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authorduhow <duhowpi@gmail.com>2015-07-14 02:27:56 +0100
committerDDuarte <dnpd.dd@gmail.com>2015-07-14 02:27:56 +0100
commitcec97f168c1179796493fb13b978aaf1cea1d6e1 (patch)
treebf9c7f6b06d45ed0d90e755884d086a9faf8be0b
parent73a1abf16b51254e1c0a63f2cb97fdb51f5276e3 (diff)
Scripts/Commands: Allow .maxskill to be used with self or selected player
Closes #15064
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index c8a908f6930..7baef489865 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -1325,8 +1325,8 @@ public:
static bool HandleMaxSkillCommand(ChatHandler* handler, char const* /*args*/)
{
- Player* SelectedPlayer = handler->getSelectedPlayer();
- if (!SelectedPlayer)
+ Player* player = handler->getSelectedPlayerOrSelf();
+ if (!player)
{
handler->SendSysMessage(LANG_NO_CHAR_SELECTED);
handler->SetSentErrorMessage(true);
@@ -1334,7 +1334,7 @@ public:
}
// each skills that have max skill value dependent from level seted to current level max skill value
- SelectedPlayer->UpdateSkillsToMaxSkillsForLevel();
+ player->UpdateSkillsToMaxSkillsForLevel();
return true;
}