diff options
author | QAston <none@none> | 2010-01-10 02:12:02 +0100 |
---|---|---|
committer | QAston <none@none> | 2010-01-10 02:12:02 +0100 |
commit | c65aa45bc64f7baa35c348a34f05d1d62a02c31a (patch) | |
tree | b02368e5ed613866edc14b0d592660e9e02bb158 | |
parent | 8417a4fee32d0bedce1d33156c2337326b9b82ea (diff) |
*Tabs to spaces
*Fix a type in CreatureEventAI.cpp from last rev
--HG--
branch : trunk
-rw-r--r-- | src/game/Chat.cpp | 2 | ||||
-rw-r--r-- | src/game/ChatHandler.cpp | 4 | ||||
-rw-r--r-- | src/game/CreatureEventAI.cpp | 2 | ||||
-rw-r--r-- | src/game/MapManager.cpp | 10 | ||||
-rw-r--r-- | src/game/SpellAuraEffects.cpp | 10 | ||||
-rw-r--r-- | src/game/SpellAuras.cpp | 34 | ||||
-rw-r--r-- | src/game/SpellAuras.h | 20 | ||||
-rw-r--r-- | src/game/WorldSocket.cpp | 16 |
8 files changed, 49 insertions, 49 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 667ab814fba..8b6fa905f5e 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -1067,7 +1067,7 @@ int ChatHandler::ParseCommands(const char* text) std::string fullcmd = text; if (m_session && m_session->GetSecurity() <= SEC_PLAYER && sWorld.getConfig(CONFIG_ALLOW_PLAYER_COMMANDS) == 0) - return 0; + return 0; if (m_session && !m_session->HandleOnPlayerChat(text)) return 0; diff --git a/src/game/ChatHandler.cpp b/src/game/ChatHandler.cpp index d36a7cfd50b..b6485a686bf 100644 --- a/src/game/ChatHandler.cpp +++ b/src/game/ChatHandler.cpp @@ -511,8 +511,8 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data ) if (!processChatmessageFurtherAfterSecurityChecks(msg, lang)) return; - if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)) - return; + if (_player->getLevel() < sWorld.getConfig(CONFIG_CHAT_CHANNEL_LEVEL_REQ)) + return; if(msg.empty()) break; diff --git a/src/game/CreatureEventAI.cpp b/src/game/CreatureEventAI.cpp index 2f64a75ca7b..ece126b4011 100644 --- a/src/game/CreatureEventAI.cpp +++ b/src/game/CreatureEventAI.cpp @@ -311,7 +311,7 @@ bool CreatureEventAI::ProcessEvent(CreatureEventAIHolder& pHolder, Unit* pAction //Note: checked only aura for effect 0, if need check aura for effect 1/2 then // possible way: pack in event.buffed.amount 2 uint16 (ammount+effectIdx) - Aura const * aura = m_creature->GetAura(event.buffed.spellId); + Aura const * aura = pActionInvoker->GetAura(event.buffed.spellId); if(!aura || aura->GetStackAmount() < event.buffed.amount) return false; diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp index 8da9c761ed2..a2ba04a112a 100644 --- a/src/game/MapManager.cpp +++ b/src/game/MapManager.cpp @@ -298,15 +298,15 @@ void MapManager::Update(uint32 diff) MapMapType::iterator iter = i_maps.begin(); for (; iter != i_maps.end(); ++iter) { - if (m_updater.activated()) + if (m_updater.activated()) m_updater.schedule_update(*iter->second, i_timer.GetCurrent()); - else + else { - iter->second->Update(i_timer.GetCurrent()); - } + iter->second->Update(i_timer.GetCurrent()); + } } if (m_updater.activated()) - m_updater.wait(); + m_updater.wait(); for (iter = i_maps.begin(); iter != i_maps.end(); ++iter) iter->second->DelayedUpdate(i_timer.GetCurrent()); diff --git a/src/game/SpellAuraEffects.cpp b/src/game/SpellAuraEffects.cpp index e9aa7b194ac..952ae649214 100644 --- a/src/game/SpellAuraEffects.cpp +++ b/src/game/SpellAuraEffects.cpp @@ -385,11 +385,11 @@ void AuraEffect::GetTargetList(std::list<Unit *> & targetList) const { Aura::ApplicationMap const & targetMap = GetBase()->GetApplicationMap(); // remove all targets which were not added to new list - they no longer deserve area aura - for (Aura::ApplicationMap::const_iterator appIter = targetMap.begin(); appIter != targetMap.end(); appIter++) - { + for (Aura::ApplicationMap::const_iterator appIter = targetMap.begin(); appIter != targetMap.end(); appIter++) + { if(appIter->second->HasEffect(GetEffIndex())) targetList.push_back(appIter->second->GetTarget()); - } + } } int32 AuraEffect::CalculateAmount(Unit * caster) @@ -397,11 +397,11 @@ int32 