diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-11-17 15:21:05 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-11-17 15:21:05 -0500 |
| commit | b768ebc68f75b70694dcd1dc91567bbbed6fbc25 (patch) | |
| tree | 7a9bd04ae30f93bc9cfb6aedb75501dd045c5280 | |
| parent | 01d2126e7cf4bd8d268c89a816be38d293071121 (diff) | |
Fixed build.
Thanks vincent-michael
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 2422d65fc4e..61f848cd04c 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -476,7 +476,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsUnit(*itr)) if (Vehicle* vehicle = (*itr)->ToUnit()->GetVehicleKit()) for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it) - if (Player* player = ObjectAccessor::FindPlayer(it->Passenger)) + if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger)) player->AreaExploredOrEventHappens(e.action.quest.quest); if (IsPlayer(*itr)) @@ -762,7 +762,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u // Special handling for vehicles if (Vehicle* vehicle = unit->GetVehicleKit()) for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it) - if (Player* player = ObjectAccessor::FindPlayer(it->Passenger)) + if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger)) player->GroupEventHappens(e.action.quest.quest, GetBaseObject()); break; } @@ -894,7 +894,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsUnit(*itr)) if (Vehicle* vehicle = (*itr)->ToUnit()->GetVehicleKit()) for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it) - if (Player* player = ObjectAccessor::FindPlayer(it->Passenger)) + if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger)) player->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, player); if (!IsPlayer(*itr)) |
