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authorForesterDev <11771800+ForesterDev@users.noreply.github.com>2020-03-30 19:20:09 +0400
committerGitHub <noreply@github.com>2020-03-30 17:20:09 +0200
commitc2a76efdca20b53d11dbc6cb02397ab5a8b3e3c9 (patch)
treeb5393caa0cc9aa25c3652f625e9e1c70da29a0da
parentf408b45a88fe53f049f4ed20f6223e87e88d7953 (diff)
Core/Packets: Added SMSG_WORLD_STATE_UI_TIMER_UPDATE (#24312)
(cherry picked from commit 7d88f8c491837dcfd02995a32310c196102200ce) # Conflicts: # src/server/game/Handlers/MiscHandler.cpp # src/server/game/Server/Protocol/Opcodes.cpp # src/server/game/Server/Protocol/Opcodes.h
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp6
-rw-r--r--src/server/game/Server/Packets/MiscPackets.cpp7
-rw-r--r--src/server/game/Server/Packets/MiscPackets.h10
3 files changed, 20 insertions, 3 deletions
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index 552db8c6ffc..0f98fd2f819 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -1432,9 +1432,9 @@ void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recvData*/)
// empty opcode
TC_LOG_DEBUG("network", "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE");
- WorldPacket data(SMSG_WORLD_STATE_UI_TIMER_UPDATE, 4);
- data << uint32(GameTime::GetGameTime());
- SendPacket(&data);
+ WorldPackets::Misc::UITime response;
+ response.Time = GameTime::GetGameTime();
+ SendPacket(response.Write());
}
void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recvData*/)
diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp
index 32cb5484afd..63c90f0f934 100644
--- a/src/server/game/Server/Packets/MiscPackets.cpp
+++ b/src/server/game/Server/Packets/MiscPackets.cpp
@@ -115,6 +115,13 @@ WorldPacket const* WorldPackets::Misc::OverrideLight::Write()
return &_worldPacket;
}
+WorldPacket const* WorldPackets::Misc::UITime::Write()
+{
+ _worldPacket << uint32(Time);
+
+ return &_worldPacket;
+}
+
void WorldPackets::Misc::WorldTeleport::Read()
{
_worldPacket >> Time;
diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h
index 19c20abb2a0..7532b899d5b 100644
--- a/src/server/game/Server/Packets/MiscPackets.h
+++ b/src/server/game/Server/Packets/MiscPackets.h
@@ -200,6 +200,16 @@ namespace WorldPackets
int32 OverrideLightID = 0;
};
+ class UITime final : public ServerPacket
+ {
+ public:
+ UITime() : ServerPacket(SMSG_WORLD_STATE_UI_TIMER_UPDATE, 4) { }
+
+ WorldPacket const* Write() override;
+
+ uint32 Time = 0;
+ };
+
class WorldTeleport final : public ClientPacket
{
public: