI + struct npc_azure_invaderAI : public violet_hold_trashAI { - mob_azure_invaderAI(Creature* creature) : violet_hold_trashAI(creature) + npc_azure_invaderAI(Creature* creature) : violet_hold_trashAI(creature) { instance = creature->GetInstanceScript(); } @@ -880,19 +880,19 @@ public: }; -class mob_azure_binder : public CreatureScript +class npc_azure_binder : public CreatureScript { public: - mob_azure_binder() : CreatureScript("mob_azure_binder") { } + npc_azure_binder() : CreatureScript("npc_azure_binder") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_binderAI (creature); + return new npc_azure_binderAI (creature); } - struct mob_azure_binderAI : public violet_hold_trashAI + struct npc_azure_binderAI : public violet_hold_trashAI { - mob_azure_binderAI(Creature* creature) : violet_hold_trashAI(creature) + npc_azure_binderAI(Creature* creature) : violet_hold_trashAI(creature) { instance = creature->GetInstanceScript(); } @@ -958,19 +958,19 @@ public: }; -class mob_azure_mage_slayer : public CreatureScript +class npc_azure_mage_slayer : public CreatureScript { public: - mob_azure_mage_slayer() : CreatureScript("mob_azure_mage_slayer") { } + npc_azure_mage_slayer() : CreatureScript("npc_azure_mage_slayer") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_mage_slayerAI (creature); + return new npc_azure_mage_slayerAI (creature); } - struct mob_azure_mage_slayerAI : public violet_hold_trashAI + struct npc_azure_mage_slayerAI : public violet_hold_trashAI { - mob_azure_mage_slayerAI(Creature* creature) : violet_hold_trashAI(creature) + npc_azure_mage_slayerAI(Creature* creature) : violet_hold_trashAI(creature) { instance = creature->GetInstanceScript(); } @@ -1018,19 +1018,19 @@ public: }; -class mob_azure_raider : public CreatureScript +class npc_azure_raider : public CreatureScript { public: - mob_azure_raider() : CreatureScript("mob_azure_raider") { } + npc_azure_raider() : CreatureScript("npc_azure_raider") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_raiderAI (creature); + return new npc_azure_raiderAI (creature); } - struct mob_azure_raiderAI : public violet_hold_trashAI + struct npc_azure_raiderAI : public violet_hold_trashAI { - mob_azure_raiderAI(Creature* creature) : violet_hold_trashAI(creature) + npc_azure_raiderAI(Creature* creature) : violet_hold_trashAI(creature) { instance = creature->GetInstanceScript(); } @@ -1070,19 +1070,19 @@ public: }; -class mob_azure_stalker : public CreatureScript +class npc_azure_stalker : public CreatureScript { public: - mob_azure_stalker() : CreatureScript("mob_azure_stalker") { } + npc_azure_stalker() : CreatureScript("npc_azure_stalker") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_stalkerAI (creature); + return new npc_azure_stalkerAI (creature); } - struct mob_azure_stalkerAI : public violet_hold_trashAI + struct npc_azure_stalkerAI : public violet_hold_trashAI { - mob_azure_stalkerAI(Creature* creature) : violet_hold_trashAI(creature) + npc_azure_stalkerAI(Creature* creature) : violet_hold_trashAI(creature) { instance = creature->GetInstanceScript(); } @@ -1134,14 +1134,14 @@ public: }; -class mob_azure_spellbreaker : public CreatureScript +class npc_azure_spellbreaker : public CreatureScript { public: - mob_azure_spellbreaker() : CreatureScript("mob_azure_spellbreaker") { } + npc_azure_spellbreaker() : CreatureScript("npc_azure_spellbreaker") { } - struct mob_azure_spellbreakerAI : public violet_hold_trashAI + struct npc_azure_spellbreakerAI : public violet_hold_trashAI { - mob_azure_spellbreakerAI(Creature* creature) : violet_hold_trashAI(creature) + npc_azure_spellbreakerAI(Creature* creature) : violet_hold_trashAI(creature) { instance = creature->GetInstanceScript(); } @@ -1209,23 +1209,23 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_spellbreakerAI (creature); + return new npc_azure_spellbreakerAI (creature); } }; -class mob_azure_captain : public CreatureScript +class npc_azure_captain : public CreatureScript { public: - mob_azure_captain() : CreatureScript("mob_azure_captain") { } + npc_azure_captain() : CreatureScript("npc_azure_captain") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_captainAI (creature); + return new npc_azure_captainAI (creature); } - struct mob_azure_captainAI : public violet_hold_trashAI + struct npc_azure_captainAI : public violet_hold_trashAI { - mob_azure_captainAI(Creature* creature) : violet_hold_trashAI(creature) + npc_azure_captainAI(Creature* creature) : violet_hold_trashAI(creature) { instance = creature->GetInstanceScript(); } @@ -1265,19 +1265,19 @@ public: }; -class mob_azure_sorceror : public CreatureScript +class npc_azure_sorceror : public CreatureScript { public: - mob_azure_sorceror() : CreatureScript("mob_azure_sorceror") { } + npc_azure_sorceror() : CreatureScript("npc_azure_sorceror") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_azure_sorcerorAI (creature); + return new npc_azure_sorcerorAI (creature); } - struct mob_azure_sorcerorAI : public violet_hold_trashAI + struct npc_azure_sorcerorAI : public violet_hold_trashAI { - mob_azure_sorcerorAI(Creature* creature) : violet_hold_trashAI(creature) + npc_azure_sorcerorAI(Creature* creature) : violet_hold_trashAI(creature) { instance = creature->GetInstanceScript(); } @@ -1326,13 +1326,13 @@ void AddSC_violet_hold() { new npc_sinclari_vh(); new npc_teleportation_portal_vh(); - new mob_azure_invader(); - new mob_azure_spellbreaker(); - new mob_azure_binder(); - new mob_azure_mage_slayer(); - new mob_azure_captain(); - new mob_azure_sorceror(); - new mob_azure_raider(); - new mob_azure_stalker(); - new mob_azure_saboteur(); + new npc_azure_invader(); + new npc_azure_spellbreaker(); + new npc_azure_binder(); + new npc_azure_mage_slayer(); + new npc_azure_captain(); + new npc_azure_sorceror(); + new npc_azure_raider(); + new npc_azure_stalker(); + new npc_azure_saboteur(); } diff --git a/src/server/scripts/Northrend/zone_borean_tundra.cpp b/src/server/scripts/Northrend/zone_borean_tundra.cpp index b0678c74695..acd241c8eaf 100644 --- a/src/server/scripts/Northrend/zone_borean_tundra.cpp +++ b/src/server/scripts/Northrend/zone_borean_tundra.cpp @@ -29,7 +29,7 @@ npc_corastrasza npc_jenny npc_sinkhole_kill_credit npc_khunok_the_behemoth -mob_nerubar_victim +npc_nerubar_victim npc_keristrasza npc_nesingwary_trapper npc_lurgglbr @@ -336,7 +336,7 @@ public: }; /*###### -## mob_nerubar_victim +## npc_nerubar_victim ######*/ #define WARSONG_PEON 25270 @@ -346,14 +346,14 @@ const uint32 nerubarVictims[3] = 45526, 45527, 45514 }; -class mob_nerubar_victim : public CreatureScript +class npc_nerubar_victim : public CreatureScript { public: - mob_nerubar_victim() : CreatureScript("mob_nerubar_victim") { } + npc_nerubar_victim() : CreatureScript("npc_nerubar_victim") { } - struct mob_nerubar_victimAI : public ScriptedAI + struct npc_nerubar_victimAI : public ScriptedAI { - mob_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) {} + npc_nerubar_victimAI(Creature* creature) : ScriptedAI(creature) {} void Reset() {} void EnterCombat(Unit* /*who*/) {} @@ -381,7 +381,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_nerubar_victimAI(creature); + return new npc_nerubar_victimAI(creature); } }; @@ -2510,7 +2510,7 @@ void AddSC_borean_tundra() new npc_keristrasza(); new npc_corastrasza(); new npc_iruk(); - new mob_nerubar_victim(); + new npc_nerubar_victim(); new npc_jenny(); new npc_fezzix_geartwist(); new npc_nesingwary_trapper(); diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp index fce20a0fcdf..ea7f4c668ab 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_exarch_maladaar.cpp @@ -24,9 +24,9 @@ SDCategory: Auchindoun, Auchenai Crypts EndScriptData */ /* ContentData -mob_stolen_soul +npc_stolen_soul boss_exarch_maladaar -mob_avatar_of_martyred +npc_avatar_of_martyred EndContentData */ #include "ScriptMgr.h" @@ -42,19 +42,19 @@ EndContentData */ #define SPELL_FREEZING_TRAP 37368 #define SPELL_HAMMER_OF_JUSTICE 37369 -class mob_stolen_soul : public CreatureScript +class npc_stolen_soul : public CreatureScript { public: - mob_stolen_soul() : CreatureScript("mob_stolen_soul") { } + npc_stolen_soul() : CreatureScript("npc_stolen_soul") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_stolen_soulAI (creature); + return new npc_stolen_soulAI (creature); } - struct mob_stolen_soulAI : public ScriptedAI + struct npc_stolen_soulAI : public ScriptedAI { - mob_stolen_soulAI(Creature* creature) : ScriptedAI(creature) {} + npc_stolen_soulAI(Creature* creature) : ScriptedAI(creature) {} uint8 myClass; uint32 Class_Timer; @@ -213,7 +213,7 @@ public: if (Unit* target = Unit::GetUnit(*me, soulholder)) { - CAST_AI(mob_stolen_soul::mob_stolen_soulAI, summoned->AI())->SetMyClass(soulclass); + CAST_AI(npc_stolen_soul::npc_stolen_soulAI, summoned->AI())->SetMyClass(soulclass); summoned->AI()->AttackStart(target); } } @@ -297,19 +297,19 @@ public: #define SPELL_AV_MORTAL_STRIKE 16856 #define SPELL_AV_SUNDER_ARMOR 16145 -class mob_avatar_of_martyred : public CreatureScript +class npc_avatar_of_martyred : public CreatureScript { public: - mob_avatar_of_martyred() : CreatureScript("mob_avatar_of_martyred") { } + npc_avatar_of_martyred() : CreatureScript("npc_avatar_of_martyred") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_avatar_of_martyredAI (creature); + return new npc_avatar_of_martyredAI (creature); } - struct mob_avatar_of_martyredAI : public ScriptedAI + struct npc_avatar_of_martyredAI : public ScriptedAI { - mob_avatar_of_martyredAI(Creature* creature) : ScriptedAI(creature) {} + npc_avatar_of_martyredAI(Creature* creature) : ScriptedAI(creature) {} uint32 Mortal_Strike_timer; @@ -342,6 +342,6 @@ public: void AddSC_boss_exarch_maladaar() { new boss_exarch_maladaar(); - new mob_avatar_of_martyred(); - new mob_stolen_soul(); + new npc_avatar_of_martyred(); + new npc_stolen_soul(); } diff --git a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp index 844882e6d1b..a599bdf74cb 100644 --- a/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp +++ b/src/server/scripts/Outland/Auchindoun/AuchenaiCrypts/boss_shirrak_the_dead_watcher.cpp @@ -157,19 +157,19 @@ public: }; -class mob_focus_fire : public CreatureScript +class npc_focus_fire : public CreatureScript { public: - mob_focus_fire() : CreatureScript("mob_focus_fire") { } + npc_focus_fire() : CreatureScript("npc_focus_fire") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_focus_fireAI (creature); + return new npc_focus_fireAI (creature); } - struct mob_focus_fireAI : public ScriptedAI + struct npc_focus_fireAI : public ScriptedAI { - mob_focus_fireAI(Creature* creature) : ScriptedAI(creature) + npc_focus_fireAI(Creature* creature) : ScriptedAI(creature) { } @@ -211,5 +211,5 @@ public: void