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authortobmaps <spambot42@yandex.ru>2011-05-12 02:44:41 +0700
committertobmaps <spambot42@yandex.ru>2011-05-12 02:44:41 +0700
commitcdd41601579e6e76dc2d82ceeb9de24af31aa79e (patch)
tree10003201a63dc6e0fd39962bcdfc45b136fdf418
parentb67091802ffb12d81277e24843365404f77b63b4 (diff)
Core/Spells: Fix talent Sword Specialization for melee abilities
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index ecfc4e9c943..b87d665fb99 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -8624,6 +8624,25 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
break;
}
+ // Sword Specialization
+ if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_GENERIC && auraSpellInfo->SpellIconID == 1462 && procSpell)
+ {
+ if (Player* plr = ToPlayer())
+ {
+ if (cooldown && plr->HasSpellCooldown(16459))
+ return false;
+
+ // this required for attacks like Mortal Strike
+ plr->RemoveSpellCooldown(procSpell->Id);
+
+ CastSpell(pVictim, procSpell->Id, true);
+
+ if (cooldown)
+ plr->AddSpellCooldown(16459, 0, time(NULL) + cooldown);
+ return true;
+ }
+ }
+
// Blade Barrier
if (auraSpellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT && auraSpellInfo->SpellIconID == 85)
{