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authorShocker <shocker@freakz.ro>2012-01-27 02:35:10 +0200
committerShocker <shocker@freakz.ro>2012-01-27 02:35:10 +0200
commitb9e64f962458829a8b27d2b578a3aa744e7651b0 (patch)
tree5e06a37d4505c64f76fae446aea36163f481dd8c
parentf7214400bbfd363c5abc29fe7f047499687c1174 (diff)
Core/Spells: Remove outdated code for Wild Hunt
-rwxr-xr-xsrc/server/game/Entities/Unit/StatSystem.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index a1f10752a4d..c25c4d3d79d 100755
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -1064,18 +1064,6 @@ bool Guardian::UpdateStats(Stats stat)
else
{
mod = 0.45f;
- if (isPet())
- {
- PetSpellMap::const_iterator itr = (ToPet()->m_spells.find(62758)); // Wild Hunt rank 1
- if (itr == ToPet()->m_spells.end())
- itr = ToPet()->m_spells.find(62762); // Wild Hunt rank 2
-
- if (itr != ToPet()->m_spells.end()) // If pet has Wild Hunt
- {
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
- AddPctN(mod, spellInfo->Effects[EFFECT_0].CalcValue());
- }
- }
ownersBonus = float(owner->GetStat(stat)) * mod;
value += ownersBonus;
}
@@ -1233,19 +1221,6 @@ void Guardian::UpdateAttackPowerAndDamage(bool ranged)
if (isHunterPet()) //hunter pets benefit from owner's attack power
{
float mod = 1.0f; //Hunter contribution modifier
- if (isPet())
- {
- PetSpellMap::const_iterator itr = ToPet()->m_spells.find(62758); //Wild Hunt rank 1
- if (itr == ToPet()->m_spells.end())
- itr = ToPet()->m_spells.find(62762); //Wild Hunt rank 2
-
- if (itr != ToPet()->m_spells.end()) // If pet has Wild Hunt
- {
- SpellInfo const* sProto = sSpellMgr->GetSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
- mod += CalculatePctN(1.0f, sProto->Effects[1].CalcValue());
- }
- }
-
bonusAP = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.22f * mod;
SetBonusDamage(int32(owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.1287f * mod));
}