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authorGyx <2359980687@qq.com>2012-03-16 19:40:57 +0800
committerGyx <2359980687@qq.com>2012-03-16 19:40:57 +0800
commitbef1b0c4028a3986d63c3b2c9ebdf532a3c73b5b (patch)
tree69c3fa2b429f6a5461e2f3ec28fac7f822f0bd6f
parentddc0f5d7d609e15ec39a3190a319e6b9dc18bec0 (diff)
Core/Script: Code style.
Signed-off-by: Gyx <2359980687@qq.com>
-rw-r--r--src/server/scripts/Commands/cs_account.cpp2
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp8
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp17
-rw-r--r--src/server/scripts/Commands/cs_wp.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp17
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp7
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp3
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp3
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp3
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp2
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp24
-rw-r--r--src/server/scripts/Kalimdor/durotar.cpp2
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp9
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp6
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp3
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp3
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp54
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp3
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp6
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp30
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp3
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp3
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp3
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp3
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp3
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp2
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp3
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp13
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp5
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp3
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp3
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/illidari_council.cpp3
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp3
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp3
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp5
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp3
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp3
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp3
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp3
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp2
-rw-r--r--src/server/scripts/Outland/boss_doomwalker.cpp2
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp2
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp5
-rw-r--r--src/server/scripts/World/go_scripts.cpp20
55 files changed, 220 insertions, 137 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index df83fe8118f..86818e2c931 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -382,7 +382,7 @@ public:
// Let set addon state only for lesser (strong) security level
// or to self account
- if (handler->GetSession() && handler->GetSession()->GetAccountId () != accountId &&
+ if (handler->GetSession() && handler->GetSession()->GetAccountId() != accountId &&
handler->HasLowerSecurityAccount(NULL, accountId, true))
return false;
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 358eaacd4f7..32ee96dacfe 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -360,7 +360,9 @@ public:
//Edit Player Spell
static bool HandleModifySpellCommand(ChatHandler* handler, const char* args)
{
- if (!*args) return false;
+ if (!*args)
+ return false;
+
char* pspellflatid = strtok((char*)args, " ");
if (!pspellflatid)
return false;
@@ -1141,10 +1143,10 @@ public:
static bool HandleModifyRepCommand(ChatHandler* handler, const char* args)
{
- if (!*args) return false;
+ if (!*args)
+ return false;
Player* target = handler->getSelectedPlayer();
-
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 67ac6f8ff76..af6952cdf40 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -108,6 +108,7 @@ public:
{
if (!*args)
return false;
+
char* charID = handler->extractKeyFromLink((char*)args, "Hcreature_entry");
if (!charID)
return false;
@@ -135,7 +136,7 @@ public:
return true;
}
- Creature* creature = new Creature;
+ Creature* creature = new Creature();
if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o))
{
delete creature;
@@ -1036,7 +1037,7 @@ public:
}
if (/*creature->GetMotionMaster()->empty() ||*/
- creature->GetMotionMaster()->GetCurrentMovementGeneratorType () != FOLLOW_MOTION_TYPE)
