diff options
author | megamage <none@none> | 2009-01-19 20:08:32 -0600 |
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committer | megamage <none@none> | 2009-01-19 20:08:32 -0600 |
commit | d1f6472e2bb6c55d6e837eefdeb7efdd10018a81 (patch) | |
tree | 5fe8065bffb904aa78a70176dc4341d18cadf179 | |
parent | a0d8ee6fddc456b6589db5a235ae6eb6b86b0b12 (diff) |
*Fix a bug that pet attacks owner.
--HG--
branch : trunk
-rw-r--r-- | src/game/Unit.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 9b39254ee1e..07899aff090 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -356,7 +356,7 @@ enum UnitState UNIT_STAT_STUNNED = 0x00000008, UNIT_STAT_ROAMING = 0x00000010, UNIT_STAT_CHASE = 0x00000020, - UNIT_STAT_SEARCHING = 0x00000040, + //UNIT_STAT_SEARCHING = 0x00000040, UNIT_STAT_FLEEING = 0x00000080, UNIT_STAT_IN_FLIGHT = 0x00000100, // player is in flight mode UNIT_STAT_FOLLOW = 0x00000200, @@ -368,9 +368,9 @@ enum UnitState UNIT_STAT_CASTING = 0x00008000, UNIT_STAT_POSSESSED = 0x00010000, UNIT_STAT_CHARGING = 0x00020000, - UNIT_STAT_MOVING = (UNIT_STAT_ROAMING | UNIT_STAT_CHASE | UNIT_STAT_SEARCHING | UNIT_STAT_FOLLOW), + UNIT_STAT_MOVING = (UNIT_STAT_ROAMING | UNIT_STAT_CHASE), UNIT_STAT_LOST_CONTROL = (UNIT_STAT_CONFUSED | UNIT_STAT_STUNNED | UNIT_STAT_FLEEING | UNIT_STAT_CHARGING), - UNIT_STAT_SIGHTLESS = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_CHASE | UNIT_STAT_SEARCHING), + UNIT_STAT_SIGHTLESS = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_CHASE), UNIT_STAT_CANNOT_AUTOATTACK = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_CASTING), UNIT_STAT_ALL_STATE = 0xffffffff //(UNIT_STAT_STOPPED | UNIT_STAT_MOVING | UNIT_STAT_IN_COMBAT | UNIT_STAT_IN_FLIGHT) }; @@ -1419,8 +1419,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject AuraMap m_Auras; - std::list<Aura *> m_scAuras; // casted singlecast auras - typedef std::list<uint64> DynObjectGUIDs; DynObjectGUIDs m_dynObjGUIDs; @@ -1430,9 +1428,11 @@ class TRINITY_DLL_SPEC Unit : public WorldObject uint32 m_removedAuras; AuraList m_modAuras[TOTAL_AURAS]; - uint32 m_interruptMask; + AuraList m_scAuras; // casted singlecast auras AuraList m_interruptableAuras; AuraList m_ccAuras; + uint32 m_interruptMask; + float m_auraModifiersGroup[UNIT_MOD_END][MODIFIER_TYPE_END]; float m_weaponDamage[MAX_ATTACK][2]; bool m_canModifyStats; |