AuraEffect::CalculateAmount(Unit * caster) int32 amount; // default amount calculation if(caster) - amount = caster->CalculateSpellDamage(m_spellProto, m_effIndex, m_baseAmount, NULL); + amount = caster->CalculateSpellDamage(m_spellProto, m_effIndex, m_baseAmount, NULL); else amount = m_baseAmount + m_spellProto->EffectBaseDice[m_effIndex]; - // check item enchant aura cast + // check item enchant aura cast if(!amount && caster) if(uint64 itemGUID = GetBase()->GetCastItemGUID()) if(Player *playerCaster = dynamic_cast<Player*>(caster)) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 19d484c0a4b..a81ab666cfd 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -1253,7 +1253,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster, void Aura::SetNeedClientUpdateForTargets() const { - for (ApplicationMap::const_iterator appIter = m_applications.begin(); appIter != m_applications.end(); ++appIter) + for (ApplicationMap::const_iterator appIter = m_applications.begin(); appIter != m_applications.end(); ++appIter) appIter->second->SetNeedClientUpdate(); } @@ -1343,9 +1343,9 @@ void UnitAura::UpdateTargetMapForEffect(Unit * caster, uint8 effIndex) } case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY: { - Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher - Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targets, u_check); - GetUnitOwner()->VisitNearbyObject(radius, searcher); + Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher + Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targets, u_check); + GetUnitOwner()->VisitNearbyObject(radius, searcher); break; } case SPELL_EFFECT_APPLY_AREA_AURA_PET: @@ -1361,7 +1361,7 @@ void UnitAura::UpdateTargetMapForEffect(Unit * caster, uint8 effIndex) } // mark all auras as ready to remove - for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end(); appIter++) + for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end(); appIter++) if (appIter->second->HasEffect(effIndex)) appIter->second->_SetCanBeRemoved(true); @@ -1381,8 +1381,8 @@ void UnitAura::UpdateTargetMapForEffect(Unit * caster, uint8 effIndex) if (*appIter != GetOwner()) { bool addUnit = true; - // check if not stacking aura already on target - // this one prevents unwanted usefull buff loss because of stacking and prevents overriding auras periodicaly by 2 near area aura owners + // check if not stacking aura already on target + // this one prevents unwanted usefull buff loss because of stacking and prevents overriding auras periodicaly by 2 near area aura owners for (Unit::AuraApplicationMap::iterator iter = (*appIter)->GetAppliedAuras().begin(); iter != (*appIter)->GetAppliedAuras().end(); ++iter) { Aura const * aura = iter->second->GetBase(); @@ -1401,8 +1401,8 @@ void UnitAura::UpdateTargetMapForEffect(Unit * caster, uint8 effIndex) { if((*appIter)->IsImmunedToSpellEffect(GetSpellProto(), effIndex)) continue; - // add new unit to persistent area aura - (*appIter)->_ApplyAuraEffect(this, effIndex); + // add new unit to persistent area aura + (*appIter)->_ApplyAuraEffect(this, effIndex); // start combat with targeted enemy if(GetSpellProto()->Effect[effIndex] == SPELL_EFFECT_APPLY_AREA_AURA_ENEMY) @@ -1416,7 +1416,7 @@ void UnitAura::UpdateTargetMapForEffect(Unit * caster, uint8 effIndex) } // remove auras which are not in current area - for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end();) + for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end();) { AuraApplication * aurApp = appIter->second; ++appIter; @@ -1456,13 +1456,13 @@ void DynObjAura::UpdateTargetMapForEffect(Unit * caster, uint8 effIndex) } else { - Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius); - Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targets, u_check); - GetDynobjOwner()->VisitNearbyObject(radius, searcher); + Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius); + Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targets, u_check); + GetDynobjOwner()->VisitNearbyObject(radius, searcher); } // mark