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authorblub <Vincent_Michael@gmx.de>2015-10-18 18:46:28 +0200
committerCarbenium <carbenium@outlook.com>2015-11-07 00:38:05 +0100
commitbf7175ee836e667db5802311bfe0229d7f7dfefa (patch)
tree0cc62e92dd0337997429d50d614564a3b01ae608
parent42cf4e7713123db3a098c6a52deb3c7ddd78ed42 (diff)
Merge pull request #15731 from ShinDarth/toscri
Convert the Duel Cooldown Reset feature to scripts (cherry picked from commit 5c449b50aadcb35a4bd7fdc25d3a249f023cf507)
-rw-r--r--src/server/game/Entities/Player/Player.cpp9
-rw-r--r--src/server/game/Handlers/DuelHandler.cpp9
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp2
-rw-r--r--src/server/game/World/World.cpp2
-rw-r--r--src/server/scripts/World/duel_reset.cpp57
5 files changed, 60 insertions, 19 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index b03532a5975..797b5691891 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -7474,15 +7474,6 @@ void Player::DuelComplete(DuelCompleteType type)
duel->opponent->SetGuidValue(PLAYER_DUEL_ARBITER, ObjectGuid::Empty);
duel->opponent->SetUInt32Value(PLAYER_DUEL_TEAM, 0);
- if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
- {
- RemoveArenaSpellCooldowns(true);
- duel->opponent->RemoveArenaSpellCooldowns(true);
-
- GetSpellHistory()->RestoreCooldownStateAfterDuel();
- duel->opponent->GetSpellHistory()->RestoreCooldownStateAfterDuel();
- }
-
delete duel->opponent->duel;
duel->opponent->duel = NULL;
delete duel;
diff --git a/src/server/game/Handlers/DuelHandler.cpp b/src/server/game/Handlers/DuelHandler.cpp
index 52bf7c612ff..40d6f469c9e 100644
--- a/src/server/game/Handlers/DuelHandler.cpp
+++ b/src/server/game/Handlers/DuelHandler.cpp
@@ -69,15 +69,6 @@ void WorldSession::HandleDuelAccepted()
TC_LOG_DEBUG("network", "Player 1 is: %s (%s)", player->GetGUID().ToString().c_str(), player->GetName().c_str());
TC_LOG_DEBUG("network", "Player 2 is: %s (%s)", plTarget->GetGUID().ToString().c_str(), plTarget->GetName().c_str());
- if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
- {
- player->GetSpellHistory()->SaveCooldownStateBeforeDuel();
- plTarget->GetSpellHistory()->SaveCooldownStateBeforeDuel();
-
- player->RemoveArenaSpellCooldowns(true);
- plTarget->RemoveArenaSpellCooldowns(true);
- }
-
time_t now = time(NULL);
player->duel->startTimer = now;
plTarget->duel->startTimer = now;
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 3e9f8ca42eb..40e522a185e 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -93,6 +93,7 @@ void AddSC_npcs_special();
void AddSC_npc_taxi();
void AddSC_achievement_scripts();
void AddSC_action_ip_logger();
+void AddSC_duel_reset();
//eastern kingdoms
void AddSC_alterac_valley(); //Alterac Valley
@@ -809,6 +810,7 @@ void AddWorldScripts()
// To avoid duplicate code, we check once /*ONLY*/ if logging is permitted or not.
if (sWorld->getBoolConfig(CONFIG_IP_BASED_ACTION_LOGGING))
AddSC_action_ip_logger(); // location: scripts\World\action_ip_logger.cpp
+ AddSC_duel_reset();
#endif
}
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index d8496aa33e8..45f37da4a13 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1278,7 +1278,7 @@ void World::LoadConfigSettings(bool reload)
if (m_bool_configs[CONFIG_START_ALL_SPELLS])
TC_LOG_WARN("server.loading", "PlayerStart.AllSpells enabled - may not function as intended!");
m_int_configs[CONFIG_HONOR_AFTER_DUEL] = sConfigMgr->GetIntDefault("HonorPointsAfterDuel", 0);
- m_bool_configs[CONFIG_RESET_DUEL_COOLDOWNS] = sConfigMgr->GetBoolDefault("ResetDuelCooldowns", 0);
+ m_bool_configs[CONFIG_RESET_DUEL_COOLDOWNS] = sConfigMgr->GetBoolDefault("ResetDuelCooldowns", false);
m_bool_configs[CONFIG_START_ALL_EXPLORED] = sConfigMgr->GetBoolDefault("PlayerStart.MapsExplored", false);
m_bool_configs[CONFIG_START_ALL_REP] = sConfigMgr->GetBoolDefault("PlayerStart.AllReputation", false);
m_bool_configs[CONFIG_ALWAYS_MAXSKILL] = sConfigMgr->GetBoolDefault("AlwaysMaxWeaponSkill", false);
diff --git a/src/server/scripts/World/duel_reset.cpp b/src/server/scripts/World/duel_reset.cpp
new file mode 100644
index 00000000000..f08469d5bd5
--- /dev/null
+++ b/src/server/scripts/World/duel_reset.cpp
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "Player.h"
+
+class DuelResetScript : public PlayerScript
+{
+ public:
+ DuelResetScript() : PlayerScript("DuelResetScript") { }
+
+ // Called when a duel starts (after 3s countdown)
+ void OnDuelStart(Player* player1, Player* player2) override
+ {
+ if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
+ {
+ player1->GetSpellHistory()->SaveCooldownStateBeforeDuel();
+ player2->GetSpellHistory()->SaveCooldownStateBeforeDuel();
+
+ player1->RemoveArenaSpellCooldowns(true);
+ player2->RemoveArenaSpellCooldowns(true);
+ }
+ }
+
+ // Called when a duel ends
+ void OnDuelEnd(Player* winner, Player* loser, DuelCompleteType /*type*/) override
+ {
+ if (sWorld->getBoolConfig(CONFIG_RESET_DUEL_COOLDOWNS))
+ {
+ winner->RemoveArenaSpellCooldowns(true);
+ loser->RemoveArenaSpellCooldowns(true);
+
+ winner->GetSpellHistory()->RestoreCooldownStateAfterDuel();
+ loser->GetSpellHistory()->RestoreCooldownStateAfterDuel();
+ }
+ }
+};
+
+void AddSC_duel_reset()
+{
+ new DuelResetScript();
+}
+