diff options
author | Spp <none@none> | 2010-05-02 01:06:29 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-05-02 01:06:29 +0200 |
commit | b7e1570e87f7411706ff779685ae6cbbf3e80bd7 (patch) | |
tree | 16e5daaf1fb5241bb303e42d74dd2dae3ab899eb | |
parent | fe26dcc278247d21eb8964bd28e47ae4aa3d913e (diff) |
Remove unused defines.
Closes issue 1947. Alternative solution added
--HG--
branch : trunk
-rw-r--r-- | src/game/ScriptedGossip.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/ScriptedGossip.h b/src/game/ScriptedGossip.h index 038d3a2ca23..6f1da291c45 100644 --- a/src/game/ScriptedGossip.h +++ b/src/game/ScriptedGossip.h @@ -172,10 +172,6 @@ extern uint32 GetSkillLevel(Player *player,uint32 skill); // Fuctions to send NPC lists, a - is always the npc guid(uint64) #define SEND_VENDORLIST(a) GetSession()->SendListInventory(a) #define SEND_TRAINERLIST(a) GetSession()->SendTrainerList(a) -#define SEND_BANKERLIST(a) GetSession()->SendShowBank(a) -#define SEND_TABARDLIST(a) GetSession()->SendTabardVendorActivate(a) -#define SEND_AUCTIONLIST(a) GetSession()->SendAuctionHello(a) -#define SEND_TAXILIST(a) GetSession()->SendTaxiStatus(a) // Ressurect's the player if is dead. #define SEND_SPRESURRECT() GetSession()->SendSpiritResurrect() |