aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorQAston <qaston@gmail.com>2011-09-03 07:52:47 -0700
committerQAston <qaston@gmail.com>2011-09-03 07:52:47 -0700
commitd23b03271ddfd411dcea3948fb05856677e4a2a0 (patch)
tree698b4d3fbdd6a47ed16911d189511308e0c50aed
parent7871ead79835761584ee0f8faee58ae5c9a3001b (diff)
parenteba169e5f13b6a0c9b83569fd9e42cae8f834b16 (diff)
Merge pull request #2777 from KoffeinKaio/fishing
Core/Spells: Fixed fishing bobber landing angle.
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 68910a42722..ed36a4ae208 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2030,8 +2030,9 @@ void Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur)
float min_dis = m_spellInfo->GetMinRange(true);
float max_dis = m_spellInfo->GetMaxRange(true);
float dis = (float)rand_norm() * (max_dis - min_dis) + min_dis;
- float x, y, z;
- m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dis);
+ float x, y, z, angle;
+ angle = (float)rand_norm() * static_cast<float>(M_PI * 70.0f / 180.0f) - static_cast<float>(M_PI * 35.0f / 180.0f);
+ m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dis, angle);
m_targets.SetDst(x, y, z, m_caster->GetOrientation());
break;
}