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authorNaddley <64811442+Naddley@users.noreply.github.com>2023-07-05 01:16:30 +0200
committerGitHub <noreply@github.com>2023-07-05 01:16:30 +0200
commitd70d1d24a52816d6fb8f657afc609c15aeff4fea (patch)
tree3113f0d9e061fb87cd7fa14b2f7ab7fc65f88be5
parentbd94ccd92e0b4630f7539eba840ad77864ae1a29 (diff)
Scripts/ElwynnForest: Implemented conversation for "Rotten Old Memories" (#29122)
-rw-r--r--sql/updates/world/master/2023_07_05_03_world.sql3
-rw-r--r--src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp13
2 files changed, 16 insertions, 0 deletions
diff --git a/sql/updates/world/master/2023_07_05_03_world.sql b/sql/updates/world/master/2023_07_05_03_world.sql
new file mode 100644
index 00000000000..412a587582f
--- /dev/null
+++ b/sql/updates/world/master/2023_07_05_03_world.sql
@@ -0,0 +1,3 @@
+UPDATE `conversation_line_template` SET `ChatType`=2, `VerifiedBuild`=50000 WHERE `Id`=53705;
+UPDATE `conversation_line_template` SET `VerifiedBuild`=50000 WHERE `Id` IN (52475, 53706, 53704, 56092);
+UPDATE `conversation_template` SET `VerifiedBuild`=50000 WHERE `Id`=20345;
diff --git a/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp b/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp
index 13532c8909c..1ca1ddea79f 100644
--- a/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/zone_elwynn_forest.cpp
@@ -328,6 +328,13 @@ enum WindowToThePastData
SPELL_PLAY_ONYXIA_SCENE = 402962
};
+enum RottenOldMemoriesData
+{
+ QUEST_ROTTEN_OLD_MEMORIES = 72409,
+
+ CONVO_ROTTEN_OLD_MEMORIES = 20345
+};
+
Position const VanessaClonePosition = { -9462.44f, -11.7101f, 50.161f, 2.99500f };
Position const VanessaStaticPosition = { -9468.16f, -3.6128f, 49.876f, 4.47226f };
@@ -368,6 +375,12 @@ struct npc_vanessa_vancleef_human_heritage_lions_pride_inn_basement : public Scr
_events.ScheduleEvent(EVENT_VANESSA_CLONE_LEAN, 1s);
}
+ void OnQuestAccept(Player* player, Quest const* quest) override
+ {
+ if (quest->GetQuestId() == QUEST_ROTTEN_OLD_MEMORIES)
+ Conversation::CreateConversation(CONVO_ROTTEN_OLD_MEMORIES, player, *player, player->GetGUID(), nullptr);
+ }
+
void UpdateAI(uint32 diff) override
{
_events.Update(diff);