+ creature->GetMotionMaster()->GetCurrentMovementGeneratorType() != FOLLOW_MOTION_TYPE)
{
handler->PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU, creature->GetName());
handler->SetSentErrorMessage(true);
@@ -1131,17 +1132,17 @@ public:
//npc tame handling
static bool HandleNpcTameCommand(ChatHandler* handler, const char* /*args*/)
{
- Creature* creatureTarget = handler->getSelectedCreature ();
- if (!creatureTarget || creatureTarget->isPet ())
+ Creature* creatureTarget = handler->getSelectedCreature();
+ if (!creatureTarget || creatureTarget->isPet())
{
handler->PSendSysMessage (LANG_SELECT_CREATURE);
handler->SetSentErrorMessage (true);
return false;
}
- Player* player = handler->GetSession()->GetPlayer ();
+ Player* player = handler->GetSession()->GetPlayer();
- if (player->GetPetGUID ())
+ if (player->GetPetGUID())
{
handler->SendSysMessage (LANG_YOU_ALREADY_HAVE_PET);
handler->SetSentErrorMessage (true);
@@ -1168,8 +1169,8 @@ public:
// place pet before player
float x, y, z;
- player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize (), CONTACT_DISTANCE);
- pet->Relocate (x, y, z, M_PI-player->GetOrientation ());
+ player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize(), CONTACT_DISTANCE);
+ pet->Relocate(x, y, z, M_PI-player->GetOrientation());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->SetReactState(REACT_DEFENSIVE);
diff --git a/src/server/scripts/Commands/cs_wp.cpp b/src/server/scripts/Commands/cs_wp.cpp
index 9249cb3fdbc..eb59007b40b 100644
--- a/src/server/scripts/Commands/cs_wp.cpp
+++ b/src/server/scripts/Commands/cs_wp.cpp
@@ -277,7 +277,8 @@ public:
std::string show = show_str;
// Check
- if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false;
+ if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid"))
+ return false;
char* arg_id = strtok(NULL, " ");
uint32 id = 0;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index cffb2d73b1f..aab18cd57be 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -303,9 +303,11 @@ public:
prisonerGUID = guid;
}
- uint64 GetGUID(int32 /*id*/) { return prisonerGUID; }
+ uint64 GetGUID(int32 /*id*/)
+ {
+ return prisonerGUID;
+ }
};
-
};
class go_acherus_soul_prison : public GameObjectScript
@@ -702,7 +704,9 @@ public:
void Reset()
{
Creature* deathcharger = me->FindNearestCreature(28782, 30);
- if (!deathcharger) return;
+ if (!deathcharger)
+ return;
+
deathcharger->RestoreFaction();
deathcharger->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
deathcharger->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -713,7 +717,9 @@ public:
void JustDied(Unit* killer)
{
Creature* deathcharger = me->FindNearestCreature(28782, 30);
- if (!deathcharger) return;
+ if (!deathcharger)
+ return;
+
if (killer->GetTypeId() == TYPEID_PLAYER && deathcharger->GetTypeId() == TYPEID_UNIT && deathcharger->IsVehicle())
{
deathcharger->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index b71f0ef8b9a..1ffed905167 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -319,7 +319,8 @@ public:
if (wait <= diff)
{
wait = 1000;
- if (!me->getVictim()) return;
+ if (!me->getVictim())
+ return;
me->GetMotionMaster()->Clear(false);
me->GetMotionMaster()->MoveFleeing(me->getVictim());
}
@@ -803,11 +804,15 @@ public:
void Despawn()
{
- if (!debuffGUID) return;
+ if (!debuffGUID)
+ return;
+
Unit* debuff = Unit::GetUnit((*me), debuffGUID);
if (debuff)
+ {
debuff->SetVisible(false);
debuffGUID = 0;
+ }
}
void JustDied(Unit* /*killer*/) { if (!sprouted) Despawn(); }
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 7ac42ff8193..f783fcc1eb5 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -676,7 +676,9 @@ public:
void TeleportAllPlayersBack()
{
Map* map = me->GetMap();
- if (!map->IsDungeon()) return;
+ if (!map->IsDungeon())
+ return;
+
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
index 17d23429537..7a946e9d5bf 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_archaedas.cpp
@@ -153,7 +153,7 @@ class boss_archaedas : public CreatureScript
// wake a wall minion
if (uiWallMinionTimer <= uiDiff)
{
- instance->SetData (DATA_MINIONS, IN_PROGRESS);
+ instance->SetData(DATA_MINIONS, IN_PROGRESS);
uiWallMinionTimer = 10000;
} else uiWallMinionTimer -= uiDiff;
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index 60d17a7e5d2..fea64c55377 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -184,8 +184,8 @@ class instance_uldaman : public InstanceMapScript
return; // only want the first one we find
}
// if we get this far than all four are dead so open the door
- SetData (DATA_ALTAR_DOORS, DONE);
- SetDoor (uiArchaedasTempleDoor, true); //open next the door too
+ SetData(DATA_ALTAR_DOORS, DONE);
