aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCarbenium <carbenium@outlook.com>2016-02-10 15:22:47 +0100
committerCarbenium <carbenium@outlook.com>2016-02-11 00:24:33 +0100
commitbf186ec26d9016a99b24e400e25f0959eaaafbf9 (patch)
tree6126bcbb14840cdd7d36cf1f4b3e825fda06bf18
parente24a6e52e99ca76f27b70feb086922ce46a0445e (diff)
Core/PacketIO: Updated and enabled SMSG_FISH_ESCAPED
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp4
-rw-r--r--src/server/game/Server/Packets/GameObjectPackets.h8
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
3 files changed, 11 insertions, 3 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index e19f15ad80c..2202c079de1 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -464,8 +464,8 @@ void GameObject::Update(uint32 diff)
{
caster->ToPlayer()->RemoveGameObject(this, false);
- WorldPacket data(SMSG_FISH_ESCAPED, 0);
- caster->ToPlayer()->SendDirectMessage(&data);
+ WorldPackets::GameObject::FishEscaped escaped;
+ caster->ToPlayer()->SendDirectMessage(escaped.Write());
}
// can be delete
m_lootState = GO_JUST_DEACTIVATED;
diff --git a/src/server/game/Server/Packets/GameObjectPackets.h b/src/server/game/Server/Packets/GameObjectPackets.h
index a1c3f0e39f6..5261beede13 100644
--- a/src/server/game/Server/Packets/GameObjectPackets.h
+++ b/src/server/game/Server/Packets/GameObjectPackets.h
@@ -100,6 +100,14 @@ namespace WorldPackets
WorldPacket const* Write() override { return &_worldPacket; }
};
+
+ class FishEscaped final : public ServerPacket
+ {
+ public:
+ FishEscaped() : ServerPacket(SMSG_FISH_ESCAPED, 0) { }
+
+ WorldPacket const* Write() override { return &_worldPacket; }
+ };
}
}
#endif // GOPackets_h__
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 5a358b382dc..c4969959247 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1054,7 +1054,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FINAL_CHUNK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);