diff options
author | click <none@none> | 2010-09-12 01:40:27 +0200 |
---|---|---|
committer | click <none@none> | 2010-09-12 01:40:27 +0200 |
commit | bf664b7a449112fc6d00798b4f2995a0027996a1 (patch) | |
tree | 44afbd94baa0e2c277859d70c23f465b4484f7b7 | |
parent | 6fa05cfa3e9b417c7cda4f8926a6842c07ea32fd (diff) |
Cleanup/Core: Remove whitespace and tabs
--HG--
branch : trunk
64 files changed, 261 insertions, 261 deletions
diff --git a/src/server/authserver/Realms/RealmList.cpp b/src/server/authserver/Realms/RealmList.cpp index 42b63c9e322..493614bc963 100644 --- a/src/server/authserver/Realms/RealmList.cpp +++ b/src/server/authserver/Realms/RealmList.cpp @@ -86,7 +86,7 @@ void RealmList::UpdateRealms(bool init) { do { - uint32 realmId = result->GetUInt32(0); + uint32 realmId = result->GetUInt32(0); const std::string& name = result->GetString(1); const std::string& address = result->GetString(2); uint32 port = result->GetUInt32(3); @@ -96,7 +96,7 @@ void RealmList::UpdateRealms(bool init) uint8 allowedSecurityLevel = result->GetUInt8(7); float pop = result->GetFloat(8); uint32 build = result->GetUInt32(9); - + UpdateRealm(realmId, name, address, port, icon, color, timezone, (allowedSecurityLevel <= SEC_ADMINISTRATOR ? AccountTypes(allowedSecurityLevel) : SEC_ADMINISTRATOR), pop, build); if (init) diff --git a/src/server/authserver/Server/AuthSocket.cpp b/src/server/authserver/Server/AuthSocket.cpp index da8dcafe67d..8b8d3cf35a0 100644 --- a/src/server/authserver/Server/AuthSocket.cpp +++ b/src/server/authserver/Server/AuthSocket.cpp @@ -611,7 +611,7 @@ bool AuthSocket::_HandleLogonProof() ///- Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account // No SQL injection (escaped user name) and IP address as received by socket const char* K_hex = K.AsHexStr(); - + PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SET_LOGONPROOF); stmt->setString(0, K_hex); stmt->setString(1, socket().get_remote_address().c_str()); diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp index 09b5ddc8fe4..8064d7a4289 100644 --- a/src/server/game/Battlegrounds/ArenaTeam.cpp +++ b/src/server/game/Battlegrounds/ArenaTeam.cpp @@ -615,7 +615,7 @@ uint32 ArenaTeam::GetAverageMMR(Group *group) const matchmakerrating += itr->matchmaker_rating; ++player_divider; } - + //- x/0 = crash if (player_divider == 0) player_divider = 1; @@ -645,7 +645,7 @@ int32 ArenaTeam::GetRatingMod(uint32 own_rating, uint32 enemy_rating, bool won, // calculate the rating modification // simulation on how it works. Not much info on how it really works float mod; - + if (won && !calculating_mmr) { if (own_rating < 1000) diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 43419f7b392..bbc4c5c4f76 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -132,7 +132,7 @@ ChatCommand * ChatHandler::getCommandTable() static ChatCommand characterCommandTable[] = { { "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterCustomizeCommand, "", NULL }, - { "changefaction", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterChangeFactionCommand, "", NULL }, + { "changefaction", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterChangeFactionCommand, "", NULL }, { "changerace", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterChangeRaceCommand, "", NULL }, { "deleted", SEC_GAMEMASTER, true, NULL, "", characterDeletedCommandTable}, { "erase", SEC_CONSOLE, true, &ChatHandler::HandleCharacterEraseCommand, "", NULL }, @@ -663,7 +663,7 @@ ChatCommand * ChatHandler::getCommandTable() { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand ticketResponseCommandTable[] = + static ChatCommand ticketResponseCommandTable[] = { { "append", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketResponseAppendCommand, "", NULL }, { "appendln", SEC_MODERATOR, false, &ChatHandler::HandleGMTicketResponseAppendLnCommand, "", NULL }, diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index d0882941f1e..9cdc602b071 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -814,7 +814,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposalList *proposals) sLog.outDebug("LFGMgr::CheckCompatibility: (%s): Size wrong - Not compatibles", strGuids.c_str()); return false; } - + // No previous check have been done, do it now uint8 numPlayers = 0; uint8 numLfgGroups = 0; @@ -1244,7 +1244,7 @@ void LFGMgr::SetCompatibles(std::string key, bool compatibles) /// Get the compatible dungeons between two groups from cache /// </summary> /// <param name="std::string">list of guids concatenated by |</param> -/// <returns>LfgAnswer, +/// <returns>LfgAnswer, LfgAnswer LFGMgr::GetCompatibles(std::string key) { LfgAnswer answer = LFG_ANSWER_PENDING; diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 4535e9853ad..4b09b6f38d9 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -144,7 +144,7 @@ m_PlayerDamageReq(0), m_lootMoney(0), m_lootRecipient(0), m_deathTimer(0), m_res m_respawnDelay(300), m_corpseDelay(60), m_respawnradius(0.0f), m_reactState(REACT_AGGRESSIVE), m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(0), m_AlreadyCallAssistance(false), m_AlreadySearchedAssistance(false), m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false), -m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL), m_creatureInfo(NULL), m_creatureData(NULL), +m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL), m_creatureInfo(NULL), m_creatureData(NULL), m_formation(NULL) { m_regenTimer = CREATURE_REGEN_INTERVAL; diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp index 20d3806cc18..367f7c35064 100644 --- a/src/server/game/Entities/Creature/TemporarySummon.cpp +++ b/src/server/game/Entities/Creature/TemporarySummon.cpp @@ -25,8 +25,8 @@ #include "TemporarySummon.h" TempSummon::TempSummon(SummonPropertiesEntry const *properties, Unit *owner) : -Creature(), m_Properties(properties), m_type(TEMPSUMMON_MANUAL_DESPAWN), -m_timer(0), m_lifetime(0) +Creature(), m_Properties(properties), m_type(TEMPSUMMON_MANUAL_DESPAWN), +m_timer(0), m_lifetime(0) { m_summonerGUID = owner ? owner->GetGUID() : 0; m_unitTypeMask |= UNIT_MASK_SUMMON; diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index f4721981979..d0de42351b0 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1215,7 +1215,7 @@ void MovementInfo::OutDebug() } } -WorldObject::WorldObject(): WorldLocation(), +WorldObject::WorldObject(): WorldLocation(), m_isWorldObject(false), m_name(""), m_isActive(false), m_zoneScript(NULL), m_transport(NULL), m_currMap(NULL), m_InstanceId(0), m_phaseMask(PHASEMASK_NORMAL), m_notifyflags(0), m_executed_notifies(0) @@ -1436,7 +1436,7 @@ bool WorldObject::IsInRange3d(float x, float y, float z, float minRange, float m return distsq < maxdist * maxdist; } -void Position::RelocateOffset(const Position & offset) +void Position::RelocateOffset(const Position & offset) { m_positionX = GetPositionX() + (offset.GetPositionX() * cos(GetOrientation()) + offset.GetPositionY() * sin(GetOrientation() + M_PI)); m_positionY = GetPositionY() + (offset.GetPositionY() * cos(GetOrientation()) + offset.GetPositionX() * sin(GetOrientation())); diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index e5b38265e26..cf7c9da778f 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -43,8 +43,8 @@ char const* petTypeSuffix[MAX_PET_TYPE] = #define PET_XP_FACTOR 0.05f Pet::Pet(Player *owner, PetType type) : Guardian(NULL, owner), -m_resetTalentsCost(0), m_resetTalentsTime(0), m_usedTalentCount(0), -m_removed(false), m_owner(owner), m_happinessTimer(7500), m_petType(type), +m_resetTalentsCost(0), m_resetTalentsTime(0), m_usedTalentCount(0), +m_removed(false), m_owner(owner), m_happinessTimer(7500), m_petType(type), m_duration(0), m_auraRaidUpdateMask(0), m_loading(false), m_declinedname(NULL) { m_unitTypeMask |= UNIT_MASK_PET; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 34719457084..11c58b19cad 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -384,7 +384,7 @@ void TradeData::SetAccepted(bool state, bool crosssend /*= false*/) UpdateMask Player::updateVisualBits; -// we can disable this warning for this since it only +// we can disable this warning for this since it only // causes undefined behavior when passed to the base class constructor #ifdef _MSC_VER #pragma warning(disable:4355) @@ -2503,7 +2503,7 @@ void Player::SetGameMaster(bool on) SetPhaseMask(phases.front()->GetMiscValue(), false); else SetPhaseMask(PHASEMASK_NORMAL, false); - + m_ExtraFlags &= ~ PLAYER_EXTRA_GM_ON; setFactionForRace(getRace()); @@ -19615,7 +19615,7 @@ inline bool Player::_StoreOrEquipNewItem(uint32 vendorslot, uint32 item, uint8 c { ItemPosCountVec vDest; uint16 uiDest; - uint8 msg = bStore ? + uint8 msg = bStore ? CanStoreNewItem(bag, slot, vDest, item, pProto->BuyCount * count) : CanEquipNewItem(slot, uiDest, item, false); if (msg != EQUIP_ERR_OK) @@ -21556,7 +21556,7 @@ void Player::AutoUnequipOffhandIfNeed(bool force /*= false*/) SQLTransaction trans = CharacterDatabase.BeginTransaction(); offItem->DeleteFromInventoryDB(trans); // deletes item from character's inventory offItem->SaveToDB(trans); // recursive