diff options
author | Brian <runningnak3d@gmail.com> | 2010-01-30 08:05:08 -0700 |
---|---|---|
committer | Brian <runningnak3d@gmail.com> | 2010-01-30 08:05:08 -0700 |
commit | cfa8ff7bd6e001742f6149a84944966c85e2b1e2 (patch) | |
tree | 0d418432f02a80bb60c4dd3d7f9ad43452c635cf | |
parent | c7d9ffd25bdecd43973cb9cad77e20b667c5ea61 (diff) |
* Set the default spawntimesecs for creatures / gameobjects added in game to 5 minutes
* Was 25 seconds
* Thanks Paradox
--HG--
branch : trunk
-rw-r--r-- | src/game/Creature.cpp | 2 | ||||
-rw-r--r-- | src/game/GameObject.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index c486592e54b..6e0eb68ef5f 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -147,7 +147,7 @@ Creature::Creature() : Unit(), lootForPickPocketed(false), lootForBody(false), m_groupLootTimer(0), lootingGroupLeaderGUID(0), m_lootMoney(0), m_lootRecipient(0), -m_deathTimer(0), m_respawnTime(0), m_respawnDelay(25), m_corpseDelay(60), m_respawnradius(0.0f), +m_deathTimer(0), m_respawnTime(0), m_respawnDelay(300), m_corpseDelay(60), m_respawnradius(0.0f), m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(0), m_AlreadyCallAssistance(false), m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false), m_meleeDamageSchoolMask(SPELL_SCHOOL_MASK_NORMAL), m_creatureInfo(NULL), m_reactState(REACT_AGGRESSIVE), m_formation(NULL) diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index 2b69dac6134..07cf49f98f8 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -49,7 +49,7 @@ GameObject::GameObject() : WorldObject(), m_goValue(new GameObjectValue) m_valuesCount = GAMEOBJECT_END; m_respawnTime = 0; - m_respawnDelayTime = 25; + m_respawnDelayTime = 300; m_lootState = GO_NOT_READY; m_spawnedByDefault = true; m_usetimes = 0; |