diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-11-27 20:06:02 +0100 |
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committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-11-27 20:06:02 +0100 |
commit | cddc0a09ba6870894dd189202306f5429a6373bd (patch) | |
tree | 822e29e5b5bc39d3ca33c71576fbfaaa91bddb0e | |
parent | 796cf2e8a8faf82b35005e4d9651d8dd537c4018 (diff) |
Scripts/WailingCaverns: Remove hack for achievement "Wailing Caverns"
-rw-r--r-- | src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp | 15 |
1 files changed, 1 insertions, 14 deletions
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp index a4d28498816..45f73f72b54 100644 --- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp +++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp @@ -26,7 +26,6 @@ EndScriptData */ /* ContentData EndContentData */ -#include "AchievementMgr.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "ScriptedGossip.h" @@ -38,7 +37,7 @@ EndContentData */ ## npc_disciple_of_naralex ######*/ -enum eEnums +enum Enums { //say SAY_MAKE_PREPARATIONS = -1043001, @@ -77,7 +76,6 @@ enum eEnums #define GOSSIP_ID_START_1 698 //Naralex sleeps again! #define GOSSIP_ID_START_2 699 //The fanglords are dead! #define GOSSIP_ITEM_NARALEX "Let the event begin!" -#define ACHIEVEMENT_WAILING_CAVERNS 630 class npc_disciple_of_naralex : public CreatureScript { @@ -319,17 +317,6 @@ public: eventTimer = 3000; if (Creature* naralex = instance->instance->GetCreature(instance->GetData64(DATA_NARALEX))) { - AchievementEntry const* AchievWC = sAchievementMgr->GetAchievement(ACHIEVEMENT_WAILING_CAVERNS); - if (AchievWC) - { - Map* map = me->GetMap(); - if (map && map->IsDungeon()) - { - Map::PlayerList const &players = map->GetPlayers(); - for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr) - itr->getSource()->CompletedAchievement(AchievWC); - } - } if (me->HasAura(SPELL_NARALEXS_AWAKENING)) me->RemoveAura(SPELL_NARALEXS_AWAKENING); naralex->SetStandState(UNIT_STAND_STATE_STAND); |