and not have transaction guard into self, item not in inventory and can be save standalone - + std::string subject = GetSession()->GetTrinityString(LANG_NOT_EQUIPPED_ITEM); MailDraft(subject, "There were problems with equipping one or several items").AddItem(offItem).SendMailTo(trans, this, MailSender(this, MAIL_STATIONERY_GM), MAIL_CHECK_MASK_COPIED); @@ -23834,7 +23834,7 @@ void Player::UpdateSpecCount(uint8 count) trans->PAppend("DELETE FROM character_action WHERE spec<>'%u' AND guid='%u'",m_activeSpec, GetGUIDLow()); m_activeSpec = 0; } - + CharacterDatabase.CommitTransaction(trans); SetSpecsCount(count); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index c1b8d75dcb8..5cddadf6359 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -2251,7 +2251,7 @@ class Player : public Unit, public GridObject<Player> void RemoveAtLoginFlag(AtLoginFlags f, bool in_db_also = false); // Dungeon Finder - bool isLfgDungeonDone(const uint32 entry) { return m_LookingForGroup.donerandomDungeons.find(entry) != m_LookingForGroup.donerandomDungeons.end(); } + bool isLfgDungeonDone(const uint32 entry) { return m_LookingForGroup.donerandomDungeons.find(entry) != m_LookingForGroup.donerandomDungeons.end(); } LfgDungeonSet *GetLfgDungeons() { return &m_LookingForGroup.applyDungeons; } LfgDungeonSet *GetLfgDungeonsDone() { return &m_LookingForGroup.donerandomDungeons; } void SetLfgDungeonDone(const uint32 entry) { m_LookingForGroup.donerandomDungeons.insert(entry); } diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 0de9be51480..aaeddb9677e 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -27,7 +27,7 @@ #include "SpellAuraEffects.h" #include "SpellMgr.h" -inline bool _ModifyUInt32(bool apply, uint32& baseValue, int32& amount) +inline bool _ModifyUInt32(bool apply, uint32& baseValue, int32& amount) { // If amount is negative, change sign and value of apply. if (amount < 0) @@ -37,7 +37,7 @@ inline bool _ModifyUInt32(bool apply, uint32& baseValue, int32& amount) } if (apply) baseValue += amount; - else + else { // Make sure we do not get uint32 overflow. if (amount > int32(baseValue)) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6c8a57b5768..bdc87b4a44d 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -93,14 +93,14 @@ static bool isAlwaysTriggeredAura[TOTAL_AURAS]; // Prepare lists static bool procPrepared = InitTriggerAuraData(); -// we can disable this warning for this since it only +// we can disable this warning for this since it only // causes undefined behavior when passed to the base class constructor #ifdef _MSC_VER #pragma warning(disable:4355) #endif Unit::Unit(): WorldObject(), -m_movedPlayer(NULL), IsAIEnabled(false), NeedChangeAI(false), -m_ControlledByPlayer(false), i_AI(NULL), i_disabledAI(NULL), m_procDeep(0), +m_movedPlayer(NULL), IsAIEnabled(false), NeedChangeAI(false), +m_ControlledByPlayer(false), i_AI(NULL), i_disabledAI(NULL), m_procDeep(0), m_removedAurasCount(0), m_vehicle(NULL), i_motionMaster(this), m_vehicleKit(NULL), m_ThreatManager(this), m_unitTypeMask(UNIT_MASK_NONE), m_HostileRefManager(this) { @@ -6494,7 +6494,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger break; } // Priest T10 Healer 2P Bonus - case 70770: + case 70770: // Flash Heal if (procSpell->SpellFamilyFlags[0] & 0x800) { diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index a59243d0ae6..0128c110278 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -124,7 +124,7 @@ std::string GetScriptCommandName(ScriptCommands command) case SCRIPT_COMMAND_MODEL: res = "SCRIPT_COMMAND_MODEL"; break; case SCRIPT_COMMAND_CLOSE_GOSSIP: res = "SCRIPT_COMMAND_CLOSE_GOSSIP"; break; case SCRIPT_COMMAND_PLAYMOVIE: res = "SCRIPT_COMMAND_PLAYMOVIE"; break; - default: + default: { char sz[32]; sprintf(sz, "Unknown command: %u", command); @@ -6996,7 +6996,7 @@ void ObjectMgr::LoadReputationSpilloverTemplate() void ObjectMgr::LoadPointsOfInterest() { mPointsOfInterest.clear(); // need for reload case - + uint32 count = 0; // 0 1 2 3 4 5 6 @@ -7048,7 +7048,7 @@ void ObjectMgr::LoadPointsOfInterest() void ObjectMgr::LoadQuestPOI() { mQuestPOIMap.clear(); // need for reload case - + uint32 count = 0; // 0 1 2 3 diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index 10865250d74..5f56899564b 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -845,7 +845,7 @@ class ObjectMgr void DeleteCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid); time_t GetCreatureRespawnTime(uint32 loguid, uint32 instance) - { + { ACE_GUARD_RETURN(ACE_Thread_Mutex, guard, m_CreatureRespawnTimesMtx, 0); return mCreatureRespawnTimes[MAKE_PAIR64(loguid,instance)]; } diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h index cbbde131421..2718ecc1c18 100644 --- a/src/server/game/Grids/NGrid.h +++ b/src/server/game/Grids/NGrid.h @@ -35,7 +35,7 @@ class GridInfo { public: GridInfo() - : i_timer(0), vis_Update(0, irand(0,DEFAULT_VISIBILITY_NOTIFY_PERIOD)), + : i_timer(0), vis_Update(0, irand(0,DEFAULT_VISIBILITY_NOTIFY_PERIOD)), i_unloadActiveLockCount(0), i_unloadExplicitLock(false), i_unloadReferenceLock(false) {} GridInfo(time_t expiry, bool unload = true ) : i_timer(expiry), vis_Update(0, irand(0,DEFAULT_VISIBILITY_NOTIFY_PERIOD)), diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 903d53ed1c2..5eccf0666a4 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -99,7 +99,7 @@ bool Map::ExistMap(uint32 mapid,int gx,int gy) sLog.outError("Map file '%s' is from an incompatible clientversion. Please recreate using the mapextractor.",tmp); else ret = true; - } + } } delete [] tmp; fclose(pf); //close file before return @@ -1181,7 +1181,7 @@ bool GridMap::loadHeihgtData(FILE *in, uint32 offset, uint32 /*size*/) { map_heightHeader header; fseek(in, offset, SEEK_SET); - + if (fread(&header, sizeof(header), 1, in) != 1 || header.fourcc != uint32(MAP_HEIGHT_MAGIC)) return false; @@ -1227,7 +1227,7 @@ bool GridMap::loadLiquidData(FILE *in, uint32 offset, uint32 /*size*/) { map_liquidHeader header; fseek(in, offset, SEEK_SET); - + if (fread(&header, sizeof(header), 1, in) != 1 || header.fourcc != uint32(MAP_LIQUID_MAGIC)) return false; @@ -2812,7 +2812,7 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s { pUnit = dynamic_cast<Unit*>(obj); if (!pUnit) - sLog.outError("%s %s object could not be casted to unit.", + sLog.outError("%s %s object could not be casted to unit.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target"); } return pUnit; @@ -2852,7 +2852,7 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const { WorldObject* pWorldObject = NULL; if (!obj) - sLog.outError("%s %s object is NULL.", + sLog.outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target"); else { @@ -3086,7 +3086,7 @@ void Map::ScriptsProcess() // Validate field number. if (step.script->datalong <= OBJECT_FIELD_ENTRY || step.script->datalong >= cSource->GetValuesCount()) sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.", - step.script->GetDebugInfo().c_str(), step.script->datalong, + step.script->GetDebugInfo().c_str(), step.script->datalong, cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow()); else cSource->SetUInt32Value(step.script->datalong, step.script->datalong2); @@ -3109,7 +3109,7 @@ void Map::ScriptsProcess() // Validate field number. if (step.script->datalong <= OBJECT_FIELD_ENTRY || step.script->datalong >= cSource->GetValuesCount()) sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.", - step.script->GetDebugInfo().c_str(), step.script->datalong, + step.script->GetDebugInfo().c_str(), step.script->datalong, source->GetValuesCount(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow()); else cSource->SetFlag(step.script->datalong, step.script->datalong2); @@ -3123,7 +3123,7 @@ void Map::ScriptsProcess() // Validate field number. if (step.script->datalong <= OBJECT_FIELD_ENTRY || step.script->datalong >= cSource->GetValuesCount()) sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.", - step.script->GetDebugInfo().c_str(), step.script->datalong, + step.script->GetDebugInfo().c_str(), step.script->datalong, source->GetValuesCount(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow()); else cSource->RemoveFlag(step.script->datalong, step.script->datalong2); @@ -3251,7 +3251,7 @@ void Map::ScriptsProcess() } worldObject = dynamic_cast<WorldObject*>(source); } - else + else { pTarget = source->ToPlayer(); if (pTarget) @@ -3267,7 +3267,7 @@ void Map::ScriptsProcess() else { sLog.outError("%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.", - step.script->GetDebugInfo().c_str(), + step.script->GetDebugInfo().c_str(), source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0, target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0); break; diff --git a/src/server/game/Maps/MapInstanced.cpp b/src/server/game/Maps/MapInstanced.cpp index fbeeb06019a..f52d03b95c2 100644 --- a/src/server/game/Maps/MapInstanced.cpp +++ b/src/server/game/Maps/MapInstanced.cpp @@ -212,7 +212,7 @@ BattlegroundMap* MapInstanced::CreateBattleground(uint32 InstanceId, Battlegroun PvPDifficultyEntry