+ SetDoor(uiArchaedasTempleDoor, true); //open next the door too
}
void ActivateWallMinions()
@@ -320,7 +320,7 @@ class instance_uldaman : public InstanceMapScript
uiIronayaSealDoorTimer -= diff;
}
- void SetData (uint32 type, uint32 data)
+ void SetData(uint32 type, uint32 data)
{
switch (type)
{
@@ -386,7 +386,7 @@ class instance_uldaman : public InstanceMapScript
}
}
- void SetData64 (uint32 type, uint64 data)
+ void SetData64(uint32 type, uint64 data)
{
// Archaedas
if (type == 0)
@@ -425,7 +425,8 @@ class instance_uldaman : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch (creature->GetEntry()) {
+ switch (creature->GetEntry())
+ {
case 4857: // Stone Keeper
SetFrozenState (creature);
vStoneKeeper.push_back(creature->GetGUID());
@@ -458,10 +459,10 @@ class instance_uldaman : public InstanceMapScript
uiArchaedasGUID = creature->GetGUID();
break;
- } // end switch
- } // end OnCreatureCreate
+ }
+ }
- uint64 GetData64 (uint32 identifier)
+ uint64 GetData64(uint32 identifier)
{
if (identifier == 0) return uiWhoWokeuiArchaedasGUID;
if (identifier == 1) return vVaultWalker[0]; // VaultWalker1
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index 3cf4f315cad..bbaafa63979 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -374,7 +374,9 @@ class boss_janalai : public CreatureScript
//Teleport every Player into the middle
Map* map = me->GetMap();
- if (!map->IsDungeon()) return;
+ if (!map->IsDungeon())
+ return;
+
Map::PlayerList const &PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* i_pl = i->getSource())
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
index ac1554bd00e..884fe109785 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
@@ -109,7 +109,8 @@ class instance_zulaman : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -188,7 +189,9 @@ class instance_zulaman : public InstanceMapScript
void Load(const char* load)
{
- if (!load) return;
+ if (!load)
+ return;
+
std::istringstream ss(load);
//sLog->outError("TSCR: Zul'aman loaded, %s.", ss.str().c_str());
char dataHead; // S
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
index e4fa3804b9b..ae1b0ba0c67 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_anetheron.cpp
@@ -68,7 +68,6 @@ public:
{
instance = creature->GetInstanceScript();
go = false;
- pos = 0;
}
uint32 SwarmTimer;
@@ -76,7 +75,6 @@ public:
uint32 AuraTimer;
uint32 InfernoTimer;
bool go;
- uint32 pos;
void Reset()
{
@@ -119,7 +117,6 @@ public:
void WaypointReached(uint32 i)
{
- pos = i;
if (i == 7 && instance)
{
Unit* target = Unit::GetUnit((*me), instance->GetData64(DATA_JAINAPROUDMOORE));
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index b87379d599f..1eaaf418598 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -110,7 +110,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 4935fb6b906..5dd603a7f92 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -607,7 +607,8 @@ public:
if (WisperTimer <= diff)
{
Map* map = me->GetMap();
- if (!map->IsDungeon()) return;
+ if (!map->IsDungeon())
+ return;
//Play random sound to the zone
Map::PlayerList const &PlayerList = map->GetPlayers();
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
index 38ea8e8748b..f1cc0b401c3 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
@@ -117,7 +117,7 @@ public:
return 0;
}
- uint64 GetData64 (uint32 identifier)
+ uint64 GetData64(uint32 identifier)
{
switch (identifier)
{
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index f8b1364437b..91d90ffe202 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -199,18 +199,6 @@ public:
+## go_troll_cage
+######*/
-void initBlyCrewMember(InstanceScript* instance, uint32 entry, float x, float y, float z)
-{
- if (Creature* crew = instance->instance->GetCreature(instance->GetData64(entry)))
- {
- crew->SetReactState(REACT_AGGRESSIVE);
- crew->SetWalk(true);
- crew->SetHomePosition(x, y, z, 0);
- crew->GetMotionMaster()->MovePoint(1, x, y, z);
- crew->setFaction(FACTION_FREED);
- }
-}
-
class go_troll_cage : public GameObjectScript
{
public:
@@ -231,6 +219,18 @@ public:
return false;
}
+private:
+ void initBlyCrewMember(InstanceScript* instance, uint32 entry, float x, float y, float z)
+ {
+ if (Creature* crew = instance->instance->GetCreature(instance->GetData64(entry)))
+ {
+ crew->SetReactState(REACT_AGGRESSIVE);
+ crew->SetWalk(true);
+ crew->SetHomePosition(x, y, z, 0);
+ crew->GetMotionMaster()->MovePoint(1, x, y, z);
+ crew->setFaction(FACTION_FREED);
+ }
+ }
};
/*######
diff --git a/src/server/scripts/Kalimdor/durotar.cpp b/src/server/scripts/Kalimdor/durotar.cpp
index 710f1e55871..88bc3352ea1 100644
--- a/src/server/scripts/Kalimdor/durotar.cpp
+++ b/src/server/scripts/Kalimdor/durotar.cpp