AddSC_boss_shirrak_the_dead_watcher() { new boss_shirrak_the_dead_watcher(); - new mob_focus_fire(); + new npc_focus_fire(); } diff --git a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp index 5870cd51b4d..41a94c84888 100644 --- a/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp +++ b/src/server/scripts/Outland/Auchindoun/ManaTombs/boss_nexusprince_shaffar.cpp @@ -25,7 +25,7 @@ EndScriptData */ /* ContentData boss_nexusprince_shaffar -mob_ethereal_beacon +npc_ethereal_beacon EndContentData */ #include "ScriptMgr.h" @@ -219,19 +219,19 @@ enum eEnums SPELL_ETHEREAL_APPRENTICE = 32372 // Summon 18430 }; -class mob_ethereal_beacon : public CreatureScript +class npc_ethereal_beacon : public CreatureScript { public: - mob_ethereal_beacon() : CreatureScript("mob_ethereal_beacon") { } + npc_ethereal_beacon() : CreatureScript("npc_ethereal_beacon") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ethereal_beaconAI (creature); + return new npc_ethereal_beaconAI (creature); } - struct mob_ethereal_beaconAI : public ScriptedAI + struct npc_ethereal_beaconAI : public ScriptedAI { - mob_ethereal_beaconAI(Creature* creature) : ScriptedAI(creature) + npc_ethereal_beaconAI(Creature* creature) : ScriptedAI(creature) { } @@ -311,19 +311,19 @@ enum eEthereal SPELL_ETHEREAL_APPRENTICE_FROSTBOLT = 32370 }; -class mob_ethereal_apprentice : public CreatureScript +class npc_ethereal_apprentice : public CreatureScript { public: - mob_ethereal_apprentice() : CreatureScript("mob_ethereal_apprentice") { } + npc_ethereal_apprentice() : CreatureScript("npc_ethereal_apprentice") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ethereal_apprenticeAI (creature); + return new npc_ethereal_apprenticeAI (creature); } - struct mob_ethereal_apprenticeAI : public ScriptedAI + struct npc_ethereal_apprenticeAI : public ScriptedAI { - mob_ethereal_apprenticeAI(Creature* creature) : ScriptedAI(creature) {} + npc_ethereal_apprenticeAI(Creature* creature) : ScriptedAI(creature) {} uint32 Cast_Timer; @@ -360,6 +360,6 @@ public: void AddSC_boss_nexusprince_shaffar() { new boss_nexusprince_shaffar(); - new mob_ethereal_beacon(); - new mob_ethereal_apprentice(); + new npc_ethereal_beacon(); + new npc_ethereal_apprentice(); } diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp index 371c94035ac..22dcc7d996c 100644 --- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp +++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/boss_darkweaver_syth.cpp @@ -197,14 +197,14 @@ public: }; /* ELEMENTALS */ -class mob_syth_fire : public CreatureScript +class npc_syth_fire : public CreatureScript { public: - mob_syth_fire() : CreatureScript("mob_syth_fire") { } + npc_syth_fire() : CreatureScript("npc_syth_fire") { } - struct mob_syth_fireAI : public ScriptedAI + struct npc_syth_fireAI : public ScriptedAI { - mob_syth_fireAI(Creature* creature) : ScriptedAI(creature) + npc_syth_fireAI(Creature* creature) : ScriptedAI(creature) { } @@ -247,23 +247,23 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_syth_fireAI (creature); + return new npc_syth_fireAI (creature); } }; -class mob_syth_arcane : public CreatureScript +class npc_syth_arcane : public CreatureScript { public: - mob_syth_arcane() : CreatureScript("mob_syth_arcane") { } + npc_syth_arcane() : CreatureScript("npc_syth_arcane") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_syth_arcaneAI (creature); + return new npc_syth_arcaneAI (creature); } - struct mob_syth_arcaneAI : public ScriptedAI + struct npc_syth_arcaneAI : public ScriptedAI { - mob_syth_arcaneAI(Creature* creature) : ScriptedAI(creature) + npc_syth_arcaneAI(Creature* creature) : ScriptedAI(creature) { } @@ -305,19 +305,19 @@ public: }; }; -class mob_syth_frost : public CreatureScript +class npc_syth_frost : public CreatureScript { public: - mob_syth_frost() : CreatureScript("mob_syth_frost") { } + npc_syth_frost() : CreatureScript("npc_syth_frost") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_syth_frostAI (creature); + return new npc_syth_frostAI (creature); } - struct mob_syth_frostAI : public ScriptedAI + struct npc_syth_frostAI : public ScriptedAI { - mob_syth_frostAI(Creature* creature) : ScriptedAI(creature) + npc_syth_frostAI(Creature* creature) : ScriptedAI(creature) { } @@ -360,19 +360,19 @@ public: }; -class mob_syth_shadow : public CreatureScript +class npc_syth_shadow : public CreatureScript { public: - mob_syth_shadow() : CreatureScript("mob_syth_shadow") { } + npc_syth_shadow() : CreatureScript("npc_syth_shadow") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_syth_shadowAI (creature); + return new npc_syth_shadowAI (creature); } - struct mob_syth_shadowAI : public ScriptedAI + struct npc_syth_shadowAI : public ScriptedAI { - mob_syth_shadowAI(Creature* creature) : ScriptedAI(creature) + npc_syth_shadowAI(Creature* creature) : ScriptedAI(creature) { } @@ -418,8 +418,8 @@ public: void AddSC_boss_darkweaver_syth() { new boss_darkweaver_syth(); - new mob_syth_fire(); - new mob_syth_arcane(); - new mob_syth_frost(); - new mob_syth_shadow(); + new npc_syth_fire(); + new npc_syth_arcane(); + new npc_syth_frost(); + new npc_syth_shadow(); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 3563dab6378..22322625775 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -374,10 +374,10 @@ static const Animation DemonTransformation[10]= {0, SPELL_DEMON_TRANSFORM_3, 0, 0, 0, 8, true} }; -class mob_flame_of_azzinoth : public CreatureScript +class npc_flame_of_azzinoth : public CreatureScript { public: - mob_flame_of_azzinoth() : CreatureScript("mob_flame_of_azzinoth") { } + npc_flame_of_azzinoth() : CreatureScript("npc_flame_of_azzinoth") { } struct flame_of_azzinothAI : public ScriptedAI { @@ -751,7 +751,7 @@ public: Flame->setFaction(me->getFaction()); // Just in case the database has it as a different faction Flame->SetMeleeDamageSchool(SPELL_SCHOOL_FIRE); FlameGUID[i] = Flame->GetGUID(); // Record GUID in order to check if they're dead later on to move to the next phase - CAST_AI(mob_flame_of_azzinoth::flame_of_azzinothAI, Flame->AI())->SetGlaiveGUID(GlaiveGUID[i]); + CAST_AI(npc_flame_of_azzinoth::flame_of_azzinothAI, Flame->AI())->SetGlaiveGUID(GlaiveGUID[i]); Glaive->CastSpell(Flame, SPELL_AZZINOTH_CHANNEL, false); // Glaives do some random Beam type channel on it. } } @@ -1976,10 +1976,10 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence() ++TalkCount; } -class mob_cage_trap_trigger : public CreatureScript +class npc_cage_trap_trigger : public CreatureScript { public: - mob_cage_trap_trigger() : CreatureScript("mob_cage_trap_trigger") { } + npc_cage_trap_trigger() : CreatureScript("npc_cage_trap_trigger") { } struct cage_trap_triggerAI : public ScriptedAI { @@ -2067,16 +2067,16 @@ public: // Grid search for nearest live Creature of entry 23304 within 10 yards if (Creature* pTrigger = go->FindNearestCreature(23304, 10.0f)) - CAST_AI(mob_cage_trap_trigger::cage_trap_triggerAI, pTrigger->AI())->Active = true; + CAST_AI(npc_cage_trap_trigger::cage_trap_triggerAI, pTrigger->AI())->Active = true; go->SetGoState(GO_STATE_ACTIVE); return true; } }; -class mob_shadow_demon : public CreatureScript +class npc_shadow_demon : public CreatureScript { public: - mob_shadow_demon() : CreatureScript("mob_shadow_demon") { } + npc_shadow_demon() : CreatureScript("npc_shadow_demon") { } struct shadow_demonAI : public ScriptedAI { @@ -2129,10 +2129,10 @@ public: } }; -class mob_blade_of_azzinoth : public CreatureScript +class npc_blade_of_azzinoth : public CreatureScript { public: - mob_blade_of_azzinoth() : CreatureScript("mob_blade_of_azzinoth") { } + npc_blade_of_azzinoth() : CreatureScript("npc_blade_of_azzinoth") { } struct blade_of_azzinothAI : public NullCreatureAI { @@ -2151,15 +2151,15 @@ public: } }; -class mob_parasitic_shadowfiend : public CreatureScript +class npc_parasitic_shadowfiend : public CreatureScript { public: - mob_parasitic_shadowfiend() : CreatureScript("mob_parasitic_shadowfiend") { } + npc_parasitic_shadowfiend() : CreatureScript("npc_parasitic_shadowfiend") { } // Shadowfiends interact with Illidan, setting more targets in Illidan's hashmap - struct mob_parasitic_shadowfiendAI : public ScriptedAI + struct npc_parasitic_shadowfiendAI : public ScriptedAI { - mob_parasitic_shadowfiendAI(Creature* creature) : ScriptedAI(creature) + npc_parasitic_shadowfiendAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -2232,7 +2232,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_parasitic_shadowfiendAI (creature); + return new npc_parasitic_shadowfiendAI (creature); } }; @@ -2241,10 +2241,10 @@ void AddSC_boss_illidan() new boss_illidan_stormrage(); new npc_akama_illidan(); new boss_maiev_shadowsong(); - new mob_flame_of_azzinoth(); - new mob_blade_of_azzinoth(); + new npc_flame_of_azzinoth(); + new npc_blade_of_azzinoth(); new gameobject_cage_trap(); - new mob_cage_trap_trigger(); - new mob_shadow_demon(); - new mob_parasitic_shadowfiend(); + new npc_cage_trap_trigger(); + new npc_shadow_demon(); + new npc_parasitic_shadowfiend(); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp index cf937ee0cd1..0c1994d0c2e 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp @@ -115,19 +115,19 @@ static Location BrokenWP[]= const uint32 spawnEntries[4]= { 23523, 23318, 23524 }; -class mob_ashtongue_channeler : public CreatureScript +class npc_ashtongue_channeler : public CreatureScript { public: - mob_ashtongue_channeler() : CreatureScript("mob_ashtongue_channeler") { } + npc_ashtongue_channeler() : CreatureScript("npc_ashtongue_channeler") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ashtongue_channelerAI (creature); + return new npc_ashtongue_channelerAI (creature); } - struct mob_ashtongue_channelerAI : public ScriptedAI + struct npc_ashtongue_channelerAI : public ScriptedAI { - mob_ashtongue_channelerAI(Creature* creature) : ScriptedAI(creature) + npc_ashtongue_channelerAI(Creature* creature) : ScriptedAI(creature) { ShadeGUID = 0; } @@ -144,19 +144,19 @@ public: }; -class mob_ashtongue_sorcerer : public CreatureScript +class npc_ashtongue_sorcerer : public CreatureScript { public: - mob_ashtongue_sorcerer() : CreatureScript("mob_ashtongue_sorcerer") { } + npc_ashtongue_sorcerer() : CreatureScript("npc_ashtongue_sorcerer") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ashtongue_sorcererAI (creature); + return new npc_ashtongue_sorcererAI (creature); } - struct mob_ashtongue_sorcererAI : public ScriptedAI + struct npc_ashtongue_sorcererAI : public ScriptedAI { - mob_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature) + npc_ashtongue_sorcererAI(Creature* creature) : ScriptedAI(creature) { ShadeGUID = 0; } @@ -366,7 +366,7 @@ public: Creature* Sorcerer = me->SummonCreature(CREATURE_SORCERER, X, Y, Z_SPAWN, 