const* bracketEntry = GetBattlegroundBracketByLevel(bg->GetMapId(),bg->GetMinLevel()); uint8 spawnMode; - + if (bracketEntry) spawnMode = bracketEntry->difficulty; else diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h index f65dfc591ec..572a01996d0 100644 --- a/src/server/game/Reputation/ReputationMgr.h +++ b/src/server/game/Reputation/ReputationMgr.h @@ -102,8 +102,8 @@ class ReputationMgr ReputationRank GetBaseRank(FactionEntry const* factionEntry) const; uint32 GetReputationRankStrIndex(FactionEntry const* factionEntry) { - return ReputationRankStrIndex[GetRank(factionEntry)]; - }; + return ReputationRankStrIndex[GetRank(factionEntry)]; + }; ReputationRank const* GetForcedRankIfAny(FactionTemplateEntry const* factionTemplateEntry) const { diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp index 9c3c395cfd2..c9ddc6b6ffb 100644 --- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp @@ -361,7 +361,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket & recv_data) SendAuctionCommandResult(auction->Id, AUCTION_PLACE_BID, AUCTION_OK); auction->DeleteFromDB(trans); - + uint32 item_template = auction->item_template; sAuctionMgr.RemoveAItem(auction->item_guidlow); auctionHouse->RemoveAuction(auction, item_template); @@ -438,7 +438,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket & recv_data) SendAuctionCommandResult(auction->Id, AUCTION_CANCEL, AUCTION_OK); // Now remove the auction - + pl->SaveInventoryAndGoldToDB(trans); auction->DeleteFromDB(trans); CharacterDatabase.CommitTransaction(trans); diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 73ea818092a..4c76cc077d8 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -1387,7 +1387,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data) SendPacket( &data ); return; } - + if (GetSecurity() == SEC_PLAYER) { uint32 raceMaskDisabled = sWorld.getIntConfig(CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK); diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index 153d9e37010..a0392c9fe75 100644 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -38,7 +38,7 @@ #include "Guild.h" #include "ScriptMgr.h" -enum StableResultCode +enum StableResultCode { STABLE_ERR_MONEY = 0x01, // "you don't have enough money" STABLE_ERR_STABLE = 0x06, // currently used in most fail cases @@ -554,7 +554,7 @@ void WorldSession::SendStablePetCallback(QueryResult result, uint64 guid) data << uint8(1); // 1 = current, 2/3 = in stable (any from 4,5,... create problems with proper show) ++num; } - + if (result) { do @@ -618,7 +618,7 @@ void WorldSession::HandleStablePet(WorldPacket & recv_data) m_stablePetCallback = CharacterDatabase.AsyncPQuery("SELECT owner,slot,id FROM character_pet WHERE owner = '%u' AND slot >= '%u' AND slot <= '%u' ORDER BY slot ", _player->GetGUIDLow(),PET_SAVE_FIRST_STABLE_SLOT,PET_SAVE_LAST_STABLE_SLOT); - + } void WorldSession::HandleStablePetCallback(QueryResult result) @@ -797,7 +797,7 @@ void WorldSession::HandleStableSwapPet(WorldPacket & recv_data) } // find swapped pet slot in stable - m_stableSwapCallback.SetParam(pet_number); + m_stableSwapCallback.SetParam(pet_number); m_stableSwapCallback.SetFutureResult( CharacterDatabase.PQuery("SELECT slot,entry FROM character_pet WHERE owner = '%u' AND id = '%u'", _player->GetGUIDLow(), pet_number) diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp index 353670ba78a..cee3f417598 100644 --- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp @@ -415,7 +415,7 @@ bool WorldSession::CheckStableMaster(uint64 guid) if (guid == GetPlayer()->GetGUID()) { if (!GetPlayer()->isGameMaster() && !GetPlayer()->HasAuraType(SPELL_AURA_OPEN_STABLE)) - { + { sLog.outStaticDebug("Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid)); return false; } diff --git a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp index 9df76001940..f8e9342b49d 100644 --- a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp @@ -60,7 +60,7 @@ void WorldSession::SendNameQueryOpcode(Player *p) void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid) { - ACE_Future<QueryResult> lFutureResult = + ACE_Future<QueryResult> lFutureResult = CharacterDatabase.AsyncPQuery( !sWorld.getBoolConfig(CONFIG_DECLINED_NAMES_USED) ? // ------- Query Without Declined Names -------- diff --git a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp index 75e1e98da4d..4d530731bf6 100644 --- a/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/TicketHandler.cpp @@ -233,7 +233,7 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recv_data) ss << nextSurveyID << ", "; ss << mainSurvey << ", "; - // sub_survey1, r1, comment1, sub_survey2, r2, comment2, sub_survey3, r3, comment3, sub_survey4, r4, comment4, sub_survey5, r5, comment5, sub_survey6, r6, comment6, sub_survey7, r7, comment7, sub_survey8, r8, comment8, sub_survey9, r9, comment9, sub_survey10, r10, comment10, + // sub_survey1, r1, comment1, sub_survey2, r2, comment2, sub_survey3, r3, comment3, sub_survey4, r4, comment4, sub_survey5, r5, comment5, sub_survey6, r6, comment6, sub_survey7, r7, comment7, sub_survey8, r8, comment8, sub_survey9, r9, comment9, sub_survey10, r10, comment10, for (uint8 i = 0; i < 10; i++) { diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 67d7c609bbb..f1642641143 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -968,11 +968,11 @@ void WorldSession::ProcessQueryCallbacks() ACE_Time_Value timeout = ACE_Time_Value::zero; if (m_nameQueryCallbacks.next_readable(lResult, &timeout) != 1) break; - + lResult.get(result); SendNameQueryOpcodeFromDBCallBack(result); } - + //! HandleCharEnumOpcode if (m_charEnumCallback.ready()) { @@ -1007,7 +1007,7 @@ void WorldSession::ProcessQueryCallbacks() HandleChangePlayerNameOpcodeCallBack(result, param); m_charRenameCallback.FreeResult(); } - + //- HandleCharAddIgnoreOpcode if (m_addIgnoreCallback.ready()) { diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 74b3a65fae8..dab19620832 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -818,7 +818,7 @@ class WorldSession private: void ProcessQueryCallbacks(); - ACE_Future_Set<QueryResult> m_nameQueryCallbacks; + ACE_Future_Set<QueryResult> m_nameQueryCallbacks; QueryResultFuture m_charEnumCallback; QueryResultFuture m_addIgnoreCallback; QueryResultFuture m_stablePetCallback; diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 9636ec581e8..a85442949f6 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -376,7 +376,7 @@ pAuraEffectHandler AuraEffectHandler[TOTAL_AURAS]= AuraEffect::AuraEffect(Aura * base, uint8 effIndex, int32 *baseAmount, Unit * caster): m_base(base), m_spellProto(base->GetSpellProto()), m_effIndex(effIndex), m_baseAmount(baseAmount ? *baseAmount : m_spellProto->EffectBasePoints[m_effIndex]), -m_canBeRecalculated(true), m_spellmod(NULL), m_isPeriodic(false), +m_canBeRecalculated(true), m_spellmod(NULL), m_isPeriodic(false), m_periodicTimer(0), m_tickNumber(0) { CalculatePeriodic(caster, true); @@ -2928,7 +2928,7 @@ void AuraEffect::HandlePhase(AuraApplication const * aurApp, uint8 mode, bool ap else target->SetPhaseMask(PHASEMASK_NORMAL, false); } - + if (apply) target->ToPlayer()->GetSession()->SendSetPhaseShift(GetMiscValue()); else @@ -4095,7 +4095,7 @@ void AuraEffect::HandleModPossessPet(AuraApplication const * aurApp, uint8 mode, if (!pet->IsWithinDistInMap(caster, pet->GetMap()->GetVisibilityDistance())) pet->Remove(PET_SAVE_NOT_IN_SLOT, true); - else + else { // Reinitialize the pet bar and make the pet come back to the owner caster->ToPlayer()->PetSpellInitialize(); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index dbf9966ae51..177b4bc858e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4165,7 +4165,7 @@ void Spell::SendLogExecute() data << uint32(m_spellInfo->Effect[i]); // spell effect data.append(*m_effectExecuteData[i]); - + delete m_effectExecuteData[i]; m_effectExecuteData[i] = NULL; } diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 49d10d8ada8..221b2de4cca 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -280,7 +280,7 @@ Item * SpellScript::GetCastItem() return m_spell->m_CastItem; } -void SpellScript::CreateItem(uint32 effIndex, uint32 itemId) +void SpellScript::CreateItem(uint32 effIndex, uint32 itemId) { m_spell->DoCreateItem(effIndex, itemId); } diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp index 293f171a3e6..63023bb7cfe 100644 --- a/src/server/game/Tickets/TicketMgr.cpp +++ b/src/server/game/Tickets/TicketMgr.cpp @@ -158,7 +158,7 @@ void TicketMgr::_AddOrUpdateGMTicket(GM_Ticket &ticket) ss << (ticket.completed ? 1 : 0) << ", "; ss << uint32(ticket.escalated) << ", "; ss << (ticket.viewed ? 