diff options
author | Shauren <shauren.trinity@gmail.com> | 2015-06-01 00:09:31 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2015-06-01 00:09:31 +0200 |
commit | ca9237fbcd134abf91bae354bef60da8ab69cde7 (patch) | |
tree | 72b9e446166e142473d39638e9f6d347eb179365 | |
parent | 9a999556ece86d2910667e3d3b7a22c66c42b886 (diff) |
Core/Players: Intellect no longer affects mana regen from spirit
-rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index 640b224896f..526d2b020e1 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -732,10 +732,6 @@ void Player::UpdateManaRegen() // Apply PCT bonus from SPELL_AURA_MOD_POWER_REGEN_PERCENT aura on spirit base regen spirit_regen *= GetTotalAuraMultiplierByMiscValue(SPELL_AURA_MOD_POWER_REGEN_PERCENT, POWER_MANA); - // SpiritRegen(SPI, INT, LEVEL) = (0.001 + (SPI x sqrt(INT) x BASE_REGEN[LEVEL])) x 5 - if (GetStat(STAT_INTELLECT) > 0.0f) - spirit_regen *= std::sqrt(GetStat(STAT_INTELLECT)); - // CombatRegen = 5% of Base Mana float base_regen = GetCreateMana() * 0.01f + GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_POWER_REGEN, POWER_MANA) / 5.0f; |