diff options
| author | megamage <none@none> | 2009-05-03 22:26:53 -0500 | 
|---|---|---|
| committer | megamage <none@none> | 2009-05-03 22:26:53 -0500 | 
| commit | d2096abe1ccbdfb031ceb9f6a103a7c4f711377a (patch) | |
| tree | 6bcfecdd5c46093cd1e47ad623af72dacff76917 | |
| parent | c9b1f94122c37e2f502e1e3b70046beabbb2ff58 (diff) | |
[7750] Get level/health critters data from Db instead hardcoded values. Author: daveh
--HG--
branch : trunk
| -rw-r--r-- | src/game/SpellEffects.cpp | 4 | 
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index cd2d57e7c65..e441e2113d2 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3294,9 +3294,7 @@ void Spell::EffectSummonType(uint32 i)                          return;                      //summon->InitPetCreateSpells();                         // e.g. disgusting oozeling has a create spell as summon... -                    summon->SetMaxHealth(1); -                    summon->SetHealth(1); -                    summon->SetLevel(1); +                    summon->SelectLevel(summon->GetCreatureInfo());       // some summoned creaters have different from 1 DB data for level/hp                      summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);  | 
