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authorMachiavelli <none@none>2010-05-10 18:06:28 +0200
committerMachiavelli <none@none>2010-05-10 18:06:28 +0200
commitd2f35a20451107ed4afdd6d279bc77b1f73f788f (patch)
tree18c3e73b9b6d9dd3b7f9de0f0230e207fdd84439
parent7957d066543a995e425834aa8760c7411b935f04 (diff)
Cleanup and optimization in realmd netcode.
- Get rid of some potential memory leaks and lingering connections issues. - Code style cleanup where applicable. Please give proper feedback and let me know how she fares. --HG-- branch : trunk
-rw-r--r--src/trinityrealm/Main.cpp4
-rw-r--r--src/trinityrealm/RealmAcceptor.h2
-rw-r--r--src/trinityrealm/RealmSocket.cpp201
-rw-r--r--src/trinityrealm/RealmSocket.h3
4 files changed, 113 insertions, 97 deletions
diff --git a/src/trinityrealm/Main.cpp b/src/trinityrealm/Main.cpp
index 92cfc4edbe6..9d7669864d9 100644
--- a/src/trinityrealm/Main.cpp
+++ b/src/trinityrealm/Main.cpp
@@ -202,13 +202,13 @@ extern int main(int argc, char **argv)
///- Launch the listening network socket
RealmAcceptor acceptor;
-
+
uint16 rmport = sConfig.GetIntDefault("RealmServerPort", DEFAULT_REALMSERVER_PORT);
std::string bind_ip = sConfig.GetStringDefault("BindIP", "0.0.0.0");
ACE_INET_Addr bind_addr(rmport, bind_ip.c_str());
- if(acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
+ if (acceptor.open(bind_addr, ACE_Reactor::instance(), ACE_NONBLOCK) == -1)
{
sLog.outError("Trinity realm can not bind to %s:%d", bind_ip.c_str(), rmport);
return 1;
diff --git a/src/trinityrealm/RealmAcceptor.h b/src/trinityrealm/RealmAcceptor.h
index 14a52134a28..5e243ea915b 100644
--- a/src/trinityrealm/RealmAcceptor.h
+++ b/src/trinityrealm/RealmAcceptor.h
@@ -43,7 +43,7 @@ class RealmAcceptor : public ACE_Acceptor<RealmSocket, ACE_SOCK_Acceptor>
if (sh == 0)
ACE_NEW_RETURN(sh, RealmSocket, -1);
- sh->reactor(this->reactor());
+ sh->reactor(reactor());
sh->set_session(new AuthSocket(*sh));
return 0;
}
diff --git a/src/trinityrealm/RealmSocket.cpp b/src/trinityrealm/RealmSocket.cpp
index dbd957ec12e..db9845087a8 100644
--- a/src/trinityrealm/RealmSocket.cpp
+++ b/src/trinityrealm/RealmSocket.cpp
@@ -24,6 +24,8 @@
#include "RealmSocket.h"
+#include "Log.h"
+
#include <ace/OS_NS_string.h>
#include <ace/INET_Addr.h>
#include <ace/SString.h>
@@ -41,111 +43,128 @@ RealmSocket::Session::~Session(void)
}
RealmSocket::RealmSocket(void):
- input_buffer_(4096),
session_(NULL),
+ input_buffer_(4096),
remote_address_()
{
- this->reference_counting_policy().value(
+ reference_counting_policy().value(
ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
- this->msg_queue()->high_water_mark(8*1024*1024);
- this->msg_queue()->low_water_mark(8*1024*1024);
+ msg_queue()->high_water_mark(8*1024*1024);
+ msg_queue()->low_water_mark(8*1024*1024);
+
}
-/*virtual*/ RealmSocket::~RealmSocket(void)
+RealmSocket::~RealmSocket(void)
{
- if(this->session_)
- delete this->session_;
-
- if(this->peer().get_handle() != ACE_INVALID_HANDLE)
- this->peer().close();
+ if (msg_queue())
+ msg_queue()->close();
+
+ if (input_buffer_.length() != 0)
+ input_buffer_.release();
+
+ // delete RealmSocketObject must never be called from our code.