@@ -55,7 +55,7 @@ public:
uint32 m_uiRebuffTimer;
bool work;
- void Reset ()
+ void Reset()
{
uiPlayerGUID = 0;
m_uiRebuffTimer = 0;
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index f05d7691c61..89f1ac3e7a5 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -385,7 +385,8 @@ public:
void MoveInLineOfSight(Unit* who)
{
- if (!who || (!who->isAlive())) return;
+ if (!who || (!who->isAlive()))
+ return;
if (me->IsWithinDistInMap(who, 10.0f) && (who->GetTypeId() == TYPEID_PLAYER) && CAST_PLR(who)->GetQuestStatus(1719) == QUEST_STATUS_INCOMPLETE && !EventInProgress)
{
@@ -433,8 +434,10 @@ public:
if (BigWill)
{
Creature* creature = Unit::GetCreature((*me), BigWill);
- if (creature) {
- if (creature->isAlive()) {
+ if (creature)
+ {
+ if (creature->isAlive())
+ {
creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
creature->setDeathState(JUST_DIED);
diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
index 3ae78d4053b..ef5214581ce 100644
--- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/instance_ahnkahet.cpp
@@ -87,7 +87,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
@@ -236,7 +237,8 @@ public:
for (std::set<uint64>::const_iterator itr = InitiandGUIDs.begin(); itr != InitiandGUIDs.end(); ++itr)
{
Creature* cr = instance->GetCreature(*itr);
- if (!cr || (cr && cr->isAlive())) return 0;
+ if (!cr || (cr && cr->isAlive()))
+ return 0;
}
return 1;
case DATA_JEDOGA_TRIGGER_SWITCH: return switchtrigger;
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
index 699043b3269..1e5567bda82 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_hadronox.cpp
@@ -136,7 +136,8 @@ public:
void UpdateAI(const uint32 diff)
{
//Return since we have no target
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
// Without he comes up through the air to players on the bridge after krikthir if players crossing this bridge!
CheckDistance(fMaxDistance, diff);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index e00db5d6494..12622174e29 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -64,7 +64,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (auiEncounter[i] == IN_PROGRESS) return true;
+ if (auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
index 9838f20772c..d232be4577a 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp
@@ -408,7 +408,8 @@ struct boss_faction_championsAI : public ScriptedAI
void AttackStart(Unit* who)
{
- if (!who) return;
+ if (!who)
+ return;
if (me->Attack(who, true))
{
@@ -494,7 +495,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiNatureGraspTimer <= uiDiff)
{
@@ -588,7 +590,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiHeroismOrBloodlustTimer <= uiDiff)
{
@@ -687,7 +690,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBubbleTimer <= uiDiff)
{
@@ -786,7 +790,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiPsychicScreamTimer <= uiDiff)
{
@@ -879,7 +884,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiPsychicScreamTimer <= uiDiff)
{
@@ -990,7 +996,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiFearTimer <= uiDiff)
{
@@ -1093,7 +1100,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiCounterspellTimer <= uiDiff)
{
@@ -1204,7 +1212,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiDisengageTimer <= uiDiff)
{
@@ -1312,7 +1321,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBarkskinTimer <= uiDiff)
{
@@ -1424,7 +1434,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiBladestormTimer <= uiDiff)
{
@@ -1534,7 +1545,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiIceboundFortitudeTimer <= uiDiff)
{
@@ -1636,7 +1648,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiFanOfKnivesTimer <= uiDiff)
{
@@ -1773,7 +1786,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiHeroismOrBloodlustTimer <= uiDiff)
{
@@ -1873,7 +1887,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiRepeteanceTimer <= uiDiff)
{
@@ -1951,7 +1966,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiDevourMagicTimer <= uiDiff)
{
@@ -2000,7 +2016,8 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (m_uiClawTimer <= uiDiff)
{
@@ -2011,11 +2028,8 @@ public:
boss_faction_championsAI::UpdateAI(uiDiff);
}
};
-
};
-/*========================================================*/
-
void AddSC_boss_faction_champions()
{
new boss_toc_champion_controller();
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 1e5bdff8ee1..5bda32941c2 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -454,7 +454,8 @@ struct boss_jormungarAI : public ScriptedAI
void UpdateAI(uint32 const diff)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
if (instanceScript && instanceScript->GetData(TYPE_NORTHREND_BEASTS) == SNAKES_SPECIAL && !enraged)
