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authorKandera <KanderaDev@gmail.com>2012-03-07 09:16:52 -0500
committerKandera <KanderaDev@gmail.com>2012-03-07 09:16:52 -0500
commitc23ff109dfda710c5518b7ec0e7d0a4c09e48159 (patch)
treed459f0d152bdc249e0fd4a68956fdc195e635f28
parentf495e0efe4aff18d702fdc74ecc4f43e249aea9a (diff)
Core/Spells: attempt to fix damage for life tap (thx again vincent-michael)
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 80ba1972437..e4220cce6c7 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -381,7 +381,7 @@ class spell_warl_life_tap : public SpellScriptLoader
if (Unit* target = GetHitUnit())
{
SpellInfo const* spellInfo = GetSpellInfo();
- int32 damage = int32(GetEffectValue() + (6.3875 * spellInfo->BaseLevel));
+ int32 damage = GetEffectValue();
int32 mana = int32(damage + (caster->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+SPELL_SCHOOL_SHADOW) * 0.5f));
// Shouldn't Appear in Combat Log