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authorjackpoz <giacomopoz@gmail.com>2015-07-19 23:04:04 +0200
committerDDuarte <dnpd.dd@gmail.com>2015-07-21 19:01:44 +0100
commitd41f87e62abef6fa4b0dc23274023d91bdc005d8 (patch)
tree03dbd38681c16d41ecef8dc30165d8d5fe4a127d
parentdb3a35524999c8af1023896be44da48b19607a73 (diff)
Core/Collision: Fix race conditions in mmaps
Fix a race condition in MMapManager happening whenever a map was unloaded. GridUnload enabled was required to trigger the race condition. (cherry picked from commit aa042e94c2f76e5735a8f745c3fcb7dd54cf6c0b) Conflicts: src/server/collision/Management/MMapManager.cpp src/server/collision/Management/MMapManager.h
-rw-r--r--src/server/collision/Management/MMapManager.cpp63
-rw-r--r--src/server/collision/Management/MMapManager.h5
-rw-r--r--src/server/game/World/World.cpp15
3 files changed, 61 insertions, 22 deletions
diff --git a/src/server/collision/Management/MMapManager.cpp b/src/server/collision/Management/MMapManager.cpp
index e0b1ed3b161..0b9c1b325b7 100644
--- a/src/server/collision/Management/MMapManager.cpp
+++ b/src/server/collision/Management/MMapManager.cpp
@@ -37,11 +37,41 @@ namespace MMAP
// if we had, tiles in MMapData->mmapLoadedTiles, their actual data is lost!
}
+ void MMapManager::InitializeThreadUnsafe(const std::vector<uint32>& mapIds)
+ {
+ // the caller must pass the list of all mapIds that will be used in the VMapManager2 lifetime
+ for (const uint32& mapId : mapIds)
+ loadedMMaps.insert(MMapDataSet::value_type(mapId, nullptr));
+
+ thread_safe_environment = false;
+ }
+
+ MMapDataSet::const_iterator MMapManager::GetMMapData(uint32 mapId) const
+ {
+ // return the iterator if found or end() if not found/NULL
+ MMapDataSet::const_iterator itr = loadedMMaps.find(mapId);
+ if (itr != loadedMMaps.cend() && !itr->second)
+ itr = loadedMMaps.cend();
+
+ return itr;
+ }
+
bool MMapManager::loadMapData(uint32 mapId)
{
// we already have this map loaded?
- if (loadedMMaps.find(mapId) != loadedMMaps.end())
- return true;
+ MMapDataSet::iterator itr = loadedMMaps.find(mapId);
+ if (itr != loadedMMaps.end())
+ {
+ if (itr->second)
+ return true;
+ }
+ else
+ {
+ if (thread_safe_environment)
+ itr = loadedMMaps.insert(MMapDataSet::value_type(mapId, nullptr)).first;
+ else
+ ASSERT(false, "Invalid mapId %u passed to MMapManager after startup in thread unsafe environment", mapId);
+ }
// load and init dtNavMesh - read parameters from file
std::string fileName = Trinity::StringFormat(MAP_FILE_NAME_FORMAT, sWorld->GetDataPath().c_str(), mapId);
@@ -75,7 +105,7 @@ namespace MMAP
// store inside our map list
MMapData* mmap_data = new MMapData(mesh, mapId);
- loadedMMaps.insert(std::pair<uint32, MMapData*>(mapId, mmap_data));
+ itr->second = mmap_data;
return true;
}
@@ -252,14 +282,15 @@ namespace MMAP
bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y)
{
// check if we have this map loaded
- if (loadedMMaps.find(mapId) == loadedMMaps.end())
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
{
// file may not exist, therefore not loaded
TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map. %04u%02i%02i.mmtile", mapId, x, y);
return false;
}
- MMapData* mmap = loadedMMaps[mapId];
+ MMapData* mmap = itr->second;
// check if we have this tile loaded
uint32 packedGridPos = packTileID(x, y);
@@ -296,7 +327,8 @@ namespace MMAP
bool MMapManager::unloadMap(uint32 mapId)
{
- if (loadedMMaps.find(mapId) == loadedMMaps.end())
+ MMapDataSet::iterator itr = loadedMMaps.find(mapId);
+ if (itr == loadedMMaps.end() || !itr->second)
{
// file may not exist, therefore not loaded
TC_LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map %04u", mapId);
@@ -304,7 +336,7 @@ namespace MMAP