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index e61347a5027..c2901d16fa1 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -199,7 +199,8 @@ struct boss_twin_baseAI : public ScriptedAI
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
@@ -585,7 +586,8 @@ struct mob_unleashed_ballAI : public ScriptedAI
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index aa1b9e59501..1d4961eb8b4 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -388,7 +388,8 @@ class npc_fizzlebang_toc : public CreatureScript
void MovementInform(uint32 uiType, uint32 uiId)
{
- if (uiType != POINT_MOTION_TYPE) return;
+ if (uiType != POINT_MOTION_TYPE)
+ return;
switch (uiId)
{
@@ -411,9 +412,11 @@ class npc_fizzlebang_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!instance) return;
+ if (!instance)
+ return;
- if (instance->GetData(TYPE_EVENT_NPC) != NPC_FIZZLEBANG) return;
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_FIZZLEBANG)
+ return;
m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
@@ -537,8 +540,11 @@ class npc_tirion_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!instance) return;
- if (instance->GetData(TYPE_EVENT_NPC) != NPC_TIRION) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_TIRION)
+ return;
m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
@@ -833,8 +839,11 @@ class npc_garrosh_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!instance) return;
- if (instance->GetData(TYPE_EVENT_NPC) != NPC_GARROSH) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_GARROSH)
+ return;
m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
@@ -911,8 +920,11 @@ class npc_varian_toc : public CreatureScript
void UpdateAI(const uint32 uiDiff)
{
- if (!instance) return;
- if (instance->GetData(TYPE_EVENT_NPC) != NPC_VARIAN) return;
+ if (!instance)
+ return;
+
+ if (instance->GetData(TYPE_EVENT_NPC) != NPC_VARIAN)
+ return;
m_uiUpdateTimer = instance->GetData(TYPE_EVENT_TIMER);
if (m_uiUpdateTimer <= uiDiff)
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index 8e5e7c3e185..aff3f1b8e36 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -83,7 +83,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index aad382e3ad1..c22a0e17cd5 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -131,7 +131,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 20a46c953ab..1bc5563acfa 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -643,7 +643,7 @@ class boss_flame_leviathan_defense_cannon : public CreatureScript
uint32 NapalmTimer;
- void Reset ()
+ void Reset()
{
NapalmTimer = 5*IN_MILLISECONDS;
DoCast(me, AURA_STEALTH_DETECTION);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index 6ecc1883afc..fda4767e16b 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -100,7 +100,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
index cb596f284c5..26fbbf4d717 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
@@ -97,7 +97,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index 8c92f474ccf..79c54880430 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -221,7 +221,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index 7894d87df7c..d1ea6742298 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -477,7 +477,7 @@ public:
uint32 DespawnTimer;
- void Reset ()
+ void Reset()
{
DespawnTimer = 5000;
uiPlayerGUID = 0;
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index e29b6462835..49bf06f55c4 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -71,7 +71,7 @@ public:
npc_Apothecary_HanesAI(Creature* creature) : npc_escortAI(creature){}
uint32 PotTimer;
- void Reset ()
+ void Reset()
{
SetDespawnAtFar(false);
PotTimer = 10000; //10 sec cooldown on potion
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index 1a9155dacb2..846669552ba 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -75,7 +75,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 7468d522e57..d5d694fa395 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -566,7 +566,9 @@ public:
void KilledUnit(Unit* victim)
{
- if (victim == me) return;
+ if (victim == me)
+ return;
+
// TODO: Find better way to handle emote
switch (urand(0, 1))
{
@@ -747,7 +749,8 @@ public:
final.y = 2 * final.y - initial.y;
Creature* Trigger = me->SummonCreature(23069, initial.x, initial.y, initial.z, 0, TEMPSUMMON_TIMED_DESPAWN, 13000);
- if (!Trigger) return;
+ if (!Trigger)
+ return;
Trigger->SetSpeed(MOVE_WALK, 3);
Trigger->SetWalk(true);
@@ -2137,9 +2140,11 @@ public:
void UpdateAI(const uint32 /*diff*/)
{
- if (!UpdateVictim()) return;
+ if (!UpdateVictim())
+ return;
- if (me->getVictim()->GetTypeId() != TYPEID_PLAYER) return; // Only cast the below on players.