0, TEMPSUMMON_DEAD_DESPAWN, 0); if (Sorcerer) { - CAST_AI(mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI, Sorcerer->AI())->ShadeGUID = me->GetGUID(); + CAST_AI(npc_ashtongue_sorcerer::npc_ashtongue_sorcererAI, Sorcerer->AI())->ShadeGUID = me->GetGUID(); Sorcerer->SetWalk(false); Sorcerer->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()); Sorcerer->SetTarget(me->GetGUID()); @@ -400,7 +400,7 @@ public: { for (std::list<Creature*>::const_iterator itr = ChannelerList.begin(); itr != ChannelerList.end(); ++itr) { - CAST_AI(mob_ashtongue_channeler::mob_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID(); + CAST_AI(npc_ashtongue_channeler::npc_ashtongue_channelerAI, (*itr)->AI())->ShadeGUID = me->GetGUID(); Channelers.push_back((*itr)->GetGUID()); TC_LOG_DEBUG(LOG_FILTER_TSCR, "Shade of Akama Grid Search found channeler " UI64FMTD ". Adding to list", (*itr)->GetGUID()); } @@ -533,7 +533,7 @@ public: }; -void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer*/) +void npc_ashtongue_channeler::npc_ashtongue_channelerAI::JustDied(Unit* /*killer*/) { Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->IsAlive()) @@ -541,7 +541,7 @@ void mob_ashtongue_channeler::mob_ashtongue_channelerAI::JustDied(Unit* /*killer else TC_LOG_ERROR(LOG_FILTER_TSCR, "SD2 ERROR: Channeler dead but unable to increment DeathCount for Shade of Akama."); } -void mob_ashtongue_sorcerer::mob_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) +void npc_ashtongue_sorcerer::npc_ashtongue_sorcererAI::JustDied(Unit* /*killer*/) { Creature* Shade = (Unit::GetCreature((*me), ShadeGUID)); if (Shade && Shade->IsAlive()) @@ -899,7 +899,7 @@ public: void AddSC_boss_shade_of_akama() { new boss_shade_of_akama(); - new mob_ashtongue_channeler(); - new mob_ashtongue_sorcerer(); + new npc_ashtongue_channeler(); + new npc_ashtongue_sorcerer(); new npc_akama_shade(); } diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 0310f9237cd..14a31e85e24 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -51,19 +51,19 @@ enum DoomBlossom CREATURE_SHADOWY_CONSTRUCT = 23111 }; -class mob_doom_blossom : public CreatureScript +class npc_doom_blossom : public CreatureScript { public: - mob_doom_blossom() : CreatureScript("mob_doom_blossom") { } + npc_doom_blossom() : CreatureScript("npc_doom_blossom") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_doom_blossomAI(creature); + return new npc_doom_blossomAI(creature); } - struct mob_doom_blossomAI : public ScriptedAI + struct npc_doom_blossomAI : public ScriptedAI { - mob_doom_blossomAI(Creature* creature) : ScriptedAI(creature) {} + npc_doom_blossomAI(Creature* creature) : ScriptedAI(creature) {} uint32 CheckTeronTimer; uint32 ShadowBoltTimer; @@ -119,19 +119,19 @@ public: }; }; -class mob_shadowy_construct : public CreatureScript +class npc_shadowy_construct : public CreatureScript { public: - mob_shadowy_construct() : CreatureScript("mob_shadowy_construct") { } + npc_shadowy_construct() : CreatureScript("npc_shadowy_construct") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_shadowy_constructAI(creature); + return new npc_shadowy_constructAI(creature); } - struct mob_shadowy_constructAI : public ScriptedAI + struct npc_shadowy_constructAI : public ScriptedAI { - mob_shadowy_constructAI(Creature* creature) : ScriptedAI(creature) {} + npc_shadowy_constructAI(Creature* creature) : ScriptedAI(creature) {} uint64 GhostGUID; uint64 TeronGUID; @@ -366,7 +366,7 @@ public: { Construct->CastSpell(Construct, SPELL_PASSIVE_SHADOWFORM, true); SetThreatList(Construct); // Use same function as Doom Blossom to set Threat List. - CAST_AI(mob_shadowy_construct::mob_shadowy_constructAI, Construct->AI())->GhostGUID = GhostGUID; + CAST_AI(npc_shadowy_construct::npc_shadowy_constructAI, Construct->AI())->GhostGUID = GhostGUID; Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1); if (!target) // someone's trying to solo. target = me->GetVictim(); @@ -444,7 +444,7 @@ public: DoomBlossom->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); DoomBlossom->setFaction(me->getFaction()); DoomBlossom->AddThreat(target, 1.0f); - CAST_AI(mob_doom_blossom::mob_doom_blossomAI, DoomBlossom->AI())->SetTeronGUID(me->GetGUID()); + CAST_AI(npc_doom_blossom::npc_doom_blossomAI, DoomBlossom->AI())->SetTeronGUID(me->GetGUID()); target->CombatStart(DoomBlossom); SetThreatList(DoomBlossom); SummonDoomBlossomTimer = 35000; @@ -512,7 +512,7 @@ public: void AddSC_boss_teron_gorefiend() { - new mob_doom_blossom(); - new mob_shadowy_construct(); + new npc_doom_blossom(); + new npc_shadowy_construct(); new boss_teron_gorefiend(); } diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp index b75296a59e3..bbf75b2df5c 100644 --- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp +++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp @@ -115,19 +115,19 @@ static CouncilYells CouncilEnrage[]= {1, 0}, // Zerevor }; -class mob_blood_elf_council_voice_trigger : public CreatureScript +class npc_blood_elf_council_voice_trigger : public CreatureScript { public: - mob_blood_elf_council_voice_trigger() : CreatureScript("mob_blood_elf_council_voice_trigger") { } + npc_blood_elf_council_voice_trigger() : CreatureScript("npc_blood_elf_council_voice_trigger") { } CreatureAI* GetAI(Creature* c) const { - return new mob_blood_elf_council_voice_triggerAI(c); + return new npc_blood_elf_council_voice_triggerAI(c); } - struct mob_blood_elf_council_voice_triggerAI : public ScriptedAI + struct npc_blood_elf_council_voice_triggerAI : public ScriptedAI { - mob_blood_elf_council_voice_triggerAI(Creature* creature) : ScriptedAI(creature) + npc_blood_elf_council_voice_triggerAI(Creature* creature) : ScriptedAI(creature) { for (uint8 i = 0; i < 4; ++i) Council[i] = 0; @@ -210,19 +210,19 @@ public: }; -class mob_illidari_council : public CreatureScript +class npc_illidari_council : public CreatureScript { public: - mob_illidari_council() : CreatureScript("mob_illidari_council") { } + npc_illidari_council() : CreatureScript("npc_illidari_council") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_illidari_councilAI (creature); + return new npc_illidari_councilAI (creature); } - struct mob_illidari_councilAI : public ScriptedAI + struct npc_illidari_councilAI : public ScriptedAI { - mob_illidari_councilAI(Creature* creature) : ScriptedAI(creature) + npc_illidari_councilAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); for (uint8 i = 0; i < 4; ++i) @@ -295,8 +295,8 @@ public: // Start the event for the Voice Trigger if (Creature* VoiceTrigger = (Unit::GetCreature(*me, instance->GetData64(DATA_BLOOD_ELF_COUNCIL_VOICE)))) { - CAST_AI(mob_blood_elf_council_voice_trigger::mob_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->LoadCouncilGUIDs(); - CAST_AI(mob_blood_elf_council_voice_trigger::mob_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->EventStarted = true; + CAST_AI(npc_blood_elf_council_voice_trigger::npc_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->LoadCouncilGUIDs(); + CAST_AI(npc_blood_elf_council_voice_trigger::npc_blood_elf_council_voice_triggerAI, VoiceTrigger->AI())->EventStarted = true; } for (uint8 i = 0; i < 4; ++i) @@ -403,7 +403,7 @@ struct boss_illidari_councilAI : public ScriptedAI { Creature* Controller = (Unit::GetCreature(*me, instance->GetData64(DATA_ILLIDARICOUNCIL))); if (Controller) - CAST_AI(mob_illidari_council::mob_illidari_councilAI, Controller->AI())->StartEvent(who); + CAST_AI(npc_illidari_council::npc_illidari_councilAI, Controller->AI())->StartEvent(who); } else { @@ -929,8 +929,8 @@ public: void AddSC_boss_illidari_council() { - new mob_illidari_council(); - new mob_blood_elf_council_voice_trigger(); + new npc_illidari_council(); + new npc_blood_elf_council_voice_trigger(); new boss_gathios_the_shatterer(); new boss_lady_malande(); new boss_veras_darkshadow(); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp index 8aa8d939a6d..7e168f8bf90 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp @@ -543,19 +543,19 @@ public: // Enchanted Elemental // If one of them reaches Vashj he will increase her damage done by 5%. -class mob_enchanted_elemental : public CreatureScript +class npc_enchanted_elemental : public CreatureScript { public: - mob_enchanted_elemental() : CreatureScript("mob_enchanted_elemental") { } + npc_enchanted_elemental() : CreatureScript("npc_enchanted_elemental") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_enchanted_elementalAI (creature); + return new npc_enchanted_elementalAI (creature); } - struct mob_enchanted_elementalAI : public ScriptedAI + struct npc_enchanted_elementalAI : public ScriptedAI { - mob_enchanted_elementalAI(Creature* creature) : ScriptedAI(creature) + npc_enchanted_elementalAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -637,19 +637,19 @@ public: // Tainted Elemental // This mob has 7, 900 life, doesn't move, and shoots Poison Bolts at one person anywhere in the area, doing 3, 000 nature damage and placing a posion doing 2, 000 damage every 2 seconds. He will switch targets often, or sometimes just hang on a single player, but there is nothing you can do about it except heal the damage and kill the Tainted Elemental -class mob_tainted_elemental : public CreatureScript +class npc_tainted_elemental : public CreatureScript { public: - mob_tainted_elemental() : CreatureScript("mob_tainted_elemental") { } + npc_tainted_elemental() : CreatureScript("npc_tainted_elemental") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_tainted_elementalAI (creature); + return new npc_tainted_elementalAI (creature); } - struct mob_tainted_elementalAI : public ScriptedAI + struct npc_tainted_elementalAI : public ScriptedAI { - mob_tainted_elementalAI(Creature* creature) : ScriptedAI(creature) + npc_tainted_elementalAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -706,19 +706,19 @@ public: //Toxic Sporebat //Toxic Spores: Used in Phase 3 by the Spore Bats, it creates a contaminated green patch of ground, dealing about 2775-3225 nature damage every second to anyone who stands in it. -class mob_toxic_sporebat : public CreatureScript +class npc_toxic_sporebat : public CreatureScript { public: - mob_toxic_sporebat() : CreatureScript("mob_toxic_sporebat") { } + npc_toxic_sporebat() : CreatureScript("npc_toxic_sporebat") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_toxic_sporebatAI (creature); + return new npc_toxic_sporebatAI (creature); } - struct mob_toxic_sporebatAI : public ScriptedAI + struct npc_toxic_sporebatAI : public ScriptedAI { - mob_toxic_sporebatAI(Creature* creature) : ScriptedAI(creature) + npc_toxic_sporebatAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); EnterEvadeMode(); @@ -804,19 +804,19 @@ public: }; -class mob_shield_generator_channel : public CreatureScript +class npc_shield_generator_channel : public CreatureScript { public: - mob_shield_generator_channel() : CreatureScript("mob_shield_generator_channel") { } + npc_shield_generator_channel() : CreatureScript("npc_shield_generator_channel") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_shield_generator_channelAI (creature); + return new npc_shield_generator_channelAI (creature); } - struct mob_shield_generator_channelAI : public ScriptedAI + struct npc_shield_generator_channelAI : public ScriptedAI { - mob_shield_generator_channelAI(Creature* creature) : ScriptedAI(creature) + npc_shield_generator_channelAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -937,9 +937,9 @@ public: void AddSC_boss_lady_vashj() { new boss_lady_vashj(); - new mob_enchanted_elemental(); - new mob_tainted_elemental(); - new mob_toxic_sporebat(); - new mob_shield_generator_channel(); + new npc_enchanted_elemental(); + new npc_tainted_elemental(); + new npc_toxic_sporebat(); + new npc_shield_generator_channel(); new item_tainted_core(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp index 02a86e1ab6d..733ccf64101 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp @@ -56,7 +56,7 @@ enum LeotherasTheBlind MODEL_DEMON = 20125, MODEL_NIGHTELF = 20514, DEMON_FORM = 21875, - MOB_SPELLBINDER = 21806, + NPC_SPELLBINDER = 21806, INNER_DEMON_VICTIM = 1, SAY_AGGRO = 0, @@ -69,19 +69,19 @@ enum LeotherasTheBlind SAY_DEATH = 7 }; -class mob_inner_demon : public CreatureScript +class npc_inner_demon : public CreatureScript { public: - mob_inner_demon() : CreatureScript("mob_inner_demon") { } + npc_inner_demon() : CreatureScript("npc_inner_demon") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_inner_demonAI (creature); + return new npc_inner_demonAI (creature); } - struct mob_inner_demonAI : public ScriptedAI + struct npc_inner_demonAI : public ScriptedAI { - mob_inner_demonAI(Creature* creature) : ScriptedAI(creature) + npc_inner_demonAI(Creature* creature) : ScriptedAI(creature) { victimGUID = 0; } @@ -259,7 +259,7 @@ public: if (i == 0) {nx += 10; ny -= 5; o=2.5f;} if (i == 1) {nx -= 8; ny -= 7; o=0.9f;} if (i == 2) {nx -= 3; ny += 9; o=5.0f;} - Creature* binder = me->SummonCreature(MOB_SPELLBINDER, nx, ny, z, o, TEMPSUMMON_DEAD_DESPAWN, 0); + Creature* binder = me->SummonCreature(NPC_SPELLBINDER, nx, ny, z, o, TEMPSUMMON_DEAD_DESPAWN, 0); if (binder) SpellBinderGUID[i] = binder->GetGUID(); } @@ -669,19 +669,19 @@ public: }; }; -class mob_greyheart_spellbinder : public CreatureScript +class npc_greyheart_spellbinder : public CreatureScript { public: - mob_greyheart_spellbinder() : CreatureScript("mob_greyheart_spellbinder") { } + npc_greyheart_spellbinder() : CreatureScript("npc_greyheart_spellbinder") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_greyheart_spellbinderAI (creature); + return new npc_greyheart_spellbinderAI (creature); } - struct mob_greyheart_spellbinderAI : public ScriptedAI + struct npc_greyheart_spellbinderAI : public ScriptedAI { - mob_greyheart_spellbinderAI(Creature* creature) : ScriptedAI(creature) + npc_greyheart_spellbinderAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); leotherasGUID = 0; @@ -808,6 +808,6 @@ void AddSC_boss_leotheras_the_blind() { new boss_leotheras_the_blind(); new boss_leotheras_the_blind_demonform(); - new mob_greyheart_spellbinder(); - new mob_inner_demon(); + new npc_greyheart_spellbinder(); + new npc_inner_demon(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp index 3f42379dd62..da8e75e8f31 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp @@ -43,8 +43,8 @@ EndScriptData */ #define SPOUT_DIST 100 -#define MOB_COILFANG_GUARDIAN 21873 -#define MOB_COILFANG_AMBUSHER 21865 +#define NPC_COILFANG_GUARDIAN 21873 +#define NPC_COILFANG_AMBUSHER 21865 //Ambusher spells #define SPELL_SPREAD_SHOT 37790 @@ -350,7 +350,7 @@ public: me->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); // spawn adds for (uint8 i = 0; i < 9; ++i) - if (Creature* summoned = me->SummonCreature(i < 6 ? MOB_COILFANG_AMBUSHER : MOB_COILFANG_GUARDIAN, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0)) + if (Creature* summoned = me->SummonCreature(i < 6 ? NPC_COILFANG_AMBUSHER : NPC_COILFANG_GUARDIAN, AddPos[i][0], AddPos[i][1], AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0)) Summons.Summon(summoned); Spawned = true; } @@ -359,19 +359,19 @@ public: }; }; -class mob_coilfang_ambusher : public CreatureScript +class npc_coilfang_ambusher : public CreatureScript { public: - mob_coilfang_ambusher() : CreatureScript("mob_coilfang_ambusher") { } + npc_coilfang_ambusher() : CreatureScript("npc_coilfang_ambusher") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_coilfang_ambusherAI (creature); + return new npc_coilfang_ambusherAI (creature); } - struct mob_coilfang_ambusherAI : public ScriptedAI + struct npc_coilfang_ambusherAI : public ScriptedAI { - mob_coilfang_ambusherAI(Creature* creature) : ScriptedAI(creature) + npc_coilfang_ambusherAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } @@ -444,6 +444,6 @@ class go_strange_pool : public GameObjectScript void AddSC_boss_the_lurker_below() { new boss_the_lurker_below(); - new mob_coilfang_ambusher(); + new npc_coilfang_ambusher(); new go_strange_pool(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp index 877e1113962..ec949345928 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp @@ -280,19 +280,19 @@ public: //Water Globule AI #define SPELL_GLOBULE_EXPLOSION 37871 -class mob_water_globule : public CreatureScript +class npc_water_globule : public CreatureScript { public: - mob_water_globule() : CreatureScript("mob_water_globule") { } + npc_water_globule() : CreatureScript("npc_water_globule") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_water_globuleAI (creature); + return new npc_water_globuleAI (creature); } - struct mob_water_globuleAI : public ScriptedAI + struct npc_water_globuleAI : public ScriptedAI { - mob_water_globuleAI(Creature* creature) : ScriptedAI(creature) {} + npc_water_globuleAI(Creature* creature) : ScriptedAI(creature) {} uint32 Check_Timer; @@ -348,5 +348,5 @@ public: void AddSC_boss_morogrim_tidewalker() { new boss_morogrim_tidewalker(); - new mob_water_globule(); + new npc_water_globule(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp index 27134a3a740..de12e35ec19 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/instance_serpent_shrine.cpp @@ -31,9 +31,9 @@ EndScriptData */ #define MAX_ENCOUNTER 6 #define SPELL_SCALDINGWATER 37284 -#define MOB_COILFANG_FRENZY 21508 -#define TRASHMOB_COILFANG_PRIESTESS 21220 //6*2 -#define TRASHMOB_COILFANG_SHATTERER 21301 //6*3 +#define NPC_COILFANG_FRENZY 21508 +#define TRASHNPC_COILFANG_PRIESTESS 21220 //6*2 +#define TRASHNPC_COILFANG_SHATTERER 21301 //6*3 #define MIN_KILLS 30 @@ -153,7 +153,7 @@ class instance_serpent_shrine : public InstanceMapScript //spawn frenzy if (DoSpawnFrenzy) { - if (Creature* frenzy = player->SummonCreature(MOB_COILFANG_FRENZY, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 2000)) + if (Creature* frenzy = player->SummonCreature(NPC_COILFANG_FRENZY, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 2000)) { frenzy->Attack(player, false); frenzy->SetSwim(true); diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp index c9d394f6f2d..9a7ca994291 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_hydromancer_thespia.cpp @@ -25,7 +25,7 @@ EndScriptData */ /* ContentData boss_hydromancer_thespia -mob_coilfang_waterelemental +npc_coilfang_waterelemental EndContentData */ #include "ScriptMgr.h" @@ -147,19 +147,19 @@ public: }; -class mob_coilfang_waterelemental : public CreatureScript +class npc_coilfang_waterelemental : public CreatureScript { public: - mob_coilfang_waterelemental() : CreatureScript("mob_coilfang_waterelemental") { } + npc_coilfang_waterelemental() : CreatureScript("npc_coilfang_waterelemental") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_coilfang_waterelementalAI (creature); + return new npc_coilfang_waterelementalAI (creature); } - struct mob_coilfang_waterelementalAI : public ScriptedAI + struct npc_coilfang_waterelementalAI : public ScriptedAI { - mob_coilfang_waterelementalAI(Creature* creature) : ScriptedAI(creature) {} + npc_coilfang_waterelementalAI(Creature* creature) : ScriptedAI(creature) {} uint32 WaterBoltVolley_Timer; @@ -190,5 +190,5 @@ public: void AddSC_boss_hydromancer_thespia() { new boss_hydromancer_thespia(); - new mob_coilfang_waterelemental(); + new npc_coilfang_waterelemental(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp index 5d8d44ee70c..31af3e5a8d8 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_mekgineer_steamrigger.cpp @@ -25,7 +25,7 @@ EndScriptData */ /* ContentData boss_mekgineer_steamrigger -mob_steamrigger_mechanic +npc_steamrigger_mechanic EndContentData */ #include "ScriptMgr.h" @@ -190,19 +190,19 @@ public: #define MAX_REPAIR_RANGE (13.0f) //we should be at least at this range for repair #define MIN_REPAIR_RANGE (7.0f) //we can stop movement at this range to repair but not required -class mob_steamrigger_mechanic : public CreatureScript +class npc_steamrigger_mechanic : public CreatureScript { public: - mob_steamrigger_mechanic() : CreatureScript("mob_steamrigger_mechanic") { } + npc_steamrigger_mechanic() : CreatureScript("npc_steamrigger_mechanic") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_steamrigger_mechanicAI (creature); + return new npc_steamrigger_mechanicAI (creature); } - struct mob_steamrigger_mechanicAI : public ScriptedAI + struct npc_steamrigger_mechanicAI : public ScriptedAI { - mob_steamrigger_mechanicAI(Creature* creature) : ScriptedAI(creature) + npc_steamrigger_mechanicAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -264,5 +264,5 @@ public: void AddSC_boss_mekgineer_steamrigger() { new boss_mekgineer_steamrigger(); - new mob_steamrigger_mechanic(); + new npc_steamrigger_mechanic(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp index 914539b27c9..d8cbcc8b49d 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/boss_warlord_kalithresh.cpp @@ -44,19 +44,19 @@ enum NagaDistiller SPELL_WARLORDS_RAGE_PROC = 36453 }; -class mob_naga_distiller : public CreatureScript +class npc_naga_distiller : public CreatureScript { public: - mob_naga_distiller() : CreatureScript("mob_naga_distiller") { } + npc_naga_distiller() : CreatureScript("npc_naga_distiller") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_naga_distillerAI (creature); + return new npc_naga_distillerAI (creature); } - struct mob_naga_distillerAI : public ScriptedAI + struct npc_naga_distillerAI : public ScriptedAI { - mob_naga_distillerAI(Creature* creature) : ScriptedAI(creature) + npc_naga_distillerAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -178,7 +178,7 @@ public: { Talk(SAY_REGEN); DoCast(me, SPELL_WARLORDS_RAGE); - CAST_AI(mob_naga_distiller::mob_naga_distillerAI, distiller->AI())->StartRageGen(me); + CAST_AI(npc_naga_distiller::npc_naga_distillerAI, distiller->AI())->StartRageGen(me); } Rage_Timer = 3000+rand()%15000; } else Rage_Timer -= diff; @@ -207,6 +207,6 @@ public: void AddSC_boss_warlord_kalithresh() { - new mob_naga_distiller(); + new npc_naga_distiller(); new boss_warlord_kalithresh(); } diff --git a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp index 7e2c13483bd..f1bb841fa85 100644 --- a/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp +++ b/src/server/scripts/Outland/CoilfangReservoir/underbog/boss_hungarfen.cpp @@ -104,19 +104,19 @@ public: #define SPELL_PUTRID_MUSHROOM 31690 #define SPELL_GROW 31698 -class mob_underbog_mushroom : public CreatureScript +class npc_underbog_mushroom : public CreatureScript { public: - mob_underbog_mushroom() : CreatureScript("mob_underbog_mushroom") { } + npc_underbog_mushroom() : CreatureScript("npc_underbog_mushroom") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_underbog_mushroomAI (creature); + return new npc_underbog_mushroomAI (creature); } - struct mob_underbog_mushroomAI : public ScriptedAI + struct npc_underbog_mushroomAI : public ScriptedAI { - mob_underbog_mushroomAI(Creature* creature) : ScriptedAI(creature) {} + npc_underbog_mushroomAI(Creature* creature) : ScriptedAI(creature) {} bool Stop; uint32 Grow_Timer; @@ -162,5 +162,5 @@ public: void AddSC_boss_hungarfen() { new boss_hungarfen(); - new mob_underbog_mushroom(); + new npc_underbog_mushroom(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp index f491c5d4c9a..31e66c380d2 100644 --- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp @@ -25,7 +25,7 @@ EndScriptData */ /* ContentData boss_kelidan_the_breaker -mob_shadowmoon_channeler +npc_shadowmoon_channeler EndContentData */ #include "ScriptMgr.h" @@ -280,7 +280,7 @@ class boss_kelidan_the_breaker : public CreatureScript }; /*###### -## mob_shadowmoon_channeler +## npc_shadowmoon_channeler ######*/ enum eShadowmoon @@ -292,15 +292,15 @@ enum eShadowmoon SPELL_CHANNELING = 39123 }; -class mob_shadowmoon_channeler : public CreatureScript +class npc_shadowmoon_channeler : public CreatureScript { public: - mob_shadowmoon_channeler() : CreatureScript("mob_shadowmoon_channeler") {} + npc_shadowmoon_channeler() : CreatureScript("npc_shadowmoon_channeler") {} - struct mob_shadowmoon_channelerAI : public ScriptedAI + struct npc_shadowmoon_channelerAI : public ScriptedAI { - mob_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){} + npc_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature){} uint32 ShadowBolt_Timer; uint32 MarkOfShadow_Timer; @@ -373,13 +373,13 @@ class mob_shadowmoon_channeler : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_shadowmoon_channelerAI(creature); + return new npc_shadowmoon_channelerAI(creature); } }; void AddSC_boss_kelidan_the_breaker() { new boss_kelidan_the_breaker(); - new mob_shadowmoon_channeler(); + new npc_shadowmoon_channeler(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp index 033d8e4c85e..cee8a2e840e 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp @@ -460,17 +460,17 @@ class boss_vazruden_the_herald : public CreatureScript } }; -class mob_hellfire_sentry : public CreatureScript +class npc_hellfire_sentry : public CreatureScript { public: - mob_hellfire_sentry() - : CreatureScript("mob_hellfire_sentry") + npc_hellfire_sentry() + : CreatureScript("npc_hellfire_sentry") { } - struct mob_hellfire_sentryAI : public ScriptedAI + struct npc_hellfire_sentryAI : public ScriptedAI { - mob_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) {} + npc_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) {} uint32 KidneyShot_Timer; @@ -506,7 +506,7 @@ class mob_hellfire_sentry : public CreatureScript }; CreatureAI* GetAI(Creature* creature) const { - return new mob_hellfire_sentryAI(creature); + return new npc_hellfire_sentryAI(creature); } }; void AddSC_boss_vazruden_the_herald() @@ -514,6 +514,6 @@ void AddSC_boss_vazruden_the_herald() new boss_vazruden_the_herald(); new boss_vazruden(); new boss_nazan(); - new mob_hellfire_sentry(); + new npc_hellfire_sentry(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp index 21b77525ea3..8ad34033e5c 100644 --- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp @@ -49,10 +49,10 @@ enum eEmotes enum eCreatures { - MOB_MAGTHERIDON = 17257, - MOB_ROOM = 17516, - MOB_CHANNELLER = 17256, - MOB_ABYSSAL = 17454, + NPC_MAGTHERIDON = 17257, + NPC_ROOM = 17516, + NPC_CHANNELLER = 17256, + NPC_ABYSSAL = 17454, }; enum eSpells @@ -87,18 +87,18 @@ enum eSpells typedef std::map<uint64, uint64> CubeMap; -class mob_abyssal : public CreatureScript +class npc_abyssal : public CreatureScript { public: - mob_abyssal() - : CreatureScript("mob_abyssal") + npc_abyssal() + : CreatureScript("npc_abyssal") { } - struct mob_abyssalAI : public ScriptedAI + struct npc_abyssalAI : public ScriptedAI { - mob_abyssalAI(Creature* creature) : ScriptedAI(creature) + npc_abyssalAI(Creature* creature) : ScriptedAI(creature) { trigger = 0; Despawn_Timer = 60000; @@ -189,7 +189,7 @@ class mob_abyssal : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_abyssalAI(creature); + return new npc_abyssalAI(creature); } }; @@ -405,10 +405,10 @@ class boss_magtheridon : public CreatureScript { float x, y, z; target->GetPosition(x, y, z); - Creature* summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + Creature* summon = me->SummonCreature(NPC_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if (summon) { - CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(2); + CAST_AI(npc_abyssal::npc_abyssalAI, summon->AI())->SetTrigger(2); DoCast(summon, SPELL_BLAZE_TARGET, true); summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); } @@ -439,9 +439,9 @@ class boss_magtheridon : public CreatureScript { float x, y, z; target->GetPosition(x, y, z); - Creature* summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); + Creature* summon = me->SummonCreature(NPC_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if (summon) - CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(1); + CAST_AI(npc_abyssal::npc_abyssalAI, summon->AI())->SetTrigger(1); } Debris_Timer = 10000; } @@ -459,18 +459,18 @@ class boss_magtheridon : public CreatureScript } }; -class mob_hellfire_channeler : public CreatureScript +class npc_hellfire_channeler : public CreatureScript { public: - mob_hellfire_channeler() - : CreatureScript("mob_hellfire_channeler") + npc_hellfire_channeler() + : CreatureScript("npc_hellfire_channeler") { } - struct mob_hellfire_channelerAI : public ScriptedAI + struct npc_hellfire_channelerAI : public ScriptedAI { - mob_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature) + npc_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -574,7 +574,7 @@ class mob_hellfire_channeler : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_hellfire_channelerAI(creature); + return new npc_hellfire_channelerAI(creature); } }; @@ -614,8 +614,8 @@ public: void AddSC_boss_magtheridon() { new boss_magtheridon(); - new mob_hellfire_channeler(); - new mob_abyssal(); + new npc_hellfire_channeler(); + new npc_abyssal(); new go_manticron_cube(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp index f53748d0aa4..b3408ed6c49 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp @@ -25,8 +25,8 @@ EndScriptData */ /* ContentData boss_grand_warlock_nethekurse -mob_fel_orc_convert -mob_lesser_shadow_fissure +npc_fel_orc_convert +npc_lesser_shadow_fissure EndContentData */ #include "ScriptMgr.h" @@ -285,18 +285,18 @@ class boss_grand_warlock_nethekurse : public CreatureScript } }; -class mob_fel_orc_convert : public CreatureScript +class npc_fel_orc_convert : public CreatureScript { public: - mob_fel_orc_convert() - : CreatureScript("mob_fel_orc_convert") + npc_fel_orc_convert() + : CreatureScript("npc_fel_orc_convert") { } - struct mob_fel_orc_convertAI : public ScriptedAI + struct npc_fel_orc_convertAI : public ScriptedAI { - mob_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature) + npc_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -363,23 +363,23 @@ class mob_fel_orc_convert : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_fel_orc_convertAI(creature); + return new npc_fel_orc_convertAI(creature); } }; //NOTE: this Creature are also summoned by other spells, for different creatures -class mob_lesser_shadow_fissure : public CreatureScript +class npc_lesser_shadow_fissure : public CreatureScript { public: - mob_lesser_shadow_fissure() - : CreatureScript("mob_lesser_shadow_fissure") + npc_lesser_shadow_fissure() + : CreatureScript("npc_lesser_shadow_fissure") { } - struct mob_lesser_shadow_fissureAI : public ScriptedAI + struct npc_lesser_shadow_fissureAI : public ScriptedAI { - mob_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) {} + npc_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } void MoveInLineOfSight(Unit* /*who*/) {} @@ -389,14 +389,14 @@ class mob_lesser_shadow_fissure : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_lesser_shadow_fissureAI (creature); + return new npc_lesser_shadow_fissureAI (creature); } }; void AddSC_boss_grand_warlock_nethekurse() { new boss_grand_warlock_nethekurse(); - new mob_fel_orc_convert(); - new mob_lesser_shadow_fissure(); + new npc_fel_orc_convert(); + new npc_lesser_shadow_fissure(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp index 89a585e415f..82ee361b657 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp @@ -24,7 +24,7 @@ SDCategory: Hellfire Citadel, Shattered Halls EndScriptData */ /* ContentData -mob_omrogg_heads +npc_omrogg_heads boss_warbringer_omrogg EndContentData */ @@ -102,18 +102,18 @@ static Yell KillingDelay[]= {11, NPC_LEFT_HEAD}, }; -class mob_omrogg_heads : public CreatureScript +class npc_omrogg_heads : public CreatureScript { public: - mob_omrogg_heads() - : CreatureScript("mob_omrogg_heads") + npc_omrogg_heads() + : CreatureScript("npc_omrogg_heads") { } - struct mob_omrogg_headsAI : public ScriptedAI + struct npc_omrogg_headsAI : public ScriptedAI { - mob_omrogg_headsAI(Creature* creature) : ScriptedAI(creature) {} + npc_omrogg_headsAI(Creature* creature) : ScriptedAI(creature) {} bool DeathYell; uint32 Death_Timer; @@ -146,7 +146,7 @@ class mob_omrogg_heads : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_omrogg_headsAI(creature); + return new npc_omrogg_headsAI(creature); } }; @@ -306,7 +306,7 @@ class boss_warbringer_omrogg : public CreatureScript