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authorclick <none@none>2010-05-22 06:22:48 +0200
committerclick <none@none>2010-05-22 06:22:48 +0200
commitb902d7f9ad6679a0d8be025cd11f6953b01eb621 (patch)
tree142de8cab818e74d55ccdd3f01974a8bbeda83b4
parentbd41a4d36fbb6b954cb2008edcf24b3ed9d60a05 (diff)
Add missing headers to Group.h and LFGHandler.cpp
Fixes issue #2288 --HG-- branch : trunk
-rw-r--r--src/game/Group.h1
-rw-r--r--src/game/LFGHandler.cpp3
2 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Group.h b/src/game/Group.h
index c8f49b5702a..808de417b79 100644
--- a/src/game/Group.h
+++ b/src/game/Group.h
@@ -26,6 +26,7 @@
#include "BattleGround.h"
#include "LootMgr.h"
#include "DBCEnums.h"
+#include "Unit.h"
#include <map>
#include <vector>
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp
index da9e32338cd..462b3c3e16b 100644
--- a/src/game/LFGHandler.cpp
+++ b/src/game/LFGHandler.cpp
@@ -20,6 +20,7 @@
#include "LFGMgr.h"
#include "WorldSession.h"
#include "WorldPacket.h"
+#include "Player.h"
void WorldSession::HandleSetLfgCommentOpcode(WorldPacket & recv_data)
{
@@ -141,4 +142,4 @@ void WorldSession::SendLfgUpdateParty(uint8 updateType, uint32 dungeonEntry /* =
data << GetPlayer()->m_lookingForGroup.comment;
}
SendPacket(&data);
-} \ No newline at end of file
+}