+ if (me->getVictim()->GetTypeId() != TYPEID_PLAYER)
+ return; // Only cast the below on players.
if (!me->getVictim()->HasAura(SPELL_PARALYZE))
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index fc2d663951d..c83fa4ac62c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -197,8 +197,11 @@ public:
uint32 random = rand()%6;
float x = Coords[random].x;
float y = Coords[random].y;
+
Creature* Soul = me->SummonCreature(CREATURE_ENSLAVED_SOUL, x, y, me->GetPositionZ(), me->GetOrientation(), TEMPSUMMON_CORPSE_DESPAWN, 0);
- if (!Soul) return false;
+ if (!Soul)
+ return false;
+
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
{
CAST_AI(npc_enslaved_soul::npc_enslaved_soulAI, Soul->AI())->ReliquaryGUID = me->GetGUID();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 88b1648219b..005ed337b65 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -320,7 +320,8 @@ public:
void AttackStart(Unit* who)
{
- if (!who || IsBanished) return;
+ if (!who || IsBanished)
+ return;
if (who->isTargetableForAttack() && who != me)
DoStartMovement(who);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
index 49323af0952..aa0f5be6e07 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp
@@ -316,7 +316,8 @@ public:
void SetThreatList(Creature* Blossom)
{
- if (!Blossom) return;
+ if (!Blossom)
+ return;
std::list<HostileReference*>& m_threatlist = me->getThreatManager().getThreatList();
std::list<HostileReference*>::const_iterator i = m_threatlist.begin();
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index 7d1c07ac91a..7d88a3b0ad4 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -130,7 +130,9 @@ public:
bool RemoveImpalingSpine()
{
- if (!SpineTargetGUID) return false;
+ if (!SpineTargetGUID)
+ return false;
+
Unit* target = Unit::GetUnit(*me, SpineTargetGUID);
if (target && target->HasAura(SPELL_IMPALING_SPINE))
target->RemoveAurasDueToSpell(SPELL_IMPALING_SPINE);
diff --git a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
index a4cae747bd7..11d47ac29b1 100644
--- a/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
+++ b/src/server/scripts/Outland/BlackTemple/illidari_council.cpp
@@ -313,7 +313,8 @@ public:
void UpdateAI(const uint32 diff)
{
- if (!EventBegun) return;
+ if (!EventBegun)
+ return;
if (EndEventTimer)
{
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index d4184a0b145..677a47c3a65 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -118,7 +118,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
index 19d0cfbbc94..ecca909914c 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_leotheras_the_blind.cpp
@@ -112,7 +112,8 @@ public:
void EnterCombat(Unit* /*who*/)
{
- if (!victimGUID) return;
+ if (!victimGUID)
+ return;
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
index 8ed1f897f3c..00de1802bc9 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lurker_below.cpp
@@ -383,12 +383,11 @@ public:
void MoveInLineOfSight(Unit* who)
{
- if (!who || me->getVictim()) return;
+ if (!who || me->getVictim())
+ return;
if (who->isInAccessiblePlaceFor(me) && me->IsValidAttackTarget(who) && me->IsWithinDistInMap(who, 45))
- {
AttackStart(who);
- }
}
void UpdateAI(const uint32 diff)
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index bd4f91e8e39..5ea64250689 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -77,7 +77,8 @@ public:
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index 7aba4db9ad9..082d7df10d6 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -158,7 +158,9 @@ class boss_kelidan_the_breaker : public CreatureScript
uint64 GetChanneled(Creature* channeler1)
{
SummonChannelers();
- if (!channeler1) return 0;
+ if (!channeler1)
+ return 0;
+
uint8 i;
for (i=0; i<5; ++i)
{
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index caaedc4c51b..cb55d627f7d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -80,7 +80,9 @@ class instance_magtheridons_lair : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
+
return false;
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 1ec4a6e55ec..f25b6749055 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -78,7 +78,8 @@ class instance_the_eye : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index 9db2b660d2a..ad3c899237f 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -66,7 +66,7 @@ class instance_mechanar : public InstanceMapScript
return false;
}
- uint64 GetData64 (uint32 /*identifier*/)
