diff options
author | Rochet2 <rochet2@post.com> | 2014-03-11 17:58:27 +0200 |
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committer | Rochet2 <tqbattlenet@gmail.com> | 2014-03-12 10:20:26 +0200 |
commit | cfdd9421d2f4d7bd6981f7c008c103feb8fdb61b (patch) | |
tree | 96e4368df8d44f8c083ffa9463ab0848cc501102 | |
parent | 5221bd8c1099d0aa2c7317d9bf591fbe38c962c6 (diff) |
Core/Gossip: Change max menu items to 32
Tested and a gossip menu can show max 32 items on a menu.
When sending 40 options: http://puu.sh/7rqb6.jpg
-rw-r--r-- | src/server/game/Entities/Creature/GossipDef.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/GossipDef.h b/src/server/game/Entities/Creature/GossipDef.h index 9a30fdeee2b..d9ec3619cd8 100644 --- a/src/server/game/Entities/Creature/GossipDef.h +++ b/src/server/game/Entities/Creature/GossipDef.h @@ -25,7 +25,7 @@ class WorldSession; -#define GOSSIP_MAX_MENU_ITEMS 64 // client supported items unknown, but provided number must be enough +#define GOSSIP_MAX_MENU_ITEMS 32 #define DEFAULT_GOSSIP_MESSAGE 0xffffff enum Gossip_Option |