diff options
author | jackpoz <giacomopoz@gmail.com> | 2015-06-17 21:36:04 +0200 |
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committer | jackpoz <giacomopoz@gmail.com> | 2015-06-17 21:36:04 +0200 |
commit | c544e88437106fb79dba14bbf8469deadb679e8a (patch) | |
tree | 845ae776b49f66f2e049db31288f83d4598299ea | |
parent | 91c399cad239b20dac68629587e7c8b4ec612be3 (diff) |
Core/Players: Fix converting quests on faction change
Fix quests not being converted on faction change due to table world.player_factionchange_quests not loaded on startup
-rw-r--r-- | src/server/game/World/World.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 5f54154fab1..c4b2eb768c6 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1711,6 +1711,9 @@ void World::SetInitialWorldSettings() TC_LOG_INFO("server.loading", "Loading faction change spell pairs..."); sObjectMgr->LoadFactionChangeSpells(); + TC_LOG_INFO("server.loading", "Loading faction change quest pairs..."); + sObjectMgr->LoadFactionChangeQuests(); + TC_LOG_INFO("server.loading", "Loading faction change item pairs..."); sObjectMgr->LoadFactionChangeItems(); |