diff options
author | megamage <none@none> | 2009-03-22 11:02:15 -0600 |
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committer | megamage <none@none> | 2009-03-22 11:02:15 -0600 |
commit | bb1563eecec10a50cb717ae2649dce08ecf545cf (patch) | |
tree | 35f8d5f24ebec2609e918523e81267b0e7513762 | |
parent | 7303f9db8b601c7f816534132cb0b6d6665702a7 (diff) |
*Restrict the size of updatepacket to see if this can fix freeze bug.
--HG--
branch : trunk
-rw-r--r-- | src/game/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index cdec0f53eca..912bc4ce693 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -17825,7 +17825,7 @@ void Player::UpdateVisibilityOf(T* target, UpdateData& data, std::set<WorldObjec #endif } } - else + else if(visibleNow.size() < 30) { if(target->isVisibleForInState(this,false)) { |