+ closing_ = true;
+
+ if (session_);
+ delete esession_;
+
+ peer().close();
}
-/*virtual*/ int RealmSocket::open(void * arg)
+int RealmSocket::open(void * arg)
{
- if(Base::open(arg) == -1)
- return -1;
-
ACE_INET_Addr addr;
- if(peer().get_remote_addr(addr) == -1)
+ if (peer ().get_remote_addr (addr) == -1)
+ {
+ sLog.outError ("RealmSocket::open: peer ().get_remote_addr errno = %s", ACE_OS::strerror (errno));
return -1;
+ }
- char address[1024];
+ remote_address_ = addr.get_host_addr();
+
+ // Register with ACE Reactor
+ if (Base::open(arg) == -1)
+ return -1;
- addr.get_host_addr(address, 1024);
+ if (session_ != NULL)
+ {
+ session_->OnAccept();
+ }
- this->remote_address_ = address;
+ // reactor takes care of the socket from now on
+ remove_reference();
- if(this->session_ != NULL)
- {
- // Prepare for upcall
- this->add_reference();
- ACE_Event_Handler_var guard(this);
+ return 0;
+}
- this->session_->OnAccept();
- }
+int RealmSocket::close(int)
+{
+ shutdown();
+
+ closing_ = true;
- this->remove_reference();
+ remove_reference();
return 0;
}
const ACE_CString& RealmSocket::get_remote_address(void) const
{
- return this->remote_address_;
+ return remote_address_;
}
size_t RealmSocket::recv_len(void) const
{
- return this->input_buffer_.length();
+ return input_buffer_.length();
}
bool RealmSocket::recv_soft(char *buf, size_t len)
{
- if(this->input_buffer_.length() < len)
+ if (input_buffer_.length() < len)
return false;
- ACE_OS::memcpy(buf, this->input_buffer_.rd_ptr(), len);
+ ACE_OS::memcpy(buf, input_buffer_.rd_ptr(), len);
return true;
}
bool RealmSocket::recv(char *buf, size_t len)
{
- bool ret = this->recv_soft(buf, len);
+ bool ret = recv_soft(buf, len);
- if(ret)
- this->recv_skip(len);
+ if (ret)
+ recv_skip(len);
return ret;
}
void RealmSocket::recv_skip(size_t len)
{
- this->input_buffer_.rd_ptr(len);
+ input_buffer_.rd_ptr(len);
}
ssize_t RealmSocket::noblk_send(ACE_Message_Block &message_block)
{
const size_t len = message_block.length();
- if(len == 0)
+ if (len == 0)
return -1;
// Try to send the message directly.
- ssize_t n = this->peer().send(message_block.rd_ptr(), len, MSG_NOSIGNAL);
+ ssize_t n = peer().send(message_block.rd_ptr(), len, MSG_NOSIGNAL);
- if(n < 0)
+ if (n < 0)
{
- if(errno == EWOULDBLOCK)
+ if (errno == EWOULDBLOCK)
// Blocking signal
return 0;
else
// Error happened
return -1;
}
- else if(n == 0)
+ else if (n == 0)
{
// Can this happen ?
return -1;
@@ -157,7 +176,7 @@ ssize_t RealmSocket::noblk_send(ACE_Message_Block &message_block)
bool RealmSocket::send(const char *buf, size_t len)
{
- if(buf == NULL || len == 0)
+ if (buf == NULL || len == 0)
return true;
ACE_Data_Block db(
@@ -176,14 +195,14 @@ bool RealmSocket::send(const char *buf, size_t len)
message_block.wr_ptr(len);
- if(this->msg_queue()->is_empty())
+ if (msg_queue()->is_empty())
{
// Try to send it directly.
