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authorMistiX <47088016+Mistixx@users.noreply.github.com>2021-05-22 15:13:50 +0200
committerGitHub <noreply@github.com>2021-05-22 15:13:50 +0200
commitc22f27a767409857bde0a5fa30ad76f2263149eb (patch)
tree0305e332481633ba50578b88c58cf59f47a99862
parent38d932fa4a46de7f9935f5a8a6f3eca2c3c1f782 (diff)
Core/PlayerChoice: Fixed loading player_choice_response from db (#26541)
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index d1001dbb8e1..3a39e7c5c22 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -10471,7 +10471,7 @@ void ObjectMgr::LoadPlayerChoices()
PlayerChoiceResponse& response = choice->Responses.back();
response.ResponseId = responseId;
- response.ResponseId = fields[2].GetUInt16();
+ response.ResponseIdentifier = fields[2].GetUInt16();
response.ChoiceArtFileId = fields[3].GetInt32();
response.Flags = fields[4].GetInt32();
response.WidgetSetID = fields[5].GetUInt32();