diff options
author | megamage <none@none> | 2009-08-09 15:49:38 -0500 |
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committer | megamage <none@none> | 2009-08-09 15:49:38 -0500 |
commit | bc14ebb1026b596d1bf93c331c8c0baf4c3276d0 (patch) | |
tree | 7fdedf7ca142bac97dd4fe91393c56d12fd42153 | |
parent | ee2a26ee9f572c62bd79aaecaca99aa4238d1285 (diff) |
*Fix a typo of fixed damage spells. Thanks to loop69
--HG--
branch : trunk
-rw-r--r-- | src/game/Unit.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index f02e8917f32..7d6807b7811 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1283,7 +1283,10 @@ void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 dama return; if(spellInfo->AttributesEx4 & SPELL_ATTR_EX4_FIXED_DAMAGE) + { + damageInfo->damage = damage; return; + } Unit *pVictim = damageInfo->target; if(!pVictim || !pVictim->isAlive()) |