1 : 0) << ");"; - + SQLTransaction trans = CharacterDatabase.BeginTransaction(); trans->Append(ss.str().c_str()); CharacterDatabase.CommitTransaction(trans); diff --git a/src/server/game/Tickets/TicketMgr.h b/src/server/game/Tickets/TicketMgr.h index 44a20f07da7..8c60dbe3bf0 100644 --- a/src/server/game/Tickets/TicketMgr.h +++ b/src/server/game/Tickets/TicketMgr.h @@ -47,9 +47,9 @@ enum GMTicketResponse }; // from Blizzard LUA: -// GMTICKET_ASSIGNEDTOGM_STATUS_NOT_ASSIGNED = 0; -- ticket is not currently assigned to a gm -// GMTICKET_ASSIGNEDTOGM_STATUS_ASSIGNED = 1; -- ticket is assigned to a normal gm -// GMTICKET_ASSIGNEDTOGM_STATUS_ESCALATED = 2; -- ticket is in the escalation queue +// GMTICKET_ASSIGNEDTOGM_STATUS_NOT_ASSIGNED = 0; -- ticket is not currently assigned to a gm +// GMTICKET_ASSIGNEDTOGM_STATUS_ASSIGNED = 1; -- ticket is assigned to a normal gm +// GMTICKET_ASSIGNEDTOGM_STATUS_ESCALATED = 2; -- ticket is in the escalation queue // 3 is a custom value and should never actually be sent enum GMTicketEscalationStatus { diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 4ac350acdd5..1b6f8cc9fe2 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -707,7 +707,7 @@ void World::LoadConfigSettings(bool reload) m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED] = sConfig.GetIntDefault("CharacterCreating.Disabled", 0); m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_RACEMASK] = sConfig.GetIntDefault("CharacterCreating.Disabled.RaceMask", 0); - m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK] = sConfig.GetIntDefault("CharacterCreating.Disabled.ClassMask", 0); + m_int_configs[CONFIG_CHARACTER_CREATING_DISABLED_CLASSMASK] = sConfig.GetIntDefault("CharacterCreating.Disabled.ClassMask", 0); m_int_configs[CONFIG_CHARACTERS_PER_REALM] = sConfig.GetIntDefault("CharactersPerRealm", 10); if (m_int_configs[CONFIG_CHARACTERS_PER_REALM] < 1 || m_int_configs[CONFIG_CHARACTERS_PER_REALM] > 10) @@ -1233,7 +1233,7 @@ void World::SetInitialWorldSettings() ///- Initialize config settings LoadConfigSettings(); - + ///- Initialize Allowed Security Level LoadDBAllowedSecurityLevel(); @@ -1248,7 +1248,7 @@ void World::SetInitialWorldSettings() || !MapManager::ExistMapAndVMap(1, 10311.3f, 832.463f) || !MapManager::ExistMapAndVMap(1,-2917.58f,-257.98f) || (m_int_configs[CONFIG_EXPANSION] && ( - !MapManager::ExistMapAndVMap(530,10349.6f,-6357.29f) || + !MapManager::ExistMapAndVMap(530,10349.6f,-6357.29f) || !MapManager::ExistMapAndVMap(530,-3961.64f,-13931.2f)))) { sLog.outError("Correct *.map files not found in path '%smaps' or *.vmtree/*.vmtile files in '%svmaps'. Please place *.map/*.vmtree/*.vmtile files in appropriate directories or correct the DataDir value in the worldserver.conf file.",m_dataPath.c_str(),m_dataPath.c_str()); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index 0afd99d0c5f..bb9a1c015c9 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -216,7 +216,7 @@ class boss_jeklik : public CreatureScript DoMeleeAttackIfReady(); } } - }; + }; CreatureAI* GetAI(Creature* creature) const { @@ -289,7 +289,7 @@ class mob_batrider : public CreatureScript DoMeleeAttackIfReady(); } - }; + }; CreatureAI* GetAI(Creature* creature) const { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index b4aab45f310..b94a41beb66 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -167,7 +167,7 @@ class boss_jindo : public CreatureScript DoMeleeAttackIfReady(); } - }; + }; CreatureAI* GetAI(Creature* creature) const { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index 083df57f385..d7de1912a81 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -411,7 +411,7 @@ class mob_zealot_lorkhan : public CreatureScript DoMeleeAttackIfReady(); } - }; + }; CreatureAI* GetAI(Creature* creature) const { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp index 3dfe5056891..2c076c5cd07 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp @@ -192,7 +192,7 @@ class boss_venoxis : public CreatureScript } DoMeleeAttackIfReady(); } - }; + }; CreatureAI* GetAI(Creature* creature) const { diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp index 0b43b272cb9..42126c953c3 100644 --- a/src/server/scripts/Examples/example_spell.cpp +++ b/src/server/scripts/Examples/example_spell.cpp @@ -229,7 +229,7 @@ class spell_ex_66244 : public SpellScriptLoader */ } - // function registering + // function registering void Register() { OnEffectApply += AuraEffectApplyFn(spell_ex_66244AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp index 94137ed29c5..63d961fce55 100644 --- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp +++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp @@ -275,7 +275,7 @@ public: me->GetMotionMaster()->MovePoint(m_pPointData->uiLocId, m_pPointData->fX, m_pPointData->fY, m_pPointData->fZ); me->GetMotionMaster()->Clear(false); me->GetMotionMaster()->MoveIdle(); - + break; default: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index 6e52f36b64d..a520c03d1c6 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -68,14 +68,14 @@ enum BossSpells SPELL_EMERGE_ANUBARAK = 65982, SPELL_SUMMON_BEATLES = 66339, SPELL_SUMMON_BURROWER = 66332, - + // Burrow SPELL_CHURNING_GROUND = 66969, // Scarab SPELL_DETERMINATION = 66092, SPELL_ACID_MANDIBLE = 65774, //Passive - Triggered - + // Burrower SPELL_SPIDER_FRENZY = 66128, SPELL_EXPOSE_WEAKNESS = 67720, //Passive - Triggered @@ -136,7 +136,7 @@ public: } InstanceScript* m_pInstance; - + SummonList Summons; std::list<uint64> m_vBurrowGUID; uint64 m_aSphereGUID[6]; @@ -157,7 +157,7 @@ public: uint64 m_uiTargetGUID; uint8 m_uiScarabSummoned; - void Reset() + void Reset() { m_uiFreezeSlashTimer = 15*IN_MILLISECONDS; m_uiPenetratingColdTimer = 20*IN_MILLISECONDS; @@ -214,7 +214,7 @@ public: { Summons.DespawnAll(); DoScriptText(SAY_DEATH,me); - if (m_pInstance) + if (m_pInstance) m_pInstance->SetData(TYPE_ANUBARAK, DONE); } @@ -236,7 +236,7 @@ public: Summons.Summon(pSummoned); } - void SummonedCreatureDespawn(Creature* pSummoned) + void SummonedCreatureDespawn(Creature* pSummoned) { switch(pSummoned->GetEntry()) { @@ -318,10 +318,10 @@ public: // Just to make sure it won't happen again in this phase m_uiPursuingSpikeTimer = 90*IN_MILLISECONDS; } else m_uiPursuingSpikeTimer -= uiDiff; - + if (m_uiSummonScarabTimer <= uiDiff) { - /* WORKAROUND + /* WORKAROUND * - The correct implementation is more likely the comment below but it needs spell knowledge */ std::list<uint64>::iterator i = m_vBurrowGUID.begin(); @@ -347,7 +347,7 @@ public: m_uiSubmergeTimer = 80*IN_MILLISECONDS; } else m_uiSubmergeTimer -= uiDiff; break; - case 3: + case 3: m_uiStage = 0; DoCast(SPELL_SPIKE_TELE); Summons.DespawnEntry(NPC_SPIKE); @@ -384,7 +384,7 @@ public: } else m_uiSummonFrostSphereTimer -= uiDiff; } - if (HealthBelowPct(30) && m_uiStage == 0 && !m_bReachedPhase3) + if (HealthBelowPct(30) && m_uiStage == 0 && !m_bReachedPhase3) { m_bReachedPhase3 = true; DoCastAOE(SPELL_LEECHING_SWARM); @@ -530,15 +530,15 @@ public: DoCast(me,SPELL_EMERGE_EFFECT); me->RemoveFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE); me->CombatStart(me->SelectNearestTarget()); - } - else + } + else { if (!me->HasAura(SPELL_PERMAFROST)) { DoCast(me,SPELL_SUBMERGE_EFFECT); me->SetFlag(UNIT_FIELD_FLAGS,UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_OOC_NOT_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE); me->CombatStop(); - } + } } m_uiSubmergeTimer = 20*IN_MILLISECONDS; } else m_uiSubmergeTimer -= uiDiff; @@ -611,7 +611,7 @@ public: } } - void UpdateAI(const uint32 uiDiff) + void UpdateAI(const uint32 uiDiff) { if (m_uiPermafrostTimer) { @@ -688,7 +688,7 @@ public: if (m_uiIncreaseSpeedTimer) { - if (m_uiIncreaseSpeedTimer <= uiDiff) + if (m_uiIncreaseSpeedTimer <= uiDiff) { switch (m_uiSpeed) { diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index fa3aad195f2..8041a6eeb9b 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -97,7 +97,7 @@ public: vOtherEntries.push_back(playerTeam == ALLIANCE ? NPC_HORDE_ROGUE : NPC_ALLIANCE_ROGUE); vOtherEntries.push_back(playerTeam == ALLIANCE ? NPC_HORDE_WARLOCK : NPC_ALLIANCE_WARLOCK); vOtherEntries.push_back(playerTeam == ALLIANCE ? NPC_HORDE_WARRIOR : NPC_ALLIANCE_WARRIOR); - + uint8 healersSubtracted = 2; if (m_pInstance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_NORMAL || m_pInstance->instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_HEROIC) healersSubtracted = 1; @@ -176,8 +176,8 @@ public: { switch(uiType) { - case 0: - SummonChampions((Team)uiData); + case 0: + SummonChampions((Team)uiData); break; case 1: for (std::list<uint64>::iterator i = Summons.begin(); i != Summons.end(); ++i) @@ -192,7 +192,7 @@ public: case 2: switch(uiData) { - case FAIL: + case FAIL: m_uiChampionsFailed++; if (m_uiChampionsFailed + m_uiChampionsKilled >= Summons.size()) { @@ -209,7 +209,7 @@ public: m_uiChampionsKilled = 0; m_bInProgress = true; Summons.DoZoneInCombat(); - m_pInstance->SetData(TYPE_CRUSADERS, IN_PROGRESS); + m_pInstance->SetData(TYPE_CRUSADERS, IN_PROGRESS); } break; case DONE: @@ -234,7 +234,7 @@ public: struct boss_faction_championsAI : public ScriptedAI { - boss_faction_championsAI(Creature* pCreature, uint32 aitype) : ScriptedAI(pCreature) + boss_faction_championsAI(Creature* pCreature, uint32 aitype) : ScriptedAI(pCreature) { m_pInstance = (InstanceScript *) pCreature->GetInstanceScript(); mAIType = aitype; @@ -256,7 +256,7 @@ struct boss_faction_championsAI : public ScriptedAI void JustReachedHome() { - if (m_pInstance) + if (m_pInstance) if (Creature* pChampionController = Unit::GetCreature((*me),m_pInstance->GetData64(NPC_CHAMPIONS_CONTROLLER))) pChampionController->AI()->SetData(2, FAIL); me->ForcedDespawn(); @@ -312,7 +312,7 @@ struct boss_faction_championsAI : public ScriptedAI void JustDied(Unit* /*killer*/) { if (mAIType != AI_PET) - if (m_pInstance) + if (m_pInstance) if (Creature* pChampionController = Unit::GetCreature((*me),m_pInstance->GetData64(NPC_CHAMPIONS_CONTROLLER))) pChampionController->AI()->SetData(2, DONE); } @@ -321,7 +321,7 @@ struct boss_faction_championsAI : public ScriptedAI { DoCast(me, SPELL_ANTI_AOE, true); me->SetInCombatWithZone(); - if (m_pInstance) + if (m_pInstance) if (Creature* pChampionController = Unit::GetCreature((*me),m_pInstance->GetData64(NPC_CHAMPIONS_CONTROLLER))) pChampionController->AI()->SetData(2, IN_PROGRESS); } @@ -344,7 +344,7 @@ struct boss_faction_championsAI : public ScriptedAI if (Creature* pTemp = Unit::GetCreature(*me,m_pInstance->GetData64(NPC_VARIAN))) DoScriptText(SAY_VARIAN_KILL_HORDE_PLAYER4+urand(0,3), pTemp); // + cause we are on negative } - else + else if (Creature* pTemp = me->FindNearestCreature(NPC_GARROSH, 300.f)) DoScriptText(SAY_GARROSH_KILL_ALLIANCE_PLAYER4+urand(0,3), pTemp); // + cause we are on negative @@ -357,7 +357,7 @@ struct boss_faction_championsAI : public ScriptedAI { std::list<Creature *> lst = DoFindFriendlyMissingBuff(40.0f, spell); std::list<Creature *>::const_iterator itr = lst.begin(); - if (lst.empty()) + if (lst.empty()) return NULL; advance(itr, rand()%lst.size()); return (*itr); @@ -462,7 +462,7 @@ public: struct mob_toc_druidAI : public boss_faction_championsAI { mob_toc_druidAI(Creature* pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {} - + uint32 m_uiNatureGraspTimer; uint32 m_uiTranquilityTimer; uint32 m_uiBarkskinTimer; @@ -558,7 +558,7 @@ public: struct mob_toc_shamanAI : public boss_faction_championsAI { mob_toc_shamanAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {} - + uint32 m_uiHeroismOrBloodlustTimer; uint32 m_uiHexTimer; uint32 m_uiCommonTimer; @@ -580,11 +580,11 @@ public: { if (me->getFaction()) //Am i alliance? { - if (!me->HasAura(AURA_EXHAUSTION)) + if (!me->HasAura(AURA_EXHAUSTION)) DoCastAOE(SPELL_HEROISM); } - else - if (!me->HasAura(AURA_SATED)) + else + if (!me->HasAura(AURA_SATED)) DoCastAOE(SPELL_BLOODLUST); m_uiHeroismOrBloodlustTimer = urand(30*IN_MILLISECONDS,60*IN_MILLISECONDS); } else m_uiHeroismOrBloodlustTimer -= uiDiff; @@ -758,7 +758,7 @@ public: struct mob_toc_priestAI : public boss_faction_championsAI { mob_toc_priestAI(Creature *pCreature) : boss_faction_championsAI(pCreature, AI_HEALER) {} - + uint32 m_uiPsychicScreamTimer; uint32 m_uiCommonTimer; @@ -1097,7 +1097,7 @@ public: } m_uiBlinkTimer = urand(7*IN_MILLISECONDS,25*IN_MILLISECONDS); } else m_uiBlinkTimer -= uiDiff; - + if (m_uiIceBlockTimer <= uiDiff) { if (HealthBelowPct(20)) @@ -1198,7 +1198,7 @@ public: DoCast(SPELL_DISENGAGE); m_uiDisengageTimer = urand(12*IN_MILLISECONDS,20*IN_MILLISECONDS); } else m_uiDisengageTimer -= uiDiff; - + if (m_uiDeterrenceTimer <= uiDiff) { if (HealthBelowPct(20)) @@ -1229,7 +1229,7 @@ public: { m_uiSummonPetTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS); } else m_uiSummonPetTimer -= uiDiff; - + if (m_uiCommonTimer <= uiDiff) { switch(urand(0,3)) @@ -1441,7 +1441,7 @@ public: DoCastVictim(SPELL_CHARGE); m_uiChargeTimer = urand(3*IN_MILLISECONDS,25*IN_MILLISECONDS); } else m_uiChargeTimer -= uiDiff; - + if (m_uiRetaliationTimer <= uiDiff) { DoCastVictim(SPELL_RETALIATION); @@ -1528,7 +1528,7 @@ public: DoCast(me,SPELL_ICEBOUND_FORTITUDE); m_uiIceboundFortitudeTimer = urand(5*IN_MILLISECONDS,90*IN_MILLISECONDS); } else m_uiIceboundFortitudeTimer -= uiDiff; - + if (m_uiChainsOfIceTimer <= uiDiff) { if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0)) @@ -1548,7 +1548,7 @@ public: DoCast(pTarget,SPELL_STRANGULATE); m_uiStrangulateTimer = urand(10*IN_MILLISECONDS,90*IN_MILLISECONDS); } else m_uiStrangulateTimer -= uiDiff; - + if (m_uiFrostStrikeTimer <= uiDiff) { DoCastVictim(SPELL_FROST_STRIKE); @@ -1560,14 +1560,14 @@ public: DoCastVictim(SPELL_ICY_TOUCH); m_uiIcyTouchTimer = urand(8*IN_MILLISECONDS,12*IN_MILLISECONDS); } else m_uiIcyTouchTimer -= uiDiff; - + if (m_uiDeathGripTimer <= uiDiff) { if (me->IsInRange(me->getVictim(), 10.0f, 30.0f, false)) - DoCastVictim(SPELL_DEATH_GRIP); + DoCastVictim(SPELL_DEATH_GRIP); m_uiDeathGripTimer = urand(5*IN_MILLISECONDS,15*IN_MILLISECONDS); } else m_uiDeathGripTimer -= uiDiff; - + boss_faction_championsAI::UpdateAI(uiDiff); } }; @@ -1630,7 +1630,7 @@ public: DoCastAOE(SPELL_FAN_OF_KNIVES); m_uiFanOfKnivesTimer = urand(8*IN_MILLISECONDS,10*IN_MILLISECONDS); } else m_uiFanOfKnivesTimer -= uiDiff; - + if (m_uiHemorrhageTimer <= uiDiff) { DoCastVictim(SPELL_HEMORRHAGE); @@ -1727,8 +1727,8 @@ public: { Summons.Summon(pSummoned); } - - void SummonedCreatureDespawn(Creature* /*pSummoned*/) + + void SummonedCreatureDespawn(Creature* /*pSummoned*/) { --m_uiTotemCount; } @@ -1765,11 +1765,11 @@ public: { if (me->getFaction()) //Am i alliance? { - if (!me->HasAura(AURA_EXHAUSTION)) + if (!me->HasAura(AURA_EXHAUSTION)) DoCastAOE(SPELL_HEROISM); } - else - if (!me->HasAura(AURA_SATED)) + else + if (!me->HasAura(AURA_SATED)) DoCastAOE(SPELL_BLOODLUST); m_uiHeroismOrBloodlustTimer = urand(25*IN_MILLISECONDS,60*IN_MILLISECONDS); } else m_uiHeroismOrBloodlustTimer -= uiDiff; @@ -1867,7 +1867,7 @@ public: DoCast(pTarget,SPELL_REPENTANCE); m_uiRepeteanceTimer = 60*IN_MILLISECONDS; } else m_uiRepeteanceTimer -= uiDiff; - + if (m_uiCrusaderStrikeTimer <= uiDiff) { DoCastVictim(SPELL_CRUSADER_STRIKE); @@ -1898,7 +1898,7 @@ public: DoCastVictim(SPELL_JUDGEMENT_OF_COMMAND); m_uiJudgementOfCommandTimer = urand(8*IN_MILLISECONDS,15*IN_MILLISECONDS); } else m_uiJudgementOfCommandTimer -= uiDiff; - + boss_faction_championsAI::UpdateAI(uiDiff); } }; @@ -1944,7 +1944,7 @@ public: DoCastVictim(SPELL_DEVOUR_MAGIC); m_uiDevourMagicTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS); } else m_uiDevourMagicTimer -= uiDiff; - + if (m_uiSpellLockTimer <= uiDiff) { DoCastVictim(SPELL_SPELL_LOCK); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index 02c590a6a54..697ad960e12 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -115,7 +115,7 @@ public: uint32 m_uiSummonNetherPortalTimer; uint32 m_uiSummonInfernalEruptionTimer; - void Reset() + void Reset() { if (m_pInstance) m_pInstance->SetData(TYPE_JARAXXUS, NOT_STARTED); @@ -341,7 +341,7 @@ public: { if (m_CountMax && m_CountMax == m_Count) me->ForcedDespawn(); - else + else { DoCast(SPELL_INFERNAL_ERUPTION); ++m_Count; @@ -403,7 +403,7 @@ public: DoCast(pTarget,SPELL_FEL_STREAK); m_uiFelStreakTimer = 30*IN_MILLISECONDS; } else m_uiFelStreakTimer -= uiDiff; - + DoMeleeAttackIfReady(); } }; @@ -441,7 +441,7 @@ public: me->SetReactState(REACT_PASSIVE); m_Timer = 10*IN_MILLISECONDS; m_Count = 0; - if (!IsHeroic()) + if (!IsHeroic()) { me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_PACIFIED); m_CountMax = 1; @@ -466,14 +466,14 @@ public: { if (m_CountMax && m_CountMax == m_Count) me->ForcedDespawn(); - else + else { DoCast(SPELL_NETHER_PORTAL); ++m_Count; } m_Timer = 15*IN_MILLISECONDS; } else m_Timer -= uiDiff; - + if (!UpdateVictim()) return; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index a1d58c5eb88..f47cbb65997 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -15,7 +15,7 @@ */ /* ScriptData SDName: northrend_beasts -SD%Complete: 90% +SD%Complete: 90% SDComment: based on /dev/rsa SDCategory: EndScriptData */ @@ -131,16 +131,16 @@ public: uint32 m_uiSummonTimer; uint32 m_uiSummonCount; - void Reset() + void Reset() { m_uiImpaleTimer = urand(8*IN_MILLISECONDS,10*IN_MILLISECONDS); m_uiStaggeringStompTimer = 15*IN_MILLISECONDS; m_uiSummonTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS);; - if (getDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL || + if (getDifficulty() == RAID_DIFFICULTY_25MAN_NORMAL || getDifficulty() == RAID_DIFFICULTY_25MAN_HEROIC) m_uiSummonCount = 5; - else + else m_uiSummonCount = 4; Summons.DespawnAll(); @@ -180,7 +180,7 @@ public: Summons.Summon(pSummoned); } - void SummonedCreatureDespawn(Creature* pSummoned) + void SummonedCreatureDespawn(Creature* pSummoned) { switch(pSummoned->GetEntry()) { @@ -216,7 +216,7 @@ public: } m_uiSummonTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS); } else m_uiSummonTimer -= uiDiff; - + DoMeleeAttackIfReady(); } }; @@ -332,7 +332,7 @@ public: m_uiFireBombTimer = 20000; } else m_uiFireBombTimer -= uiDiff; - + if (m_uiBatterTimer < uiDiff) { if (Unit *pTarget = Unit::GetPlayer(*me,m_uiTargetGUID)) @@ -340,7 +340,7 @@ public: m_uiBatterTimer = 10000; } else m_uiBatterTimer -= uiDiff; - + if (m_uiHeadCrackTimer < uiDiff) { if (Unit *pTarget = Unit::GetPlayer(*me,m_uiTargetGUID)) @@ -348,7 +348,7 @@ public: m_uiHeadCrackTimer = 35000; } else m_uiHeadCrackTimer -= uiDiff; - + DoMeleeAttackIfReady(); } }; @@ -404,7 +404,7 @@ struct boss_jormungarAI : public ScriptedAI { if (!pSister->isAlive()) m_pInstance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_DONE); - else + else m_pInstance->SetData(TYPE_NORTHREND_BEASTS, SNAKES_SPECIAL); } } @@ -447,8 +447,8 @@ struct boss_jormungarAI : public ScriptedAI DoScriptText(SAY_BERSERK,me); switch (m_uiStage) { - case 0: break; - case 4: + case 0: break; + case 4: m_uiStage = 5; m_uiSubmergeTimer = 5*IN_MILLISECONDS; default: @@ -456,7 +456,7 @@ struct boss_jormungarAI : public ScriptedAI } } - switch (m_uiStage) + switch (m_uiStage) { case 0: // Mobile if (m_uiBiteTimer <= uiDiff) @@ -693,7 +693,7 @@ public: uint8 m_uiStage; Unit* pTarget; - void Reset() + void Reset() { m_uiFerociousButtTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS); m_uiArticBreathTimer = urand(25*IN_MILLISECONDS,40*IN_MILLISECONDS); @@ -727,7 +727,7 @@ public: { // Middle of the room m_uiStage = 1; - } + } else { // Landed from Hop backwards (start trample) @@ -783,7 +783,7 @@ public: if (!UpdateVictim()) return; - switch (m_uiStage) + switch (m_uiStage) { case 0: if (m_uiFerociousButtTimer <= uiDiff) @@ -798,13 +798,13 @@ public: DoCast(pTarget,SPELL_ARCTIC_BREATH); m_uiArticBreathTimer = urand(25*IN_MILLISECONDS,40*IN_MILLISECONDS); } else m_uiArticBreathTimer -= uiDiff; - + if (m_uiWhirlTimer <= uiDiff) { DoCastAOE(SPELL_WHIRL); m_uiWhirlTimer = urand(15*IN_MILLISECONDS,30*IN_MILLISECONDS); } else m_uiWhirlTimer -= uiDiff; - + if (m_uiMassiveCrashTimer <= uiDiff) { me->GetMotionMaster()->MoveJump(ToCCommonLoc[1].GetPositionX(),ToCCommonLoc[1].GetPositionY(),ToCCommonLoc[1].GetPositionZ(),10.0f,20.0f); // 1: Middle of the room @@ -850,13 +850,13 @@ public: } else m_uiStage = 6; } else m_uiTrampleTimer -= uiDiff; break; - case 4: + case 4: DoScriptText(SAY_TRAMPLE_START,me); me->GetMotionMaster()->MoveCharge(m_fTrampleTargetX,m_fTrampleTargetY,m_fTrampleTargetZ+2, 42, 1); me->SetUInt64Value(UNIT_FIELD_TARGET, 0); m_uiStage = 5; break; - case 5: + case 5: if (m_bMovementFinish) { if (m_uiTrampleTimer <= uiDiff) DoCastAOE(SPELL_TRAMPLE); @@ -869,14 +869,14 @@ public: Map::PlayerList const &lPlayers = me->GetMap()->GetPlayers(); for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr) { - if (Unit* pPlayer = itr->getSource()) - if (pPlayer->isAlive() && pPlayer->IsWithinDistInMap(me, 6.0f)) + if (Unit* pPlayer = itr->getSource()) + if (pPlayer->isAlive() && pPlayer->IsWithinDistInMap(me, 6.0f)) { DoCastAOE(SPELL_TRAMPLE); m_uiTrampleTimer = IN_MILLISECONDS; break; } - } + } } else m_uiTrampleTimer -= uiDiff; break; case 6: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 55c730d8f3b..0d374621389 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -162,7 +162,7 @@ struct boss_twin_baseAI : public ScriptedAI void JustReachedHome() { - if (m_pInstance) + if (m_pInstance) { m_pInstance->SetData(TYPE_VALKIRIES, FAIL); m_pInstance->SetData(DATA_HEALTH_TWIN_SHARED, me->GetMaxHealth()); @@ -210,7 +210,7 @@ struct boss_twin_baseAI : public ScriptedAI Summons.Summon(pSummoned); } - void SummonedCreatureDespawn(Creature* pSummoned) + void SummonedCreatureDespawn(Creature* pSummoned) { switch(pSummoned->GetEntry()) { @@ -282,7 +282,7 @@ struct boss_twin_baseAI : public ScriptedAI void JustDied(Unit* /*pKiller*/) { DoScriptText(SAY_DEATH,me); - if (m_pInstance) + if (m_pInstance) { m_pInstance->SetData(DATA_HEALTH_TWIN_SHARED, 0); if (Creature* pSister = GetSister()) @@ -299,7 +299,7 @@ struct boss_twin_baseAI : public ScriptedAI } // Called when sister pointer needed - Creature* GetSister() + Creature* GetSister() { return Unit::GetCreature((*me),m_pInstance->GetData64(m_uiSisterNpcId)); } @@ -337,7 +337,7 @@ struct boss_twin_baseAI : public ScriptedAI void UpdateAI(const uint32 uiDiff) { - if (!m_pInstance || !UpdateVictim()) + if (!m_pInstance || !UpdateVictim()) return; if (m_pInstance->GetData(DATA_HEALTH_TWIN_SHARED) != 0) @@ -397,7 +397,7 @@ struct boss_twin_baseAI : public ScriptedAI { SummonColorballs(12); m_uiWaveCount = 0; - } + } else { SummonColorballs(2); @@ -434,7 +434,7 @@ public: struct boss_fjolaAI : public boss_twin_baseAI { boss_fjolaAI(Creature* pCreature) : boss_twin_baseAI(pCreature) {} - + void Reset() { boss_twin_baseAI::Reset(); SetEquipmentSlots(false, EQUIP_MAIN_1, EQUIP_OFFHAND_1, EQUIP_RANGED_1); @@ -551,7 +551,7 @@ public: struct mob_unleashed_ballAI : public ScriptedAI { - mob_unleashed_ballAI(Creature *pCreature) : ScriptedAI(pCreature) + mob_unleashed_ballAI(Creature *pCreature) : ScriptedAI(pCreature) { m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); } @@ -577,7 +577,7 @@ struct mob_unleashed_ballAI : public ScriptedAI me->SetReactState(REACT_PASSIVE); me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); me->SetFlying(true); - SetCombatMovement(false); + SetCombatMovement(false); MoveToNextPoint(); m_uiRangeCheckTimer = IN_MILLISECONDS; } @@ -591,7 +591,7 @@ struct mob_unleashed_ballAI : public ScriptedAI case 0: if (urand(0,3) == 0) MoveToNextPoint(); - else + else me->DisappearAndDie(); break; } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 66f139debb5..39c0212fb65 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -97,7 +97,7 @@ public: m_uiMainGateDoorGUID = 0; m_uiEastPortcullisGUID = 0; m_uiWebDoorGUID = 0; - + m_uiNorthrendBeasts = NOT_STARTED; m_uiEventTimer = 1000; @@ -185,19 +185,19 @@ public: { case GO_CRUSADERS_CACHE_10: if (instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_NORMAL) - m_uiCrusadersCacheGUID = pGO->GetGUID(); + m_uiCrusadersCacheGUID = pGO->GetGUID(); break; case GO_CRUSADERS_CACHE_25: if (instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_NORMAL) - m_uiCrusadersCacheGUID = pGO->GetGUID(); + m_uiCrusadersCacheGUID = pGO->GetGUID(); break; case GO_CRUSADERS_CACHE_10_H: if (instance->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC) - m_uiCrusadersCacheGUID = pGO->GetGUID(); + m_uiCrusadersCacheGUID = pGO->GetGUID(); break; case GO_CRUSADERS_CACHE_25_H: if (instance->GetSpawnMode() == RAID_DIFFICULTY_25MAN_HEROIC) - m_uiCrusadersCacheGUID = pGO->GetGUID(); + m_uiCrusadersCacheGUID = pGO->GetGUID(); break; case GO_ARGENT_COLISEUM_FLOOR: m_uiFloorGUID = pGO->GetGUID(); break; case GO_MAIN_GATE_DOOR: m_uiMainGateDoorGUID = pGO->GetGUID(); break; @@ -223,7 +223,7 @@ public: case TYPE_JARAXXUS: if (uiData == DONE) m_uiEvent = 2000; break; - case TYPE_CRUSADERS: + case TYPE_CRUSADERS: switch (uiData) { case IN_PROGRESS: m_uiResilienceWillFixItTimer = 0; break; @@ -242,7 +242,7 @@ public: break; } break; - case TYPE_VALKIRIES: + case TYPE_VALKIRIES: switch (uiData) { case FAIL: @@ -303,8 +303,8 @@ public: case TYPE_COUNTER: m_uiTrialCounter = uiData; uiData = DONE; break; case TYPE_EVENT: m_uiEvent = uiData; uiData = NOT_STARTED; break; case TYPE_EVENT_TIMER: m_uiEventTimer = uiData; uiData = NOT_STARTED; break; - case TYPE_NORTHREND_BEASTS: - m_uiNorthrendBeasts = uiData; + case TYPE_NORTHREND_BEASTS: + m_uiNorthrendBeasts = uiData; switch (uiData) { case GORMOK_DONE: @@ -314,7 +314,7 @@ public: break; case SNAKES_IN_PROGRESS: m_uiNotOneButTwoJormungarsTimer = 0; break; case SNAKES_SPECIAL: m_uiNotOneButTwoJormungarsTimer = 10*IN_MILLISECONDS; break; - case SNAKES_DONE: + case SNAKES_DONE: if (m_uiNotOneButTwoJormungarsTimer > 0) DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_WORMS_KILLED_IN_10_SECONDS); m_uiEvent = 300; @@ -363,9 +363,9 @@ public: { sLog.outBasic("[ToCr] m_auiEncounter[uiType %u] %u = uiData %u;",uiType,m_auiEncounter[uiType],uiData); if (uiData == FAIL) - { - if (IsRaidWiped()) - { + { + if (IsRaidWiped()) + { --m_uiTrialCounter; m_bNeedSave = true; m_uiEvent = (uiType == TYPE_BEASTS? 666 : 0); @@ -425,8 +425,8 @@ public: case TYPE_EVENT: return m_uiEvent; case TYPE_NORTHREND_BEASTS: return m_uiNorthrendBeasts; case TYPE_EVENT_TIMER: return m_uiEventTimer; - case TYPE_EVENT_NPC: - switch (m_uiEvent) + case TYPE_EVENT_NPC: + switch (m_uiEvent) { case 110: case 140: diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp index e31083824a6..a9c2b4be8d7 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp @@ -97,7 +97,7 @@ enum class npc_announcer_toc10 : public CreatureScript { public: - + npc_announcer_toc10() : CreatureScript("npc_announcer_toc10") { } struct npc_announcer_toc10AI : public ScriptedAI @@ -126,10 +126,10 @@ class npc_announcer_toc10 : public CreatureScript InstanceScript* m_pInstance; m_pInstance = (InstanceScript*)pCreature->GetInstanceScript(); if (!m_pInstance) return false; - + char const* _message = "We are ready!"; - if (!pPlayer->getAttackers().empty() || m_pInstance->IsEncounterInProgress() || m_pInstance->GetData(TYPE_EVENT)) + if (!pPlayer->getAttackers().empty() || m_pInstance->IsEncounterInProgress() || m_pInstance->GetData(TYPE_EVENT)) return true; uint8 i; @@ -174,7 +174,7 @@ class npc_announcer_toc10 : public CreatureScript } else { - if (m_pInstance->GetData(TYPE_JARAXXUS) != DONE) + if (m_pInstance->GetData(TYPE_JARAXXUS) != DONE) { m_pInstance->SetData(TYPE_EVENT,1010); m_pInstance->SetData(TYPE_JARAXXUS,NOT_STARTED); @@ -230,7 +230,7 @@ class npc_announcer_toc10 : public CreatureScript class boss_lich_king_toc : public CreatureScript { public: - + boss_lich_king_toc() : CreatureScript("boss_lich_king_toc") { } struct boss_lich_king_tocAI : public ScriptedAI @@ -304,7 +304,7 @@ class boss_lich_king_toc : public CreatureScript m_uiUpdateTimer = 3000; m_pInstance->SetData(TYPE_EVENT,5060); break; - case 5060: + case 5060: DoScriptText(SAY_STAGE_4_05,me); me->HandleEmoteCommand(EMOTE_ONESHOT_KNEEL); m_uiUpdateTimer = 2500; @@ -342,7 +342,7 @@ class boss_lich_king_toc : public CreatureScript class npc_fizzlebang_toc : public CreatureScript { public: - + npc_fizzlebang_toc() : CreatureScript("npc_fizzlebang_toc") { } struct npc_fizzlebang_tocAI : public ScriptedAI @@ -394,7 +394,7 @@ class npc_fizzlebang_toc : public CreatureScript break; } } - + void JustSummoned(Creature* pSummoned) { Summons.Summon(pSummoned); @@ -467,17 +467,17 @@ class npc_fizzlebang_toc : public CreatureScript m_uiUpdateTimer = 5000; break; case 1142: - if (Creature* pTemp = Unit::GetCreature(*me,m_pInstance->GetData64(NPC_JARAXXUS))) + if (Creature* pTemp = Unit::GetCreature(*me,m_pInstance->GetData64(NPC_JARAXXUS))) pTemp->SetUInt64Value(UNIT_FIELD_TARGET, me->GetGUID()); - if (Creature* pTrigger = Unit::GetCreature(*me,m_uiTriggerGUID)) + if (Creature* pTrigger = Unit::GetCreature(*me,m_uiTriggerGUID)) pTrigger->ForcedDespawn(); - if (Creature* pPortal = Unit::GetCreature(*me,m_uiPortalGUID)) + if (Creature* pPortal = Unit::GetCreature(*me,m_uiPortalGUID)) pPortal->ForcedDespawn(); m_pInstance->SetData(TYPE_EVENT, 1144); m_uiUpdateTimer = 10000; break; case 1144: - if (Creature* pTemp = Unit::GetCreature(*me,m_pInstance->GetData64(NPC_JARAXXUS))) + if (Creature* pTemp = Unit::GetCreature(*me,m_pInstance->GetData64(NPC_JARAXXUS))) DoScriptText(SAY_STAGE_1_05,pTemp); m_pInstance->SetData(TYPE_EVENT, 1150); m_uiUpdateTimer = 5000; @@ -509,7 +509,7 @@ class npc_fizzlebang_toc : public CreatureScript class npc_tirion_toc : public CreatureScript { public: - + npc_tirion_toc() : CreatureScript("npc_tirion_toc") { } struct npc_tirion_tocAI : public ScriptedAI @@ -752,7 +752,7 @@ class npc_tirion_toc : public CreatureScript me->SetReactState(REACT_PASSIVE); } me->SummonCreature(NPC_DARKBANE, ToCCommonLoc[4].GetPositionX(), ToCCommonLoc[4].GetPositionY(), ToCCommonLoc[4].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME); - if (Creature* pTemp = Unit::GetCreature((*me),m_pInstance->GetData64(NPC_DARKBANE))) + if (Creature* pTemp = Unit::GetCreature((*me),m_pInstance->GetData64(NPC_DARKBANE))) { pTemp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[7].GetPositionX(), ToCCommonLoc[7].GetPositionY(), ToCCommonLoc[7].GetPositionZ()); pTemp->AddUnitMovementFlag(MOVEMENTFLAG_WALKING); @@ -823,7 +823,7 @@ class npc_tirion_toc : public CreatureScript class npc_garrosh_toc : public CreatureScript { public: - + npc_garrosh_toc() : CreatureScript("npc_garrosh_toc") { } struct npc_garrosh_tocAI : public ScriptedAI @@ -901,7 +901,7 @@ class npc_garrosh_toc : public CreatureScript class npc_varian_toc : public CreatureScript { public: - + npc_varian_toc() : CreatureScript("npc_varian_toc") { } struct npc_varian_tocAI : public ScriptedAI diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h index 9adbda74918..3a0a43773cb 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h @@ -14,10 +14,10 @@ enum TYPE_LICH_KING = 4, TYPE_ANUBARAK = 5, MAX_ENCOUNTERS = 6, - + TYPE_COUNTER = 8, TYPE_EVENT = 9, - + TYPE_EVENT_TIMER = 101, TYPE_EVENT_NPC = 102, TYPE_NORTHREND_BEASTS = 103, @@ -45,7 +45,7 @@ const Position ToCCommonLoc[]= {563.833008f, 187.244995f, 394.5f, 0}, // 2 Backdoor {577.347839f, 195.338888f, 395.14f, 0}, // 3 - Right {550.955933f, 195.338888f, 395.14f, 0}, // 4 - Left - {563.833008f, 195.244995f, 394.585561f, 0}, // 5 - Center + {563.833008f, 195.244995f, 394.585561f, 0}, // 5 - Center {573.5f, 180.5f, 395.14f, 0}, // 6 Move 0 Right {553.5f, 180.5f, 395.14f, 0}, // 7 Move 0 Left {585.5f, 170.0f, 395.14f, 0}, // 8 Move 1 Right diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index d273d1ad453..20ee4dda01b 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -34,8 +34,8 @@ private: uint32 _despawnTime; public: - spell_generic_quest_update_entry_SpellScript(uint32 spellEffect, uint8 effIndex, uint32 originalEntry, uint32 newEntry, bool shouldAttack, uint32 despawnTime = 0) : - SpellScript(), _spellEffect(spellEffect), _effIndex(effIndex), _originalEntry(originalEntry), + spell_generic_quest_update_entry_SpellScript(uint32 spellEffect, uint8 effIndex, uint32 originalEntry, uint32 newEntry, bool shouldAttack, uint32 despawnTime = 0) : + SpellScript(), _spellEffect(spellEffect), _effIndex(effIndex), _originalEntry(originalEntry), _newEntry(newEntry), _shouldAttack(shouldAttack), _despawnTime(despawnTime) { } void HandleDummy(SpellEffIndex /*effIndex*/) diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp index 330cf63adff..0a686ddf4bb 100644 --- a/src/server/scripts/World/chat_log.cpp +++ b/src/server/scripts/World/chat_log.cpp @@ -54,7 +54,7 @@ public: break; } } - + void OnChat(Player *player, uint32 /*type*/, uint32 /*lang*/, std::string msg, Player *receiver) { if (sWorld.getBoolConfig(CONFIG_CHATLOG_WHISPER)) diff --git a/src/server/shared/DataStores/DBCStore.h b/src/server/shared/DataStores/DBCStore.h index 73f0498d755..db90e258530 100644 --- a/src/server/shared/DataStores/DBCStore.h +++ b/src/server/shared/DataStores/DBCStore.h @@ -50,7 +50,7 @@ struct SqlDbc DBCFileLoader::GetFormatRecordSize(fmt, &indexPos); if (indexPos >= 0) { - uint32 uindexPos = uint32(indexPos); + uint32 uindexPos = uint32(indexPos); for (uint32 x = 0; x < formatString->size(); ++x) { // Count only fields present in sql diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h index f7e899eae0c..cd7974a3397 100644 --- a/src/server/shared/Database/DatabaseWorkerPool.h +++ b/src/server/shared/Database/DatabaseWorkerPool.h @@ -66,7 +66,7 @@ class DatabaseWorkerPool bool Open(const std::string& infoString, uint8 num_threads, MySQLThreadBundle mask) { - //- Only created bundled connection if configured + //- Only created bundled connection if configured m_bundle_conn = NULL; if (mask != MYSQL_BUNDLE_NONE) { @@ -96,13 +96,13 @@ class DatabaseWorkerPool sLog.outSQLDriver("Closing down %u connections on this DatabaseWorkerPool", (uint32)m_connections.value()); /// Shuts down worker threads for this connection pool. m_queue->queue()->deactivate(); - + for (uint8 i = 0; i < m_async_connections.size(); i++) { m_async_connections[i]->m_worker->wait(); --m_connections; } - + if (m_bundleMask != MYSQL_BUNDLE_NONE) { delete m_bundle_conn; @@ -242,7 +242,7 @@ class DatabaseWorkerPool Enqueue(task); return res; //! Fool compiler, has no use yet } - + SQLTransaction BeginTransaction() { return SQLTransaction(new Transaction); @@ -286,7 +286,7 @@ class DatabaseWorkerPool delete[] buf; } - MySQLThreadBundle GetBundleMask() { return m_bundleMask; } + MySQLThreadBundle GetBundleMask() { return m_bundleMask; } PreparedQueryResult Query(PreparedStatement* stmt) { @@ -305,7 +305,7 @@ class DatabaseWorkerPool return 0; return (mysql_real_escape_string(GetConnection()->GetHandle(), to, from, length)); } - + void Enqueue(SQLOperation* op) { m_queue->enqueue(op); @@ -334,7 +334,7 @@ class DatabaseWorkerPool ConnectionMap m_sync_connections; //! Holds a mysql connection+thread per mapUpdate thread and unbundled runnnables. ACE_Thread_Mutex m_connectionMap_mtx; //! For thread safe access to the synchroneous connection map T* m_bundle_conn; //! Bundled connection (see Database.ThreadBundleMask config) - AtomicUInt m_connections; //! Counter of MySQL connections; + AtomicUInt m_connections; //! Counter of MySQL connections; std::string m_infoString; //! Infostring that is passed on to child connections. MySQLThreadBundle m_bundleMask; //! Our configured bundle mask (see enum) }; diff --git a/src/server/shared/Database/Implementation/LoginDatabase.cpp b/src/server/shared/Database/Implementation/LoginDatabase.cpp index 1f6c5ec126b..7cf7e30b0f6 100644 --- a/src/server/shared/Database/Implementation/LoginDatabase.cpp +++ b/src/server/shared/Database/Implementation/LoginDatabase.cpp @@ -22,7 +22,7 @@ bool LoginDatabaseConnection::Open(const std::string& infoString) { if (!MySQLConnection::Open(infoString)) return false; - + m_stmts.resize(MAX_LOGINDATABASE_STATEMENTS); /* diff --git a/src/server/shared/Database/MySQLConnection.cpp b/src/server/shared/Database/MySQLConnection.cpp index 51cf3ada1c8..cf47eb1374d 100644 --- a/src/server/shared/Database/MySQLConnection.cpp +++ b/src/server/shared/Database/MySQLConnection.cpp @@ -198,7 +198,7 @@ bool MySQLConnection::Execute(PreparedStatement* stmt) ASSERT(m_mStmt); // Can only be null if preparation failed, server side error or bad query m_mStmt->m_stmt = stmt; // Cross reference them for debug output stmt->m_stmt = m_mStmt; // TODO: Cleaner way - + stmt->BindParameters(); MYSQL_STMT* msql_STMT = m_mStmt->GetSTMT(); diff --git a/src/server/shared/Database/PreparedStatement.h b/src/server/shared/Database/PreparedStatement.h index 