all auras as ready to remove - for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end(); appIter++) + for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end(); appIter++) if (appIter->second->HasEffect(effIndex)) appIter->second->_SetCanBeRemoved(true); @@ -1485,8 +1485,8 @@ void DynObjAura::UpdateTargetMapForEffect(Unit * caster, uint8 effIndex) { if((*appIter)->IsImmunedToSpellEffect(GetSpellProto(), effIndex)) continue; - // add new unit to persistent area aura - (*appIter)->_ApplyAuraEffect(this, effIndex); + // add new unit to persistent area aura + (*appIter)->_ApplyAuraEffect(this, effIndex); // start combat with targeted enemy if(GetSpellProto()->EffectImplicitTargetB[effIndex] != TARGET_DEST_DYNOBJ_ALLY @@ -1501,7 +1501,7 @@ void DynObjAura::UpdateTargetMapForEffect(Unit * caster, uint8 effIndex) } // remove auras which are not in current area - for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end();) + for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end();) { AuraApplication * aurApp = appIter->second; ++appIter; diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h index 0d855fd0647..b83d19f2310 100644 --- a/src/game/SpellAuras.h +++ b/src/game/SpellAuras.h @@ -38,11 +38,11 @@ class AuraApplication friend AuraApplication * Unit::__ApplyAura(Aura * aura); friend void Unit::__UnapplyAura(AuraApplicationMap::iterator &i); friend bool Unit::_ApplyAuraEffect(Aura * aura, uint8 effIndex); - private: - Unit * const m_target; - Aura * const m_base; - uint8 m_slot; // Aura slot on unit - uint8 m_flags; // Aura info flag + private: + Unit * const m_target; + Aura * const m_base; + uint8 m_slot; // Aura slot on unit + uint8 m_flags; // Aura info flag AuraRemoveMode m_removeMode:8; // Store info for know remove aura reason bool m_needClientUpdate:1; bool m_isNeedManyNegativeEffects:1; @@ -53,15 +53,15 @@ class AuraApplication private: bool _CheckPositive(Unit * caster) const; void _HandleEffect(uint8 effIndex, bool apply); - public: + public: bool _CanBeRemoved() const {return m_canBeRemoved;} void _SetCanBeRemoved(bool val) {m_canBeRemoved = val;} Unit * GetTarget() const { return m_target; } Aura * GetBase() const { return m_base; } - uint8 GetSlot() const { return m_slot; } - uint8 GetFlags() const { return m_flags; } + uint8 GetSlot() const { return m_slot; } + uint8 GetFlags() const { return m_flags; } uint8 GetEffectMask() const { return m_flags & (AFLAG_EFF_INDEX_0 | AFLAG_EFF_INDEX_1 | AFLAG_EFF_INDEX_2); } bool HasEffect(uint8 effect) const { assert(effect < MAX_SPELL_EFFECTS); return m_flags & (1<<effect); } bool IsPositive() const { return m_flags & AFLAG_POSITIVE; } @@ -175,12 +175,12 @@ class TRINITY_DLL_SPEC Aura int32 m_duration; // Current time int32 m_timeCla; // Timer for power per sec calcultion - uint8 const m_casterLevel; // Aura level (store caster level for correct show level dep amount) + uint8 const m_casterLevel; // Aura level (store caster level for correct show level dep amount) uint8 m_procCharges; // Aura charges (0 for infinite) uint8 m_stackAmount; // Aura stack amount AuraEffect * m_effects[3]; - ApplicationMap m_applications; + ApplicationMap m_applications; bool m_isRemoved:1; bool m_isSingleTarget:1; // true if it's a single target spell and registered at caster - can change at spell steal for example diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp index 0097da8f359..bad2f310d76 100644 --- a/src/game/WorldSocket.cpp +++ b/src/game/WorldSocket.cpp @@ -830,14 +830,14 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) " AND (RealmID = '%d'" " OR RealmID = '-1')", id, realmID); - if(!result) - security = 0; - else - { - fields = result->Fetch (); - security = fields[1].GetInt32(); - delete result; - } + if(!result) + security = 0; + else + { + fields = result->Fetch (); + security = fields[1].GetInt32(); + delete result; + } // Re-check account ban (same check as in realmd) QueryResult *banresult = |