diff options
author | Rat <none@none> | 2009-11-02 09:38:38 +0100 |
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committer | Rat <none@none> | 2009-11-02 09:38:38 +0100 |
commit | c3cf0d2d8966710ec51735b45ff6fbf50397d87b (patch) | |
tree | c4494835d1a23025e700dc75c400da260cb99e3b | |
parent | 411656cf45abddf339dfa1d454bbc7f0c4f52795 (diff) |
*fix Kalecgos reset bug
--HG--
branch : trunk
-rw-r--r-- | src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp index 0fc61faece8..3f61d5285a2 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp @@ -360,6 +360,8 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI void MovementInform(uint32 type,uint32 id) { + if(type != POINT_MOTION_TYPE) + return; me->SetVisibility(VISIBILITY_OFF); if (isFriendly) me->setDeathState(JUST_DIED); |