diff options
author | joschiwald <joschiwald.trinity@gmail.com> | 2015-01-25 21:08:54 +0100 |
---|---|---|
committer | joschiwald <joschiwald.trinity@gmail.com> | 2015-01-25 21:08:54 +0100 |
commit | c61bcf12067c6e510386f8ddb61629ed189a0065 (patch) | |
tree | 65463d99283966ab20170e09bc29174943fcc0f2 | |
parent | f4130c26f377d083ec54cff7b7aea651fffdab62 (diff) |
Core/NetworkIO: sync opcodes with wpp
21 files changed, 280 insertions, 259 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 152d74bf674..bd084491dee 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -8581,7 +8581,7 @@ void Player::RemovedInsignia(Player* looterPlr) void Player::SendLootRelease(ObjectGuid guid) { - WorldPacket data(SMSG_LOOT_RELEASE_RESPONSE, (8+1)); + WorldPacket data(SMSG_LOOT_RELEASE, (8+1)); data << guid << uint8(1); SendDirectMessage(&data); } @@ -15006,7 +15006,7 @@ bool Player::SatisfyQuestLog(bool msg) if (msg) { - WorldPacket data(SMSG_QUESTLOG_FULL, 0); + WorldPacket data(SMSG_QUEST_LOG_FULL, 0); GetSession()->SendPacket(&data); TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTLOG_FULL"); } @@ -16330,7 +16330,7 @@ void Player::SendQuestComplete(Quest const* quest) { if (quest) { - WorldPacket data(SMSG_QUESTUPDATE_COMPLETE, 4); + WorldPacket data(SMSG_QUEST_UPDATE_COMPLETE, 4); data << uint32(quest->GetQuestId()); GetSession()->SendPacket(&data); TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTUPDATE_COMPLETE quest = %u", quest->GetQuestId()); @@ -16390,7 +16390,7 @@ void Player::SendQuestTimerFailed(uint32 quest_id) { if (quest_id) { - WorldPacket data(SMSG_QUESTUPDATE_FAILEDTIMER, 4); + WorldPacket data(SMSG_QUEST_UPDATE_FAILED_TIMER, 4); data << uint32(quest_id); GetSession()->SendPacket(&data); TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTUPDATE_FAILEDTIMER"); @@ -16452,7 +16452,7 @@ void Player::SendQuestUpdateAddCredit(Quest const* quest, ObjectGuid guid, Quest void Player::SendQuestUpdateAddPlayer(Quest const* quest, uint16 newCount, uint32 required) { - WorldPacket data(SMSG_QUESTUPDATE_ADD_PVP_KILL, (3*4)); + WorldPacket data(SMSG_QUEST_UPDATE_ADD_PVP_CREDIT, (3*4)); TC_LOG_DEBUG("network", "WORLD: Sent SMSG_QUESTUPDATE_ADD_PVP_KILL"); data << uint32(quest->GetQuestId()); data << uint32(newCount); @@ -26623,8 +26623,8 @@ VoidStorageItem* Player::GetVoidStorageItem(uint64 id, uint8& slot) const void Player::SendMovementSetCanTransitionBetweenSwimAndFly(bool apply) { Movement::PacketSender(this, static_cast<OpcodeServer>(NULL_OPCODE), apply ? - SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY : - SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY).Send(); + SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY : + SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY).Send(); } void Player::SendMovementSetCollisionHeight(float height) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 27ecbc10dc6..d25e10d8646 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15892,8 +15892,8 @@ bool Unit::SetDisableGravity(bool disable, bool packetOnly /*= false*/) static OpcodeServer const gravityOpcodeTable[2][2] = { - {SMSG_MOVE_SPLINE_ENABLE_GRAVITY, SMSG_MOVE_GRAVITY_ENABLE }, - {SMSG_MOVE_SPLINE_DISABLE_GRAVITY, SMSG_MOVE_GRAVITY_DISABLE } + { SMSG_MOVE_SPLINE_ENABLE_GRAVITY, SMSG_MOVE_ENABLE_GRAVITY }, + { SMSG_MOVE_SPLINE_DISABLE_GRAVITY, SMSG_MOVE_DISABLE_GRAVITY } }; bool player = GetTypeId() == TYPEID_PLAYER && ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER; diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index f4a884f4e26..97450ec3f92 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -805,7 +805,7 @@ void Group::Disband(bool hideDestroy /* = false */) void Group::SendLootStartRoll(uint32 countDown, uint32 mapid, const Roll &r) { - WorldPacket data(SMSG_LOOT_START_ROLL, (8+4+4+4+4+4+4+1)); + WorldPacket data(SMSG_START_LOOT_ROLL, (8+4+4+4+4+4+4+1)); data << r.itemGUID; // guid of rolled item data << uint32(mapid); // 3.3.3 mapid data << uint32(r.itemSlot); // itemslot @@ -833,7 +833,7 @@ void Group::SendLootStartRollToPlayer(uint32 countDown, uint32 mapId, Player* p, if (!p || !p->GetSession()) return; - WorldPacket data(SMSG_LOOT_START_ROLL, (8 + 4 + 4 + 4 + 4 + 4 + 4 + 1)); + WorldPacket data(SMSG_START_LOOT_ROLL, (8 + 4 + 4 + 4 + 4 + 4 + 4 + 1)); data << r.itemGUID; // guid of rolled item data << uint32(mapId); // 3.3.3 mapid data << uint32(r.itemSlot); // itemslot @@ -1504,7 +1504,7 @@ void Group::SetTargetIcon(uint8 id, ObjectGuid whoGuid, ObjectGuid targetGuid) m_targetIcons[id] = targetGuid; - WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+8+1+8)); + WorldPacket data(SMSG_SEND_RAID_TARGET_UPDATE_SINGLE, (1+8+1+8)); data << uint8(0); // set targets data << whoGuid; data << uint8(id); @@ -1517,7 +1517,7 @@ void Group::SendTargetIconList(WorldSession* session) if (!session) return; - WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+TARGETICONCOUNT*9)); + WorldPacket data(SMSG_SEND_RAID_TARGET_UPDATE_ALL, (1+TARGETICONCOUNT*9)); data << uint8(1); // list targets for (uint8 i = 0; i < TARGETICONCOUNT; ++i) diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 9aa87448ceb..44888c7bd6b 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1366,7 +1366,7 @@ bool Guild::SetName(std::string const& name) CharacterDatabase.Execute(stmt); ObjectGuid guid = GetGUID(); - WorldPacket data(SMSG_GUILD_RENAMED, 24 + 8 + 1); + WorldPacket data(SMSG_GUILD_NAME_CHANGED, 24 + 8 + 1); data.WriteBit(guid[5]); data.WriteBits(name.length(), 8); data.WriteBit(guid[4]); @@ -1507,7 +1507,7 @@ void Guild::SendQueryResponse(WorldSession* session) void Guild::SendGuildRankInfo(WorldSession* session) const { ByteBuffer rankData(100); - WorldPacket data(SMSG_GUILD_RANK, 100); + WorldPacket data(SMSG_GUILD_RANKS, 100); data.WriteBits(_GetRanksSize(), 18); @@ -3493,7 +3493,7 @@ void Guild::SendGuildRanksUpdate(ObjectGuid setterGuid, ObjectGuid targetGuid, u Member* member = GetMember(targetGuid); ASSERT(member); - WorldPacket data(SMSG_GUILD_RANKS_UPDATE, 100); + WorldPacket data(SMSG_GUILD_SEND_RANK_CHANGE, 100); data.WriteBit(setterGuid[7]); data.WriteBit(setterGuid[2]); data.WriteBit(targetGuid[2]); diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index ba4e4204b14..bef8aa2fdb4 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -621,7 +621,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData) AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); - WorldPacket data(SMSG_AUCTION_BIDDER_LIST_RESULT, (4+4+4)); + WorldPacket data(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, (4+4+4)); Player* player = GetPlayer(); data << uint32(0); //add 0 as count uint32 count = 0; @@ -670,7 +670,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData) AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(creature->getFaction()); - WorldPacket data(SMSG_AUCTION_OWNER_LIST_RESULT, (4+4+4)); + WorldPacket data(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, (4+4+4)); data << uint32(0); // amount place holder uint32 count = 0; diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 8ec6779f2bb..87434e7b29e 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -599,7 +599,7 @@ void WorldSession::HandleBattlefieldLeaveOpcode(WorldPacket& /*recvData*/) _player->LeaveBattleground(); } -void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recvData*/) +void WorldSession::HandleRequestBattlefieldStatusOpcode(WorldPacket& /*recvData*/) { // empty opcode TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEFIELD_STATUS Message"); diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index aca64f99f3b..bfe1664c8eb 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1093,7 +1093,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData) { - TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_FACTION_ATWAR"); + TC_LOG_DEBUG("network", "WORLD: Received CMSG_SET_FACTION_AT_WAR"); uint32 repListID; uint8 flag; diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index b297e16e535..103334db568 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -59,7 +59,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket) guild->HandleInviteMember(this, invitedName); } -void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) +void WorldSession::HandleGuildOfficerRemoveMemberOpcode(WorldPacket& recvPacket) { ObjectGuid playerGuid; @@ -81,7 +81,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(playerGuid[3]); recvPacket.ReadByteSeq(playerGuid[0]); - TC_LOG_DEBUG("guild", "CMSG_GUILD_REMOVE [%s]: Target: %s", GetPlayerInfo().c_str(), playerGuid.ToString().c_str()); + TC_LOG_DEBUG("guild", "CMSG_GUILD_OFFICER_REMOVE_MEMBER [%s]: Target: %s", GetPlayerInfo().c_str(), playerGuid.ToString().c_str()); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleRemoveMember(this, playerGuid); @@ -278,7 +278,7 @@ void WorldSession::HandleGuildSetNoteOpcode(WorldPacket& recvPacket) guild->HandleSetMemberNote(this, note, playerGuid, ispublic); } -void WorldSession::HandleGuildQueryRanksOpcode(WorldPacket& recvPacket) +void WorldSession::HandleGuildGetRanksOpcode(WorldPacket& recvPacket) { ObjectGuid guildGuid; @@ -300,7 +300,7 @@ void WorldSession::HandleGuildQueryRanksOpcode(WorldPacket& recvPacket) recvPacket.ReadByteSeq(guildGuid[6]); recvPacket.ReadByteSeq(guildGuid[2]); - TC_LOG_DEBUG("guild", "CMSG_GUILD_QUERY_RANKS [%s]: Guild: %s", + TC_LOG_DEBUG("guild", "CMSG_GUILD_GET_RANKS [%s]: Guild: %s", GetPlayerInfo().c_str(), guildGuid.ToString().c_str()); if (Guild* guild = sGuildMgr->GetGuildByGuid(guildGuid)) @@ -322,12 +322,12 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket) guild->HandleAddNewRank(this, rankName); } -void WorldSession::HandleGuildDelRankOpcode(WorldPacket& recvPacket) +void WorldSession::HandleGuildDeleteRankOpcode(WorldPacket& recvPacket) { uint32 rankId; recvPacket >> rankId; - TC_LOG_DEBUG("guild", "CMSG_GUILD_DEL_RANK [%s]: Rank: %u", GetPlayerInfo().c_str(), rankId); + TC_LOG_DEBUG("guild", "CMSG_GUILD_DELETE_RANK [%s]: Rank: %u", GetPlayerInfo().c_str(), rankId); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleRemoveRank(this, rankId); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index cc09e878056..508ce1c942a 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1264,7 +1264,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recvData) Player* player = ObjectAccessor::FindPlayer(guid); if (!player) { - TC_LOG_DEBUG("network", "CMSG_INSPECT_HONOR_STATS: No player found from %s", guid.ToString().c_str()); + TC_LOG_DEBUG("network", "CMSG_REQUEST_HONOR_STATS: No player found from %s", guid.ToString().c_str()); return; } @@ -1784,7 +1784,7 @@ void WorldSession::SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set< { ObjectGuid guid = _player->GetGUID(); - WorldPacket data(SMSG_SET_PHASE_SHIFT, 1 + 8 + 4 + 4 + 4 + 4 + 2 * phaseIds.size() + 4 + terrainswaps.size() * 2); + WorldPacket data(SMSG_SET_PHASE_SHIFT_CHANGE, 1 + 8 + 4 + 4 + 4 + 4 + 2 * phaseIds.size() + 4 + terrainswaps.size() * 2); data.WriteBit(guid[2]); data.WriteBit(guid[3]); data.WriteBit(guid[1]); diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 447d8e065f1..c47fe33e3b2 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -511,7 +511,7 @@ void WorldSession::HandleMoveNotActiveMover(WorldPacket &recvData) void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvData*/) { - WorldPacket data(SMSG_MOUNTSPECIAL_ANIM, 8); + WorldPacket data(SMSG_SPECIAL_MOUNT_ANIM, 8); data << GetPlayer()->GetGUID(); GetPlayer()->SendMessageToSet(&data, false); diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index 3f18a9bd1ea..77a9aacfda4 100644 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -921,7 +921,7 @@ void WorldSession::SendPetitionShowList(ObjectGuid guid) return; } - WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6); + WorldPacket data(SMSG_PETITION_SHOW_LIST, 8+1+4*6); data << guid; // npc guid if (creature->IsTabardDesigner()) diff --git a/src/server/game/Handlers/TaxiHandler.cpp b/src/server/game/Handlers/TaxiHandler.cpp index 5c16de1ee4c..b8f13f9d014 100644 --- a/src/server/game/Handlers/TaxiHandler.cpp +++ b/src/server/game/Handlers/TaxiHandler.cpp @@ -103,7 +103,7 @@ void WorldSession::SendTaxiMenu(Creature* unit) TC_LOG_DEBUG("network", "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ", curloc); - WorldPacket data(SMSG_SHOWTAXINODES, (4 + 8 + 4 + 8 * 4)); + WorldPacket data(SMSG_SHOW_TAXI_NODES, (4 + 8 + 4 + 8 * 4)); data << uint32(1); data << unit->GetGUID(); data << uint32(curloc); diff --git a/src/server/game/Handlers/TicketHandler.cpp b/src/server/game/Handlers/TicketHandler.cpp index 01a4f8c437d..0525a567c0b 100644 --- a/src/server/game/Handlers/TicketHandler.cpp +++ b/src/server/game/Handlers/TicketHandler.cpp @@ -114,7 +114,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData) response = GMTICKET_RESPONSE_CREATE_SUCCESS; } - WorldPacket data(SMSG_GMTICKET_CREATE, 4); + WorldPacket data(SMSG_GM_TICKET_UPDATE, 4); data << uint32(response); SendPacket(&data); } @@ -136,7 +136,7 @@ void WorldSession::HandleGMTicketUpdateOpcode(WorldPacket& recvData) response = GMTICKET_RESPONSE_UPDATE_SUCCESS; } - WorldPacket data(SMSG_GMTICKET_UPDATETEXT, 4); + WorldPacket data(SMSG_GM_TICKET_UPDATE, 4); data << uint32(response); SendPacket(&data); } @@ -145,7 +145,7 @@ void WorldSession::HandleGMTicketDeleteOpcode(WorldPacket & /*recvData*/) { if (GmTicket* ticket = sTicketMgr->GetTicketByPlayer(GetPlayer()->GetGUID())) { - WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + WorldPacket data(SMSG_GM_TICKET_UPDATE, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); SendPacket(&data); @@ -175,7 +175,7 @@ void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket & /*recvData*/) { // Note: This only disables the ticket UI at client side and is not fully reliable // are we sure this is a uint32? Should ask Zor - WorldPacket data(SMSG_GMTICKET_SYSTEMSTATUS, 4); + WorldPacket data(SMSG_GM_TICKET_SYSTEM_STATUS, 4); data << uint32(sTicketMgr->GetStatus() ? GMTICKET_QUEUE_STATUS_ENABLED : GMTICKET_QUEUE_STATUS_DISABLED); SendPacket(&data); } @@ -261,11 +261,11 @@ void WorldSession::HandleGMResponseResolve(WorldPacket& /*recvPacket*/) if (float(rand_chance()) < sWorld->getFloatConfig(CONFIG_CHANCE_OF_GM_SURVEY)) getSurvey = 1; - WorldPacket data(SMSG_GMRESPONSE_STATUS_UPDATE, 4); + WorldPacket data(SMSG_GM_TICKET_STATUS_UPDATE, 4); data << uint8(getSurvey); SendPacket(&data); - WorldPacket data2(SMSG_GMTICKET_DELETETICKET, 4); + WorldPacket data2(SMSG_GM_TICKET_UPDATE, 4); data2 << uint32(GMTICKET_RESPONSE_TICKET_DELETED); SendPacket(&data2); diff --git a/src/server/game/Server/Packets/AuctionHousePackets.h b/src/server/game/Server/Packets/AuctionHousePackets.h index 7169c623ee3..0af8f488dfd 100644 --- a/src/server/game/Server/Packets/AuctionHousePackets.h +++ b/src/server/game/Server/Packets/AuctionHousePackets.h @@ -38,7 +38,7 @@ namespace WorldPackets class AuctionHelloResponse final : public ServerPacket { public: - AuctionHelloResponse() : ServerPacket(SMSG_AUCTION_HELLO, 1 + 16) { } + AuctionHelloResponse() : ServerPacket(SMSG_AUCTION_HELLO_RESPONSE, 1 + 16) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h index 8776e680775..3796649f2c9 100644 --- a/src/server/game/Server/Packets/QuestPackets.h +++ b/src/server/game/Server/Packets/QuestPackets.h @@ -184,7 +184,7 @@ namespace WorldPackets class QuestUpdateAddCredit final : public ServerPacket { public: - QuestUpdateAddCredit() : ServerPacket(SMSG_QUESTUPDATE_ADD_KILL, 16+4+4+2+2+1) { } + QuestUpdateAddCredit() : ServerPacket(SMSG_QUEST_UPDATE_ADD_CREDIT, 16+4+4+2+2+1) { } WorldPacket const* Write() override; diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 03fc0e9438d..63ea7d66252 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -191,14 +191,15 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_PORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_REQUEST_SCORE_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEFIELD_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleBattlegroundPlayerPositionsOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_HELLO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN_RATED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_GET_PRODUCT_LIST_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_GET_PURCHASE_LIST_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PAY_START_PURCHASE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -209,10 +210,10 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_REQUEST_JOURNAL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_REQUEST_JOURNAL_LOCK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_REQUEST_UPDATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_REQUEST_WILD, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_SET_BATTLE_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_SET_FLAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_SUMMON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLE_PET_UPDATE_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_BEGIN_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode ); DEFINE_HANDLER(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBinderActivateOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_BLACK_MARKET_BID_ON_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -253,12 +254,14 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_QUEUED_SPELL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode); DEFINE_HANDLER(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, PROCESS_THREADUNSAFE, WorldPackets::Trade::CancelTrade, &WorldSession::HandleCancelTradeOpcode); + DEFINE_OPCODE_HANDLER_OLD(CMSG_CAN_DUEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, WorldPackets::Spells::SpellCastRequest, &WorldSession::HandleCastSpellOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_CHALLENGE_MODE_REQUEST_LEADERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGEPLAYER_DIFFICULTY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_BAG_SLOT_FLAG, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle); + DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_SUB_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_CHANGE_TROPHY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelCommand<&Channel::Announce>); DEFINE_HANDLER(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::ChannelPlayerCommand, &WorldSession::HandleChannelPlayerCommand<&Channel::Ban>); @@ -318,7 +321,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_DB_QUERY_BULK, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Query::DBQueryBulk, &WorldSession::HandleDBQueryBulk); DEFINE_OPCODE_HANDLER_OLD(CMSG_DECLINE_GUILD_INVITES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_DECLINE_PETITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_DELETE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_DELETE_EQUIPMENT_SET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete ); DEFINE_OPCODE_HANDLER_OLD(CMSG_DEL_FRIEND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_DEL_IGNORE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_DEL_MUTE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -341,7 +344,6 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_EMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_NAGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess ); DEFINE_OPCODE_HANDLER_OLD(CMSG_ENABLE_TAXI_NODE, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_EQUIPMENT_SET_DELETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDelete ); DEFINE_HANDLER(CMSG_EQUIPMENT_SET_SAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::EquipmentSet::SaveEquipmentSet, &WorldSession::HandleEquipmentSetSave); DEFINE_OPCODE_HANDLER_OLD(CMSG_EQUIPMENT_SET_USE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUse ); DEFINE_OPCODE_HANDLER_OLD(CMSG_FAR_SIGHT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode ); @@ -421,29 +423,25 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_CHANGE_NAME_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DECLINE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DELETE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DELETE_RANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DEL_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DELETE_RANK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeleteRankOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DEMOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_DISBAND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_EVENT_LOG_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_GUILD_POST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_RANKS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_RANKS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildGetRanksOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_GET_ROSTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_INVITE_BY_NAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_LEAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_MEMBER_SEND_SOR_REQUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_NEWS_UPDATE_STICKY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGuildNewsUpdateStickyOpcode); - DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_OFFICER_REMOVE_MEMBER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_OFFICER_REMOVE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildOfficerRemoveMemberOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_PERMISSIONS_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_PROMOTE_MEMBER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode ); DEFINE_HANDLER(CMSG_GUILD_QUERY, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Guild::QueryGuildInfo, &WorldSession::HandleGuildQueryOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_MEMBER_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_NEWS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGuildQueryNewsOpcode ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_RANKS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryRanksOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_QUERY_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REMOVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRemoveOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REPLACE_GUILD_MASTER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REQUEST_CHALLENGE_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_REQUEST_CHALLENGE_UPDATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRequestChallengeUpdate); @@ -456,31 +454,37 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_NOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetNoteOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SET_RANK_PERMISSIONS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetRankPermissionsOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SHIFT_RANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_SWITCH_RANK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_UPDATE_INFO_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_GUILD_UPDATE_MOTD_TEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_HEARTH_AND_RESURRECT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthAndResurrect ); DEFINE_OPCODE_HANDLER_OLD(CMSG_IGNORE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_INITIATE_TRADE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_INSPECT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_INSPECT_HONOR_STATS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_INSTANCE_LOCK_WARNING_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_REFUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund ); DEFINE_HANDLER(CMSG_ITEM_REFUND_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::ItemRefundInfo, &WorldSession::HandleItemRefundInfoRequest); DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_TEXT_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_ARENA_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::JoinChannel, &WorldSession::HandleJoinChannel); + DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_JOIN_RATED_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); DEFINE_HANDLER(CMSG_LEARN_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Talent::LearnTalents, &WorldSession::HandleLearnTalentsOpcode); DEFINE_HANDLER(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Channel::LeaveChannel, &WorldSession::HandleLeaveChannel); DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_LEAVE_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_GET_STATUS, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetStatus ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_JOIN, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LEAVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LFR_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LFR_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_DECLINE_APPLICANT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_GET_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_INVITE_APPLICANT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_INVITE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LIST_SEARCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_LOCK_INFO_REQUEST, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleLfgGetLockInfoOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_PROPOSAL_RESULT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgProposalResultOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LFG_SET_BOOT_VOTE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetBootVoteOpcode ); @@ -491,6 +495,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_BROWSE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderBrowse ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_DECLINE_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderDeclineRecruit ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_GET_APPLICATIONS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderGetApplications); + DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_GET_GUILD_POST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_GET_RECRUITS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderGetRecruits ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_POST_REQUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderPostRequest ); DEFINE_OPCODE_HANDLER_OLD(CMSG_LF_GUILD_REMOVE_RECRUIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildFinderRemoveRecruit ); @@ -609,6 +614,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_MOVE_WATER_WALK_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck ); DEFINE_HANDLER(CMSG_MOVE_WORLDPORT_ACK, STATUS_TRANSFER, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortAck, &WorldSession::HandleMoveWorldportAckOpcode); DEFINE_HANDLER(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryPlayerName, &WorldSession::HandleNameQueryOpcode); + DEFINE_OPCODE_HANDLER_OLD(CMSG_NEUTRAL_PLAYER_SELECT_FACTION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_NEW_SPELL_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera ); DEFINE_HANDLER(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryNPCText, &WorldSession::HandleNpcTextQueryOpcode); @@ -618,6 +624,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_OPENING_CINEMATIC, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOpeningCinematic ); DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_GARRISON_MISSION_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOpenItemOpcode ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_SHIPMENT_GAME_OBJ, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_OPEN_SHIPMENT_NPC, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_OPT_OUT_OF_LOOT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode ); DEFINE_HANDLER(CMSG_PAGE_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryPageText, &WorldSession::HandlePageTextQueryOpcode); @@ -636,7 +643,11 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_FINAL_NOTIF, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_INPUT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH_RESULT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_QUIT_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_REPLACE_FRONT_PET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_REQUEST_PVP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_REQUEST_WILD, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_CANCEL_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode ); DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::SpellCastRequest, &WorldSession::HandlePetCastSpellOpcode); @@ -650,27 +661,21 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_STOP_ATTACK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAYED_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAYER_DIFFICULTY_CHANGE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayerLogin, &WorldSession::HandlePlayerLoginOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAYER_VEHICLE_ENTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleEnterPlayerVehicle ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PLAY_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_PORT_GRAVEYARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::PortGraveyard, &WorldSession::HandlePortGraveyard); DEFINE_OPCODE_HANDLER_OLD(CMSG_PUSH_QUEST_TO_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PVP_LOG_DATA, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandlePVPLogDataOpcode ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_BATTLEFIELD_STATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseLocationFromClient, &WorldSession::HandleQueryCorpseLocation); DEFINE_HANDLER(CMSG_QUERY_CORPSE_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseTransport, &WorldSession::HandleQueryCorpseTransport); DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_COUNTDOWN_TIMER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_GUILD_MEMBERS_FOR_RECIPE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_GUILD_MEMBER_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_GUILD_RECIPES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_GUILD_REWARDS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleGuildRewardsQueryOpcode ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_GUILD_XP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryXPOpcode ); // STATUS_AUTHED + DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_GUILD_XP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryXPOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryInspectAchievements ); DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_NEXT_MAIL_TIME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime ); DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_PETITION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_QUERY_SCENARIO_POI, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryTime, &WorldSession::HandleQueryTimeOpcode ); + DEFINE_HANDLER(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryTime, &WorldSession::HandleQueryTimeOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_CANCEL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverChooseReward, &WorldSession::HandleQuestgiverChooseRewardOpcode); @@ -705,13 +710,13 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_REPORT_PVP_AFK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK ); DEFINE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::RequestAccountData, &WorldSession::HandleRequestAccountData); DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_ARTIFACT_COMPLETION_HISTORY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_BATTLEFIELD_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_BATTLEFIELD_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestBattlefieldStatusOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_CATEGORY_COOLDOWNS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleRequestCategoryCooldowns ); DEFINE_HANDLER(CMSG_REQUEST_CEMETERY_LIST, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::RequestCemeteryList, &WorldSession::HandleRequestCemeteryList); DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_FORCED_REACTIONS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_GUILD_REWARDS_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_HONOR_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_GUILD_REWARDS_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRewardsQueryOpcode ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_HONOR_STATS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_INSPECT_PVP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_INSPECT_RATED_BG_STATS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_LFG_LIST_BLACKLIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -742,8 +747,6 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_PLAYBACK_CANCELED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_PLAYBACK_COMPLETE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SCENE_TRIGGER_EVENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SEARCH_LFG_JOIN, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SEARCH_LFG_LEAVE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SELF_RES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode ); DEFINE_HANDLER(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SellItem, &WorldSession::HandleSellItemOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_SEND_CONTACT_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -756,7 +759,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarToggles ); DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::SetActionButton, &WorldSession::HandleSetActionButtonOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIVE_MOVER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel ); // STATUS_AUTHED + DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ALLOW_LOW_LEVEL_RAID1, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ALLOW_LOW_LEVEL_RAID2, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_BACKPACK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -765,8 +768,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_CURRENCY_FLAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetDungeonDifficulty, &WorldSession::HandleSetDungeonDifficultyOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_EVERYONE_IS_ASSISTANT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_ATWAR, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_AT_WAR, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_AT_WAR, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWar ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_INACTIVE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_FACTION_NOT_AT_WAR, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -774,6 +776,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LFG_BONUS_FACTION_ID, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LFG_COMMENT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_LOOT_SPECIALIZATION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PARTY_ASSIGNMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PARTY_LEADER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PET_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames ); @@ -798,6 +801,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_SHOWING_HELM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SHOW_TRADE_SKILL, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SIGN_PETITION, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_SILENCE_PARTY_TALKER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SOCKET_GEMS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SORT_BAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SORT_BANK_BAGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -820,6 +824,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_SUSPEND_TOKEN_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapInvItem, &WorldSession::HandleSwapInvItemOpcode); DEFINE_HANDLER(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::SwapItem, &WorldSession::HandleSwapItem); + DEFINE_OPCODE_HANDLER_OLD(CMSG_SWAP_SUB_GROUPS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_SYNC_DANCE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_TABARD_VENDOR_ACTIVATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_TAXICLEARALLNODES, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -832,7 +837,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_ADJUSTMENT_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_HANDLER(CMSG_TIME_SYNC_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::TimeSyncResponse, &WorldSession::HandleTimeSyncResponse); DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESPONSE_DROPPED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESP_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_TIME_SYNC_RESPONSE_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_TOGGLE_PVP, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP ); DEFINE_OPCODE_HANDLER_OLD(CMSG_TOTEM_DESTROYED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed ); DEFINE_OPCODE_HANDLER_OLD(CMSG_TRAINER_BUY_SPELL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode ); @@ -851,7 +856,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_CLIENT_SETTINGS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory ); DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_PROJECTILE_POSITION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_RAID_TARGET, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_RAID_TARGET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_UPGRADE_GARRISON, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_USED_FOLLOW, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_USE_CRITTER_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -863,7 +868,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_STORAGE_TRANSFER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidStorageTransfer ); DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_STORAGE_UNLOCK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidStorageUnlock ); DEFINE_OPCODE_HANDLER_OLD(CMSG_VOID_SWAP_ITEM, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleVoidSwapItem ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode ); // STATUS_AUTHED + DEFINE_OPCODE_HANDLER_OLD(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_WARGAME_ACCEPT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_WARGAME_START, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(CMSG_WHO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoOpcode ); @@ -888,11 +893,8 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_TOGGLE_LOGGING, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(MSG_MOVE_UPDATE_MOUSE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); DEFINE_OPCODE_HANDLER_OLD(MSG_NOTIFY_PARTY_SQUELCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - DEFINE_OPCODE_HANDLER_OLD(MSG_PARTY_ASSIGNMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode ); DEFINE_OPCODE_HANDLER_OLD(MSG_PETITION_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode ); - DEFINE_OPCODE_HANDLER_OLD(MSG_RAID_TARGET_UPDATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode ); #undef DEFINE_OPCODE_HANDLER_OLD #undef DEFINE_HANDLER @@ -943,18 +945,19 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_DEADTARGET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ATTACKSWING_NOTINRANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_CLOSED_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_HELLO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_LIST_PENDING_SALES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OUTBID_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_BID_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_OWNER_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_REPLICATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AUCTION_WON_NOTIFICATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURACASTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AURA_POINTS_DEPLETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -989,27 +992,27 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLEGROUND_POINTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_ABORT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLENET_CHALLENGE_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_ACK_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_CONFIRM_PURCHASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_ENDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DELIVERY_STARTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_PURCHASE_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_CAGE_DATE_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_DELETED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_FINALIZE_LOCATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_FIRST_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_INITIAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_HEALED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_NAME_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_PVP_CHALLENGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REQUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_LICENSE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_RESTORED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_REVOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_BATTLE_PET_SLOT_UPDATES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1060,6 +1063,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CANCEL_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAN_DUEL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CAST_FAILED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_ALL_MAP_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHALLENGE_MODE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1127,6 +1131,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_LOCATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_UPDATE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1154,6 +1159,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_GAME_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_PLAYER_CHOICE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_PROMOTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_QUEST_POPUP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DISPLAY_TOAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_DROP_NEW_CONNECTION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1190,7 +1196,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_DISPLAY_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORGE_MASTER_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FRIEND_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1203,37 +1208,31 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMEOBJECT_RESET_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMESPEED_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMETIME_SET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAMETIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_EVENT_DEBUG_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GAME_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ADD_FOLLOWER_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ADD_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_ACTIVATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_BUILDING_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_COMPLETE_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_CHANGED_XP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_FOLLOWER_XP_CHANGED_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LANDINGPAGE_SHIPMENTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_OPEN_TRADESKILL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_PLOT_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REMOTE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_SET_NUM_FOLLOWER_ACTIVATIONS_REMAINING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_START_MISSION_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNK1, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UNK3, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADEABLE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_FOLLOWER_ITEM_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GARRISON_UPGRADE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_GARRISON_INFO_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_SHIPMENT_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMRESPONSE_DB_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMRESPONSE_RECEIVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMRESPONSE_STATUS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_CREATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_DELETETICKET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_GETTICKET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_SYSTEMSTATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GMTICKET_UPDATETEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_MESSAGECHAT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1248,7 +1247,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_POI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUPACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_ACTION_THROTTLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_CANCEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DECLINE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GROUP_DESTROYED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1298,7 +1297,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_DAILY_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MEMBER_UPDATE_NOTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOTD, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_MOVE_STARTING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1309,19 +1307,16 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PARTY_STATE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_PERMISSIONS_QUERY_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANKS_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RECIPES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RENAMED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RANKS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REPUTATION_REACTION_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REPUTATION_WEEKLY_CAP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_RESET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_REWARDS_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_ROSTER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SEND_RANK_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_SET_NOTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_TRADESKILL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_UPDATE_ROSTER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_XP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GUILD_XP_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1341,6 +1336,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_RATED_BG_STATS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_TALENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1358,10 +1354,12 