}
// unload all tiles from given map
- MMapData* mmap = loadedMMaps[mapId];
+ MMapData* mmap = itr->second;
for (MMapTileSet::iterator i = mmap->loadedTileRefs.begin(); i != mmap->loadedTileRefs.end(); ++i)
{
uint32 x = (i->first >> 16);
@@ -320,7 +352,7 @@ namespace MMAP
}
delete mmap;
- loadedMMaps.erase(mapId);
+ itr->second = nullptr;
TC_LOG_DEBUG("maps", "MMAP:unloadMap: Unloaded %04i.mmap", mapId);
return true;
@@ -329,14 +361,15 @@ namespace MMAP
bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId)
{
// check if we have this map loaded
- if (loadedMMaps.find(mapId) == loadedMMaps.end())
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
{
// file may not exist, therefore not loaded
TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %04u", mapId);
return false;
}
- MMapData* mmap = loadedMMaps[mapId];
+ MMapData* mmap = itr->second;
if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
{
TC_LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %04u instanceId %u", mapId, instanceId);
@@ -354,18 +387,20 @@ namespace MMAP
dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId, TerrainSet swaps)
{
- if (loadedMMaps.find(mapId) == loadedMMaps.end())
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
return NULL;
- return loadedMMaps[mapId]->GetNavMesh(swaps);
+ return itr->second->GetNavMesh(swaps);
}
dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId, TerrainSet swaps)
{
- if (loadedMMaps.find(mapId) == loadedMMaps.end())
+ MMapDataSet::const_iterator itr = GetMMapData(mapId);
+ if (itr == loadedMMaps.end())
return NULL;
- MMapData* mmap = loadedMMaps[mapId];
+ MMapData* mmap = itr->second;
if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
{
// allocate mesh query
diff --git a/src/server/collision/Management/MMapManager.h b/src/server/collision/Management/MMapManager.h
index b7356716a9d..2b3818601af 100644
--- a/src/server/collision/Management/MMapManager.h
+++ b/src/server/collision/Management/MMapManager.h
@@ -92,9 +92,10 @@ namespace MMAP
class MMapManager
{
public:
- MMapManager() : loadedTiles(0) { }
+ MMapManager() : loadedTiles(0), thread_safe_environment(true) {}
~MMapManager();
+ void InitializeThreadUnsafe(const std::vector<uint32>& mapIds);
bool loadMap(const std::string& basePath, uint32 mapId, int32 x, int32 y);
bool unloadMap(uint32 mapId, int32 x, int32 y);
bool unloadMap(uint32 mapId);
@@ -115,8 +116,10 @@ namespace MMAP
bool loadMapData(uint32 mapId);
uint32 packTileID(int32 x, int32 y);
+ MMapDataSet::const_iterator GetMMapData(uint32 mapId) const;
MMapDataSet loadedMMaps;
uint32 loadedTiles;
+ bool thread_safe_environment;
PhasedTile* LoadTile(uint32 mapId, int32 x, int32 y);
PhaseTileMap _phaseTiles;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 948729c6d70..2fdb8a52aa2 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -1471,15 +1471,16 @@ void World::SetInitialWorldSettings()
sSpellMgr->LoadPetFamilySpellsStore();
- if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager()))
- {
- std::vector<uint32> mapIds;
- for (uint32 mapId = 0; mapId < sMapStore.GetNumRows(); mapId++)
- if (sMapStore.LookupEntry(mapId))
- mapIds.push_back(mapId);
+ std::vector<uint32> mapIds;
+ for (uint32 mapId = 0; mapId < sMapStore.GetNumRows(); mapId++)
+ if (sMapStore.LookupEntry(mapId))
+ mapIds.push_back(mapId);
+ if (VMAP::VMapManager2* vmmgr2 = dynamic_cast<VMAP::VMapManager2*>(VMAP::VMapFactory::createOrGetVMapManager()))
vmmgr2->InitializeThreadUnsafe(mapIds);
- }
+
+ MMAP::MMapManager* mmmgr = MMAP::MMapFactory::createOrGetMMapManager();
+ mmmgr->InitializeThreadUnsafe(mapIds);
TC_LOG_INFO("server.loading", "Loading SpellInfo store...");
sSpellMgr->LoadSpellInfoStore();