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authorSupabad <supabad.trinity@gmail.com>2011-04-09 10:23:54 +0200
committerSupabad <supabad.trinity@gmail.com>2011-04-09 10:23:54 +0200
commitbaedc78b10d067009cf9a08af97cbdaf078586ed (patch)
treeef370c8da3d9b824d657bb142f237d8576ea96ed
parent6174703d450204adf5f7e708ebf2a94d8f4ae2d7 (diff)
Core/Conditions: fix little typo in previous commit.
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.cpp2
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index c8013179956..3c084f47b05 100755
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -158,7 +158,7 @@ bool Condition::Meets(Player * player, Unit* invoker)
break;
}
case CONDITION_SPELL:
- if (mConditionValue2 == 0)
+ if (mConditionValue2 == 1)
condMeets = player->HasSpell(mConditionValue1);
else
condMeets = !player->HasSpell(mConditionValue1);
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index 9659ff89aff..6a1dbb8fa92 100755
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -52,7 +52,7 @@ enum ConditionType
CONDITION_MAPID = 22, // map_id 0 +referenceID true if in map_id
CONDITION_AREAID = 23, // area_id 0 +referenceID true if in area_id
CONDITION_ITEM_TARGET = 24, // ItemRequiredTargetType, TargetEntry, 0
- CONDITION_SPELL = 25, // spell_id bool +referenceID bool 0 for true 1 for false
+ CONDITION_SPELL = 25, // spell_id bool +referenceID bool 1 for true 0 for false
CONDITION_NOITEM = 26, // item_id bank +referenceID true if player does not have any of the item (if 'bank' is set it searches in bank slots too)
CONDITION_LEVEL = 27, // level opt +referenceID true if player's level is equal to param1 (param2 can modify the statement)
CONDITION_QUEST_COMPLETE = 28, // quest_id 0 +referenceID true if player has quest_id with all objectives complete, but not yet rewarded