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVALID_PROMOTION_CODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_IS_QUEST_COMPLETE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ADD_PASSIVE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_EXPIRE_PURCHASE_REFUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_INFO_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ITEM_REFUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1391,6 +1389,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_ROLE_CHECK_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_ROLE_CHOSEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_SEARCH_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_SLOT_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_TELEPORT_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LFG_UPDATE_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1407,7 +1406,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIST_INVENTORY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_ACCOUNT_RESTORE_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_CHARACTER_COPY_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_LIVE_REGION_GET_ACCOUNT_CHARACTER_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOAD_CUF_PROFILES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1425,14 +1424,12 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RELEASE_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_REMOVED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLLS_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_ROLL_WON, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_SLOT_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOOT_START_ROLL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_LOSS_OF_CONTROL_AURA_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_LIST_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MAIL_QUERY_NEXT_TIME_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1455,24 +1452,20 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MODIFY_COOLDOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MONEY_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOTD, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNTRESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNTSPECIAL_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOUNT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_APPLY_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_COLLISION_DISABLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_COLLISION_ENABLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_DISABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_GRAVITY_ENABLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ACTIVE_MOVER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COLLISION_HEIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_COMPOUND_STATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1526,7 +1519,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNSET_WALK_IN_AIR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1565,6 +1557,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OVERRIDE_LIGHT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_COMMAND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PARTY_INVITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1578,15 +1571,27 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETGODMODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_ALREADY_SIGNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_RENAME_GUILD_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOWLIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SHOW_SIGNATURES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PETITION_SIGN_RESULTS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ACTION_FEEDBACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ACTION_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_ADDED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_CHAT_RESTRICTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_DEBUG_QUEUE_DUMP_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_FINALIZE_LOCATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_FIRST_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_INITIAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_MAX_GAME_LENGTH_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_PVP_CHALLENGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_QUEUE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_REQUEST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BATTLE_SLOT_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_BROKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CAST_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PET_CLEAR_SPELLS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1618,6 +1623,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPEAKERBOT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_TIME_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1625,12 +1631,14 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_POWER_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROCRESIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUREMOUNT_CANCELLED_OBSOLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_BATTLE_PET_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_INVALID_QUEST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1643,22 +1651,19 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTLOG_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_ITEM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_KILL, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_ADD_PVP_KILL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTUPDATE_FAILEDTIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_FORCE_REMOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_LOG_FULL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_NPC_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_PUSH_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_KILL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_ADD_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_UPDATE_FAILED_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_GROUP_ONLY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RAID_INSTANCE_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1677,6 +1682,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_REALM_SPLIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REAL_GROUP_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECEIVED_MAIL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REDIRECT_CLIENT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFER_A_FRIEND_FAILURE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1695,6 +1701,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESISTLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESTRICTED_ACCOUNT_WARNING, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_TOKEN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1715,6 +1722,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_INITIAL_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1733,6 +1741,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_MESSAGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SERVER_PERF, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_CURRENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SETUP_TROPHY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_AI_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ALL_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ANIM_TIER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1746,12 +1755,13 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_FORCED_REACTIONS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_ITEM_PURCHASE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LFG_TIME_WALKER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_LOOT_METHOD_FAILED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MAX_WEEKLY_QUANTITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MELEE_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MOVEMENT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PHASE_SHIFT_CHANGE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1761,15 +1771,16 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TASK_COMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_TIME_ZONE_INFORMATION, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHILCE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VEHICLE_REC_ID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_VIGNETTE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOWTAXINODES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_BANK, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_RATINGS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TAXI_NODES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SHOW_TRADE_SKILL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOCKET_GEMS_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SORT_BAGS_ACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SOR_START_EXPERIENCE_INCOMPLETE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPECIAL_MOUNT_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELLBREAKLOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1826,7 +1837,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_TIME_SYNC_REQ, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_EARNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TITLE_LOST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOGGLE_XP_GAIN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_CREATED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TOTEM_MOVED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_TRADE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index a04647a6e7b..8e6cc96a517 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -101,14 +101,15 @@ enum OpcodeClient : uint32 CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST = 0x0B49, CMSG_BATTLEFIELD_PORT = 0x11EB, CMSG_BATTLEFIELD_REQUEST_SCORE_DATA = 0xBADD, - CMSG_BATTLEFIELD_STATUS = 0x0320, CMSG_BATTLEGROUND_PLAYER_POSITIONS = 0xBADD, CMSG_BATTLEMASTER_HELLO = 0xBADD, CMSG_BATTLEMASTER_JOIN = 0x0D2E, CMSG_BATTLEMASTER_JOIN_ARENA = 0x0DAE, CMSG_BATTLEMASTER_JOIN_RATED = 0xBADD, CMSG_BATTLENET_CHALLENGE_RESPONSE = 0x0138, + CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE = 0x052A, CMSG_BATTLE_PAY_CONFIRM_PURCHASE_RESPONSE = 0x012E, + CMSG_BATTLE_PAY_DISTRIBUTION_ASSIGN_TO_TARGET = 0x198A, CMSG_BATTLE_PAY_GET_PRODUCT_LIST_QUERY = 0x1389, CMSG_BATTLE_PAY_GET_PURCHASE_LIST_QUERY = 0x120C, CMSG_BATTLE_PAY_START_PURCHASE = 0x011E, @@ -119,10 +120,10 @@ enum OpcodeClient : uint32 CMSG_BATTLE_PET_REQUEST_JOURNAL = 0x0117, CMSG_BATTLE_PET_REQUEST_JOURNAL_LOCK = 0x07AA, CMSG_BATTLE_PET_REQUEST_UPDATE = 0x134A, - CMSG_BATTLE_PET_REQUEST_WILD = 0x03C6, CMSG_BATTLE_PET_SET_BATTLE_SLOT = 0x120B, CMSG_BATTLE_PET_SET_FLAGS = 0x0BA2, CMSG_BATTLE_PET_SUMMON = 0x0B38, + CMSG_BATTLE_PET_UPDATE_NOTIFY = 0x03B5, CMSG_BEGIN_TRADE = 0x06CC, CMSG_BINDER_ACTIVATE = 0x02F3, CMSG_BLACK_MARKET_BID_ON_ITEM = 0x13C2, @@ -144,7 +145,7 @@ enum OpcodeClient : uint32 CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0x118C, CMSG_CALENDAR_EVENT_REMOVE_INVITE = 0xBADD, CMSG_CALENDAR_EVENT_RSVP = 0x11A4, - CMSG_CALENDAR_EVENT_SIGNUP = 0x0BA4, + CMSG_CALENDAR_EVENT_SIGNUP = 0x0BAA, CMSG_CALENDAR_EVENT_STATUS = 0x1201, CMSG_CALENDAR_GET = 0x0336, CMSG_CALENDAR_GET_EVENT = 0x1229, @@ -163,12 +164,14 @@ enum OpcodeClient : uint32 CMSG_CANCEL_QUEUED_SPELL = 0xBADD, CMSG_CANCEL_TEMP_ENCHANTMENT = 0x13C4, CMSG_CANCEL_TRADE = 0x1159, + CMSG_CAN_DUEL = 0x0B25, CMSG_CAST_SPELL = 0x08FE, CMSG_CHALLENGE_MODE_REQUEST_LEADERS = 0x0E66, CMSG_CHALLENGE_MODE_REQUEST_MAP_STATS = 0x0E78, CMSG_CHANGEPLAYER_DIFFICULTY = 0xBADD, CMSG_CHANGE_BAG_SLOT_FLAG = 0x1959, CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE = 0xBADD, + CMSG_CHANGE_SUB_GROUP = 0x0BA4, CMSG_CHANGE_TROPHY = 0x0B91, CMSG_CHANNEL_ANNOUNCEMENTS = 0x1313, CMSG_CHANNEL_BAN = 0x1A82, @@ -251,13 +254,12 @@ enum