- ssize_t n = this->noblk_send(message_block);
+ ssize_t n = noblk_send(message_block);
- if(n < 0)
+ if (n < 0)
return false;
- else if(n == len)
+ else if (n == len)
return true;
// fall down
@@ -192,39 +211,42 @@ bool RealmSocket::send(const char *buf, size_t len)
ACE_Message_Block *mb = message_block.clone();
- if(this->msg_queue()->enqueue_tail(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
+ if (msg_queue()->enqueue_tail(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
{
mb->release();
return false;
}
- if(this->reactor()->schedule_wakeup(this, ACE_Event_Handler::WRITE_MASK) == -1)
+ if (reactor()->schedule_wakeup(this, ACE_Event_Handler::WRITE_MASK) == -1)
return false;
return true;
}
-/*virtual*/ int RealmSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
+int RealmSocket::handle_output(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
{
+ if (closing_)
+ return -1;
+
ACE_Message_Block *mb = 0;
- if(this->msg_queue()->is_empty())
+ if (msg_queue()->is_empty())
{
- this->reactor()->cancel_wakeup(this, ACE_Event_Handler::WRITE_MASK);
+ reactor()->cancel_wakeup(this, ACE_Event_Handler::WRITE_MASK);
return 0;
}
- if(this->msg_queue()->dequeue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
+ if (msg_queue()->dequeue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
return -1;
- ssize_t n = this->noblk_send(*mb);
+ ssize_t n = noblk_send(*mb);
- if(n < 0)
+ if (n < 0)
{
mb->release();
return -1;
}
- else if(n == mb->length())
+ else if (n == mb->length())
{
mb->release();
return 1;
@@ -233,7 +255,7 @@ bool RealmSocket::send(const char *buf, size_t len)
{
mb->rd_ptr(n);
- if(this->msg_queue()->enqueue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
+ if (msg_queue()->enqueue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
{
mb->release();
return -1;
@@ -245,68 +267,61 @@ bool RealmSocket::send(const char *buf, size_t len)
ACE_NOTREACHED(return -1);
}
-/*virtual*/ int RealmSocket::handle_input(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
+int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask m)
{
- const ssize_t space = this->input_buffer_.space();
+ // As opposed to WorldSocket::handle_close, we don't need locks here.
- ssize_t n = this->peer().recv(this->input_buffer_.wr_ptr(), space);
+ closing_ = true;
- if(n < 0)
+ if (h == ACE_INVALID_HANDLE)
+ peer ().close_writer ();
+
+ if (session_ != NULL)
+ {
+ session_->OnClose();
+ }
+
+ return 0;
+}
+
+int RealmSocket::handle_input(ACE_HANDLE /*= ACE_INVALID_HANDLE*/)
+{
+ if (closing_)
+ return -1;
+
+ const ssize_t space = input_buffer_.space();
+
+ ssize_t n = peer().recv(input_buffer_.wr_ptr(), space);
+
+ if (n < 0)
{
return errno == EWOULDBLOCK ? 0 : -1;
}
- else if(n == 0)
+ else if (n == 0)
{
// EOF
return -1;
}
- this->input_buffer_.wr_ptr((size_t)n);
+ input_buffer_.wr_ptr((size_t)n);
- if(this->session_ != NULL)
+ if (session_ != NULL)
{
- // Prepare for upcall
- this->add_reference();
- ACE_Event_Handler_var guard(this);
-
- this->session_->OnRead();
+ session_->OnRead();
- this->input_buffer_.crunch();
+ input_buffer_.crunch();
}
// return 1 in case there is more data to read from OS
return n == space ? 1 : 0;
}
-/*virtual*/ int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask m)
-{
- if(this->session_ != NULL)
- {
- // Prepare for upcall
- this->add_reference();
- ACE_Event_Handler_var guard(this);
-
- this->session_->OnClose();
- }
-
- this->shutdown();
-
- return 0;
-}
void RealmSocket::set_session(Session* session)
{
- if(this->session_ != NULL)
- delete this->session_;
+ if (session_ != NULL)
+ delete session_;
- this->session_ = session;
+ session_ = session;
}
-int RealmSocket::close(int)
-{
- this->shutdown();
-
- this->remove_reference();
-
- return 0;
-}
diff --git a/src/trinityrealm/RealmSocket.h b/src/trinityrealm/RealmSocket.h
index 2ac021d5cc3..13be8327533 100644
--- a/src/trinityrealm/RealmSocket.h
+++ b/src/trinityrealm/RealmSocket.h
@@ -63,6 +63,8 @@ class RealmSocket : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
virtual int open(void *);
+ virtual int close(int);
+
virtual int handle_input(ACE_HANDLE = ACE_INVALID_HANDLE);
virtual int handle_output(ACE_HANDLE = ACE_INVALID_HANDLE);
@@ -71,7 +73,6 @@ class RealmSocket : public ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
void set_session(Session* session);
- int close(int);
private:
ssize_t noblk_send(ACE_Message_Block &message_block);