diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2017-10-26 11:35:06 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2017-10-26 11:35:21 +0200 |
| commit | bf81a7b207b28d0a873cc9e3f2ece6a322d80256 (patch) | |
| tree | 2ee75cce4cb1d08db011ed162ed3dd28d6868dbd | |
| parent | 37995ade2991ed27845728eb6a6dd95f3a490849 (diff) | |
Core/Map: Fix a crash bug when teleporting out of map before being fully added to that map. Closes #20289.
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 869cb2faf16..96e3cad3d7c 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6995,6 +6995,8 @@ void Player::UpdateArea(uint32 newArea) void Player::UpdateZone(uint32 newZone, uint32 newArea) { + if (!IsInWorld()) + return; uint32 const oldZone = m_zoneUpdateId; m_zoneUpdateId = newZone; m_zoneUpdateTimer = ZONE_UPDATE_INTERVAL; |
