diff options
author | Bootz <Stage6Dev@EMPulseGaming.com> | 2012-01-26 03:01:23 -0600 |
---|---|---|
committer | Bootz <Stage6Dev@EMPulseGaming.com> | 2012-01-26 03:01:23 -0600 |
commit | bf4b83436aa1ad50a95e799506df5d44f67aca03 (patch) | |
tree | dd18441ccf0956502b64b5ebbfb15c7ffc20f01a | |
parent | 6c3bdb1f7097102ba250aab553e71813ff3478d1 (diff) |
Scripts/Kalimdor: BlackFathomDeep
* Code Standardizations.
- Removed SD2 hieroglyphics.
- Removed Hungarian Notations.
- Fixed Enums in Defines.
5 files changed, 130 insertions, 135 deletions
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp index 29029803369..878116ad476 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp @@ -43,7 +43,6 @@ public: player->AddAura(SPELL_BLESSING_OF_BLACKFATHOM, player); return true; } - }; class go_blackfathom_fire : public GameObjectScript @@ -64,7 +63,6 @@ public: } return false; } - }; class npc_blackfathom_deeps_event : public CreatureScript @@ -92,9 +90,9 @@ public: InstanceScript* instance; - uint32 uiRavageTimer; - uint32 uiFrostNovaTimer; - uint32 uiFrostBoltVolleyTimer; + uint32 ravageTimer; + uint32 frostNovaTimer; + uint32 frostBoltVolleyTimer; bool bFlee; @@ -102,9 +100,9 @@ public: { bFlee = false; - uiRavageTimer = urand(5000, 8000); - uiFrostNovaTimer = urand(9000, 12000); - uiFrostBoltVolleyTimer = urand(2000, 4000); + ravageTimer = urand(5000, 8000); + frostNovaTimer = urand(9000, 12000); + frostBoltVolleyTimer = urand(2000, 4000); } void AttackPlayer() @@ -131,7 +129,7 @@ public: } } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 diff) { if (!UpdateVictim()) return; @@ -140,11 +138,11 @@ public: { case NPC_AKU_MAI_SNAPJAW: { - if (uiRavageTimer <= uiDiff) + if (ravageTimer <= diff) { DoCast(me->getVictim(), SPELL_RAVAGE); - uiRavageTimer = urand(9000, 14000); - } else uiRavageTimer -= uiDiff; + ravageTimer = urand(9000, 14000); + } else ravageTimer -= diff; break; } case NPC_MURKSHALLOW_SOFTSHELL: @@ -159,20 +157,23 @@ public: } case NPC_AKU_MAI_SERVANT: { - if (uiFrostBoltVolleyTimer <= uiDiff) + if (frostBoltVolleyTimer <= diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) { if (target) DoCast(target, SPELL_FROST_BOLT_VOLLEY); } - uiFrostBoltVolleyTimer = urand(5000, 8000); - } else uiFrostBoltVolleyTimer -= uiDiff; - if (uiFrostNovaTimer <= uiDiff) + frostBoltVolleyTimer = urand(5000, 8000); + } + else frostBoltVolleyTimer -= diff; + + if (frostNovaTimer <= diff) { DoCastAOE(SPELL_FROST_NOVA, false); - uiFrostNovaTimer = urand(25000, 30000); - } else uiFrostNovaTimer -= uiDiff; + frostNovaTimer = urand(25000, 30000); + } + else frostNovaTimer -= diff; break; } } @@ -187,7 +188,6 @@ public: instance->SetData(DATA_EVENT, instance->GetData(DATA_EVENT) + 1); } }; - }; enum eMorridune @@ -201,12 +201,12 @@ class npc_morridune : public CreatureScript public: npc_morridune() : CreatureScript("npc_morridune") { } - bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) + bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*Sender*/, uint32 action) { player->PlayerTalkClass->ClearMenus(); - switch (uiAction) + switch (action) { - case GOSSIP_ACTION_INFO_DEF+1: + case GOSSIP_ACTION_INFO_DEF + 1: player->TeleportTo(1, 9952.239f, 2284.277f, 1341.394f, 1.595f); player->CLOSE_GOSSIP_MENU(); break; @@ -216,7 +216,7 @@ public: bool OnGossipHello(Player* player, Creature* creature) { - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MORRIDUNE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); + player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MORRIDUNE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1); player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); return true; @@ -250,7 +250,6 @@ public: } } }; - }; void AddSC_blackfathom_deeps() diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp index 87e8478532d..32a6bcbde77 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_aku_mai.cpp @@ -36,19 +36,19 @@ public: struct boss_aku_maiAI : public ScriptedAI { - boss_aku_maiAI(Creature* c) : ScriptedAI(c) + boss_aku_maiAI(Creature* creature) : ScriptedAI(creature) { - instance = c->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - uint32 uiPoisonCloudTimer; + uint32 poisonCloudTimer; bool bIsEnraged; InstanceScript* instance; void Reset() { - uiPoisonCloudTimer = urand(5000, 9000); + poisonCloudTimer = urand(5000, 9000); bIsEnraged = false; if (instance) instance->SetData(TYPE_AKU_MAI, NOT_STARTED); @@ -71,11 +71,11 @@ public: if (!UpdateVictim()) return; - if (uiPoisonCloudTimer < diff) + if (poisonCloudTimer < diff) { DoCastVictim(SPELL_POISON_CLOUD); - uiPoisonCloudTimer = urand(25000, 50000); - } else uiPoisonCloudTimer -= diff; + poisonCloudTimer = urand(25000, 50000); + } else poisonCloudTimer -= diff; if (!bIsEnraged && HealthBelowPct(30)) { @@ -86,7 +86,6 @@ public: DoMeleeAttackIfReady(); } }; - }; void AddSC_boss_aku_mai() diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp index e7822a6edb3..5a60a849b75 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_gelihast.cpp @@ -35,18 +35,18 @@ public: struct boss_gelihastAI : public ScriptedAI { - boss_gelihastAI(Creature* c) : ScriptedAI(c) + boss_gelihastAI(Creature* creature) : ScriptedAI(creature) { - instance = c->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - uint32 uiNetTimer; + uint32 netTimer; InstanceScript* instance; void Reset() { - uiNetTimer = urand(2000, 4000); + netTimer = urand(2000, 4000); if (instance) instance->SetData(TYPE_GELIHAST, NOT_STARTED); } @@ -68,16 +68,15 @@ public: if (!UpdateVictim()) return; - if (uiNetTimer < diff) + if (netTimer < diff) { DoCastVictim(SPELL_NET); - uiNetTimer = urand(4000, 7000); - } else uiNetTimer -= diff; + netTimer = urand(4000, 7000); + } else netTimer -= diff; DoMeleeAttackIfReady(); } }; - }; void AddSC_boss_gelihast() diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp index 5823ed15ed5..7ee17172102 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/boss_kelris.cpp @@ -44,20 +44,20 @@ public: struct boss_kelrisAI : public ScriptedAI { - boss_kelrisAI(Creature* c) : ScriptedAI(c) + boss_kelrisAI(Creature* creature) : ScriptedAI(creature) { - instance = c->GetInstanceScript(); + instance = creature->GetInstanceScript(); } - uint32 uiMindBlastTimer; - uint32 uiSleepTimer; + uint32 mindBlastTimer; + uint32 sleepTimer; InstanceScript* instance; void Reset() { - uiMindBlastTimer = urand(2000, 5000); - uiSleepTimer = urand(9000, 12000); + mindBlastTimer = urand(2000, 5000); + sleepTimer = urand(9000, 12000); if (instance) instance->SetData(TYPE_KELRIS, NOT_STARTED); } @@ -81,26 +81,25 @@ public: if (!UpdateVictim()) return; - if (uiMindBlastTimer < diff) + if (mindBlastTimer < diff) { DoCastVictim(SPELL_MIND_BLAST); - uiMindBlastTimer = urand(7000, 9000); - } else uiMindBlastTimer -= diff; + mindBlastTimer = urand(7000, 9000); + } else mindBlastTimer -= diff; - if (uiSleepTimer < diff) + if (sleepTimer < diff) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) { DoScriptText(SAY_SLEEP, me); DoCast(target, SPELL_SLEEP); } - uiSleepTimer = urand(15000, 20000); - } else uiSleepTimer -= diff; + sleepTimer = urand(15000, 20000); + } else sleepTimer -= diff; DoMeleeAttackIfReady(); } }; - }; void AddSC_boss_kelris() diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp index 8dd4e60f281..ea33499a960 100644 --- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp +++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp @@ -65,33 +65,33 @@ public: { instance_blackfathom_deeps_InstanceMapScript(Map* map) : InstanceScript(map) {} - uint64 m_uiTwilightLordKelrisGUID; - uint64 m_uiShrine1GUID; - uint64 m_uiShrine2GUID; - uint64 m_uiShrine3GUID; - uint64 m_uiShrine4GUID; - uint64 m_uiShrineOfGelihastGUID; - uint64 m_uiAltarOfTheDeepsGUID; - uint64 m_uiMainDoorGUID; + uint64 twilightLordKelrisGUID; + uint64 shrine1GUID; + uint64 