OpcodeClient : uint32 CMSG_EMOTE = 0x0A27, CMSG_ENABLE_NAGLE = 0x0460, CMSG_ENABLE_TAXI_NODE = 0x00D2, - CMSG_EQUIPMENT_SET_DELETE = 0xBADD, CMSG_EQUIPMENT_SET_SAVE = 0x1B54, CMSG_EQUIPMENT_SET_USE = 0xBADD, CMSG_FAR_SIGHT = 0x1C8A, CMSG_GAMEOBJECT_QUERY = 0x03AE, - CMSG_GAMEOBJ_REPORT_USE = 0x0B19, - CMSG_GAMEOBJ_USE = 0x082E, + CMSG_GAMEOBJ_REPORT_USE = 0x082E, + CMSG_GAMEOBJ_USE = 0x0B19, CMSG_GAMESPEED_SET = 0xBADD, CMSG_GAMETIME_SET = 0xBADD, CMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING = 0x095A, @@ -292,7 +294,7 @@ enum OpcodeClient : uint32 CMSG_GM_REPORT_LAG = 0xBADD, CMSG_GM_SET_SECURITY_GROUP = 0xBADD, CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY = 0x0327, - CMSG_GM_TICKET_CREATE = 0x0932, + CMSG_GM_TICKET_CREATE = 0x0935, CMSG_GM_TICKET_DELETE_TICKET = 0x0F2E, CMSG_GM_TICKET_GET_CASE_STATUS = 0x0F0A, CMSG_GM_TICKET_GET_SYSTEM_STATUS = 0x0B0E, @@ -332,12 +334,10 @@ enum OpcodeClient : uint32 CMSG_GUILD_DECLINE = 0x0667, CMSG_GUILD_DELETE = 0x1427, CMSG_GUILD_DELETE_RANK = 0x0C28, - CMSG_GUILD_DEL_RANK = 0x0C28, CMSG_GUILD_DEMOTE = 0x142F, - CMSG_GUILD_DISBAND = 0x0E68, + CMSG_GUILD_DISBAND = 0xBADD, CMSG_GUILD_EVENT_LOG_QUERY = 0x0E37, CMSG_GUILD_GET_ACHIEVEMENT_MEMBERS = 0x0C40, - CMSG_GUILD_GET_GUILD_POST = 0x0E68, CMSG_GUILD_GET_RANKS = 0x0C37, CMSG_GUILD_GET_ROSTER = 0x0638, CMSG_GUILD_INVITE_BY_NAME = 0x19A4, @@ -351,9 +351,7 @@ enum OpcodeClient : uint32 CMSG_GUILD_QUERY_MEMBERS_FOR_RECIPE = 0x0E2E, CMSG_GUILD_QUERY_MEMBER_RECIPES = 0x163D, CMSG_GUILD_QUERY_NEWS = 0x0676, - CMSG_GUILD_QUERY_RANKS = 0x0C37, CMSG_GUILD_QUERY_RECIPES = 0x1438, - CMSG_GUILD_REMOVE = 0x042F, CMSG_GUILD_REPLACE_GUILD_MASTER = 0x163E, CMSG_GUILD_REQUEST_CHALLENGE_INFO = 0x166E, CMSG_GUILD_REQUEST_CHALLENGE_UPDATE = 0xBADD, @@ -366,31 +364,37 @@ enum OpcodeClient : uint32 CMSG_GUILD_SET_NOTE = 0xBADD, CMSG_GUILD_SET_RANK_PERMISSIONS = 0x0E38, CMSG_GUILD_SHIFT_RANK = 0x0627, - CMSG_GUILD_SWITCH_RANK = 0xBADD, CMSG_GUILD_UPDATE_INFO_TEXT = 0x0C75, CMSG_GUILD_UPDATE_MOTD_TEXT = 0x0C2F, CMSG_HEARTH_AND_RESURRECT = 0x0D9D, CMSG_IGNORE_TRADE = 0x1419, CMSG_INITIATE_TRADE = 0x19BB, CMSG_INSPECT = 0x01EC, - CMSG_INSPECT_HONOR_STATS = 0xBADD, CMSG_INSTANCE_LOCK_WARNING_RESPONSE = 0xBADD, CMSG_ITEM_REFUND = 0xBADD, CMSG_ITEM_REFUND_INFO = 0x0924, CMSG_ITEM_TEXT_QUERY = 0xBADD, + CMSG_JOIN_ARENA_SKIRMISH = 0x09EB, CMSG_JOIN_CHANNEL = 0x0B4B, + CMSG_JOIN_PET_BATTLE_QUEUE = 0x04F4, CMSG_JOIN_RATED_BATTLEGROUND = 0x065A, CMSG_KEEP_ALIVE = 0x0981, CMSG_LEARN_TALENTS = 0x0BB6, CMSG_LEAVE_CHANNEL = 0x19F2, CMSG_LEAVE_GROUP = 0x1BA3, + CMSG_LEAVE_PET_BATTLE_QUEUE = 0x038D, CMSG_LFG_GET_STATUS = 0x1BA4, CMSG_LFG_JOIN = 0xBADD, CMSG_LFG_LEAVE = 0xBADD, CMSG_LFG_LFR_JOIN = 0xBADD, CMSG_LFG_LFR_LEAVE = 0xBADD, + CMSG_LFG_LIST_DECLINE_APPLICANT = 0x0916, CMSG_LFG_LIST_GET_STATUS = 0x0B17, + CMSG_LFG_LIST_INVITE_APPLICANT = 0x12AB, + CMSG_LFG_LIST_INVITE_RESPONSE = 0x13AB, CMSG_LFG_LIST_JOIN = 0x0B84, + CMSG_LFG_LIST_LEAVE = 0x0DA9, + CMSG_LFG_LIST_SEARCH = 0x0915, CMSG_LFG_LOCK_INFO_REQUEST = 0x030F, CMSG_LFG_PROPOSAL_RESULT = 0xBADD, CMSG_LFG_SET_BOOT_VOTE = 0xBADD, @@ -401,6 +405,7 @@ enum OpcodeClient : uint32 CMSG_LF_GUILD_BROWSE = 0x0BA3, CMSG_LF_GUILD_DECLINE_RECRUIT = 0x066D, CMSG_LF_GUILD_GET_APPLICATIONS = 0x043F, + CMSG_LF_GUILD_GET_GUILD_POST = 0x0E68, CMSG_LF_GUILD_GET_RECRUITS = 0x0430, CMSG_LF_GUILD_POST_REQUEST = 0xBADD, CMSG_LF_GUILD_REMOVE_RECRUIT = 0x0680, @@ -519,15 +524,17 @@ enum OpcodeClient : uint32 CMSG_MOVE_WATER_WALK_ACK = 0x0543, CMSG_MOVE_WORLDPORT_ACK = 0x0938, CMSG_NAME_QUERY = 0x0B15, + CMSG_NEUTRAL_PLAYER_SELECT_FACTION = 0x0B5A, CMSG_NEW_SPELL_SLOT = 0xBADD, CMSG_NEXT_CINEMATIC_CAMERA = 0x1B3A, CMSG_NPC_TEXT_QUERY = 0x0ECB, - CMSG_OBJECT_UPDATE_FAILED = 0xBADD, - CMSG_OBJECT_UPDATE_RESCUED = 0xBADD, + CMSG_OBJECT_UPDATE_FAILED = 0x14E2, + CMSG_OBJECT_UPDATE_RESCUED = 0x0AD6, CMSG_OFFER_PETITION = 0x0315, CMSG_OPENING_CINEMATIC = 0xBADD, CMSG_OPEN_GARRISON_MISSION_NPC = 0x03D9, CMSG_OPEN_ITEM = 0x08AD, + CMSG_OPEN_SHIPMENT_GAME_OBJ = 0x1359, CMSG_OPEN_SHIPMENT_NPC = 0x0432, CMSG_OPT_OUT_OF_LOOT = 0x0810, CMSG_PAGE_TEXT_QUERY = 0x0BBB, @@ -546,7 +553,11 @@ enum OpcodeClient : uint32 CMSG_PET_ACTION = 0x133A, CMSG_PET_BATTLE_FINAL_NOTIF = 0x0565, CMSG_PET_BATTLE_INPUT = 0x0989, + CMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH_RESULT = 0x140A, + CMSG_PET_BATTLE_QUIT_NOTIFY = 0x03D5, CMSG_PET_BATTLE_REPLACE_FRONT_PET = 0x0936, + CMSG_PET_BATTLE_REQUEST_PVP = 0x1CDC, + CMSG_PET_BATTLE_REQUEST_WILD = 0x03C6, CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY = 0x09CA, CMSG_PET_CANCEL_AURA = 0xBADD, CMSG_PET_CAST_SPELL = 0x0286, @@ -560,21 +571,15 @@ enum OpcodeClient : uint32 CMSG_PET_STOP_ATTACK = 0x19E2, CMSG_PING = 0x0416, CMSG_PLAYED_TIME = 0x1BB2, - CMSG_PLAYER_DIFFICULTY_CHANGE = 0xBADD, CMSG_PLAYER_LOGIN = 0x0B1D, CMSG_PLAYER_VEHICLE_ENTER = 0xBADD, CMSG_PLAY_DANCE = 0xBADD, CMSG_PORT_GRAVEYARD = 0x0D3E, CMSG_PUSH_QUEST_TO_PARTY = 0x13E3, CMSG_PVP_LOG_DATA = 0x08B5, - CMSG_QUERY_BATTLEFIELD_STATE = 0x0359, CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT = 0x128A, CMSG_QUERY_CORPSE_TRANSPORT = 0x0908, CMSG_QUERY_COUNTDOWN_TIMER = 0x09DE, - CMSG_QUERY_GUILD_MEMBERS_FOR_RECIPE = 0xBADD, - CMSG_QUERY_GUILD_MEMBER_RECIPES = 0xBADD, - CMSG_QUERY_GUILD_RECIPES = 0xBADD, - CMSG_QUERY_GUILD_REWARDS = 0xBADD, CMSG_QUERY_GUILD_XP = 0xBADD, CMSG_QUERY_INSPECT_ACHIEVEMENTS = 0x0A07, CMSG_QUERY_NEXT_MAIL_TIME = 0x0B31, @@ -636,7 +641,7 @@ enum OpcodeClient : uint32 CMSG_REQUEST_RATED_BG_STATS = 0xBADD, CMSG_REQUEST_RESEARCH_HISTORY = 0xBADD, CMSG_REQUEST_STABLED_PETS = 0x059D, - CMSG_REQUEST_VEHICLE_EXIT = 0xBADD, + CMSG_REQUEST_VEHICLE_EXIT = 0x09CE, CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0xBADD, CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x0527, CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0xBADD, @@ -652,8 +657,6 @@ enum OpcodeClient : uint32 CMSG_SCENE_PLAYBACK_CANCELED = 0x14B3, CMSG_SCENE_PLAYBACK_COMPLETE = 0x0537, CMSG_SCENE_TRIGGER_EVENT = 0x11B9, - CMSG_SEARCH_LFG_JOIN = 0xBADD, - CMSG_SEARCH_LFG_LEAVE = 0xBADD, CMSG_SELF_RES = 0x1343, CMSG_SELL_ITEM = 0x0351, CMSG_SEND_CONTACT_LIST = 0x079E, @@ -675,7 +678,6 @@ enum OpcodeClient : uint32 CMSG_SET_CURRENCY_FLAGS = 0xBADD, CMSG_SET_DUNGEON_DIFFICULTY = 0x012F, CMSG_SET_EVERYONE_IS_ASSISTANT = 0xBADD, - CMSG_SET_FACTION_ATWAR = 0xBADD, CMSG_SET_FACTION_AT_WAR = 0x051E, CMSG_SET_FACTION_CHEAT = 0xBADD, CMSG_SET_FACTION_INACTIVE = 0x09E2, @@ -684,6 +686,7 @@ enum OpcodeClient : uint32 CMSG_SET_LFG_BONUS_FACTION_ID = 0x009D, CMSG_SET_LFG_COMMENT = 0xBADD, CMSG_SET_LOOT_SPECIALIZATION = 0x0226, + CMSG_SET_PARTY_ASSIGNMENT = 0x050A, CMSG_SET_PARTY_LEADER = 0x091E, CMSG_SET_PET_SLOT = 0xBADD, CMSG_SET_PLAYER_DECLINED_NAMES = 0x018B, @@ -708,6 +711,7 @@ enum OpcodeClient : uint32 CMSG_SHOWING_HELM = 0x11E1, CMSG_SHOW_TRADE_SKILL = 0x07AD, CMSG_SIGN_PETITION = 0x0B03, + CMSG_SILENCE_PARTY_TALKER = 0x0BAC, CMSG_SOCKET_GEMS = 0x1BE1, CMSG_SORT_BAGS = 0x0AE6, CMSG_SORT_BANK_BAGS = 0x06E4, @@ -730,6 +734,7 @@ enum OpcodeClient : uint32 CMSG_SUSPEND_TOKEN_RESPONSE = 0x041E, CMSG_SWAP_INV_ITEM = 0x0F17, CMSG_SWAP_ITEM = 0x0736, + CMSG_SWAP_SUB_GROUPS = 0x0106, CMSG_SYNC_DANCE = 0xBADD, CMSG_TABARD_VENDOR_ACTIVATE = 0x08EE, CMSG_TAXICLEARALLNODES = 0xBADD, @@ -742,7 +747,7 @@ enum OpcodeClient : uint32 CMSG_TIME_ADJUSTMENT_RESPONSE = 0xBADD, CMSG_TIME_SYNC_RESPONSE = 0x0003, CMSG_TIME_SYNC_RESPONSE_DROPPED = 0x0D93, - CMSG_TIME_SYNC_RESP_FAILED = 0xBADD, + CMSG_TIME_SYNC_RESPONSE_FAILED = 0x1B73, CMSG_TOGGLE_PVP = 0x149B, CMSG_TOTEM_DESTROYED = 0x000D, CMSG_TRAINER_BUY_SPELL = 0x0A28, @@ -763,7 +768,7 @@ enum OpcodeClient : uint32 CMSG_UPDATE_PROJECTILE_POSITION = 0xBADD, CMSG_UPDATE_RAID_TARGET = 0x1122, CMSG_UPGRADE_GARRISON = 0x0526, - CMSG_USED_FOLLOW = 0xBADD, + CMSG_USED_FOLLOW = 0x1609, CMSG_USE_CRITTER_ITEM = 0x0BBE, CMSG_USE_ITEM = 0x08B6, CMSG_USE_TOY = 0x16E2, @@ -798,11 +803,8 @@ enum OpcodeClient : uint32 MSG_MOVE_SET_WALK_SPEED_CHEAT = 0xBADD, MSG_MOVE_TOGGLE_FALL_LOGGING = 0xBADD, MSG_MOVE_TOGGLE_LOGGING = 0xBADD, - MSG_MOVE_UPDATE_MOUSE = 0xBADD, MSG_NOTIFY_PARTY_SQUELCH = 0xBADD, - MSG_PARTY_ASSIGNMENT = 0xBADD, - MSG_PETITION_RENAME = 0xBADD, - MSG_RAID_TARGET_UPDATE = 0xBADD + MSG_PETITION_RENAME = 0xBADD }; // SMSGs 6.0.3.19342 @@ -851,18 +853,19 @@ enum OpcodeServer : uint32 SMSG_ATTACKSWING_DEADTARGET = 0xBADD, SMSG_ATTACKSWING_ERROR = 0x0509, SMSG_ATTACKSWING_NOTINRANGE = 0xBADD, - SMSG_AUCTION_BIDDER_LIST_RESULT = 0xBADD, SMSG_AUCTION_BIDDER_NOTIFICATION = 0xBADD, SMSG_AUCTION_CLOSED_NOTIFICATION = 0x058E, SMSG_AUCTION_COMMAND_RESULT = 0x0B2D, - SMSG_AUCTION_HELLO = 0x011F, + SMSG_AUCTION_HELLO_RESPONSE = 0x011F, SMSG_AUCTION_LIST_BIDDER_ITEMS_RESULT = 0x01E9, SMSG_AUCTION_LIST_ITEMS_RESULT = 0x0BA4, SMSG_AUCTION_LIST_OWNER_ITEMS_RESULT = 0x0B42, SMSG_AUCTION_LIST_PENDING_SALES_RESULT = 0x0332, - SMSG_AUCTION_OWNER_LIST_RESULT = 0xBADD, + SMSG_AUCTION_OUTBID_NOTIFICATION = 0x172E, + SMSG_AUCTION_OWNER_BID_NOTIFICATION = 0x0026, SMSG_AUCTION_OWNER_NOTIFICATION = 0xBADD, SMSG_AUCTION_REMOVED_NOTIFICATION = 0xBADD, + SMSG_AUCTION_REPLICATE_RESPONSE = 0x0325, SMSG_AUCTION_WON_NOTIFICATION = 0x0D90, SMSG_AURACASTLOG = 0xBADD, SMSG_AURA_POINTS_DEPLETED = 0x093B, @@ -883,7 +886,7 @@ enum OpcodeServer : uint32 SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE = 0x0B28, SMSG_BATTLEFIELD_MGR_STATE_CHANGED = 0x13C3, SMSG_BATTLEFIELD_PLAYER_POSITIONS = 0xBADD, - SMSG_BATTLEFIELD_PORT_DENIED = 0xBADD, + SMSG_BATTLEFIELD_PORT_DENIED = 0x0930, SMSG_BATTLEFIELD_RATED_INFO = 0x1F0A, SMSG_BATTLEFIELD_STATUS_ACTIVE = 0x1284, SMSG_BATTLEFIELD_STATUS_FAILED = 0x0308, @@ -891,33 +894,33 @@ enum OpcodeServer : uint32 SMSG_BATTLEFIELD_STATUS_NONE = 0x1E89, SMSG_BATTLEFIELD_STATUS_QUEUED = 0x002D, SMSG_BATTLEFIELD_STATUS_WAITFORGROUPS = 0x082D, - SMSG_BATTLEGROUND_INFO_THROTTLED = 0xBADD, + SMSG_BATTLEGROUND_INFO_THROTTLED = 0x19E2, SMSG_BATTLEGROUND_INIT = 0x13C4, SMSG_BATTLEGROUND_PLAYER_JOINED = 0x13EA, SMSG_BATTLEGROUND_PLAYER_LEFT = 0x1BD1, SMSG_BATTLEGROUND_PLAYER_POSITIONS = 0x1BE9, SMSG_BATTLEGROUND_POINTS = 0x122A, + SMSG_BATTLENET_CHALLENGE_ABORT = 0x0010, SMSG_BATTLENET_CHALLENGE_START = 0x1322, + SMSG_BATTLE_PAY_ACK_FAILED = 0x013D, SMSG_BATTLE_PAY_CONFIRM_PURCHASE = 0x0938, SMSG_BATTLE_PAY_DELIVERY_ENDED = 0x1D2F, + SMSG_BATTLE_PAY_DELIVERY_STARTED = 0x0927, SMSG_BATTLE_PAY_DISTRIBUTION_UPDATE = 0x0BE3, SMSG_BATTLE_PAY_GET_DISTRIBUTION_LIST_RESPONSE = 0x0F2A, SMSG_BATTLE_PAY_GET_PRODUCT_LIST_RESPONSE = 0x12A4, SMSG_BATTLE_PAY_GET_PURCHASE_LIST_RESPONSE = 0x168A, SMSG_BATTLE_PAY_PURCHASE_UPDATE = 0x092F, + SMSG_BATTLE_PAY_START_DISTRIBUTION_ASSIGN_TO_TARGET_RESPONSE = 0x03A2, SMSG_BATTLE_PAY_START_PURCHASE_RESPONSE = 0x0BA3, + SMSG_BATTLE_PET_CAGE_DATE_ERROR = 0x1D1E, SMSG_BATTLE_PET_DELETED = 0x0138, - SMSG_BATTLE_PET_FINALIZE_LOCATION = 0x0F09, - SMSG_BATTLE_PET_FINAL_ROUND = 0x05BA, - SMSG_BATTLE_PET_FIRST_ROUND = 0x1981, - SMSG_BATTLE_PET_INITIAL_UPDATE = 0x0D19, + SMSG_BATTLE_PET_ERROR = 0x0227, + SMSG_BATTLE_PET_HEALED = 0x1BC1, SMSG_BATTLE_PET_JOURNAL = 0x19A2, SMSG_BATTLE_PET_JOURNAL_LOCK_ACQUIRED = 0x01A3, SMSG_BATTLE_PET_JOURNAL_LOCK_DENIED = 0x1BEC, - SMSG_BATTLE_PET_NAME_QUERY_RESPONSE = 0x09EC, - SMSG_BATTLE_PET_PVP_CHALLENGE = 0x11EC, - SMSG_BATTLE_PET_REPLACEMENTS_MADE = 0x1B83, - SMSG_BATTLE_PET_REQUEST_FAILED = 0x1353, + SMSG_BATTLE_PET_LICENSE_CHANGED = 0x0FA9, SMSG_BATTLE_PET_RESTORED = 0x159D, SMSG_BATTLE_PET_REVOKED = 0x0936, SMSG_BATTLE_PET_SLOT_UPDATES = 0x1D8F, @@ -968,13 +971,14 @@ enum OpcodeServer : uint32 SMSG_CANCEL_ORPHAN_SPELL_VISUAL = 0x1BFB, SMSG_CANCEL_SCENE = 0x033F, SMSG_CANCEL_SPELL_VISUAL = 0x0361, + SMSG_CAN_DUEL_RESULT = 0x03E9, SMSG_CAST_FAILED = 0x1A89, - SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x1CC9, + SMSG_CHALLENGE_MODE_ALL_MAP_STATS = 0x0904, SMSG_CHALLENGE_MODE_COMPLETE = 0x1B31, SMSG_CHALLENGE_MODE_MAP_STATS_UPDATE = 0x0135, SMSG_CHALLENGE_MODE_NEW_PLAYER_RECORD = 0x13A3, SMSG_CHALLENGE_MODE_REQUEST_LEADERS_RESULT = 0x07AA, - SMSG_CHALLENGE_MODE_REWARDS = 0x0904, + SMSG_CHALLENGE_MODE_REWARDS = 0x1CC9, SMSG_CHANGE_PLAYER_DIFFICULTY_RESULT = 0x0826, SMSG_CHANNEL_LIST = 0x1411, SMSG_CHANNEL_NOTIFY = 0x0643, @@ -991,7 +995,7 @@ enum OpcodeServer : uint32 SMSG_CHAR_FACTION_CHANGE = 0x0810, SMSG_CHAR_RENAME = 0x0D89, SMSG_CHAT_IGNORED_ACCOUNT_MUTED = 0xBADD, - SMSG_CHAT_NOT_IN_PARTY = 0xBADD, + SMSG_CHAT_NOT_IN_PARTY = 0x0604, SMSG_CHAT_PLAYER_AMBIGUOUS = 0xBADD, SMSG_CHAT_PLAYER_NOT_FOUND = 0x0614, SMSG_CHAT_RESTRICTED = 0x0484, @@ -1001,7 +1005,7 @@ enum OpcodeServer : uint32 SMSG_CHAT_WRONG_FACTION = 0xBADD, SMSG_CHECK_FOR_BOTS = 0xBADD, SMSG_CLEAR_ALL_SPELL_CHARGE = 0x088B, - SMSG_CLEAR_BOSS_EMOTES = 0xBADD, + SMSG_CLEAR_BOSS_EMOTES = 0x118B, SMSG_CLEAR_COOLDOWN = 0x0226, SMSG_CLEAR_COOLDOWNS = 0x0BFA, SMSG_CLEAR_FAR_SIGHT_IMMEDIATE = 0xBADD, @@ -1035,6 +1039,7 @@ enum OpcodeServer : uint32 SMSG_CORPSE_LOCATION = 0x09E1, SMSG_CORPSE_RECLAIM_DELAY = 0x0BE2, SMSG_CORPSE_TRANSPORT_QUERY = 0x13AB, + SMSG_CREATE_SHIPMENT_RESPONSE = 0x11AB, SMSG_CREATURE_QUERY_RESPONSE = 0x0A26, SMSG_CRITERIA_DELETED = 0x0105, SMSG_CRITERIA_UPDATE = 0x1904, @@ -1053,8 +1058,8 @@ enum OpcodeServer : uint32 SMSG_DEBUG_SERVER_GEO = 0xBADD, SMSG_DEFENSE_MESSAGE = 0x1442, SMSG_DESTROY_ARENA_UNIT = 0x19E1, - SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0xBADD, - SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0xBADD, + SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x0A28, + SMSG_DIFFERENT_INSTANCE_FROM_PARTY = 0x0B12, SMSG_DISENCHANT_CREDIT = 0x050F, SMSG_DISMOUNT = 0x0B89, SMSG_DISMOUNTRESULT = 0xBADD, @@ -1062,6 +1067,7 @@ enum OpcodeServer : uint32 SMSG_DISPLAY_GAME_ERROR = 0x090D, SMSG_DISPLAY_PLAYER_CHOICE = 0x0907, SMSG_DISPLAY_PROMOTION = 0x151D, + SMSG_DISPLAY_QUEST_POPUP = 0x15D7, SMSG_DISPLAY_TOAST = 0x17BD, SMSG_DONT_AUTO_PUSH_SPELLS_TO_ACTION_BAR = 0xBADD, SMSG_DROP_NEW_CONNECTION = 0xBADD, @@ -1098,7 +1104,6 @@ enum OpcodeServer : uint32 SMSG_FORCED_DEATH_UPDATE = 0xBADD, SMSG_FORCE_ANIM = 0xBADD, SMSG_FORCE_DISPLAY_UPDATE = 0xBADD, - SMSG_FORCE_SET_VEHICLE_REC_ID = 0xBADD, SMSG_FORGE_MASTER_SET = 0xBADD, SMSG_FRIEND_STATUS = 0xBADD, SMSG_GAMEOBJECT_ACTIVATE_ANIM_KIT = 0x038C, @@ -1111,37 +1116,32 @@ enum OpcodeServer : uint32 SMSG_GAMEOBJECT_RESET_STATE = 0x090E, SMSG_GAMESPEED_SET = 0xBADD, SMSG_GAMETIME_SET = 0xBADD, - SMSG_GAMETIME_UPDATE = 0xBADD, SMSG_GAME_EVENT_DEBUG_LOG = 0xBADD, SMSG_GAME_TIME_UPDATE = 0x1709, + SMSG_GARRISON_ADD_FOLLOWER_RESULT = 0x0544, SMSG_GARRISON_ADD_MISSION_RESULT = 0x0973, SMSG_GARRISON_ASSIGN_FOLLOWER_TO_BUILDING_RESULT = 0x0B7C, SMSG_GARRISON_BUILDING_ACTIVATED = 0x1974, SMSG_GARRISON_BUILDING_REMOVED = 0x1151, - SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0x0952, - SMSG_GARRISON_FOLLOWER_CHANGED_ITEM_LEVEL = 0x0D01, - SMSG_GARRISON_FOLLOWER_CHANGED_XP = 0x0973, - SMSG_GARRISON_FOLLOWER_XP_CHANGED_RESULT = 0x1B64, + SMSG_GARRISON_COMPLETE_MISSION_RESULT = 0x0D54, + SMSG_GARRISON_FOLLOWER_XP_CHANGED = 0x1B64, SMSG_GARRISON_LANDINGPAGE_SHIPMENTS = 0x1901, - SMSG_GARRISON_LIST_FOLLOWERS_CHEAT_RESULT = 0x096B, + SMSG_GARRISON_MISSION_BONUS_ROLL_RESULT = 0x0952, SMSG_GARRISON_MONUMENT_SELECTED_TROPHY_ID_LOADED = 0x09EA, + SMSG_GARRISON_OPEN_TRADESKILL = 0x09C1, + SMSG_GARRISON_PLOT_REMOVED = 0x0513, SMSG_GARRISON_REMOTE_INFO = 0x0151, SMSG_GARRISON_REQUEST_BLUEPRINT_AND_SPECIALIZATION_DATA_RESULT = 0x0964, + SMSG_GARRISON_SET_NUM_FOLLOWER_ACTIVATIONS_REMAINING = 0x0D92, SMSG_GARRISON_START_MISSION_RESULT = 0x0D01, SMSG_GARRISON_UNK1 = 0x0543, + SMSG_GARRISON_UNK3 = 0x096B, SMSG_GARRISON_UPGRADEABLE_RESULT = 0x0522, + SMSG_GARRISON_UPGRADE_FOLLOWER_ITEM_LEVEL = 0x000C, + SMSG_GARRISON_UPGRADE_RESULT = 0x0D51, SMSG_GET_GARRISON_INFO_RESULT = 0x0521, - SMSG_GET_SHIPMENTS_OF_TYPE_RESPONSE = 0x11AB, SMSG_GET_SHIPMENT_INFO_RESPONSE = 0x1BAB, SMSG_GET_TROPHY_LIST_RESPONSE = 0x0126, - SMSG_GMRESPONSE_DB_ERROR = 0xBADD, - SMSG_GMRESPONSE_RECEIVED = 0xBADD, - SMSG_GMRESPONSE_STATUS_UPDATE = 0xBADD, - SMSG_GMTICKET_CREATE = 0xBADD, - SMSG_GMTICKET_DELETETICKET = 0xBADD, - SMSG_GMTICKET_GETTICKET = 0xBADD, - SMSG_GMTICKET_SYSTEMSTATUS = 0xBADD, - SMSG_GMTICKET_UPDATETEXT = 0xBADD, SMSG_GM_MESSAGECHAT = 0xBADD, SMSG_GM_PLAYER_INFO = 0xBADD, SMSG_GM_TICKET_CASE_STATUS = 0x1D8D, @@ -1156,10 +1156,10 @@ enum OpcodeServer : uint32 SMSG_GOSSIP_COMPLETE = 0x15D1, SMSG_GOSSIP_MESSAGE = 0x1746, SMSG_GOSSIP_POI = 0x011E, - SMSG_GROUPACTION_THROTTLED = 0xBADD, + SMSG_GROUP_ACTION_THROTTLED = 0x0136, SMSG_GROUP_CANCEL = 0xBADD, SMSG_GROUP_DECLINE = 0x153F, - SMSG_GROUP_DESTROYED = 0xBADD, + SMSG_GROUP_DESTROYED = 0x1982, SMSG_GROUP_NEW_LEADER = 0x0984, SMSG_GROUP_SET_ROLE = 0xBADD, SMSG_GROUP_UNINVITE = 0x0110, @@ -1179,34 +1179,33 @@ enum OpcodeServer : uint32 SMSG_GUILD_CRITERIA_DELETED = 0x1805, SMSG_GUILD_CRITERIA_UPDATE = 0x1208, SMSG_GUILD_DECLINE = 0xBADD, - SMSG_GUILD_EVENT = 0x1027, + SMSG_GUILD_EVENT = 0xBADD, SMSG_GUILD_EVENT_BANK_CONTENTS_CHANGED = 0x1045, SMSG_GUILD_EVENT_BANK_MONEY_CHANGED = 0x1077, SMSG_GUILD_EVENT_DISBANDED = 0x1A08, SMSG_GUILD_EVENT_LOG_QUERY_RESULTS = 0x1075, SMSG_GUILD_EVENT_MOTD = 0x1825, - SMSG_GUILD_EVENT_NEW_LEADER = 0x0FAE, + SMSG_GUILD_EVENT_NEW_LEADER = 0x1005, SMSG_GUILD_EVENT_PLAYER_JOINED = 0x1257, SMSG_GUILD_EVENT_PLAYER_LEFT = 0x1206, SMSG_GUILD_EVENT_PRESENCE_CHANGE = 0x1228, - SMSG_GUILD_EVENT_RANKS_UPDATED = 0x1005, + SMSG_GUILD_EVENT_RANKS_UPDATED = 0x1018, SMSG_GUILD_EVENT_RANK_CHANGED = 0x1276, SMSG_GUILD_EVENT_TAB_ADDED = 0x1868, SMSG_GUILD_EVENT_TAB_DELETED = 0x1808, - SMSG_GUILD_EVENT_TAB_MODIFIED = 0x1018, + SMSG_GUILD_EVENT_TAB_MODIFIED = 0x1035, SMSG_GUILD_EVENT_TAB_TEXT_CHANGED = 0x1076, SMSG_GUILD_FLAGGED_FOR_RENAME = 0x1248, SMSG_GUILD_INVITE = 0x1025, SMSG_GUILD_INVITE_CANCEL = 0xBADD, SMSG_GUILD_INVITE_DECLINED = 0x1226, SMSG_GUILD_INVITE_EXPIRED = 0x1246, - SMSG_GUILD_KNOWN_RECIPES = 0xBADD, + SMSG_GUILD_KNOWN_RECIPES = 0x1078, SMSG_GUILD_MAX_DAILY_XP = 0xBADD, SMSG_GUILD_MEMBERS_WITH_RECIPE = 0x1277, SMSG_GUILD_MEMBER_DAILY_RESET = 0x1015, SMSG_GUILD_MEMBER_RECIPES = 0x1036, SMSG_GUILD_MEMBER_UPDATE_NOTE = 0x1846, - SMSG_GUILD_MOTD = 0x1825, SMSG_GUILD_MOVED = 0x1838, SMSG_GUILD_MOVE_COMPLETE = 0xBADD, SMSG_GUILD_MOVE_STARTING = 0x1877, @@ -1217,19 +1216,16 @@ enum OpcodeServer : uint32 SMSG_GUILD_PARTY_STATE_RESPONSE = 0x1225, SMSG_GUILD_PERMISSIONS_QUERY_RESULTS = 0x1827, SMSG_GUILD_QUERY_RESPONSE = 0x1046, - SMSG_GUILD_RANK = 0x1218, - SMSG_GUILD_RANKS_UPDATE = 0x1207, - SMSG_GUILD_RECIPES = 0x1078, - SMSG_GUILD_RENAMED = 0xBADD, + SMSG_GUILD_RANKS = 0x1218, SMSG_GUILD_REPUTATION_REACTION_CHANGED = 0x1068, SMSG_GUILD_REPUTATION_WEEKLY_CAP = 0xBADD, SMSG_GUILD_RESET = 0x1258, SMSG_GUILD_REWARDS_LIST = 0x1818, SMSG_GUILD_ROSTER = 0x1026, SMSG_GUILD_ROSTER_UPDATE = 0x1265, + SMSG_GUILD_SEND_RANK_CHANGE = 0x1207, SMSG_GUILD_SET_NOTE = 0xBADD, SMSG_GUILD_TRADESKILL_UPDATE = 0xBADD, - SMSG_GUILD_UPDATE_ROSTER = 0xBADD, SMSG_GUILD_XP = 0xBADD, SMSG_GUILD_XP_GAIN = 0xBADD, SMSG_GUILD_XP_UPDATE = 0xBADD, @@ -1249,6 +1245,7 @@ enum OpcodeServer : uint32 SMSG_INSPECT_RATED_BG_STATS = 0xBADD, SMSG_INSPECT_RESULT = 0x052E, SMSG_INSPECT_TALENT = 0xBADD, + SMSG_INSTANCE_ENCOUNTER_CHANGE_PRIORITY = 0x0B03, SMSG_INSTANCE_ENCOUNTER_DISENGAGE_UNIT = 0x05AE, SMSG_INSTANCE_ENCOUNTER_END = 0x0B1A, SMSG_INSTANCE_ENCOUNTER_ENGAGE_UNIT = 0x0137, @@ -1266,10 +1263,12 @@ enum OpcodeServer : uint32 SMSG_INVALIDATE_PLAYER = 0x0B37, SMSG_INVALID_PROMOTION_CODE = 0xBADD, SMSG_INVENTORY_CHANGE_FAILURE = 0x0112, + SMSG_IS_QUEST_COMPLETE_RESPONSE = 0x17E1, SMSG_ITEM_ADD_PASSIVE = 0xBADD, SMSG_ITEM_COOLDOWN = 0x090F, SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x010D, - SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0xBADD, + SMSG_ITEM_EXPIRE_PURCHASE_REFUND = 0x1282, + SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x0B3D, SMSG_ITEM_PUSH_RESULT = 0x0183, SMSG_ITEM_REFUND_INFO_RESPONSE = 0xBADD, SMSG_ITEM_REFUND_RESULT = 0xBADD, @@ -1285,7 +1284,7 @@ enum OpcodeServer : uint32 SMSG_LEVELUP_INFO = 0x1BE4, SMSG_LFG_BOOT_PLAYER = 0x07B3, SMSG_LFG_BOOT_PROPOSAL_UPDATE = 0xBADD, - SMSG_LFG_DISABLED = 0xBADD, + SMSG_LFG_DISABLED = 0x0714, SMSG_LFG_JOIN_RESULT = 0x0F72, SMSG_LFG_LIST_JOIN_RESULT = 0x0793, SMSG_LFG_LIST_UPDATE_BLACKLIST = 0x0754, @@ -1299,8 +1298,9 @@ enum OpcodeServer : uint32 SMSG_LFG_QUEUE_STATUS = 0x07F1, SMSG_LFG_ROLE_CHECK_UPDATE = 0x0736, SMSG_LFG_ROLE_CHOSEN = 0xBADD, - SMSG_LFG_SLOT_INVALID = 0xBADD, - SMSG_LFG_TELEPORT_DENIED = 0xBADD, + SMSG_LFG_SEARCH_RESULTS = 0x0798, + SMSG_LFG_SLOT_INVALID = 0x07B1, + SMSG_LFG_TELEPORT_DENIED = 0x0795, SMSG_LFG_UPDATE_LIST = 0xBADD, SMSG_LFG_UPDATE_SEARCH = 0xBADD, SMSG_LFG_UPDATE_STATUS = 0x07F7, @@ -1333,14 +1333,12 @@ enum OpcodeServer : uint32 SMSG_LOOT_MONEY_NOTIFY = 0x12A9, SMSG_LOOT_RELEASE = 0x0BD3, SMSG_LOOT_RELEASE_ALL = 0x198C, - SMSG_LOOT_RELEASE_RESPONSE = 0xBADD, SMSG_LOOT_REMOVED = 0x0906, SMSG_LOOT_RESPONSE = 0x0F8A, SMSG_LOOT_ROLL = 0x1BE2, SMSG_LOOT_ROLLS_COMPLETE = 0x0D2F, SMSG_LOOT_ROLL_WON = 0x071E, SMSG_LOOT_SLOT_CHANGED = 0xBADD, - SMSG_LOOT_START_ROLL = 0xBADD, SMSG_LOSS_OF_CONTROL_AURA_UPDATE = 0x0305, SMSG_MAIL_LIST_RESULT = 0x0B3F, SMSG_MAIL_QUERY_NEXT_TIME_RESULT = 0x153D, @@ -1363,27 +1361,23 @@ enum OpcodeServer : uint32 SMSG_MODIFY_COOLDOWN = 0x17BA, SMSG_MONEY_NOTIFY = 0xBADD, SMSG_MOTD = 0x0442, - SMSG_MOUNTRESULT = 0xBADD, - SMSG_MOUNTSPECIAL_ANIM = 0xBADD, SMSG_MOUNT_RESULT = 0x000F, SMSG_MOVE_APPLY_MOVEMENT_FORCE = 0x06CB, - SMSG_MOVE_COLLISION_DISABLE = 0xBADD, - SMSG_MOVE_COLLISION_ENABLE = 0xBADD, SMSG_MOVE_DISABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x00C5, + SMSG_MOVE_DISABLE_COLLISION = 0xBADD, + SMSG_MOVE_DISABLE_GRAVITY = 0x02C6, SMSG_MOVE_ENABLE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x08CE, + SMSG_MOVE_ENABLE_COLLISION = 0xBADD, SMSG_MOVE_ENABLE_GRAVITY = 0x03B4, - SMSG_MOVE_GRAVITY_DISABLE = 0x02C6, - SMSG_MOVE_GRAVITY_ENABLE = 0xBADD, SMSG_MOVE_KNOCK_BACK = 0x0CCB, SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0x0073, SMSG_MOVE_ROOT = 0x1B5A, SMSG_MOVE_SET_ACTIVE_MOVER = 0x1021, SMSG_MOVE_SET_ANIM_KIT = 0x052F, SMSG_MOVE_SET_CAN_FLY = 0x01F6, - SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x08CE, SMSG_MOVE_SET_CAN_TURN_WHILE_FALLING = 0x09B2, SMSG_MOVE_SET_COLLISION_HEIGHT = 0x008D, - SMSG_MOVE_SET_COMPOUND_STATE = 0x002E, + SMSG_MOVE_SET_COMPOUND_STATE = 0x02E5, SMSG_MOVE_SET_FEATHER_FALL = 0x01DD, SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0xBADD, SMSG_MOVE_SET_FLIGHT_SPEED = 0x100B, @@ -1424,7 +1418,7 @@ enum OpcodeServer : uint32 SMSG_MOVE_SPLINE_SET_TURN_RATE = 0x03F6, SMSG_MOVE_SPLINE_SET_WALK_BACK_SPEED = 0x01D5, SMSG_MOVE_SPLINE_SET_WALK_MODE = 0x03D6, - SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0x01D5, + SMSG_MOVE_SPLINE_SET_WALK_SPEED = 0xBADD, SMSG_MOVE_SPLINE_SET_WATER_WALK = 0x02D5, SMSG_MOVE_SPLINE_START_SWIM = 0x01BB, SMSG_MOVE_SPLINE_STOP_SWIM = 0x1391, @@ -1434,7 +1428,6 @@ enum OpcodeServer : uint32 SMSG_MOVE_TELEPORT = 0x03A6, SMSG_MOVE_UNROOT = 0x08BD, SMSG_MOVE_UNSET_CAN_FLY = 0x0BAE, - SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x00C5, SMSG_MOVE_UNSET_HOVER = 0x01A5, SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0x039E, SMSG_MOVE_UNSET_WALK_IN_AIR = 0xBADD, @@ -1470,9 +1463,10 @@ enum OpcodeServer : uint32 SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x053F, SMSG_ON_MONSTER_MOVE = 0x0994, SMSG_OPEN_CONTAINER = 0xBADD, - SMSG_OPEN_LFG_DUNGEON_FINDER = 0xBADD, + SMSG_OPEN_LFG_DUNGEON_FINDER = 0x0F17, SMSG_OPEN_SHIPMENT_NPC_FROM_GOSSIP = 0x0709, SMSG_OVERRIDE_LIGHT = 0x01EA, + SMSG_PAGE_TEXT = 0x158D, SMSG_PAGE_TEXT_QUERY_RESPONSE = 0x05A0, SMSG_PARTY_COMMAND_RESULT = 0x0B44, SMSG_PARTY_INVITE = 0x0920, @@ -1486,15 +1480,27 @@ enum OpcodeServer : uint32 SMSG_PETGODMODE = 0xBADD, SMSG_PETITION_ALREADY_SIGNED = 0x0D8E, SMSG_PETITION_RENAME_GUILD_RESULT = 0x1055, - SMSG_PETITION_SHOWLIST = 0xBADD, SMSG_PETITION_SHOW_LIST = 0x0915, SMSG_PETITION_SHOW_SIGNATURES = 0x0830, SMSG_PETITION_SIGN_RESULTS = 0x11E9, SMSG_PET_ACTION_FEEDBACK = 0xBADD, SMSG_PET_ACTION_SOUND = 0x0D39, SMSG_PET_ADDED = 0x0327, + SMSG_PET_BATTLE_CHAT_RESTRICTED = 0x0982, + SMSG_PET_BATTLE_DEBUG_QUEUE_DUMP_RESPONSE = 0x0B35, + SMSG_PET_BATTLE_FINALIZE_LOCATION = 0x0F09, + SMSG_PET_BATTLE_FINAL_ROUND = 0x05BA, SMSG_PET_BATTLE_FINISHED = 0x0D1F, + SMSG_PET_BATTLE_FIRST_ROUND = 0x1981, + SMSG_PET_BATTLE_INITIAL_UPDATE = 0x0D19, + SMSG_PET_BATTLE_MAX_GAME_LENGTH_WARNING = 0x0F1A, + SMSG_PET_BATTLE_PVP_CHALLENGE = 0x11EC, + SMSG_PET_BATTLE_QUEUE_PROPOSE_MATCH = 0x0F19, + SMSG_PET_BATTLE_QUEUE_STATUS = 0x0905, + SMSG_PET_BATTLE_REPLACEMENTS_MADE = 0x1B83, + SMSG_PET_BATTLE_REQUEST_FAILED = 0x1353, SMSG_PET_BATTLE_ROUND_RESULT = 0x0341, + SMSG_PET_BATTLE_SLOT_UPDATE = 0x1D8E, SMSG_PET_BROKEN = 0xBADD, SMSG_PET_CAST_FAILED = 0x1914, SMSG_PET_CLEAR_SPELLS = 0x1113, @@ -1526,6 +1532,7 @@ enum OpcodeServer : uint32 SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0x0BF9, SMSG_PLAY_SCENE = 0x0917, SMSG_PLAY_SOUND = 0x02D2, + SMSG_PLAY_SPEAKERBOT_SOUND = 0x1C8A, SMSG_PLAY_SPELL_VISUAL = 0x1A84, SMSG_PLAY_SPELL_VISUAL_KIT = 0x0171, SMSG_PLAY_TIME_WARNING = 0x082F, @@ -1533,12 +1540,14 @@ enum OpcodeServer : uint32 SMSG_POWER_UPDATE = 0x0B27, SMSG_PRE_RESSURECT = 0x0D2E, SMSG_PROCRESIST = 0xBADD, + SMSG_PROC_RESIST = 0x1DAD, SMSG_PROPOSE_LEVEL_GRANT = 0xBADD, SMSG_PUREMOUNT_CANCELLED_OBSOLETE = 0xBADD, SMSG_PVP_CREDIT = 0x13A9, SMSG_PVP_LOG_DATA = 0x1ECA, SMSG_PVP_OPTIONS_ENABLED = 0x0320, SMSG_PVP_SEASON = 0x09E3, + SMSG_QUERY_BATTLE_PET_NAME_RESPONSE = 0x09EC, SMSG_QUERY_PETITION_RESPONSE = 0x13AC, SMSG_QUERY_TIME_RESPONSE = 0x1DB0, SMSG_QUESTGIVER_INVALID_QUEST = 0x15E1, @@ -1551,23 +1560,20 @@ enum OpcodeServer : uint32 SMSG_QUESTGIVER_REQUEST_ITEMS = 0x17B8, SMSG_QUESTGIVER_STATUS = 0x1567, SMSG_QUESTGIVER_STATUS_MULTIPLE = 0x17C6, - SMSG_QUESTLOG_FULL = 0xBADD, - SMSG_QUESTUPDATE_ADD_ITEM = 0xBADD, - SMSG_QUESTUPDATE_ADD_KILL = 0x1515, - SMSG_QUESTUPDATE_ADD_PVP_KILL = 0xBADD, - SMSG_QUESTUPDATE_COMPLETE = 0x1787, - SMSG_QUESTUPDATE_FAILED = 0xBADD, - SMSG_QUESTUPDATE_FAILEDTIMER = 0xBADD, - SMSG_QUEST_CONFIRM_ACCEPT = 0xBADD, + SMSG_QUEST_CONFIRM_ACCEPT = 0x15B2, SMSG_QUEST_FORCE_REMOVED = 0x1D13, + SMSG_QUEST_LOG_FULL = 0x17E4, SMSG_QUEST_NPC_QUERY_RESPONSE = 0x1591, SMSG_QUEST_POI_QUERY_RESPONSE = 0x1715, SMSG_QUEST_PUSH_RESULT = 0x1797, SMSG_QUEST_QUERY_RESPONSE = 0x1547, + SMSG_QUEST_UPDATE_ADD_CREDIT = 0x1515, SMSG_QUEST_UPDATE_ADD_CREDIT_SIMPLE = 0x1D11, - SMSG_QUEST_UPDATE_ADD_KILL = 0x1515, + SMSG_QUEST_UPDATE_ADD_PVP_CREDIT = 0x15A6, SMSG_QUEST_UPDATE_COMPLETE = 0x1787, - SMSG_RAID_GROUP_ONLY = 0xBADD, + SMSG_QUEST_UPDATE_FAILED = 0x1542, + SMSG_QUEST_UPDATE_FAILED_TIMER = 0x1D01, + SMSG_RAID_GROUP_ONLY = 0x0D9D, SMSG_RAID_INSTANCE_INFO = 0xBADD, SMSG_RAID_INSTANCE_MESSAGE = 0x0494, SMSG_RAID_MARKERS_CHANGED = 0x0384, @@ -1585,6 +1591,7 @@ enum OpcodeServer : uint32 SMSG_REALM_SPLIT = 0xBADD, SMSG_REAL_GROUP_UPDATE = 0xBADD, SMSG_RECEIVED_MAIL = 0xBADD, + SMSG_RECRUIT_A_FRIEND_RESPONSE = 0x0B3E, SMSG_REDIRECT_CLIENT = 0x175A, SMSG_REFER_A_FRIEND_EXPIRED = 0xBADD, SMSG_REFER_A_FRIEND_FAILURE = 0xBADD, @@ -1603,6 +1610,7 @@ enum OpcodeServer : uint32 SMSG_RESISTLOG = 0xBADD, SMSG_RESPEC_WIPE_CONFIRM = 0x1341, SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x1BA2, + SMSG_RESTRICTED_ACCOUNT_WARNING = 0x0A2E, SMSG_RESUME_CAST_BAR = 0x082C, SMSG_RESUME_COMMS = 0x07C9, SMSG_RESUME_TOKEN = 0x0326, @@ -1623,6 +1631,7 @@ enum OpcodeServer : uint32 SMSG_SCENE_OBJECT_PET_BATTLE_FINAL_ROUND = 0x092E, SMSG_SCENE_OBJECT_PET_BATTLE_FINISHED = 0x1B44, SMSG_SCENE_OBJECT_PET_BATTLE_FIRST_ROUND = 0x000E, + SMSG_SCENE_OBJECT_PET_BATTLE_INITIAL_UPDATE = 0x0540, SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE = 0x098A, SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0x0130, SMSG_SCRIPT_CAST = 0x1B1C, @@ -1641,11 +1650,12 @@ enum OpcodeServer : uint32 SMSG_SERVER_MESSAGE = 0x0683, SMSG_SERVER_PERF = 0xBADD, SMSG_SETUP_CURRENCY = 0x0B06, + SMSG_SETUP_TROPHY = 0x0B63, SMSG_SET_AI_ANIM_KIT = 0x0335, SMSG_SET_ALL_TASK_PROGRESS = 0x1B52, SMSG_SET_ANIM_TIER = 0x079E, SMSG_SET_CURRENCY = 0x17BE, - SMSG_SET_DF_FAST_LAUNCH_RESULT = 0xBADD, + SMSG_SET_DF_FAST_LAUNCH_RESULT = 0x0F52, SMSG_SET_DUNGEON_DIFFICULTY = 0x0719, SMSG_SET_FACTION_ATWAR = 0xBADD, SMSG_SET_FACTION_NOT_VISIBLE = 0x1224, @@ -1654,12 +1664,13 @@ enum OpcodeServer : uint32 SMSG_SET_FLAT_SPELL_MODIFIER = 0x1884, SMSG_SET_FORCED_REACTIONS = 0x09A9, SMSG_SET_ITEM_PURCHASE_DATA = 0x0316, + SMSG_SET_LFG_TIME_WALKER = 0x0731, SMSG_SET_LOOT_METHOD_FAILED = 0x070E, SMSG_SET_MAX_WEEKLY_QUANTITY = 0x1489, SMSG_SET_MELEE_ANIM_KIT = 0xBADD, SMSG_SET_MOVEMENT_ANIM_KIT = 0xBADD, SMSG_SET_PCT_SPELL_MODIFIER = 0x113C, - SMSG_SET_PHASE_SHIFT = 0x00D1, + SMSG_SET_PHASE_SHIFT_CHANGE = 0x00D1, SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0xBADD, SMSG_SET_PLAY_HOVER_ANIM = 0x02D4, SMSG_SET_PROFICIENCY = 0x00D3, @@ -1669,15 +1680,16 @@ enum OpcodeServer : uint32 SMSG_SET_SPELL_CHARGES = 0x18AB, SMSG_SET_TASK_COMPLETE = 0x0B24, SMSG_SET_TIME_ZONE_INFORMATION = 0x153E, - SMSG_SET_VEHILCE_REC_ID = 0x1BA1, + SMSG_SET_VEHICLE_REC_ID = 0x1BA1, SMSG_SET_VIGNETTE = 0x09AC, - SMSG_SHOWTAXINODES = 0x12A1, SMSG_SHOW_BANK = 0x1B51, SMSG_SHOW_MAILBOX = 0xBADD, + SMSG_SHOW_NEUTRAL_PLAYER_FACTION_SELECT_UI = 0x053D, SMSG_SHOW_RATINGS = 0xBADD, SMSG_SHOW_TAXI_NODES = 0x12A1, SMSG_SHOW_TRADE_SKILL_RESPONSE = 0x15C0, SMSG_SOCKET_GEMS_RESULT = 0xBADD, + SMSG_SORT_BAGS_ACK = 0x09E4, SMSG_SOR_START_EXPERIENCE_INCOMPLETE = 0xBADD, SMSG_SPECIAL_MOUNT_ANIM = 0x159F, SMSG_SPELLBREAKLOG = 0xBADD, @@ -1717,7 +1729,7 @@ enum OpcodeServer : uint32 SMSG_SUMMON_RAID_MEMBER_VALIDATE_FAILED = 0x1B24, SMSG_SUMMON_REQUEST = 0xBADD, SMSG_SUPERCEDED_SPELL = 0x0172, - SMSG_SUPPRESS_NPC_GREETINGS = 0xBADD, + SMSG_SUPPRESS_NPC_GREETINGS = 0x193A, SMSG_SUSPEND_COMMS = 0x076A, SMSG_SUSPEND_TOKEN = 0x12A2, SMSG_TABARD_VENDOR_ACTIVATE = 0x1389, @@ -1734,13 +1746,12 @@ enum OpcodeServer : uint32 SMSG_TIME_SYNC_REQ = 0x03B1, SMSG_TITLE_EARNED = 0x1324, SMSG_TITLE_LOST = 0x1D0E, - SMSG_TOGGLE_XP_GAIN = 0xBADD, SMSG_TOTEM_CREATED = 0x0352, SMSG_TOTEM_MOVED = 0x12AB, SMSG_TRADE_STATUS = 0x093D, SMSG_TRADE_STATUS_EXTENDED = 0xBADD, SMSG_TRADE_UPDATED = 0x0B43, - SMSG_TRAINER_BUY_FAILED = 0xBADD, + SMSG_TRAINER_BUY_FAILED = 0x1BD2, SMSG_TRAINER_BUY_SUCCEEDED = 0xBADD, SMSG_TRAINER_LIST = 0x0BA9, SMSG_TRANSFER_ABORTED = 0x03C2, @@ -1777,7 +1788,7 @@ enum OpcodeServer : uint32 SMSG_VOICE_SET_TALKER_MUTED = 0xBADD, SMSG_VOID_ITEM_SWAP_RESPONSE = 0x1131, SMSG_VOID_STORAGE_CONTENTS = 0x0108, - SMSG_VOID_STORAGE_FAILED = 0xBADD, + SMSG_VOID_STORAGE_FAILED = 0x0B01, SMSG_VOID_STORAGE_TRANSFER_CHANGES = 0x0321, SMSG_VOID_TRANSFER_RESULT = 0x0539, SMSG_WAIT_QUEUE_FINISH = 0x198A, diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index a12af44c15c..3567067252f 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -1249,7 +1249,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co case CMSG_SELF_RES: // 0 1.5 case CMSG_UNLEARN_SKILL: // 0 1.5 case CMSG_EQUIPMENT_SET_SAVE: // 0 1.5 - case CMSG_EQUIPMENT_SET_DELETE: // 0 1.5 + case CMSG_DELETE_EQUIPMENT_SET: // 0 1.5 //case CMSG_DISMISS_CRITTER: // 0 1.5 case CMSG_REPOP_REQUEST: // 0 1.5 //case CMSG_GROUP_INVITE: // 0 1.5 @@ -1400,7 +1400,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co //case CMSG_GUILD_MOTD: // not profiled case CMSG_GUILD_SET_RANK_PERMISSIONS: // not profiled case CMSG_GUILD_ADD_RANK: // not profiled - case CMSG_GUILD_DEL_RANK: // not profiled + case CMSG_GUILD_DELETE_RANK: // not profiled case CMSG_GUILD_UPDATE_INFO_TEXT: // not profiled case CMSG_GUILD_BANK_DEPOSIT_MONEY: // not profiled //case CMSG_GUILD_BANK_WITHDRAW_MONEY: // not profiled @@ -1413,7 +1413,7 @@ uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) co case CMSG_SET_DUNGEON_DIFFICULTY: // not profiled case CMSG_SET_RAID_DIFFICULTY: // not profiled //case MSG_PARTY_ASSIGNMENT: // not profiled - //case MSG_RAID_READY_CHECK: // not profiled + //case CMSG_DO_READY_CHECK: // not profiled { maxPacketCounterAllowed = 3; break; diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 331db7a42d5..71cfaa634d0 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -779,7 +779,7 @@ class WorldSession void HandleRequestRaidInfoOpcode(WorldPacket& recvData); - void HandleBattlefieldStatusOpcode(WorldPacket& recvData); + void HandleRequestBattlefieldStatusOpcode(WorldPacket& recvData); void HandleBattleMasterHelloOpcode(WorldPacket& recvData); void HandleGroupInviteOpcode(WorldPacket& recvPacket); @@ -814,7 +814,7 @@ class WorldSession void HandleGuildQueryOpcode(WorldPackets::Guild::QueryGuildInfo& query); void HandleGuildInviteOpcode(WorldPacket& recvPacket); - void HandleGuildRemoveOpcode(WorldPacket& recvPacket); + void HandleGuildOfficerRemoveMemberOpcode(WorldPacket& recvPacket); void HandleGuildAcceptOpcode(WorldPacket& recvPacket); void HandleGuildDeclineOpcode(WorldPacket& recvPacket); void HandleGuildEventLogQueryOpcode(WorldPacket& recvPacket); @@ -830,11 +830,11 @@ class WorldSession void HandleGuildMOTDOpcode(WorldPacket& recvPacket); void HandleGuildNewsUpdateStickyOpcode(WorldPacket& recvPacket); void HandleGuildSetNoteOpcode(WorldPacket& recvPacket); - void HandleGuildQueryRanksOpcode(WorldPacket& recvPacket); + void HandleGuildGetRanksOpcode(WorldPacket& recvPacket); void HandleGuildQueryNewsOpcode(WorldPacket& recvPacket); void HandleGuildSetRankPermissionsOpcode(WorldPacket& recvPacket); void HandleGuildAddRankOpcode(WorldPacket& recvPacket); - void HandleGuildDelRankOpcode(WorldPacket& recvPacket); + void HandleGuildDeleteRankOpcode(WorldPacket& recvPacket); void HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket); void HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket); void HandleGuildRequestPartyState(WorldPacket& recvPacket); diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp index fb812cfbeec..7cd27fdaa62 100644 --- a/src/server/game/Tickets/TicketMgr.cpp +++ b/src/server/game/Tickets/TicketMgr.cpp @@ -139,7 +139,7 @@ void GmTicket::WritePacket(WorldPacket& data) const void GmTicket::SendResponse(WorldSession* session) const { - WorldPacket data(SMSG_GMRESPONSE_RECEIVED); + WorldPacket data(SMSG_GM_TICKET_RESPONSE); data << uint32(1); // responseID data << uint32(_id); // ticketID data << _message.c_str(); @@ -408,7 +408,7 @@ void TicketMgr::ShowEscalatedList(ChatHandler& handler) const void TicketMgr::SendTicket(WorldSession* session, GmTicket* ticket) const { - WorldPacket data(SMSG_GMTICKET_GETTICKET, (ticket ? (4 + 4 + 1 + 4 + 4 + 4 + 1 + 1) : 4)); + WorldPacket data(SMSG_GM_TICKET_GET_TICKET_RESPONSE, (ticket ? (4 + 4 + 1 + 4 + 4 + 4 + 1 + 1) : 4)); if (ticket) ticket->WritePacket(data); diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp index d6614255ee3..98d1b2c7192 100644 --- a/src/server/scripts/Commands/cs_ticket.cpp +++ b/src/server/scripts/Commands/cs_ticket.cpp @@ -168,7 +168,7 @@ public: // Inform player, who submitted this ticket, that it is closed if (Player* submitter = ticket->GetPlayer()) { - WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + WorldPacket data(SMSG_GM_TICKET_UPDATE, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); submitter->GetSession()->SendPacket(&data); } @@ -276,7 +276,7 @@ public: if (Player* player = ticket->GetPlayer()) { // Force abandon ticket - WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + WorldPacket data(SMSG_GM_TICKET_UPDATE, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); player->GetSession()->SendPacket(&data); } |