534c6043a47..ad95789102b 100644 --- a/src/server/shared/Database/PreparedStatement.h +++ b/src/server/shared/Database/PreparedStatement.h @@ -117,7 +117,7 @@ class MySQLPreparedStatement void setInt64(const uint8 index, const int64 value); void setDouble(const uint8 index, const double value); void setString(const uint8 index, const char* value); - + protected: MYSQL_STMT* GetSTMT() { return m_Mstmt; } MYSQL_BIND* GetBind() { return m_bind; } diff --git a/src/server/shared/Database/QueryResult.cpp b/src/server/shared/Database/QueryResult.cpp index 88f8206a3bf..93c685e0447 100644 --- a/src/server/shared/Database/QueryResult.cpp +++ b/src/server/shared/Database/QueryResult.cpp @@ -129,7 +129,7 @@ void ResultBind::BindResult(uint32& num_rows) sLog.outSQLDriver("%s:mysql_stmt_store_result, cannot bind result from MySQL server. Error: %s", __FUNCTION__, mysql_stmt_error(m_stmt)); return; } - + //- This is where we prepare the buffer based on metadata uint32 i = 0; MYSQL_FIELD* field; @@ -147,17 +147,17 @@ void ResultBind::BindResult(uint32& num_rows) m_rBind[i].is_null = &m_isNull[i]; m_rBind[i].error = NULL; m_rBind[i].is_unsigned = field->flags & UNSIGNED_FLAG; - + ++i; } - + //- This is where we bind the bind the buffer to the statement if (mysql_stmt_bind_result(m_stmt, m_rBind)) { sLog.outSQLDriver("%s:mysql_stmt_bind_result, cannot bind result from MySQL server. Error: %s", __FUNCTION__, mysql_stmt_error(m_stmt)); return; } - + num_rows = mysql_stmt_num_rows(m_stmt); } @@ -181,7 +181,7 @@ void ResultBind::CleanUp() uint8 PreparedResultSet::GetUInt8(uint32 index) { if (!CheckFieldIndex(index)) - return 0; + return 0; return *reinterpret_cast<uint8*>(rbind->m_rBind[index].buffer); } @@ -189,7 +189,7 @@ uint8 PreparedResultSet::GetUInt8(uint32 index) int8 PreparedResultSet::GetInt8(uint32 index) { if (!CheckFieldIndex(index)) - return 0; + return 0; return *reinterpret_cast<int8*>(rbind->m_rBind[index].buffer); } @@ -197,7 +197,7 @@ int8 PreparedResultSet::GetInt8(uint32 index) uint16 PreparedResultSet::GetUInt16(uint32 index) { if (!CheckFieldIndex(index)) - return 0; + return 0; return *reinterpret_cast<uint16*>(rbind->m_rBind[index].buffer); } @@ -205,7 +205,7 @@ uint16 PreparedResultSet::GetUInt16(uint32 index) int16 PreparedResultSet::GetInt16(uint32 index) { if (!CheckFieldIndex(index)) - return 0; + return 0; return *reinterpret_cast<int16*>(rbind->m_rBind[index].buffer); } @@ -213,7 +213,7 @@ int16 PreparedResultSet::GetInt16(uint32 index) uint32 PreparedResultSet::GetUInt32(uint32 index) { if (!CheckFieldIndex(index)) - return 0; + return 0; return *reinterpret_cast<uint32*>(rbind->m_rBind[index].buffer); } @@ -221,7 +221,7 @@ uint32 PreparedResultSet::GetUInt32(uint32 index) int32 PreparedResultSet::GetInt32(uint32 index) { if (!CheckFieldIndex(index)) - return 0; + return 0; return *reinterpret_cast<int32*>(rbind->m_rBind[index].buffer); } @@ -229,7 +229,7 @@ int32 PreparedResultSet::GetInt32(uint32 index) float PreparedResultSet::GetFloat(uint32 index) { if (!CheckFieldIndex(index)) - return 0; + return 0; return *reinterpret_cast<float*>(rbind->m_rBind[index].buffer); } @@ -248,7 +248,7 @@ bool PreparedResultSet::NextRow() return false; int retval = mysql_stmt_fetch( rbind->m_stmt ); - + if (!retval || retval == MYSQL_DATA_TRUNCATED) retval = true; diff --git a/src/server/shared/Database/QueryResult.h b/src/server/shared/Database/QueryResult.h index a8fdde894ff..7a503869cb1 100755 --- a/src/server/shared/Database/QueryResult.h +++ b/src/server/shared/Database/QueryResult.h @@ -165,7 +165,7 @@ class ResultBind return 64; case MYSQL_TYPE_GEOMETRY: - /* + /* Following types are not sent over the wire: MYSQL_TYPE_ENUM: MYSQL_TYPE_SET: @@ -212,10 +212,10 @@ class PreparedResultSet private: bool CheckFieldIndex(uint32 index) const - { + { if (!rbind->IsValidIndex(index)) return false; - + if (rbind->m_isNull[index]) return false; diff --git a/src/server/shared/Database/Transaction.h b/src/server/shared/Database/Transaction.h index cd749b0c2d7..8d824c297d4 100644 --- a/src/server/shared/Database/Transaction.h +++ b/src/server/shared/Database/Transaction.h @@ -55,7 +55,7 @@ class Transaction void Append(PreparedStatement* statement); void Append(const char* sql); void PAppend(const char* sql, ...); - + size_t GetSize() { return m_queries.size(); } protected: diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp index fe24701dd3b..8022e257413 100644 --- a/src/server/shared/Logging/Log.cpp +++ b/src/server/shared/Logging/Log.cpp @@ -32,7 +32,7 @@ extern LoginDatabaseWorkerPool LoginDatabase; Log::Log() : raLogfile(NULL), logfile(NULL), gmLogfile(NULL), charLogfile(NULL), dberLogfile(NULL), chatLogfile(NULL), arenaLogFile(NULL), sqlLogFile(NULL), - m_gmlog_per_account(false), m_enableLogDBLater(false), + m_gmlog_per_account(false), m_enableLogDBLater(false), m_enableLogDB(false), m_colored(false) { Initialize(); diff --git a/src/server/shared/Threading/Callback.h b/src/server/shared/Threading/Callback.h index fede8ab10fb..7fe3bc400b5 100644 --- a/src/server/shared/Threading/Callback.h +++ b/src/server/shared/Threading/Callback.h @@ -34,42 +34,42 @@ class QueryCallback { public: QueryCallback() {} - + void SetFutureResult(QueryResultFuture value) { result = value; } - + QueryResultFuture GetFutureResult() { - return result; + return result; } - + int IsReady() { return result.ready(); } - + void GetResult(QueryResult& res) { result.get(res); } - + void FreeResult() { result.cancel(); } - + void SetParam(ParamType value) { param = value; } - + ParamType GetParam() { return param; } - + private: QueryResultFuture result; ParamType param; @@ -80,32 +80,32 @@ class QueryCallback_2 { public: QueryCallback_2() {} - + void SetFutureResult(QueryResultFuture value) { result = value; } - + QueryResultFuture GetFutureResult() { - return result; + return result; } - + int IsReady() { return result.ready(); } - + void GetResult(QueryResult& res) { result.get(res); } - + void FreeResult() { result.cancel(); } - + void SetFirstParam(ParamType1 value) { param_1 = value; @@ -115,7 +115,7 @@ class QueryCallback_2 { param_2 = value; } - + ParamType1 GetFirstParam() { return param_1; @@ -125,7 +125,7 @@ class QueryCallback_2 { return param_2; } - + private: QueryResultFuture result; ParamType1 param_1; diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp index 1f5f3ad8d3f..f9f9c1450d4 100644 --- a/src/server/worldserver/Master.cpp +++ b/src/server/worldserver/Master.cpp @@ -470,7 +470,7 @@ bool Master::_StartDB() return false; } - mask = sConfig.GetIntDefault("WorldDatabase.ThreadBundleMask", MYSQL_BUNDLE_ALL); + mask = sConfig.GetIntDefault("WorldDatabase.ThreadBundleMask", MYSQL_BUNDLE_ALL); ///- Initialise the world database if (!WorldDatabase.Open(dbstring, num_threads, MySQLThreadBundle(mask))) @@ -519,7 +519,7 @@ bool Master::_StartDB() return false; } - mask = sConfig.GetIntDefault("LoginDatabase.ThreadBundleMask", MYSQL_BUNDLE_ALL); + mask = sConfig.GetIntDefault("LoginDatabase.ThreadBundleMask", MYSQL_BUNDLE_ALL); ///- Initialise the login database if (!LoginDatabase.Open(dbstring, num_threads, MySQLThreadBundle(mask))) diff --git a/src/tools/map_extractor/adt.h b/src/tools/map_extractor/adt.h index 51d3ccb8698..5daf5820c3f 100644 --- a/src/tools/map_extractor/adt.h +++ b/src/tools/map_extractor/adt.h @@ -256,11 +256,11 @@ class adt_MHDR uint32 pad; uint32 offsMCIN; // MCIN uint32 offsTex; // MTEX - uint32 offsModels; // MMDX - uint32 offsModelsIds; // MMID - uint32 offsMapObejcts; // MWMO - uint32 offsMapObejctsIds; // MWID - uint32 offsDoodsDef; // MDDF + uint32 offsModels; // MMDX + uint32 offsModelsIds; // MMID + uint32 offsMapObejcts; // MWMO + uint32 offsMapObejctsIds; // MWID + uint32 offsDoodsDef; // MDDF uint32 offsObjectsDef; // MODF uint32 offsMFBO; // MFBO uint32 offsMH2O; // MH2O diff --git a/src/tools/map_extractor/mpq_libmpq04.h b/src/tools/map_extractor/mpq_libmpq04.h index 22d586a4a3f..1f3b259bbfc 100644 --- a/src/tools/map_extractor/mpq_libmpq04.h +++ b/src/tools/map_extractor/mpq_libmpq04.h @@ -30,7 +30,7 @@ public: libmpq__file_unpacked_size(mpq_a, filenum, &size); char *buffer = new char[size]; - + libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred); char seps[] = "\n"; diff --git a/src/tools/vmap3_extractor/mpq_libmpq04.h b/src/tools/vmap3_extractor/mpq_libmpq04.h index b8ca49c2fc8..f32f09badde 100644 --- a/src/tools/vmap3_extractor/mpq_libmpq04.h +++ b/src/tools/vmap3_extractor/mpq_libmpq04.h @@ -27,7 +27,7 @@ public: libmpq__file_unpacked_size(mpq_a, filenum, &size); char *buffer = new char[size]; - + libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred); char seps[] = "\n"; diff --git a/src/tools/vmap3_extractor/vec3d.h b/src/tools/vmap3_extractor/vec3d.h index 16f815c423d..06a5b730f16 100644 --- a/src/tools/vmap3_extractor/vec3d.h +++ b/src/tools/vmap3_extractor/vec3d.h @@ -106,7 +106,7 @@ public: in >> v.x >> v.y >> v.z; return in; } - + friend std::ostream& operator<<(std::ostream& out, const Vec3D& v) { out << v.x << " " << v.y << " " << v.z; |