diff options
author | treeston <treeston.mmoc@gmail.com> | 2016-01-17 23:30:18 +0100 |
---|---|---|
committer | treeston <treeston.mmoc@gmail.com> | 2016-01-21 00:00:33 +0100 |
commit | cd625a12e21fdb8c5c9d172f901540c8744eedcd (patch) | |
tree | ccae77e71e9a99df618184aff97e1ef031e6c940 | |
parent | cebdf03349ed0c50a40cf52ddae887cf666d1eb5 (diff) |
Player/Quest: Credit group for gameobject activation if they are in proximity.
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 6f0b9f89e44..b030f42bef7 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1353,7 +1353,15 @@ void GameObject::Use(Unit* user) break; } - player->KillCreditGO(info->entry, GetGUID()); + if (Group* group = player->GetGroup()) + { + for (GroupReference const* itr = group->GetFirstMember(); itr != nullptr; itr = itr->next()) + if (Player* member = itr->GetSource()) + if (member->IsAtGroupRewardDistance(this)) + member->KillCreditGO(info->entry, GetGUID()); + } + else + player->KillCreditGO(info->entry, GetGUID()); } if (uint32 trapEntry = info->goober.linkedTrapId) |