diff options
author | p0wer <none@none> | 2010-02-23 21:59:36 -0600 |
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committer | p0wer <none@none> | 2010-02-23 21:59:36 -0600 |
commit | b598127ebf69e7c7f7d48ead1d6ac9105db7d4d6 (patch) | |
tree | 8d2e1a3bc5a7b2dc4cb3a44754bfeb705d5ca527 | |
parent | ee40f67b6fac8e7118a6239914573fe398db2f7b (diff) |
Compile fix for past commits. Seems I'm a bit rusty. :P
--HG--
branch : trunk
-rw-r--r-- | src/game/Channel.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Channel.cpp b/src/game/Channel.cpp index 5b0ce8ffa04..3ce71bb1109 100644 --- a/src/game/Channel.cpp +++ b/src/game/Channel.cpp @@ -19,6 +19,7 @@ */ #include "Channel.h" +#include "Chat.h" #include "ObjectMgr.h" #include "SocialMgr.h" #include "World.h" @@ -367,11 +368,13 @@ void Channel::Password(uint64 p, const char *pass) if(plr) sec = plr->GetSession()->GetSecurity(); + ChatHandler chat(plr); + if(!m_public && sec <= SEC_MODERATOR) { plName = plr->GetName(); normalizePlayerName(plName); - PSendSysMessage(LANG_CHANNEL_NOT_PUBLIC, plName.c_str()); + chat.PSendSysMessage(LANG_CHANNEL_NOT_PUBLIC, plName.c_str()); return; } |