diff options
author | killerwife <killerwife@gmail.com> | 2022-01-01 15:19:40 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-04 20:44:26 +0100 |
commit | c9b13f1897bc1c720637c25271643ceecc1887fd (patch) | |
tree | ad7c8c83e52fe10e92995c75b0c02d79fdfa410b | |
parent | feb36f3f7d73a71ca5c7e9341e8bc2b3e5796783 (diff) |
MMAP: Build ADT floor just like WMO floor below liquid (#27503)
Fixes ocean floor pathfinding
(cherry picked from commit 8a779268b601db28005a8348f3c21255718d4526)
-rw-r--r-- | src/tools/mmaps_generator/TerrainBuilder.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp index 529f50d84c3..1c40ad5bee4 100644 --- a/src/tools/mmaps_generator/TerrainBuilder.cpp +++ b/src/tools/mmaps_generator/TerrainBuilder.cpp @@ -448,10 +448,6 @@ namespace MMAP minTLevel = h; } - // terrain under the liquid? - if (minLLevel > maxTLevel) - useTerrain = false; - //liquid under the terrain? if (minTLevel > maxLLevel) useLiquid = false; |