pLeftHead->AI()->Talk(YELL_DIE_L); - CAST_AI(mob_omrogg_heads::mob_omrogg_headsAI, pRightHead->ToCreature()->AI())->DoDeathYell(); + CAST_AI(npc_omrogg_heads::npc_omrogg_headsAI, pRightHead->ToCreature()->AI())->DoDeathYell(); if (instance) instance->SetData(TYPE_OMROGG, DONE); @@ -423,6 +423,6 @@ class boss_warbringer_omrogg : public CreatureScript void AddSC_boss_warbringer_omrogg() { new boss_warbringer_omrogg(); - new mob_omrogg_heads(); + new npc_omrogg_heads(); } diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp index c8fa8948e5a..882cc3a0d3f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp @@ -45,10 +45,10 @@ enum eSpells enum eCreatures { - MOB_SHATTERED_ASSASSIN = 17695, - MOB_HEARTHEN_GUARD = 17621, - MOB_SHARPSHOOTER_GUARD = 17622, - MOB_REAVER_GUARD = 17623, + NPC_SHATTERED_ASSASSIN = 17695, + NPC_HEARTHEN_GUARD = 17621, + NPC_SHARPSHOOTER_GUARD = 17622, + NPC_REAVER_GUARD = 17623, }; #define TARGET_NUM 5 @@ -115,13 +115,13 @@ class boss_warchief_kargath_bladefist : public CreatureScript { switch (summoned->GetEntry()) { - case MOB_HEARTHEN_GUARD: - case MOB_SHARPSHOOTER_GUARD: - case MOB_REAVER_GUARD: + case NPC_HEARTHEN_GUARD: + case NPC_SHARPSHOOTER_GUARD: + case NPC_REAVER_GUARD: summoned->AI()->AttackStart(SelectTarget(SELECT_TARGET_RANDOM, 0)); adds.push_back(summoned->GetGUID()); break; - case MOB_SHATTERED_ASSASSIN: + case NPC_SHATTERED_ASSASSIN: assassins.push_back(summoned->GetGUID()); break; } @@ -188,10 +188,10 @@ class boss_warchief_kargath_bladefist : public CreatureScript } void SpawnAssassin() { - me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]+8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]-8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]+8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); - me->SummonCreature(MOB_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]-8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(NPC_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]+8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(NPC_SHATTERED_ASSASSIN, AssassEntrance[0], AssassEntrance[1]-8, AssassEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(NPC_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]+8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(NPC_SHATTERED_ASSASSIN, AssassExit[0], AssassExit[1]-8, AssassExit[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); } void UpdateAI(uint32 diff) @@ -279,13 +279,13 @@ class boss_warchief_kargath_bladefist : public CreatureScript switch (urand(0, 2)) { case 0: - me->SummonCreature(MOB_HEARTHEN_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(NPC_HEARTHEN_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; case 1: - me->SummonCreature(MOB_SHARPSHOOTER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(NPC_SHARPSHOOTER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; case 2: - me->SummonCreature(MOB_REAVER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); + me->SummonCreature(NPC_REAVER_GUARD, AddsEntrance[0], AddsEntrance[1], AddsEntrance[2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000); break; } } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 62863edc2d7..7de32c4bfbd 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -458,18 +458,18 @@ class boss_alar : public CreatureScript } }; -class mob_ember_of_alar : public CreatureScript +class npc_ember_of_alar : public CreatureScript { public: - mob_ember_of_alar() - : CreatureScript("mob_ember_of_alar") + npc_ember_of_alar() + : CreatureScript("npc_ember_of_alar") { } - struct mob_ember_of_alarAI : public ScriptedAI + struct npc_ember_of_alarAI : public ScriptedAI { - mob_ember_of_alarAI(Creature* creature) : ScriptedAI(creature) + npc_ember_of_alarAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); creature->SetDisableGravity(true); @@ -533,22 +533,22 @@ class mob_ember_of_alar : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_ember_of_alarAI(creature); + return new npc_ember_of_alarAI(creature); } }; -class mob_flame_patch_alar : public CreatureScript +class npc_flame_patch_alar : public CreatureScript { public: - mob_flame_patch_alar() - : CreatureScript("mob_flame_patch_alar") + npc_flame_patch_alar() + : CreatureScript("npc_flame_patch_alar") { } - struct mob_flame_patch_alarAI : public ScriptedAI + struct npc_flame_patch_alarAI : public ScriptedAI { - mob_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) {} + npc_flame_patch_alarAI(Creature* creature) : ScriptedAI(creature) {} void Reset() {} void EnterCombat(Unit* /*who*/) {} void AttackStart(Unit* /*who*/) {} @@ -558,14 +558,14 @@ class mob_flame_patch_alar : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_flame_patch_alarAI(creature); + return new npc_flame_patch_alarAI(creature); } }; void AddSC_boss_alar() { new boss_alar(); - new mob_ember_of_alar(); - new mob_flame_patch_alar(); + new npc_ember_of_alar(); + new npc_flame_patch_alar(); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp index a18b34f7867..a7f19aad871 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp @@ -410,18 +410,18 @@ class boss_high_astromancer_solarian : public CreatureScript } }; -class mob_solarium_priest : public CreatureScript +class npc_solarium_priest : public CreatureScript { public: - mob_solarium_priest() - : CreatureScript("mob_solarium_priest") + npc_solarium_priest() + : CreatureScript("npc_solarium_priest") { } - struct mob_solarium_priestAI : public ScriptedAI + struct npc_solarium_priestAI : public ScriptedAI { - mob_solarium_priestAI(Creature* creature) : ScriptedAI(creature) + npc_solarium_priestAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -493,7 +493,7 @@ class mob_solarium_priest : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_solarium_priestAI(creature); + return new npc_solarium_priestAI(creature); } }; @@ -538,7 +538,7 @@ class spell_astromancer_wrath_of_the_astromancer : public SpellScriptLoader void AddSC_boss_high_astromancer_solarian() { new boss_high_astromancer_solarian(); - new mob_solarium_priest(); + new npc_solarium_priest(); new spell_astromancer_wrath_of_the_astromancer(); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp index d52c67bc2d6..a5923d86ff8 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp @@ -1396,17 +1396,17 @@ class boss_master_engineer_telonicus : public CreatureScript }; //Flame Strike AI -class mob_kael_flamestrike : public CreatureScript +class npc_kael_flamestrike : public CreatureScript { public: - mob_kael_flamestrike() - : CreatureScript("mob_kael_flamestrike") + npc_kael_flamestrike() + : CreatureScript("npc_kael_flamestrike") { } - struct mob_kael_flamestrikeAI : public ScriptedAI + struct npc_kael_flamestrikeAI : public ScriptedAI { - mob_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) + npc_kael_flamestrikeAI(Creature* creature) : ScriptedAI(creature) { SetCombatMovement(false); } @@ -1458,22 +1458,22 @@ class mob_kael_flamestrike : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_kael_flamestrikeAI(creature); + return new npc_kael_flamestrikeAI(creature); } }; //Phoenix AI -class mob_phoenix_tk : public CreatureScript +class npc_phoenix_tk : public CreatureScript { public: - mob_phoenix_tk() - : CreatureScript("mob_phoenix_tk") + npc_phoenix_tk() + : CreatureScript("npc_phoenix_tk") { } - struct mob_phoenix_tkAI : public ScriptedAI + struct npc_phoenix_tkAI : public ScriptedAI { - mob_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) {} + npc_phoenix_tkAI(Creature* creature) : ScriptedAI(creature) {} uint32 Cycle_Timer; @@ -1512,22 +1512,22 @@ class mob_phoenix_tk : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_phoenix_tkAI(creature); + return new npc_phoenix_tkAI(creature); } }; //Phoenix Egg AI -class mob_phoenix_egg_tk : public CreatureScript +class npc_phoenix_egg_tk : public CreatureScript { public: - mob_phoenix_egg_tk() - : CreatureScript("mob_phoenix_egg_tk") + npc_phoenix_egg_tk() + : CreatureScript("npc_phoenix_egg_tk") { } - struct mob_phoenix_egg_tkAI : public ScriptedAI + struct npc_phoenix_egg_tkAI : public ScriptedAI { - mob_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) {} + npc_phoenix_egg_tkAI(Creature* creature) : ScriptedAI(creature) {} uint32 Rebirth_Timer; @@ -1573,7 +1573,7 @@ class mob_phoenix_egg_tk : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_phoenix_egg_tkAI(creature); + return new npc_phoenix_egg_tkAI(creature); } }; @@ -1584,7 +1584,7 @@ void AddSC_boss_kaelthas() new boss_lord_sanguinar(); new boss_grand_astromancer_capernian(); new boss_master_engineer_telonicus(); - new mob_kael_flamestrike(); - new mob_phoenix_tk(); - new mob_phoenix_egg_tk(); + new npc_kael_flamestrike(); + new npc_phoenix_tk(); + new npc_phoenix_egg_tk(); } diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp index c843f09beb9..3fb42ced19f 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp @@ -24,7 +24,7 @@ SDCategory: Tempest Keep, The Eye EndScriptData */ /* ContentData -mob_crystalcore_devastator +npc_crystalcore_devastator EndContentData */ #include "ScriptMgr.h" @@ -37,17 +37,17 @@ enum eSpells SPELL_KNOCKAWAY = 22893, }; -class mob_crystalcore_devastator : public CreatureScript +class npc_crystalcore_devastator : public CreatureScript { public: - mob_crystalcore_devastator() - : CreatureScript("mob_crystalcore_devastator") + npc_crystalcore_devastator() + : CreatureScript("npc_crystalcore_devastator") { } - struct mob_crystalcore_devastatorAI : public ScriptedAI + struct npc_crystalcore_devastatorAI : public ScriptedAI { - mob_crystalcore_devastatorAI(Creature* creature) : ScriptedAI(creature) {} + npc_crystalcore_devastatorAI(Creature* creature) : ScriptedAI(creature) {} uint32 Knockaway_Timer; uint32 Countercharge_Timer; @@ -102,11 +102,11 @@ class mob_crystalcore_devastator : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_crystalcore_devastatorAI(creature); + return new npc_crystalcore_devastatorAI(creature); } }; void AddSC_the_eye() { - new mob_crystalcore_devastator(); + new npc_crystalcore_devastator(); } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp index 1a4916f491a..fbafe03fddb 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp @@ -142,14 +142,14 @@ class boss_nethermancer_sepethrea : public CreatureScript } }; -class mob_ragin_flames : public CreatureScript +class npc_ragin_flames : public CreatureScript { public: - mob_ragin_flames() : CreatureScript("mob_ragin_flames") { } + npc_ragin_flames() : CreatureScript("npc_ragin_flames") { } - struct mob_ragin_flamesAI : public ScriptedAI + struct npc_ragin_flamesAI : public ScriptedAI { - mob_ragin_flamesAI(Creature* creature) : ScriptedAI(creature) + npc_ragin_flamesAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); } @@ -223,12 +223,12 @@ class mob_ragin_flames : public CreatureScript }; CreatureAI* GetAI(Creature* creature) const { - return new mob_ragin_flamesAI(creature); + return new npc_ragin_flamesAI(creature); } }; void AddSC_boss_nethermancer_sepethrea() { new boss_nethermancer_sepethrea(); - new mob_ragin_flames(); + new npc_ragin_flames(); } diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp index 67fadf34caa..adcfff10684 100644 --- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp @@ -164,15 +164,15 @@ class boss_pathaleon_the_calculator : public CreatureScript } }; -class mob_nether_wraith : public CreatureScript +class npc_nether_wraith : public CreatureScript { public: - mob_nether_wraith() : CreatureScript("mob_nether_wraith") { } + npc_nether_wraith() : CreatureScript("npc_nether_wraith") { } - struct mob_nether_wraithAI : public ScriptedAI + struct npc_nether_wraithAI : public ScriptedAI { - mob_nether_wraithAI(Creature* creature) : ScriptedAI(creature) {} + npc_nether_wraithAI(Creature* creature) : ScriptedAI(creature) {} uint32 ArcaneMissiles_Timer; uint32 Detonation_Timer; @@ -232,13 +232,13 @@ class mob_nether_wraith : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_nether_wraithAI (creature); + return new npc_nether_wraithAI (creature); } }; void AddSC_boss_pathaleon_the_calculator() { new boss_pathaleon_the_calculator(); - new mob_nether_wraith(); + new npc_nether_wraith(); } diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp index 56e7dbe2a1f..43af42b1e72 100644 --- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp +++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp @@ -26,7 +26,7 @@ EndScriptData */ /* ContentData npc_millhouse_manastorm npc_warden_mellichar -mob_zerekethvoidzone +npc_zerekethvoidzone EndContentData */ #include "ScriptMgr.h" @@ -521,7 +521,7 @@ class npc_warden_mellichar : public CreatureScript }; /*##### -# mob_zerekethvoidzone (this script probably not needed in future -> `creature_template_addon`.`auras`='36120 0') +# npc_zerekethvoidzone (this script probably not needed in future -> `creature_template_addon`.`auras`='36120 0') #####*/ enum ZerekethSpell @@ -529,16 +529,16 @@ enum ZerekethSpell SPELL_VOID_ZONE_DAMAGE = 36120, }; -class mob_zerekethvoidzone : public CreatureScript +class npc_zerekethvoidzone : public CreatureScript { public: - mob_zerekethvoidzone() : CreatureScript("mob_zerekethvoidzone") + npc_zerekethvoidzone() : CreatureScript("npc_zerekethvoidzone") { } - struct mob_zerekethvoidzoneAI : public ScriptedAI + struct npc_zerekethvoidzoneAI : public ScriptedAI { - mob_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) {} + npc_zerekethvoidzoneAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { @@ -554,7 +554,7 @@ class mob_zerekethvoidzone : public CreatureScript CreatureAI* GetAI(Creature* creature) const { - return new mob_zerekethvoidzoneAI(creature); + return new npc_zerekethvoidzoneAI(creature); } }; @@ -562,5 +562,5 @@ void AddSC_arcatraz() { new npc_millhouse_manastorm(); new npc_warden_mellichar(); - new mob_zerekethvoidzone(); + new npc_zerekethvoidzone(); } diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp index 8f959334c5e..09ca90570b0 100644 --- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp +++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp @@ -61,19 +61,19 @@ float treant_pos[6][3] = }; /*##### -# mob_treant (Sapling) +# npc_treant (Sapling) #####*/ -class mob_warp_splinter_treant : public CreatureScript +class npc_warp_splinter_treant : public CreatureScript { public: - mob_warp_splinter_treant() - : CreatureScript("mob_warp_splinter_treant") + npc_warp_splinter_treant() + : CreatureScript("npc_warp_splinter_treant") { } - struct mob_warp_splinter_treantAI : public ScriptedAI + struct npc_warp_splinter_treantAI : public ScriptedAI { - mob_warp_splinter_treantAI (Creature* creature) : ScriptedAI(creature) + npc_warp_splinter_treantAI (Creature* creature) : ScriptedAI(creature) { WarpGuid = 0; } @@ -120,7 +120,7 @@ class mob_warp_splinter_treant : public CreatureScript }; CreatureAI* GetAI(Creature* creature) const { - return new mob_warp_splinter_treantAI(creature); + return new npc_warp_splinter_treantAI(creature); } }; @@ -185,7 +185,7 @@ class boss_warp_splinter : public CreatureScript float O = - me->GetAngle(X, Y); if (Creature* pTreant = me->SummonCreature(CREATURE_TREANT, treant_pos[i][0], treant_pos[i][1], treant_pos[i][2], O, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 25000)) - CAST_AI(mob_warp_splinter_treant::mob_warp_splinter_treantAI, pTreant->AI())->WarpGuid = me->GetGUID(); + CAST_AI(npc_warp_splinter_treant::npc_warp_splinter_treantAI, pTreant->AI())->WarpGuid = me->GetGUID(); } Talk(SAY_SUMMON); } @@ -235,6 +235,6 @@ class boss_warp_splinter : public CreatureScript void AddSC_boss_warp_splinter() { new boss_warp_splinter(); - new mob_warp_splinter_treant(); + new npc_warp_splinter_treant(); } diff --git a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp index 3bf6840b6f4..8ecf26b028a 100644 --- a/src/server/scripts/Outland/zone_blades_edge_mountains.cpp +++ b/src/server/scripts/Outland/zone_blades_edge_mountains.cpp @@ -24,8 +24,8 @@ SDCategory: Blade's Edge Mountains EndScriptData */ /* ContentData -mobs_bladespire_ogre -mobs_nether_drake +npc_bladespire_ogre +npc_nether_drake npc_daranelle npc_overseer_nuaar npc_saikkal_the_elder @@ -51,23 +51,23 @@ bool obelisk_one, obelisk_two, obelisk_three, obelisk_four, obelisk_five; #define LEGION_OBELISK_FIVE 185198 /*###### -## mobs_bladespire_ogre +## npc_bladespire_ogre ######*/ /// @todo add support for quest 10512 + Creature abilities -class mobs_bladespire_ogre : public CreatureScript +class npc_bladespire_ogre : public CreatureScript { public: - mobs_bladespire_ogre() : CreatureScript("mobs_bladespire_ogre") { } + npc_bladespire_ogre() : CreatureScript("npc_bladespire_ogre") { } CreatureAI* GetAI(Creature* creature) const { - return new mobs_bladespire_ogreAI (creature); + return new npc_bladespire_ogreAI (creature); } - struct mobs_bladespire_ogreAI : public ScriptedAI + struct npc_bladespire_ogreAI : public ScriptedAI { - mobs_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) {} + npc_bladespire_ogreAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } @@ -82,7 +82,7 @@ public: }; /*###### -## mobs_nether_drake +## npc_nether_drake ######*/ enum eNetherdrake @@ -107,19 +107,19 @@ enum eNetherdrake SPELL_INTANGIBLE_PRESENCE = 36513 }; -class mobs_nether_drake : public CreatureScript +class npc_nether_drake : public CreatureScript { public: - mobs_nether_drake() : CreatureScript("mobs_nether_drake") { } + npc_nether_drake() : CreatureScript("npc_nether_drake") { } CreatureAI* GetAI(Creature* creature) const { - return new mobs_nether_drakeAI (creature); + return new npc_nether_drakeAI (creature); } - struct mobs_nether_drakeAI : public ScriptedAI + struct npc_nether_drakeAI : public ScriptedAI { - mobs_nether_drakeAI(Creature* creature) : ScriptedAI(creature) {} + npc_nether_drakeAI(Creature* creature) : ScriptedAI(creature) {} bool IsNihil; uint32 NihilSpeech_Timer; @@ -1142,8 +1142,8 @@ class go_apexis_relic : public GameObjectScript void AddSC_blades_edge_mountains() { - new mobs_bladespire_ogre(); - new mobs_nether_drake(); + new npc_bladespire_ogre(); + new npc_nether_drake(); new npc_daranelle(); new npc_overseer_nuaar(); new npc_saikkal_the_elder(); diff --git a/src/server/scripts/Outland/zone_netherstorm.cpp b/src/server/scripts/Outland/zone_netherstorm.cpp index dc0dacc6f95..f8be2a43bf8 100644 --- a/src/server/scripts/Outland/zone_netherstorm.cpp +++ b/src/server/scripts/Outland/zone_netherstorm.cpp @@ -714,7 +714,7 @@ public: }; /*###### -## mob_phase_hunter +## npc_phase_hunter ######*/ enum ePhaseHunterData @@ -734,19 +734,19 @@ enum ePhaseHunterData SPELL_DE_MATERIALIZE = 34814, }; -class mob_phase_hunter : public CreatureScript +class npc_phase_hunter : public CreatureScript { public: - mob_phase_hunter() : CreatureScript("mob_phase_hunter") { } + npc_phase_hunter() : CreatureScript("npc_phase_hunter") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_phase_hunterAI (creature); + return new npc_phase_hunterAI (creature); } - struct mob_phase_hunterAI : public ScriptedAI + struct npc_phase_hunterAI : public ScriptedAI { - mob_phase_hunterAI(Creature* creature) : ScriptedAI(creature) {} + npc_phase_hunterAI(Creature* creature) : ScriptedAI(creature) {} bool Weak; bool Materialize; @@ -1070,7 +1070,7 @@ void AddSC_netherstorm() new npc_commander_dawnforge(); new at_commander_dawnforge(); new npc_professor_dabiri(); - new mob_phase_hunter(); + new npc_phase_hunter(); new npc_bessy(); new npc_maxx_a_million_escort(); new go_captain_tyralius_prison(); diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index ff89c065c98..a51940a9143 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -24,8 +24,8 @@ SDCategory: Shadowmoon Valley EndScriptData */ /* ContentData -mob_mature_netherwing_drake -mob_enslaved_netherwing_drake +npc_mature_netherwing_drake +npc_enslaved_netherwing_drake npc_drake_dealer_hurlunk npcs_flanis_swiftwing_and_kagrosh npc_murkblood_overseer @@ -33,8 +33,8 @@ npc_karynaku npc_oronok_tornheart npc_overlord_morghor npc_earthmender_wilda -mob_torloth_the_magnificent -mob_illidari_spawn +npc_torloth_the_magnificent +npc_illidari_spawn npc_lord_illidan_stormrage go_crystal_prison npc_enraged_spirit @@ -50,7 +50,7 @@ EndContentData */ #include "WorldSession.h" /*##### -# mob_mature_netherwing_drake +# npc_mature_netherwing_drake #####*/ enum eMatureNetherwing @@ -68,19 +68,19 @@ enum eMatureNetherwing NPC_EVENT_PINGER = 22131 }; -class mob_mature_netherwing_drake : public CreatureScript +class npc_mature_netherwing_drake : public CreatureScript { public: - mob_mature_netherwing_drake() : CreatureScript("mob_mature_netherwing_drake") { } + npc_mature_netherwing_drake() : CreatureScript("npc_mature_netherwing_drake") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_mature_netherwing_drakeAI(creature); + return new npc_mature_netherwing_drakeAI(creature); } - struct mob_mature_netherwing_drakeAI : public ScriptedAI + struct npc_mature_netherwing_drakeAI : public ScriptedAI { - mob_mature_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature) { } + npc_mature_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature) { } uint64 uiPlayerGUID; @@ -187,7 +187,7 @@ public: }; /*### -# mob_enslaved_netherwing_drake +# npc_enslaved_netherwing_drake ####*/ #define FACTION_DEFAULT 62 @@ -199,19 +199,19 @@ public: #define CREATURE_DRAGONMAW_SUBJUGATOR 21718 #define CREATURE_ESCAPE_DUMMY 22317 -class mob_enslaved_netherwing_drake : public CreatureScript +class npc_enslaved_netherwing_drake : public CreatureScript { public: - mob_enslaved_netherwing_drake() : CreatureScript("mob_enslaved_netherwing_drake") { } + npc_enslaved_netherwing_drake() : CreatureScript("npc_enslaved_netherwing_drake") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_enslaved_netherwing_drakeAI(creature); + return new npc_enslaved_netherwing_drakeAI(creature); } - struct mob_enslaved_netherwing_drakeAI : public ScriptedAI + struct npc_enslaved_netherwing_drakeAI : public ScriptedAI { - mob_enslaved_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature) + npc_enslaved_netherwing_drakeAI(Creature* creature) : ScriptedAI(creature) { PlayerGUID = 0; Tapped = false; @@ -327,22 +327,22 @@ public: }; /*##### -# mob_dragonmaw_peon +# npc_dragonmaw_peon #####*/ -class mob_dragonmaw_peon : public CreatureScript +class npc_dragonmaw_peon : public CreatureScript { public: - mob_dragonmaw_peon() : CreatureScript("mob_dragonmaw_peon") { } + npc_dragonmaw_peon() : CreatureScript("npc_dragonmaw_peon") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_dragonmaw_peonAI(creature); + return new npc_dragonmaw_peonAI(creature); } - struct mob_dragonmaw_peonAI : public ScriptedAI + struct npc_dragonmaw_peonAI : public ScriptedAI { - mob_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) {} + npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) {} uint64 PlayerGUID; bool Tapped; @@ -1153,8 +1153,8 @@ public: /* ContentData Battle of the crimson watch - creatures, gameobjects and defines -mob_illidari_spawn : Adds that are summoned in the Crimson Watch battle. -mob_torloth_the_magnificent : Final Creature that players have to face before quest is completed +npc_illidari_spawn : Adds that are summoned in the Crimson Watch battle. +npc_torloth_the_magnificent : Final Creature that players have to face before quest is completed npc_lord_illidan_stormrage : Creature that controls the event. go_crystal_prison : GameObject that begins the event and hands out quest EndContentData */ @@ -1240,22 +1240,22 @@ static SpawnSpells SpawnCast[]= }; /*###### -# mob_torloth_the_magnificent +# npc_torloth_the_magnificent #####*/ -class mob_torloth_the_magnificent : public CreatureScript +class npc_torloth_the_magnificent : public CreatureScript { public: - mob_torloth_the_magnificent() : CreatureScript("mob_torloth_the_magnificent") { } + npc_torloth_the_magnificent() : CreatureScript("npc_torloth_the_magnificent") { } CreatureAI* GetAI(Creature* c) const { - return new mob_torloth_the_magnificentAI(c); + return new npc_torloth_the_magnificentAI(c); } - struct mob_torloth_the_magnificentAI : public ScriptedAI + struct npc_torloth_the_magnificentAI : public ScriptedAI { - mob_torloth_the_magnificentAI(Creature* creature) : ScriptedAI(creature) {} + npc_torloth_the_magnificentAI(Creature* creature) : ScriptedAI(creature) {} uint32 AnimationTimer, SpellTimer1, SpellTimer2, SpellTimer3; @@ -1543,22 +1543,22 @@ public: }; /*###### -# mob_illidari_spawn +# npc_illidari_spawn ######*/ -class mob_illidari_spawn : public CreatureScript +class npc_illidari_spawn : public CreatureScript { public: - mob_illidari_spawn() : CreatureScript("mob_illidari_spawn") { } + npc_illidari_spawn() : CreatureScript("npc_illidari_spawn") { } CreatureAI* GetAI(Creature* c) const { - return new mob_illidari_spawnAI(c); + return new npc_illidari_spawnAI(c); } - struct mob_illidari_spawnAI : public ScriptedAI + struct npc_illidari_spawnAI : public ScriptedAI { - mob_illidari_spawnAI(Creature* creature) : ScriptedAI(creature) {} + npc_illidari_spawnAI(Creature* creature) : ScriptedAI(creature) {} uint64 LordIllidanGUID; uint32 SpellTimer1, SpellTimer2, SpellTimer3; @@ -1712,14 +1712,14 @@ void npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave() Spawn->GetMotionMaster()->MovePoint(0, x, y, z); } } - CAST_AI(mob_illidari_spawn::mob_illidari_spawnAI, Spawn->AI())->LordIllidanGUID = me->GetGUID(); + CAST_AI(npc_illidari_spawn::npc_illidari_spawnAI, Spawn->AI())->LordIllidanGUID = me->GetGUID(); } if (WavesInfo[WaveCount].CreatureId == 22076) // Torloth { - CAST_AI(mob_torloth_the_magnificent::mob_torloth_the_magnificentAI, Spawn->AI())->LordIllidanGUID = me->GetGUID(); + CAST_AI(npc_torloth_the_magnificent::npc_torloth_the_magnificentAI, Spawn->AI())->LordIllidanGUID = me->GetGUID(); if (PlayerGUID) - CAST_AI(mob_torloth_the_magnificent::mob_torloth_the_magnificentAI, Spawn->AI())->AggroTargetGUID = PlayerGUID; + CAST_AI(npc_torloth_the_magnificent::npc_torloth_the_magnificentAI, Spawn->AI())->AggroTargetGUID = PlayerGUID; } } } @@ -2000,9 +2000,9 @@ public: void AddSC_shadowmoon_valley() { - new mob_mature_netherwing_drake(); - new mob_enslaved_netherwing_drake(); - new mob_dragonmaw_peon(); + new npc_mature_netherwing_drake(); + new npc_enslaved_netherwing_drake(); + new npc_dragonmaw_peon(); new npc_drake_dealer_hurlunk(); new npcs_flanis_swiftwing_and_kagrosh(); new npc_murkblood_overseer(); @@ -2012,8 +2012,8 @@ void AddSC_shadowmoon_valley() new npc_earthmender_wilda(); new npc_lord_illidan_stormrage(); new go_crystal_prison(); - new mob_illidari_spawn(); - new mob_torloth_the_magnificent(); + new npc_illidari_spawn(); + new npc_torloth_the_magnificent(); new npc_enraged_spirit(); new spell_unlocking_zuluheds_chains(); new npc_shadowmoon_tuber_node(); diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index d463f003523..fc43dac2c5d 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -24,10 +24,10 @@ SDCategory: Terokkar Forest EndScriptData */ /* ContentData -mob_unkor_the_ruthless -mob_infested_root_walker -mob_rotting_forest_rager -mob_netherweb_victim +npc_unkor_the_ruthless +npc_infested_root_walker +npc_rotting_forest_rager +npc_netherweb_victim npc_floon npc_isla_starmane npc_slim @@ -42,7 +42,7 @@ EndContentData */ #include "WorldSession.h" /*###### -## mob_unkor_the_ruthless +## npc_unkor_the_ruthless ######*/ enum UnkorTheRuthless @@ -56,19 +56,19 @@ enum UnkorTheRuthless SPELL_PULVERIZE = 2676 }; -class mob_unkor_the_ruthless : public CreatureScript +class npc_unkor_the_ruthless : public CreatureScript { public: - mob_unkor_the_ruthless() : CreatureScript("mob_unkor_the_ruthless") { } + npc_unkor_the_ruthless() : CreatureScript("npc_unkor_the_ruthless") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_unkor_the_ruthlessAI (creature); + return new npc_unkor_the_ruthlessAI (creature); } - struct mob_unkor_the_ruthlessAI : public ScriptedAI + struct npc_unkor_the_ruthlessAI : public ScriptedAI { - mob_unkor_the_ruthlessAI(Creature* creature) : ScriptedAI(creature) {} + npc_unkor_the_ruthlessAI(Creature* creature) : ScriptedAI(creature) {} bool CanDoQuest; uint32 UnkorUnfriendly_Timer; @@ -160,22 +160,22 @@ public: }; /*###### -## mob_infested_root_walker +## npc_infested_root_walker ######*/ -class mob_infested_root_walker : public CreatureScript +class npc_infested_root_walker : public CreatureScript { public: - mob_infested_root_walker() : CreatureScript("mob_infested_root_walker") { } + npc_infested_root_walker() : CreatureScript("npc_infested_root_walker") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_infested_root_walkerAI (creature); + return new npc_infested_root_walkerAI (creature); } - struct mob_infested_root_walkerAI : public ScriptedAI + struct npc_infested_root_walkerAI : public ScriptedAI { - mob_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) {} + npc_infested_root_walkerAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } void EnterCombat(Unit* /*who*/) { } @@ -192,7 +192,7 @@ public: }; /*###### -## mob_skywing +## npc_skywing ######*/ class npc_skywing : public CreatureScript { @@ -246,22 +246,22 @@ public: }; /*###### -## mob_rotting_forest_rager +## npc_rotting_forest_rager ######*/ -class mob_rotting_forest_rager : public CreatureScript +class npc_rotting_forest_rager : public CreatureScript { public: - mob_rotting_forest_rager() : CreatureScript("mob_rotting_forest_rager") { } + npc_rotting_forest_rager() : CreatureScript("npc_rotting_forest_rager") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_rotting_forest_ragerAI (creature); + return new npc_rotting_forest_ragerAI (creature); } - struct mob_rotting_forest_ragerAI : public ScriptedAI + struct npc_rotting_forest_ragerAI : public ScriptedAI { - mob_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) {} + npc_rotting_forest_ragerAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } void EnterCombat(Unit* /*who*/) { } @@ -278,7 +278,7 @@ public: }; /*###### -## mob_netherweb_victim +## npc_netherweb_victim ######*/ #define QUEST_TARGET 22459 @@ -288,19 +288,19 @@ const uint32 netherwebVictims[6] = { 18470, 16805, 21242, 18452, 22482, 21285 }; -class mob_netherweb_victim : public CreatureScript +class npc_netherweb_victim : public CreatureScript { public: - mob_netherweb_victim() : CreatureScript("mob_netherweb_victim") { } + npc_netherweb_victim() : CreatureScript("npc_netherweb_victim") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_netherweb_victimAI (creature); + return new npc_netherweb_victimAI (creature); } - struct mob_netherweb_victimAI : public ScriptedAI + struct npc_netherweb_victimAI : public ScriptedAI { - mob_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) {} + npc_netherweb_victimAI(Creature* creature) : ScriptedAI(creature) {} void Reset() { } void EnterCombat(Unit* /*who*/) { } @@ -696,10 +696,10 @@ public: void AddSC_terokkar_forest() { - new mob_unkor_the_ruthless(); - new mob_infested_root_walker(); - new mob_rotting_forest_rager(); - new mob_netherweb_victim(); + new npc_unkor_the_ruthless(); + new npc_infested_root_walker(); + new npc_rotting_forest_rager(); + new npc_netherweb_victim(); new npc_floon(); new npc_isla_starmane(); new go_skull_pile(); diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 28b6c5faaff..5301f8fa2c4 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -1715,14 +1715,14 @@ public: #define SAY_RANDOM_MOJO6b ", I know of a little swamp not too far from here...." #define SAY_RANDOM_MOJO7 "There's just never enough Mojo to go around..." -class mob_mojo : public CreatureScript +class npc_mojo : public CreatureScript { public: - mob_mojo() : CreatureScript("mob_mojo") { } + npc_mojo() : CreatureScript("npc_mojo") { } - struct mob_mojoAI : public ScriptedAI + struct npc_mojoAI : public ScriptedAI { - mob_mojoAI(Creature* creature) : ScriptedAI(creature) {Reset();} + npc_mojoAI(Creature* creature) : ScriptedAI(creature) {Reset();} uint32 hearts; uint64 victimGUID; void Reset() @@ -1802,7 +1802,7 @@ public: CreatureAI* GetAI(Creature* creature) const { - return new mob_mojoAI(creature); + return new npc_mojoAI(creature); } }; @@ -2973,7 +2973,7 @@ void AddSC_npcs_special() new npc_mirror_image(); new npc_ebon_gargoyle(); new npc_lightwell(); - new mob_mojo(); + new npc_mojo(); new npc_training_dummy(); new npc_shadowfiend(); new npc_wormhole(); |