diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-08-31 21:59:22 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-08-31 21:59:22 +0200 |
commit | c3455595fcf498975b1b5c0b38e5aa467dbfdcbb (patch) | |
tree | fa6d3ebe07802fa95ac64f2a1b8b46f3185cc096 | |
parent | 6ad58d604a63bacc13ee92c525189931d41d1e91 (diff) |
Core/Misc: Fixed effect index check in ObjectMgr::LoadSpellScripts
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 8a3eb210e22..777fa67ea04 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -5734,7 +5734,7 @@ void ObjectMgr::LoadSpellScripts() } SpellEffIndex i = SpellEffIndex((uint32(itr->first) >> 24) & 0x000000FF); - if (uint32(i) > MAX_SPELL_EFFECTS) + if (uint32(i) >= MAX_SPELL_EFFECTS) { TC_LOG_ERROR("sql.sql", "Table `spell_scripts` has too high effect index %u for spell (Id: %u) as script id", uint32(i), spellId); continue; |