shrine2GUID; + uint64 shrine3GUID; + uint64 shrine4GUID; + uint64 shrineOfGelihastGUID; + uint64 altarOfTheDeepsGUID; + uint64 mainDoorGUID; - uint8 m_auiEncounter[MAX_ENCOUNTER]; - uint8 m_uiCountFires; - uint8 uiDeathTimes; + uint8 encounter[MAX_ENCOUNTER]; + uint8 countFires; + uint8 deathTimes; void Initialize() { - memset(&m_auiEncounter, 0, sizeof(m_auiEncounter)); + memset(&encounter, 0, sizeof(encounter)); - m_uiTwilightLordKelrisGUID = 0; - m_uiShrine1GUID = 0; - m_uiShrine2GUID = 0; - m_uiShrine3GUID = 0; - m_uiShrine4GUID = 0; - m_uiShrineOfGelihastGUID = 0; - m_uiAltarOfTheDeepsGUID = 0; - m_uiMainDoorGUID = 0; - m_uiCountFires = 0; - uiDeathTimes = 0; + twilightLordKelrisGUID = 0; + shrine1GUID = 0; + shrine2GUID = 0; + shrine3GUID = 0; + shrine4GUID = 0; + shrineOfGelihastGUID = 0; + altarOfTheDeepsGUID = 0; + mainDoorGUID = 0; + countFires = 0; + deathTimes = 0; } void OnCreatureCreate(Creature* creature) @@ -99,7 +99,7 @@ public: switch (creature->GetEntry()) { case NPC_TWILIGHT_LORD_KELRIS: - m_uiTwilightLordKelrisGUID = creature->GetGUID(); + twilightLordKelrisGUID = creature->GetGUID(); break; case NPC_LORGUS_JETT: creature->SetHomePosition(LorgusPosition[urand(0, 3)]); @@ -112,150 +112,149 @@ public: switch (go->GetEntry()) { case GO_FIRE_OF_AKU_MAI_1: - m_uiShrine1GUID = go->GetGUID(); + shrine1GUID = go->GetGUID(); break; case GO_FIRE_OF_AKU_MAI_2: - m_uiShrine2GUID = go->GetGUID(); + shrine2GUID = go->GetGUID(); break; case GO_FIRE_OF_AKU_MAI_3: - m_uiShrine3GUID = go->GetGUID(); + shrine3GUID = go->GetGUID(); break; case GO_FIRE_OF_AKU_MAI_4: - m_uiShrine4GUID = go->GetGUID(); + shrine4GUID = go->GetGUID(); break; case GO_SHRINE_OF_GELIHAST: - m_uiShrineOfGelihastGUID = go->GetGUID(); - if (m_auiEncounter[0] != DONE) + shrineOfGelihastGUID = go->GetGUID(); + if (encounter[0] != DONE) go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); break; case GO_ALTAR_OF_THE_DEEPS: - m_uiAltarOfTheDeepsGUID = go->GetGUID(); - if (m_auiEncounter[3] != DONE) + altarOfTheDeepsGUID = go->GetGUID(); + if (encounter[3] != DONE) go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); break; case GO_AKU_MAI_DOOR: - if (m_auiEncounter[2] == DONE) + if (encounter[2] == DONE) HandleGameObject(0, true, go); - m_uiMainDoorGUID = go->GetGUID(); + mainDoorGUID = go->GetGUID(); break; } } - void SetData(uint32 uiType, uint32 uiData) + void SetData(uint32 type, uint32 data) { - switch (uiType) + switch (type) { case TYPE_GELIHAST: - m_auiEncounter[0] = uiData; - if (uiData == DONE) - if (GameObject* go = instance->GetGameObject(m_uiShrineOfGelihastGUID)) + encounter[0] = data; + if (data == DONE) + if (GameObject* go = instance->GetGameObject(shrineOfGelihastGUID)) go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); break; case TYPE_AKU_MAI: - m_auiEncounter[3] = uiData; - if (uiData == DONE) - if (GameObject* go = instance->GetGameObject(m_uiAltarOfTheDeepsGUID)) + encounter[3] = data; + if (data == DONE) + if (GameObject* go = instance->GetGameObject(altarOfTheDeepsGUID)) { go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); go->SummonCreature(NPC_MORRIDUNE, SpawnsLocation[4], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); } break; case DATA_FIRE: - m_uiCountFires = uiData; - switch (m_uiCountFires) + countFires = data; + switch (countFires) { case 1: - if (GameObject* pGO = instance->GetGameObject(m_uiShrine1GUID)) + if (GameObject* go = instance->GetGameObject(shrine1GUID)) { - pGO->SummonCreature(NPC_AKU_MAI_SNAPJAW, SpawnsLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_AKU_MAI_SNAPJAW, SpawnsLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_AKU_MAI_SNAPJAW, SpawnsLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_AKU_MAI_SNAPJAW, SpawnsLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_AKU_MAI_SNAPJAW, SpawnsLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_AKU_MAI_SNAPJAW, SpawnsLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_AKU_MAI_SNAPJAW, SpawnsLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_AKU_MAI_SNAPJAW, SpawnsLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); } break; case 