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author | Warpten <vertozor@gmail.com> | 2014-03-09 21:51:57 +0100 |
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committer | Warpten <vertozor@gmail.com> | 2014-03-09 21:51:57 +0100 |
commit | d4416c0439e7f50b7a737894d1957c5be4d2df15 (patch) | |
tree | 21a51cd15a89a42c84a086cfcda79dbe57f9adea | |
parent | 96e0a7d71f1c5146aa64502d49e0cc2260f7ca16 (diff) | |
parent | 1f98435fda17d6fbf18130ebd9a2cef1266e1288 (diff) |
Merge pull request #11627 from Rochet2/OnPlayerSave
Core/Players: Call sScriptMgr::OnPlayerSave inside Player::SaveToDB rather than before calling it.
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 36e0b2f20a9..b4c42e5d877 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1776,7 +1776,6 @@ void Player::Update(uint32 p_time) if (p_time >= m_nextSave) { // m_nextSave reset in SaveToDB call - sScriptMgr->OnPlayerSave(this); SaveToDB(); TC_LOG_DEBUG("entities.player", "Player '%s' (GUID: %u) saved", GetName().c_str(), GetGUIDLow()); } @@ -19132,6 +19131,9 @@ void Player::SaveToDB(bool create /*=false*/) TC_LOG_DEBUG("entities.unit", "The value of player %s at save: ", m_name.c_str()); outDebugValues(); + if (!create) + sScriptMgr->OnPlayerSave(this); + PreparedStatement* stmt = NULL; uint8 index = 0; |