+ uint64 GetData64(uint32 /*identifier*/)
{
return 0;
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index 6a27d295ebc..3b907f1d000 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -93,7 +93,8 @@ class instance_arcatraz : public InstanceMapScript
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS) return true;
+ if (m_auiEncounter[i] == IN_PROGRESS)
+ return true;
return false;
}
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 2d4e870629f..beab023b679 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -492,7 +492,8 @@ public:
void MoveInLineOfSight(Unit* who)
{
- if (!who || (!who->isAlive())) return;
+ if (!who || (!who->isAlive()))
+ return;
if (me->IsWithinDistInMap(who, 50.0f))
{
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index 2f6e0823da1..dbdd369dc82 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -18,7 +18,7 @@
#include "ScriptPCH.h"
-enum Yells
+enum Texts
{
SAY_INTRO = 0,
SAY_AGGRO = 1,
diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp
index c4bd232cc85..664ad215c72 100644
--- a/src/server/scripts/Outland/boss_doomwalker.cpp
+++ b/src/server/scripts/Outland/boss_doomwalker.cpp
@@ -18,7 +18,7 @@
#include "ScriptPCH.h"
-enum Yells
+enum Texts
{
SAY_AGGRO = 0,
SAY_EARTHQUAKE = 1,
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index ba152252e0a..13c2a280dbe 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -394,7 +394,7 @@ public:
struct npc_commander_dawnforgeAI : public ScriptedAI
{
- npc_commander_dawnforgeAI(Creature* creature) : ScriptedAI(creature) { Reset (); }
+ npc_commander_dawnforgeAI(Creature* creature) : ScriptedAI(creature) { Reset(); }
uint64 PlayerGUID;
uint64 ardonisGUID;
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 94e71e55a67..234b672d08b 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -1727,7 +1727,7 @@ public:
{
npc_enraged_spiritAI(Creature* creature) : ScriptedAI(creature) {}
- void Reset() { }
+ void Reset() { }
void EnterCombat(Unit* /*who*/){}
@@ -1739,7 +1739,8 @@ public:
uint32 entry = 0;
uint32 credit = 0;
- switch (me->GetEntry()) {
+ switch (me->GetEntry())
+ {
case ENTRY_ENRAGED_FIRE_SPIRIT:
entry = ENTRY_FIERY_SOUL;
//credit = SPELL_FIERY_SOUL_CAPTURED_CREDIT;
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 15a931b056b..60ddf8990a7 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -148,9 +148,8 @@ public:
bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->HasSkill(SKILL_TAILORING) && player->GetBaseSkillValue(SKILL_TAILORING) >= 280 && !player->HasSpell(26086))
- {
player->CastSpell(player, 26095, false);
- }
+
return true;
}
};
@@ -167,9 +166,8 @@ public:
bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->HasSkill(SKILL_ENGINEERING) && player->GetBaseSkillValue(SKILL_ENGINEERING) >= 300 && !player->HasSpell(22704))
- {
player->CastSpell(player, 22864, false);
- }
+
return true;
}
};
@@ -232,9 +230,8 @@ public:
bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->HasSkill(SKILL_ALCHEMY) && player->GetSkillValue(SKILL_ALCHEMY) >= 300 && !player->HasSpell(24266))
- {
player->CastSpell(player, 24267, false);
- }
+
return true;
}
};
@@ -273,7 +270,7 @@ public:
bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestStatus(10111) == QUEST_STATUS_INCOMPLETE)
- player->CastSpell(player, 33382, true);
+ player->CastSpell(player, 33382, true);
return true;
}
@@ -492,6 +489,7 @@ enum eDalaranCrystal
};
#define GO_TELE_TO_DALARAN_CRYSTAL_FAILED "This teleport crystal cannot be used until the teleport crystal in Dalaran has been used at least once."
+
class go_tele_to_dalaran_crystal : public GameObjectScript
{
public:
@@ -500,11 +498,9 @@ public:
bool OnGossipHello(Player* player, GameObject* /*go*/)
{
if (player->GetQuestRewardStatus(QUEST_TELE_CRYSTAL_FLAG))
- {
return false;
- }
- else
- player->GetSession()->SendNotification(GO_TELE_TO_DALARAN_CRYSTAL_FAILED);
+
+ player->GetSession()->SendNotification(GO_TELE_TO_DALARAN_CRYSTAL_FAILED);
return true;
}
@@ -577,7 +573,7 @@ public:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_RETURN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_ITEM_TEXT_RETURN, go->GetGUID());
break;
- case GOSSIP_ACTION_INFO_DEF + 2:
+ case GOSSIP_ACTION_INFO_DEF + 2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FEL_CRYSTALFORGE_ITEM_5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
player->SEND_GOSSIP_MENU(GOSSIP_FEL_CRYSTALFORGE_TEXT, go->GetGUID());