2: - if (GameObject* pGO = instance->GetGameObject(m_uiShrine1GUID)) + if (GameObject* go = instance->GetGameObject(shrine1GUID)) { for (uint8 i = 0; i < 2; ++i) { - pGO->SummonCreature(NPC_MURKSHALLOW_SOFTSHELL, SpawnsLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_MURKSHALLOW_SOFTSHELL, SpawnsLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_MURKSHALLOW_SOFTSHELL, SpawnsLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_MURKSHALLOW_SOFTSHELL, SpawnsLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_MURKSHALLOW_SOFTSHELL, SpawnsLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_MURKSHALLOW_SOFTSHELL, SpawnsLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_MURKSHALLOW_SOFTSHELL, SpawnsLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_MURKSHALLOW_SOFTSHELL, SpawnsLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); } } break; case 3: - if (GameObject* pGO = instance->GetGameObject(m_uiShrine1GUID)) + if (GameObject* go = instance->GetGameObject(shrine1GUID)) { - pGO->SummonCreature(NPC_AKU_MAI_SERVANT, SpawnsLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_AKU_MAI_SERVANT, SpawnsLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_AKU_MAI_SERVANT, SpawnsLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_AKU_MAI_SERVANT, SpawnsLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); } break; case 4: - if (GameObject* pGO = instance->GetGameObject(m_uiShrine1GUID)) + if (GameObject* go = instance->GetGameObject(shrine1GUID)) { - pGO->SummonCreature(NPC_BARBED_CRUSTACEAN, SpawnsLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_BARBED_CRUSTACEAN, SpawnsLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_BARBED_CRUSTACEAN, SpawnsLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); - pGO->SummonCreature(NPC_BARBED_CRUSTACEAN, SpawnsLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_BARBED_CRUSTACEAN, SpawnsLocation[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_BARBED_CRUSTACEAN, SpawnsLocation[1], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_BARBED_CRUSTACEAN, SpawnsLocation[2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); + go->SummonCreature(NPC_BARBED_CRUSTACEAN, SpawnsLocation[3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 300000); } break; } break; case DATA_EVENT: - uiDeathTimes = uiData; - if (uiDeathTimes == 18) - HandleGameObject(m_uiMainDoorGUID, true); + deathTimes = data; + if (deathTimes == 18) + HandleGameObject(mainDoorGUID, true); break; } } - uint32 GetData(uint32 uiType) + uint32 GetData(uint32 type) { - switch (uiType) + switch (type) { case TYPE_GELIHAST: - return m_auiEncounter[0]; + return encounter[0]; case TYPE_KELRIS: - return m_auiEncounter[1]; + return encounter[1]; case TYPE_SHRINE: - return m_auiEncounter[2]; + return encounter[2]; case TYPE_AKU_MAI: - return m_auiEncounter[3]; + return encounter[3]; case DATA_FIRE: - return m_uiCountFires; + return countFires; case DATA_EVENT: - return uiDeathTimes; + return deathTimes; } return 0; } - uint64 GetData64(uint32 uiData) + uint64 GetData64(uint32 data) { - switch (uiData) + switch (data) { case DATA_TWILIGHT_LORD_KELRIS: - return m_uiTwilightLordKelrisGUID; + return twilightLordKelrisGUID; case DATA_SHRINE1: - return m_uiShrine1GUID; + return shrine1GUID; case DATA_SHRINE2: - return m_uiShrine2GUID; + return shrine2GUID; case DATA_SHRINE3: - return m_uiShrine3GUID; + return shrine3GUID; case DATA_SHRINE4: - return m_uiShrine4GUID; + return shrine4GUID; case DATA_SHRINE_OF_GELIHAST: - return m_uiShrineOfGelihastGUID; + return shrineOfGelihastGUID; case DATA_MAINDOOR: - return m_uiMainDoorGUID; + return mainDoorGUID; } return 0; } }; - }; void AddSC_instance_blackfathom_deeps() |